added other code differences for Amiga FOTAQ versions, full game is now completable under ScummVM
svn-id: r25941
This commit is contained in:
parent
6d958e9f30
commit
370c07f925
10 changed files with 110 additions and 19 deletions
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@ -62,9 +62,10 @@ void BankManager::load(const char *bankname, uint32 bankslot) {
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if (_res->getPlatform() == Common::kPlatformAmiga) {
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uint16 entries = READ_BE_UINT16(bank->data + 4);
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assert(entries < MAX_BANK_SIZE);
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debug(9, "BankManager::load() entries = %d", entries);
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assert(entries < MAX_BANK_SIZE);
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uint32 offset = 6;
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_banks[bankslot].indexes[0] = offset;
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for (uint16 i = 1; i <= entries; ++i) {
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_banks[bankslot].indexes[i] = offset;
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uint16 dataSize = READ_BE_UINT16(bank->data + offset + 10);
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@ -72,9 +73,10 @@ void BankManager::load(const char *bankname, uint32 bankslot) {
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}
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} else {
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uint16 entries = READ_LE_UINT16(bank->data);
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assert(entries < MAX_BANK_SIZE);
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debug(9, "BankManager::load() entries = %d", entries);
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assert(entries < MAX_BANK_SIZE);
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uint32 offset = 2;
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_banks[bankslot].indexes[0] = offset;
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for (uint16 i = 1; i <= entries; ++i) {
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_banks[bankslot].indexes[i] = offset;
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uint16 w = READ_LE_UINT16(bank->data + offset + 0);
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@ -152,8 +154,10 @@ void BankManager::unpack(uint32 srcframe, uint32 dstframe, uint32 bankslot) {
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bf->height = h;
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uint32 size = bf->width * bf->height;
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if (size != 0) {
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bf->data = new uint8[ size ];
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convertPlanarBitmap(bf->data, bf->width, p + 12, w, h, plane);
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}
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} else {
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bf->width = READ_LE_UINT16(p + 0);
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bf->height = READ_LE_UINT16(p + 2);
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@ -161,9 +165,11 @@ void BankManager::unpack(uint32 srcframe, uint32 dstframe, uint32 bankslot) {
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bf->yhotspot = READ_LE_UINT16(p + 6);
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uint32 size = bf->width * bf->height;
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if (size != 0) {
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bf->data = new uint8[ size ];
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memcpy(bf->data, p + 8, size);
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}
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}
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}
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void BankManager::overpack(uint32 srcframe, uint32 dstframe, uint32 bankslot) {
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@ -216,7 +222,7 @@ BobFrame *BankManager::fetchFrame(uint32 index) {
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debug(9, "BankManager::fetchFrame(%d)", index);
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assert(index < MAX_FRAMES_NUMBER);
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BobFrame *bf = &_frames[index];
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assert(bf->data != 0);
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assert((bf->width == 0 && bf->height == 0) || bf->data != 0);
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return bf;
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}
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@ -1212,8 +1212,9 @@ void Command::lookAtSelectedObject() {
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break;
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}
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}
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if (desc != 0) {
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_vm->logic()->makeJoeSpeak(desc, true);
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}
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_vm->logic()->joeFace();
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}
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@ -98,6 +98,9 @@ void Credits::update() {
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return;
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case 'i' :
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_color = atoi(&line[3]);
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if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
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_color &= 31;
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}
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break;
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case '1' :
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case '2' :
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@ -356,9 +356,9 @@ void Display::palCustomScroll(uint16 roomNum) {
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switch (roomNum) {
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case 4:
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if ((scrollx & 1) == 0) {
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palScroll(24, 64);
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palScroll(24, 26);
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loPal = 24;
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hiPal = 64;
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hiPal = 26;
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}
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break;
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case 74:
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@ -594,6 +594,15 @@ void Graphics::setBobText(const BobSlot *pbs, const char *text, int textX, int t
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else if ((x + maxLineWidth) > 320)
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x = 320 - maxLineWidth - 4;
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// remap some colors for the Amiga
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if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
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if (color == 5) {
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color = (_vm->logic()->currentRoom() == 9) ? 15 : 11;
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} else if (color == 10 && _vm->logic()->currentRoom() == 100) {
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color = 11;
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}
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}
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_vm->display()->textCurrentColor(color);
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for (i = 0; i < lineCount; i++) {
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@ -1068,7 +1077,6 @@ void Graphics::setupRoomObjects() {
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curBob = 20 + _numFurnitureStatic + numObjectStatic;
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++curImage;
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bob(curBob)->clear();
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_vm->bankMan()->unpack(pgd->firstFrame, curImage, 15);
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++_numFrames;
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if (pod->name > 0) {
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@ -1165,6 +1173,9 @@ void Graphics::update(uint16 room) {
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BamScene::BamScene(QueenEngine *vm)
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: _flag(F_STOP), _screenShaked(false), _fightData(_fight1Data), _vm(vm) {
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if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
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_fightData = _fight4Data;
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}
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}
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void BamScene::playSfx() {
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@ -1278,7 +1289,9 @@ void BamScene::updateFightAnimation() {
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break;
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case 99: // end of BAM data
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_lastSoundIndex = _index = 0;
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if (_vm->resource()->getPlatform() == Common::kPlatformPC) {
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_fightData = fightDataBlocks[_vm->randomizer.getRandomNumber(2)];
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}
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if (_flag == F_REQ_STOP) {
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_flag = F_STOP;
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}
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@ -1562,6 +1575,58 @@ const BamScene::BamDataBlock BamScene::_fight3Data[] = {
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 183, 41, 47 }, 0 },
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 183, 41, 47 }, 99 }
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};
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const BamScene::BamDataBlock BamScene::_fight4Data[] = {
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 150, 45, 35 }, 0 },
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 150, 45, 35 }, 0 },
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 150, 45, 35 }, 0 },
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{ { 75, 96, 5 }, { 187, 96, -23 }, { 150, 45, 35 }, 0 },
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{ { 75, 96, 5 }, { 187, 96, -23 }, { 150, 45, 35 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -24 }, { 150, 45, 35 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -24 }, { 150, 45, 35 }, 0 },
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{ { 75, 96, 7 }, { 187, 96, -24 }, { 150, 45, 35 }, 0 },
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{ { 75, 96, 8 }, { 187, 96, -25 }, { 79, 101, 59 }, 0 },
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{ { 75, 96, 9 }, { 187, 96, -25 }, { 95, 104, 66 }, 0 },
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{ { 75, 96, 10 }, { 187, 96, -25 }, { 129, 104, 65 }, 0 },
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{ { 75, 96, 10 }, { 187, 96, -25 }, { 160, 104, 64 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -25 }, { 179, 104, 63 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -23 }, { 188, 104, 62 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -29 }, { 191, 104, 36 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -29 }, { 195, 104, 37 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -31 }, { 202, 104, 38 }, 0 },
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{ { 75, 96, 5 }, { 187, 96, -32 }, { 210, 104, 39 }, 0 },
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{ { 75, 96, 5 }, { 187, 98, -32 }, { 216, 104, 40 }, 0 },
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{ { 75, 96, 5 }, { 187, 96, -32 }, { 223, 104, 42 }, 0 },
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{ { 75, 96, 5 }, { 187, 98, -32 }, { 223, 104, 42 }, 0 },
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{ { 75, 96, 5 }, { 187, 97, -33 }, { 223, 104, 42 }, 0 },
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{ { 75, 96, 5 }, { 187, 96, -34 }, { 223, 104, 42 }, 0 },
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{ { 75, 96, 5 }, { 187, 96, -23 }, { 223, 104, 42 }, 0 },
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{ { 75, 96, 5 }, { 187, 96, -23 }, { 223, 104, 42 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -23 }, { 223, 104, 42 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -24 }, { 223, 104, 42 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -24 }, { 223, 104, 42 }, 0 },
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{ { 75, 96, 5 }, { 187, 96, -25 }, { 223, 104, 42 }, 0 },
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{ { 75, 96, 5 }, { 187, 96, -25 }, { 223, 104, 42 }, 0 },
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{ { 75, 96, 5 }, { 187, 96, -26 }, { 175, 98, 36 }, 0 },
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{ { 75, 96, 5 }, { 187, 96, -26 }, { 152, 98, 36 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -27 }, { 124, 98, 37 }, 0 },
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{ { 75, 96, 6 }, { 187, 96, -28 }, { 105, 98, 38 }, 0 },
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{ { 75, 96, 11 }, { 187, 96, -23 }, { 77, 98, 39 }, 0 },
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{ { 75, 96, 13 }, { 187, 96, -23 }, { 63, 98, 40 }, 0 },
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{ { 75, 96, 14 }, { 187, 96, -23 }, { 51, 98, 41 }, 0 },
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{ { 75, 98, 14 }, { 187, 96, -23 }, { 51, 98, 42 }, 0 },
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{ { 75, 94, 14 }, { 187, 96, -23 }, { 0, 0, 0 }, 0 },
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{ { 75, 98, 14 }, { 187, 96, -23 }, { 0, 0, 0 }, 0 },
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{ { 75, 96, 15 }, { 187, 96, -23 }, { 0, 0, 0 }, 0 },
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 0, 0, 0 }, 0 },
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 0, 0, 0 }, 0 },
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 0, 0, 0 }, 0 },
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 0, 0, 0 }, 0 },
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 0, 0, 0 }, 0 },
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 0, 0, 0 }, 0 },
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 0, 0, 0 }, 0 },
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{ { 75, 96, 1 }, { 187, 96, -23 }, { 0, 0, 0 }, 99 }
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};
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#endif
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} // End of namespace Queen
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@ -285,6 +285,7 @@ private:
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static const BamDataBlock _fight1Data[];
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static const BamDataBlock _fight2Data[];
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static const BamDataBlock _fight3Data[];
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static const BamDataBlock _fight4Data[];
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#endif
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};
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@ -1476,9 +1476,10 @@ void Logic::asmMakeFrankGrowing() {
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BobSlot *bobFrank = _vm->graphics()->bob(5);
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bobFrank->frameNum = 38;
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if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
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bobFrank->active = true;
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bobFrank->x = 160;
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bobFrank->scale = 100;
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for (int i = 300; i >= 200; i -= 5) {
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for (int i = 350; i >= 200; i -= 5) {
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bobFrank->y = i;
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_vm->update();
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}
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@ -1506,6 +1507,7 @@ void Logic::asmMakeRobotGrowing() {
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BobSlot *bobRobot = _vm->graphics()->bob(5);
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bobRobot->frameNum = 38;
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if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
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bobRobot->active = true;
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bobRobot->x = 160;
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bobRobot->scale = 100;
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for (int i = 350; i >= 200; i -= 5) {
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@ -2168,7 +2170,6 @@ void LogicGame::setupSpecialMoveTable() {
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_specialMoves[29] = &LogicGame::asmScaleBlimp;
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_specialMoves[30] = &LogicGame::asmScaleEnding;
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_specialMoves[31] = &LogicGame::asmWaitForCarPosition;
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_specialMoves[32] = &LogicGame::asmShakeScreen;
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_specialMoves[33] = &LogicGame::asmAttemptPuzzle;
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_specialMoves[34] = &LogicGame::asmScrollTitle;
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if (_vm->resource()->getPlatform() == Common::kPlatformPC) {
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@ -2178,6 +2179,7 @@ void LogicGame::setupSpecialMoveTable() {
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_specialMoves[17] = &LogicGame::asmAltIntroPanRight; // cintr.cut
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_specialMoves[18] = &LogicGame::asmAltIntroPanLeft; // cintr.cut
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_specialMoves[27] = &LogicGame::asmSmooch;
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_specialMoves[32] = &LogicGame::asmShakeScreen;
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_specialMoves[34] = &LogicGame::asmScaleTitle;
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_specialMoves[36] = &LogicGame::asmPanRightToHugh;
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_specialMoves[37] = &LogicGame::asmMakeWhiteFlash;
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@ -362,8 +362,9 @@ int QueenEngine::init() {
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_system->initSize(GAME_SCREEN_WIDTH, GAME_SCREEN_HEIGHT);
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_system->endGFXTransaction();
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_bam = new BamScene(this);
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_resource = new Resource();
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_bam = new BamScene(this);
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_bankMan = new BankManager(_resource);
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_command = new Command(this);
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_debugger = new Debugger(this);
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@ -160,11 +160,13 @@ bool Resource::detectVersion(DetectedGameVersion *ver, Common::File *f) {
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// Handle game versions for which versionStr information is irrevelant
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if (gameVersion == &_gameVersions[VER_AMI_DEMO]) { // CE101
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ver->language = Common::EN_ANY;
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ver->features |= GF_FLOPPY | GF_DEMO;
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ver->platform = Common::kPlatformAmiga;
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return true;
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}
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if (gameVersion == &_gameVersions[VER_AMI_INTERVIEW]) { // PE100
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ver->language = Common::EN_ANY;
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ver->features |= GF_FLOPPY | GF_INTERVIEW;
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ver->platform = Common::kPlatformAmiga;
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return true;
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@ -227,7 +229,8 @@ bool Resource::detectVersion(DetectedGameVersion *ver, Common::File *f) {
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void Resource::checkJASVersion() {
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if (_version.platform == Common::kPlatformAmiga) {
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warning("Resource::checkJASVersion() disabled for Amiga versions");
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// don't bother verifying the JAS version string with these versions,
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// it will be done at the end of Logic::readQueenJas, anyway
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return;
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}
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ResourceEntry *re = resourceEntry("QUEEN.JAS");
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@ -852,11 +852,22 @@ void Talk::speakSegment(
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// talk.c lines 1491-1533
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switch (_vm->logic()->currentRoom()) {
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case FAYE_HEAD:
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textX = 15;
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if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
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color = isJoe ? 15 : 29;
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}
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break;
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case AZURA_HEAD:
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textX = 15;
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if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
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color = isJoe ? 6 : 30;
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}
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break;
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default: // FRANK_HEAD
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textX = 150;
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if (_vm->resource()->getPlatform() == Common::kPlatformAmiga) {
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color = 17;
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}
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break;
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}
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textY = isJoe ? 30 : 60;
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@ -1029,7 +1040,6 @@ const Talk::SpeechParameters *Talk::findSpeechParameters(
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const SpeechParameters *iterator = _speechParameters;
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if (faceDirection == DIR_RIGHT)
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faceDirection = DIR_LEFT;
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while (iterator->name[0] != '*') {
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if (0 == scumm_stricmp(iterator->name, name) &&
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iterator->state == state &&
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@ -1037,7 +1047,6 @@ const Talk::SpeechParameters *Talk::findSpeechParameters(
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break;
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iterator++;
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}
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return iterator;
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}
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