MADS: Cleanup of game and player fields used during initialization
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103e87b404
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377cbbe77d
13 changed files with 150 additions and 138 deletions
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@ -269,7 +269,7 @@ void UserInterface::setup(int id) {
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_v1E = -1;
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_v1C = -1;
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if (_vm->_game->_v1 == 5)
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if (_vm->_game->_kernelMode == KERNEL_ACTIVE_CODE)
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scene._userInterface._uiSlots.draw(false, false);
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scene._action.clear();
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