NEVERHOOD: Add support for loading/saving games with the game's own menu
- Add LoadGameMenu class
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7 changed files with 260 additions and 55 deletions
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@ -125,7 +125,7 @@ void NeverhoodEngine::loadgame(const char *filename) {
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_gameState.sceneNum = _gameVars->getGlobalVar(V_CURRENT_SCENE);
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_gameState.which = _gameVars->getGlobalVar(V_CURRENT_SCENE_WHICH);
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_gameModule->restoreGame();
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_gameModule->requestRestoreGame();
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delete in;
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