NEVERHOOD: Add support for loading/saving games with the game's own menu

- Add LoadGameMenu class
This commit is contained in:
johndoe123 2013-01-23 11:24:17 +00:00 committed by Willem Jan Palenstijn
parent 490d447ed1
commit 379a8cbbe0
7 changed files with 260 additions and 55 deletions

View file

@ -125,7 +125,7 @@ void NeverhoodEngine::loadgame(const char *filename) {
_gameState.sceneNum = _gameVars->getGlobalVar(V_CURRENT_SCENE);
_gameState.which = _gameVars->getGlobalVar(V_CURRENT_SCENE_WHICH);
_gameModule->restoreGame();
_gameModule->requestRestoreGame();
delete in;