SUPERNOVA: Scrolls inventory when taking an object

Signed-off-by: Joseph-Eugene Winzer <joewinzer@googlemail.com>
This commit is contained in:
Joseph-Eugene Winzer 2017-09-01 12:33:13 +02:00 committed by Thierry Crozat
parent 9f3f9f47ad
commit 3814f33826

View file

@ -817,6 +817,10 @@ void GameManager::takeObject(Object &obj) {
obj.setProperty(CARRIED);
obj._click = obj._click2 = 255;
_inventory.add(obj);
if (_inventory.getSize() > _inventoryScroll + 8) {
_inventoryScroll = _inventory.getSize() - 8;
_inventoryScroll += _inventoryScroll % 2;
}
}
void GameManager::drawCommandBox() {