Add Acorn version of Simon the Sorcerer 1 Talkie
svn-id: r10389
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5 changed files with 40 additions and 6 deletions
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@ -312,7 +312,7 @@ SimonSound::SimonSound(const byte game, const GameSpecificSettings *gss, const c
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}
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#endif
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if (_game == GAME_SIMON1TALKIE) {
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if (_game == GAME_SIMON1ACORN || _game == GAME_SIMON1TALKIE) {
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file = new File();
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#ifdef USE_MAD
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file->open(gss->mp3_effects_filename, gameDataPath);
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