Commit FIXME to fix Largo bridge actor-direction bug
svn-id: r4124
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2 changed files with 16 additions and 0 deletions
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@ -985,6 +985,14 @@ void Scumm::o5_cutscene()
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void Scumm::o5_endCutscene()
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{
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// FIXME MI2: wrong direction/levitation of G. on the bridge
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if ((_gameId == GID_MONKEY2) && (_currentRoom == 7) &&
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(vm.slot[_currentScript].number == 203)) {
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Actor *a = derefActor(1);
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if (a->x == 571)
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a->facing = 90;
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}
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endCutscene();
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}
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