Allow static and dynamic plugins to be used at the same time
svn-id: r31888
This commit is contained in:
parent
3ac46924e3
commit
38a8aa516e
103 changed files with 505 additions and 499 deletions
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@ -22,11 +22,11 @@ MODULES := test tools base $(MODULES)
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# After the game specific modules follow the shared modules
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MODULES += \
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engines \
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gui \
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graphics \
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sound \
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common \
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engines \
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backends
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ifdef USE_MT32EMU
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@ -182,22 +182,22 @@ DIST_FILES_THEMES:=$(addprefix $(srcdir)/gui/themes/,modern.ini modern.zip class
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# Engine data files
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DIST_FILES_ENGINEDATA=
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ifndef DISABLE_IGOR
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ifdef ENABLE_IGOR
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DIST_FILES_ENGINEDATA+=igor.tbl
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endif
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ifndef DISABLE_KYRA
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ifdef ENABLE_KYRA
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DIST_FILES_ENGINEDATA+=kyra.dat
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endif
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ifndef DISABLE_LURE
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ifdef ENABLE_LURE
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DIST_FILES_ENGINEDATA+=lure.dat
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endif
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ifndef DISABLE_M4
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ifdef ENABLE_M4
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DIST_FILES_ENGINEDATA+=m4.dat
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endif
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ifndef DISABLE_QUEEN
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ifdef ENABLE_QUEEN
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DIST_FILES_ENGINEDATA+=queen.tbl
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endif
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ifndef DISABLE_SKY
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ifdef ENABLE_SKY
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DIST_FILES_ENGINEDATA+=sky.cpt
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endif
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DIST_FILES_ENGINEDATA:=$(addprefix $(srcdir)/dists/engine-data/,$(DIST_FILES_ENGINEDATA))
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@ -87,9 +87,9 @@ static UInt32 ModulesPalmMain(UInt16 cmd, MemPtr cmdPBP, UInt16 launchFlags)
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#ifdef PALMOS_NATIVE
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result = GET_MODEARM;
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#else
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# if !defined(DISABLE_SCUMM) || \
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!defined(DISABLE_AGOS) || \
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!defined(DISABLE_SWORD1)
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# if defined(ENABLE_SCUMM) || \
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defined(ENABLE_AGOS) || \
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defined(ENABLE_SWORD1)
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result = GET_DATACOMMON|GET_DATAENGINE|GET_MODE68K;
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# else
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result = GET_DATACOMMON|GET_MODE68K;
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@ -26,27 +26,27 @@
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#ifndef __COMPILE_H__
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#define __COMPILE_H__
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#define DISABLE_SCUMM
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#define DISABLE_SCUMM_7_8
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#define DISABLE_HE
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#undef ENABLE_SCUMM
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#undef ENABLE_SCUMM_7_8
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#undef ENABLE_HE
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#define DISABLE_AGOS
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#define DISABLE_SKY
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#define DISABLE_SWORD1
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#define DISABLE_SWORD2
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#define DISABLE_QUEEN
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#define DISABLE_SAGA
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#define DISABLE_KYRA
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#define DISABLE_AWE
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#define DISABLE_GOB
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#define DISABLE_LURE
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#define DISABLE_CINE
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#define DISABLE_AGI
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#define DISABLE_TOUCHE
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#define DISABLE_PARALLACTION
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#define DISABLE_CRUISE
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#define DISABLE_DRASCULA
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#define DISABLE_IGOR
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#undef ENABLE_AGOS
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#undef ENABLE_SKY
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#undef ENABLE_SWORD1
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#undef ENABLE_SWORD2
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#undef ENABLE_QUEEN
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#undef ENABLE_SAGA
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#undef ENABLE_KYRA
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#undef ENABLE_AWE
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#undef ENABLE_GOB
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#undef ENABLE_LURE
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#undef ENABLE_CINE
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#undef ENABLE_AGI
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#undef ENABLE_TOUCHE
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#undef ENABLE_PARALLACTION
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#undef ENABLE_CRUISE
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#undef ENABLE_DRASCULA
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#undef ENABLE_IGOR
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// ScummVM
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#define DISABLE_HQ_SCALERS
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@ -2,7 +2,7 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_AGI
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#define ENABLE_AGI STATIC_PLUGIN
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#undef USE_MAD
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#undef USE_VORBIS
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@ -2,6 +2,6 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_AGOS
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#define ENABLE_AGOS STATIC_PLUGIN
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#endif
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@ -2,7 +2,7 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_CINE
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#define ENABLE_CINE STATIC_PLUGIN
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#define _DEBUG
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#undef USE_MAD
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@ -2,7 +2,7 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_CRUISE
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#define ENABLE_CRUISE STATIC_PLUGIN
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#undef USE_MAD
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#undef USE_VORBIS
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@ -2,6 +2,6 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_DRASCULA
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#define ENABLE_DRASCULA STATIC_PLUGIN
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#endif
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@ -2,6 +2,6 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_GOB
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#define ENABLE_GOB STATIC_PLUGIN
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#endif
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@ -2,6 +2,6 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_IGOR
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#define ENABLE_IGOR STATIC_PLUGIN
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#endif
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@ -2,6 +2,6 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_KYRA
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#define ENABLE_KYRA
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#endif
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@ -2,7 +2,7 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_LURE
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#define ENABLE_LURE STATIC_PLUGIN
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#undef USE_MAD
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#undef USE_VORBIS
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@ -2,7 +2,7 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_PARALLACTION
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#define ENABLE_PARALLACTION STATIC_PLUGIN
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#undef USE_MAD
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#undef USE_VORBIS
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@ -2,6 +2,6 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_QUEEN
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#define ENABLE_QUEEN STATIC_PLUGIN
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#endif
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@ -2,6 +2,6 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_SAGA
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#define ENABLE_SAGA STATIC_PLUGIN
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#endif
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@ -2,9 +2,9 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_SCUMM
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#undef DISABLE_SCUMM_7_8
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#undef DISABLE_HE
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#define ENABLE_SCUMM STATIC_PLUGIN
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#define ENABLE_SCUMM_7_8
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#define ENABLE_HE
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#define USE_ARM_GFX_ASM
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#define USE_ARM_SMUSH_ASM
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@ -2,6 +2,6 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_SKY
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#define ENABLE_SKY STATIC_PLUGIN
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#endif
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@ -2,7 +2,7 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_SWORD1
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#define ENABLE_SWORD1
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#define USE_MPEG2
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#define USE_VORBIS
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@ -2,7 +2,7 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_SWORD2
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#define ENABLE_SWORD2 STATIC_PLUGIN
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#undef _DEBUG
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#define USE_MPEG2
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#define USE_VORBIS
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@ -2,6 +2,6 @@
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#define PREFIX_H
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#include "native_common.h"
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#undef DISABLE_TOUCHE
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#define ENABLE_TOUCHE STATIC_PLUGIN
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#endif
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@ -86,184 +86,54 @@ ARM = 1
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ifdef DS_BUILD_A
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DEFINES = -DDS_SCUMM_BUILD -DDS_BUILD_A -DUSE_ARM_GFX_ASM
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LOGO = logoa.bmp
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DISABLE_HE = 1
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#DISABLE_SCUMM = 1
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DISABLE_SCUMM_7_8 = 1
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DISABLE_AGOS = 1
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DISABLE_SKY = 1
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DISABLE_SWORD1 = 1
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DISABLE_SWORD2 = 1
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DISABLE_QUEEN = 1
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DISABLE_SAGA = 1
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DISABLE_KYRA = 1
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DISABLE_GOB = 1
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DISABLE_LURE = 1
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DISABLE_CINE = 1
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DISABLE_AGI = 1
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DISABLE_TOUCHE = 1
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DISABLE_PARALLACTION = 1
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DISABLE_CRUISE = 1
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ENABLE_SCUMM = STATIC_PLUGIN
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USE_ARM_GFX_ASM = 1
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DISABLE_CRUISE = 1
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DISABLE_DRASCULA = 1
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DISABLE_IGOR = 1
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BUILD=scummvm-A
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endif
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ifdef DS_BUILD_B
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DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_B
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LOGO = logob.bmp
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DISABLE_HE = 1
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DISABLE_SCUMM = 1
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DISABLE_SCUMM_7_8 = 1
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DISABLE_AGOS = 1
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#DISABLE_SKY = 1#
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DISABLE_SWORD1 = 1
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DISABLE_SWORD2 = 1
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#DISABLE_QUEEN = 1#
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DISABLE_SAGA = 1
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DISABLE_KYRA = 1
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DISABLE_GOB = 1
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DISABLE_LURE = 1
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DISABLE_CINE = 1
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DISABLE_AGI = 1
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DISABLE_TOUCHE = 1
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DISABLE_PARALLACTION = 1
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DISABLE_CRUISE = 1
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DISABLE_DRASCULA = 1
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DISABLE_IGOR = 1
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ENABLE_SKY = STATIC_PLUGIN
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ENABLE_QUEEN = STATIC_PLUGIN
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BUILD=scummvm-B
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endif
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ifdef DS_BUILD_C
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DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_C
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LOGO = logoc.bmp
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DISABLE_HE = 1
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DISABLE_SCUMM = 1
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DISABLE_SCUMM_7_8 = 1
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#DISABLE_AGOS = 1
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DISABLE_SKY = 1
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DISABLE_SWORD1 = 1
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DISABLE_SWORD2 = 1
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DISABLE_QUEEN = 1
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DISABLE_SAGA = 1
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DISABLE_KYRA = 1
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DISABLE_GOB = 1
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DISABLE_LURE = 1
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DISABLE_CINE = 1
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DISABLE_AGI = 1
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DISABLE_TOUCHE = 1
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DISABLE_PARALLACTION = 1
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DISABLE_CRUISE = 1
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DISABLE_DRASCULA = 1
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DISABLE_IGOR = 1
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ENABLE_AGOS = STATIC_PLUGIN
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BUILD=scummvm-C
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endif
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ifdef DS_BUILD_D
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DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_D
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LOGO = logod.bmp
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DISABLE_HE = 1
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DISABLE_SCUMM = 1
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DISABLE_SCUMM_7_8 = 1
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DISABLE_AGOS = 1
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DISABLE_SKY = 1
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DISABLE_SWORD1 = 1
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DISABLE_SWORD2 = 1
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DISABLE_QUEEN = 1
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DISABLE_SAGA = 1
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DISABLE_KYRA = 1
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#DISABLE_GOB = 1
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DISABLE_LURE = 1
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#DISABLE_CINE = 1
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#DISABLE_AGI = 1
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DISABLE_TOUCHE = 1
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DISABLE_PARALLACTION = 1
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DISABLE_CRUISE = 1
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DISABLE_DRASCULA = 1
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DISABLE_IGOR = 1
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ENABLE_GOB = STATIC_PLUGIN
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ENABLE_CINE = STATIC_PLUGIN
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ENABLE_AGI = STATIC_PLUGIN
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BUILD=scummvm-D
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endif
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ifdef DS_BUILD_E
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DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_E
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LOGO = logoe.bmp
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DISABLE_HE = 1
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DISABLE_SCUMM = 1
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DISABLE_SCUMM_7_8 = 1
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DISABLE_AGOS = 1
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DISABLE_SKY = 1
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DISABLE_SWORD1 = 1
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DISABLE_SWORD2 = 1
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DISABLE_QUEEN = 1
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#DISABLE_SAGA = 1
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DISABLE_KYRA = 1
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DISABLE_GOB = 1
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DISABLE_LURE = 1
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DISABLE_CINE = 1
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DISABLE_AGI = 1
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DISABLE_TOUCHE = 1
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DISABLE_PARALLACTION = 1
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DISABLE_CRUISE = 1
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DISABLE_DRASCULA = 1
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DISABLE_IGOR = 1
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ENABLE_SAGA = STATIC_PLUGIN
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BUILD=scummvm-E
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endif
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ifdef DS_BUILD_F
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DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_F
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LOGO = logof.bmp
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DISABLE_HE = 1
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DISABLE_SCUMM = 1
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DISABLE_SCUMM_7_8 = 1
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DISABLE_AGOS = 1
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DISABLE_SKY = 1
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DISABLE_SWORD1 = 1
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DISABLE_SWORD2 = 1
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DISABLE_QUEEN = 1
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DISABLE_SAGA = 1
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#DISABLE_KYRA = 1
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DISABLE_GOB = 1
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DISABLE_LURE = 1
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DISABLE_CINE = 1
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DISABLE_AGI = 1
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DISABLE_TOUCHE = 1
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DISABLE_PARALLACTION = 1
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DISABLE_CRUISE = 1
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DISABLE_DRASCULA = 1
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DISABLE_IGOR = 1
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ENABLE_KYRA = STATIC_PLUGIN
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BUILD=scummvm-F
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endif
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ifdef DS_BUILD_G
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DEFINES = -DDS_NON_SCUMM_BUILD -DDS_BUILD_G
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LOGO = logog.bmp
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DISABLE_HE = 1
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DISABLE_SCUMM = 1
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DISABLE_SCUMM_7_8 = 1
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DISABLE_AGOS = 1
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DISABLE_SKY = 1
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DISABLE_SWORD1 = 1
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DISABLE_SWORD2 = 1
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DISABLE_QUEEN = 1
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DISABLE_SAGA = 1
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DISABLE_KYRA = 1
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DISABLE_GOB = 1
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#DISABLE_LURE = 1
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DISABLE_CINE = 1
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DISABLE_AGI = 1
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DISABLE_TOUCHE = 1
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DISABLE_PARALLACTION = 1
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DISABLE_CRUISE = 1
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DISABLE_DRASCULA = 1
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DISABLE_IGOR = 1
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ENABLE_LURE = STATIC_PLUGIN
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BUILD=scummvm-G
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endif
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@ -359,7 +359,7 @@ void initSprites() {
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void saveGameBackBuffer() {
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#ifdef DISABLE_SCUMM
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#ifndef ENABLE_SCUMM
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if (savedBuffer == NULL) savedBuffer = new u8[gameWidth * gameHeight];
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for (int r = 0; r < gameHeight; r++) {
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}
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void restoreGameBackBuffer() {
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#ifdef DISABLE_SCUMM
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#ifndef ENABLE_SCUMM
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if (savedBuffer) {
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for (int r = 0; r < gameHeight; r++) {
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@ -2,7 +2,7 @@
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#include "engines/agi/agi.h"
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#include "osystem_ds.h"
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#ifndef DISABLE_AGI
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#ifdef ENABLE_AGI
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namespace DS {
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// Default dictionary is about 64Kb, so 128Kb should be enough for future expansion
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@ -153,26 +153,26 @@ HAVE_GCC3 = 1
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DISABLE_SCALERS = 1
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DISABLE_HQ_SCALERS = 1
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#DISABLE_SCUMM = 1
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ENABLE_SCUMM = STATIC_PLUGIN
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# We can play The Dig with GP32 -- without any movies/musics/voices. But who would do that?
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DISABLE_SCUMM_7_8 = 1
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DISABLE_HE = 1
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#ENABLE_SCUMM_7_8 = 1
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#ENABLE_HE = 1
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#DISABLE_AGOS = 1
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#DISABLE_SKY = 1
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#DISABLE_QUEEN = 1
|
||||
#DISABLE_GOB = 1
|
||||
#DISABLE_LURE = 1
|
||||
#DISABLE_CINE = 1
|
||||
#DISABLE_SAGA = 1
|
||||
#DISABLE_KYRA = 1
|
||||
#DISABLE_AGI = 1
|
||||
ENABLE_AGOS = STATIC_PLUGIN
|
||||
ENABLE_SKY = STATIC_PLUGIN
|
||||
ENABLE_QUEEN = STATIC_PLUGIN
|
||||
ENABLE_GOB = STATIC_PLUGIN
|
||||
ENABLE_LURE = STATIC_PLUGIN
|
||||
ENABLE_CINE = STATIC_PLUGIN
|
||||
ENABLE_SAGA = STATIC_PLUGIN
|
||||
ENABLE_KYRA = STATIC_PLUGIN
|
||||
ENABLE_AGI = STATIC_PLUGIN
|
||||
|
||||
# The engines below are not supported on the GP32 port so there is
|
||||
# no point compiling support into the binary.
|
||||
DISABLE_SWORD1 = 1
|
||||
DISABLE_SWORD2 = 1
|
||||
#ENABLE_SWORD1 = STATIC_PLUGIN
|
||||
#ENABLE_SWORD2 = STATIC_PLUGIN
|
||||
|
||||
#######################################################################
|
||||
# Misc stuff - you should normally never have to edit this #
|
||||
|
|
|
@ -13,27 +13,28 @@
|
|||
## Do you want a build using plugins?
|
||||
|
||||
#BUILD_PLUGINS = 1
|
||||
# TODO: You'll need to change STATIC_PLUGIN to DYNAMIC_PLUGIN below
|
||||
|
||||
########################################################################
|
||||
## Disable whichever engines you want here
|
||||
## Enable whichever engines you want here
|
||||
|
||||
#DISABLE_SCUMM = 1
|
||||
#DISABLE_SKY = 1
|
||||
#DISABLE_QUEEN = 1
|
||||
#DISABLE_GOB = 1
|
||||
#DISABLE_LURE = 1
|
||||
#DISABLE_CINE = 1
|
||||
#DISABLE_SAGA = 1
|
||||
#DISABLE_KYRA = 1
|
||||
#DISABLE_AGI = 1
|
||||
#DISABLE_AGOS = 1
|
||||
#DISABLE_SWORD1 = 1
|
||||
#DISABLE_SWORD2 = 1
|
||||
#DISABLE_TOUCHE = 1
|
||||
#DISABLE_PARALLACTION = 1
|
||||
DISABLE_CRUISE = 1
|
||||
DISABLE_DRASCULA = 1
|
||||
DISABLE_IGOR = 1
|
||||
ENABLE_SCUMM = STATIC_PLUGIN
|
||||
ENABLE_SKY = STATIC_PLUGIN
|
||||
ENABLE_QUEEN = STATIC_PLUGIN
|
||||
ENABLE_GOB = STATIC_PLUGIN
|
||||
ENABLE_LURE = STATIC_PLUGIN
|
||||
ENABLE_CINE = STATIC_PLUGIN
|
||||
ENABLE_SAGA = STATIC_PLUGIN
|
||||
ENABLE_KYRA = STATIC_PLUGIN
|
||||
ENABLE_AGI = STATIC_PLUGIN
|
||||
ENABLE_AGOS = STATIC_PLUGIN
|
||||
ENABLE_SWORD1 = STATIC_PLUGIN
|
||||
ENABLE_SWORD2 = STATIC_PLUGIN
|
||||
ENABLE_TOUCHE = STATIC_PLUGIN
|
||||
ENABLE_PARALLACTION = STATIC_PLUGIN
|
||||
#ENABLE_CRUISE = STATIC_PLUGIN
|
||||
#ENABLE_DRASCULA = STATIC_PLUGIN
|
||||
#ENABLE_IGOR = STATIC_PLUGIN
|
||||
|
||||
########################################################################
|
||||
## Pick which libraries you want to use here
|
||||
|
|
|
@ -116,14 +116,14 @@ static const char HELP_STRING[] =
|
|||
" --render-mode=MODE Enable additional render modes (cga, ega, hercGreen,\n"
|
||||
" hercAmber, amiga)\n"
|
||||
"\n"
|
||||
#if !defined(DISABLE_SKY) || !defined(DISABLE_QUEEN)
|
||||
#if defined(ENABLE_SKY) || defined(ENABLE_QUEEN)
|
||||
" --alt-intro Use alternative intro for CD versions of Beneath a\n"
|
||||
" Steel Sky and Flight of the Amazon Queen\n"
|
||||
#endif
|
||||
" --copy-protection Enable copy protection in SCUMM games, when\n"
|
||||
" ScummVM disables it by default.\n"
|
||||
" --talkspeed=NUM Set talk speed for games (default: 60)\n"
|
||||
#ifndef DISABLE_SCUMM
|
||||
#ifdef ENABLE_SCUMM
|
||||
" --demo-mode Start demo mode of Maniac Mansion\n"
|
||||
" --tempo=NUM Set music tempo (in percent, 50-200) for SCUMM games\n"
|
||||
" (default: 100)\n"
|
||||
|
@ -190,19 +190,19 @@ void registerDefaults() {
|
|||
ConfMan.registerDefault("save_slot", -1);
|
||||
ConfMan.registerDefault("autosave_period", 5 * 60); // By default, trigger autosave every 5 minutes
|
||||
|
||||
#if !defined(DISABLE_SCUMM) || !defined(DISABLE_SWORD2)
|
||||
#if defined(ENABLE_SCUMM) || defined(ENABLE_SWORD2)
|
||||
ConfMan.registerDefault("object_labels", true);
|
||||
#endif
|
||||
|
||||
ConfMan.registerDefault("copy_protection", false);
|
||||
ConfMan.registerDefault("talkspeed", 60);
|
||||
|
||||
#ifndef DISABLE_SCUMM
|
||||
#ifdef ENABLE_SCUMM
|
||||
ConfMan.registerDefault("demo_mode", false);
|
||||
ConfMan.registerDefault("tempo", 0);
|
||||
#endif
|
||||
|
||||
#if !defined(DISABLE_SKY) || !defined(DISABLE_QUEEN)
|
||||
#if defined(ENABLE_SKY) || defined(ENABLE_QUEEN)
|
||||
ConfMan.registerDefault("alt_intro", false);
|
||||
#endif
|
||||
|
||||
|
@ -513,7 +513,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar
|
|||
DO_LONG_OPTION("target-md5")
|
||||
END_OPTION
|
||||
|
||||
#ifndef DISABLE_SCUMM
|
||||
#ifdef ENABLE_SCUMM
|
||||
DO_LONG_OPTION_INT("tempo")
|
||||
END_OPTION
|
||||
|
||||
|
@ -521,7 +521,7 @@ Common::String parseCommandLine(Common::StringMap &settings, int argc, char **ar
|
|||
END_OPTION
|
||||
#endif
|
||||
|
||||
#if !defined(DISABLE_SKY) || !defined(DISABLE_QUEEN)
|
||||
#if defined(ENABLE_SKY) || defined(ENABLE_QUEEN)
|
||||
DO_LONG_OPTION_BOOL("alt-intro")
|
||||
END_OPTION
|
||||
#endif
|
||||
|
|
|
@ -63,7 +63,6 @@ SaveStateList Plugin::listSaves(const char *target) const {
|
|||
}
|
||||
|
||||
|
||||
#ifndef DYNAMIC_MODULES
|
||||
class StaticPlugin : public Plugin {
|
||||
public:
|
||||
StaticPlugin(PluginObject *pluginobject, PluginType type) {
|
||||
|
@ -100,61 +99,61 @@ public:
|
|||
// "Loader" for the static plugins.
|
||||
// Iterate over all registered (static) plugins and load them.
|
||||
|
||||
#ifndef DISABLE_SCUMM
|
||||
#if PLUGIN_ENABLED_STATIC(SCUMM)
|
||||
LINK_PLUGIN(SCUMM)
|
||||
#endif
|
||||
#ifndef DISABLE_AGI
|
||||
#if PLUGIN_ENABLED_STATIC(AGI)
|
||||
LINK_PLUGIN(AGI)
|
||||
#endif
|
||||
#ifndef DISABLE_AGOS
|
||||
#if PLUGIN_ENABLED_STATIC(AGOS)
|
||||
LINK_PLUGIN(AGOS)
|
||||
#endif
|
||||
#ifndef DISABLE_CINE
|
||||
#if PLUGIN_ENABLED_STATIC(CINE)
|
||||
LINK_PLUGIN(CINE)
|
||||
#endif
|
||||
#ifndef DISABLE_CRUISE
|
||||
#if PLUGIN_ENABLED_STATIC(CRUISE)
|
||||
LINK_PLUGIN(CRUISE)
|
||||
#endif
|
||||
#ifndef DISABLE_DRASCULA
|
||||
#if PLUGIN_ENABLED_STATIC(DRASCULA)
|
||||
LINK_PLUGIN(DRASCULA)
|
||||
#endif
|
||||
#ifndef DISABLE_GOB
|
||||
#if PLUGIN_ENABLED_STATIC(GOB)
|
||||
LINK_PLUGIN(GOB)
|
||||
#endif
|
||||
#ifndef DISABLE_IGOR
|
||||
#if PLUGIN_ENABLED_STATIC(IGOR)
|
||||
LINK_PLUGIN(IGOR)
|
||||
#endif
|
||||
#ifndef DISABLE_KYRA
|
||||
#if PLUGIN_ENABLED_STATIC(KYRA)
|
||||
LINK_PLUGIN(KYRA)
|
||||
#endif
|
||||
#ifndef DISABLE_LURE
|
||||
#if PLUGIN_ENABLED_STATIC(LURE)
|
||||
LINK_PLUGIN(LURE)
|
||||
#endif
|
||||
#ifndef DISABLE_M4
|
||||
#if PLUGIN_ENABLED_STATIC(M4)
|
||||
LINK_PLUGIN(M4)
|
||||
#endif
|
||||
#ifndef DISABLE_MADE
|
||||
#if PLUGIN_ENABLED_STATIC(MADE)
|
||||
LINK_PLUGIN(MADE)
|
||||
#endif
|
||||
#ifndef DISABLE_PARALLACTION
|
||||
#if PLUGIN_ENABLED_STATIC(PARALLACTION)
|
||||
LINK_PLUGIN(PARALLACTION)
|
||||
#endif
|
||||
#ifndef DISABLE_QUEEN
|
||||
#if PLUGIN_ENABLED_STATIC(QUEEN)
|
||||
LINK_PLUGIN(QUEEN)
|
||||
#endif
|
||||
#ifndef DISABLE_SAGA
|
||||
#if PLUGIN_ENABLED_STATIC(SAGA)
|
||||
LINK_PLUGIN(SAGA)
|
||||
#endif
|
||||
#ifndef DISABLE_SKY
|
||||
#if PLUGIN_ENABLED_STATIC(SKY)
|
||||
LINK_PLUGIN(SKY)
|
||||
#endif
|
||||
#ifndef DISABLE_SWORD1
|
||||
#if PLUGIN_ENABLED_STATIC(SWORD1)
|
||||
LINK_PLUGIN(SWORD1)
|
||||
#endif
|
||||
#ifndef DISABLE_SWORD2
|
||||
#if PLUGIN_ENABLED_STATIC(SWORD2)
|
||||
LINK_PLUGIN(SWORD2)
|
||||
#endif
|
||||
#ifndef DISABLE_TOUCHE
|
||||
#if PLUGIN_ENABLED_STATIC(TOUCHE)
|
||||
LINK_PLUGIN(TOUCHE)
|
||||
#endif
|
||||
|
||||
|
@ -162,7 +161,7 @@ public:
|
|||
}
|
||||
};
|
||||
|
||||
#else
|
||||
#ifdef DYNAMIC_MODULES
|
||||
|
||||
PluginList FilePluginProvider::getPlugins() {
|
||||
PluginList pl;
|
||||
|
@ -222,18 +221,15 @@ void FilePluginProvider::addCustomDirectories(Common::StringList &dirs) const {
|
|||
#endif
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif // DYNAMIC_MODULES
|
||||
|
||||
#pragma mark -
|
||||
|
||||
DECLARE_SINGLETON(PluginManager);
|
||||
|
||||
PluginManager::PluginManager() {
|
||||
#ifndef DYNAMIC_MODULES
|
||||
// Add the static plugin provider if we do not build with dynamic
|
||||
// plugins.
|
||||
// Always add the static plugin provider.
|
||||
addPluginProvider(new StaticPluginProvider());
|
||||
#endif
|
||||
}
|
||||
|
||||
PluginManager::~PluginManager() {
|
||||
|
|
|
@ -100,6 +100,15 @@ public:
|
|||
};
|
||||
|
||||
|
||||
#define STATIC_PLUGIN 1
|
||||
#define DYNAMIC_PLUGIN 2
|
||||
|
||||
#define PLUGIN_ENABLED_STATIC(ID) \
|
||||
(defined(ENABLE_##ID) && !PLUGIN_ENABLED_DYNAMIC(ID))
|
||||
|
||||
#define PLUGIN_ENABLED_DYNAMIC(ID) \
|
||||
(defined(ENABLE_##ID) && (ENABLE_##ID == DYNAMIC_PLUGIN) && defined(DYNAMIC_MODULES))
|
||||
|
||||
/**
|
||||
* REGISTER_PLUGIN is a convenience macro meant to ease writing
|
||||
* the plugin interface for our modules. In particular, using it
|
||||
|
@ -109,15 +118,16 @@ public:
|
|||
* @todo add some means to query the plugin API version etc.
|
||||
*/
|
||||
|
||||
#ifndef DYNAMIC_MODULES
|
||||
#define REGISTER_PLUGIN(ID,TYPE,PLUGINCLASS) \
|
||||
#define REGISTER_PLUGIN_STATIC(ID,TYPE,PLUGINCLASS) \
|
||||
PluginType g_##ID##_type = TYPE; \
|
||||
PluginObject *g_##ID##_getObject() { \
|
||||
return new PLUGINCLASS(); \
|
||||
} \
|
||||
void dummyFuncToAllowTrailingSemicolon()
|
||||
#else
|
||||
#define REGISTER_PLUGIN(ID,TYPE,PLUGINCLASS) \
|
||||
|
||||
#ifdef DYNAMIC_MODULES
|
||||
|
||||
#define REGISTER_PLUGIN_DYNAMIC(ID,TYPE,PLUGINCLASS) \
|
||||
extern "C" { \
|
||||
PLUGIN_EXPORT int32 PLUGIN_getVersion() { return PLUGIN_VERSION; } \
|
||||
PLUGIN_EXPORT int32 PLUGIN_getType() { return TYPE; } \
|
||||
|
@ -127,7 +137,8 @@ public:
|
|||
} \
|
||||
} \
|
||||
void dummyFuncToAllowTrailingSemicolon()
|
||||
#endif
|
||||
|
||||
#endif // DYNAMIC_MODULES
|
||||
|
||||
|
||||
/** List of plugins. */
|
||||
|
|
139
configure
vendored
139
configure
vendored
|
@ -106,6 +106,7 @@ _endian=unknown
|
|||
_need_memalign=no
|
||||
_have_x86=no
|
||||
_build_plugins=no
|
||||
_plugins_default=static
|
||||
_nasm=auto
|
||||
|
||||
# more defaults
|
||||
|
@ -363,21 +364,33 @@ get_engine_sub() {
|
|||
|
||||
# Enable the given engine
|
||||
engine_enable() {
|
||||
engine=`echo $1 | sed 's/-/_/g'`
|
||||
if test "`get_engine_build ${engine}`" = "no" ; then
|
||||
eval _engine_${engine}_build=yes
|
||||
# Get the parameter
|
||||
if ( echo $1 | grep '=' ) 2> /dev/null > /dev/null ; then
|
||||
eng=`echo $1 | cut -d '=' -f 1`
|
||||
opt=`echo $1 | cut -d '=' -f 2`
|
||||
else
|
||||
option_error --enable-$1
|
||||
eng=$1
|
||||
opt=yes
|
||||
fi
|
||||
engine=`echo $eng | sed 's/-/_/g'`
|
||||
if test "$opt" == "static" -o "$opt" == "dynamic" -o "$opt" == "yes" ; then
|
||||
if test "`get_engine_build ${engine}`" != "$opt" ; then
|
||||
eval _engine_${engine}_build=$opt
|
||||
else
|
||||
option_error
|
||||
fi
|
||||
else
|
||||
option_error
|
||||
fi
|
||||
}
|
||||
|
||||
# Disable the given engine
|
||||
engine_disable() {
|
||||
engine=`echo $1 | sed 's/-/_/g'`
|
||||
if test "`get_engine_build $engine`" = "yes" ; then
|
||||
if test "`get_engine_build $engine`" != "no" ; then
|
||||
eval _engine_${engine}_build=no
|
||||
else
|
||||
option_error --disable-$1
|
||||
option_error
|
||||
fi
|
||||
}
|
||||
|
||||
|
@ -420,27 +433,35 @@ show_subengine_help() {
|
|||
|
||||
# Prepare the strings about the engines to build
|
||||
prepare_engine_build_strings() {
|
||||
string_yes=`get_engine_build_string $1 yes`
|
||||
if test -n "$string_yes" ; then
|
||||
_engines_built="${_engines_built}#$string_yes@"
|
||||
string=`get_engine_build_string $1 static`
|
||||
if test -n "$string" ; then
|
||||
_engines_built_static="${_engines_built_static}#$string@"
|
||||
fi
|
||||
|
||||
string_no=`get_engine_build_string $1 no`
|
||||
if test -n "$string_no" ; then
|
||||
_engines_skipped="${_engines_skipped}#$string_no@"
|
||||
string=`get_engine_build_string $1 dynamic`
|
||||
if test -n "$string" ; then
|
||||
_engines_built_dynamic="${_engines_built_dynamic}#$string@"
|
||||
fi
|
||||
|
||||
string=`get_engine_build_string $1 no`
|
||||
if test -n "$string" ; then
|
||||
_engines_skipped="${_engines_skipped}#$string@"
|
||||
fi
|
||||
}
|
||||
|
||||
# Get the string about building an engine
|
||||
get_engine_build_string() {
|
||||
engine_string=""
|
||||
if test `get_engine_build $1` = no ; then
|
||||
engine_build=`get_engine_build $1`
|
||||
if test $engine_build = no ; then
|
||||
# The engine is disabled
|
||||
if test $2 = no ; then
|
||||
engine_string=`get_engine_name $1`
|
||||
else
|
||||
engine_string=""
|
||||
fi
|
||||
else
|
||||
# The engine is enabled, get the custom string
|
||||
build_string_func=get_${1}_build_string
|
||||
if ( type $build_string_func | grep function ) 2> /dev/null > /dev/null ; then
|
||||
engine_string=`$build_string_func $1 $2`
|
||||
|
@ -448,12 +469,16 @@ get_engine_build_string() {
|
|||
engine_string=`get_subengines_build_string $1 $2`
|
||||
fi
|
||||
|
||||
if test $2 = yes ; then
|
||||
engine_string="`get_engine_name $1` $engine_string"
|
||||
else
|
||||
if test $2 = no ; then
|
||||
if test -n "$engine_string" ; then
|
||||
engine_string="`get_engine_name $1` $engine_string"
|
||||
fi
|
||||
else
|
||||
if test $2 = $engine_build ; then
|
||||
engine_string="`get_engine_name $1` $engine_string"
|
||||
else
|
||||
engine_string=""
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
|
||||
|
@ -471,7 +496,7 @@ get_subengines_build_string() {
|
|||
all=no
|
||||
fi
|
||||
done
|
||||
if test $2 = yes ; then
|
||||
if test $2 != no ; then
|
||||
if test -n "$subengine_string" ; then
|
||||
if test $all = yes ; then
|
||||
subengine_string="[all games]"
|
||||
|
@ -484,7 +509,7 @@ get_subengines_build_string() {
|
|||
|
||||
# Engine specific build strings
|
||||
get_sword1_build_string() {
|
||||
if test $2 = yes ; then
|
||||
if test $2 != no ; then
|
||||
if test "$_mpeg2" = yes ; then
|
||||
echo "(w/ mpeg2 cutscenes)"
|
||||
else
|
||||
|
@ -498,7 +523,7 @@ get_sword2_build_string() {
|
|||
}
|
||||
|
||||
get_scumm_build_string() {
|
||||
if test $2 = yes ; then
|
||||
if test $2 != no ; then
|
||||
base="[v0-v6 games]"
|
||||
fi
|
||||
get_subengines_build_string $1 $2 "$base"
|
||||
|
@ -551,8 +576,8 @@ Optional Features:
|
|||
--disable-debug disable building with debugging symbols
|
||||
--enable-Werror treat warnings as errors
|
||||
$engines_help
|
||||
--enable-plugins build engines as loadable modules instead of
|
||||
static linking them
|
||||
--enable-plugins enable the support for dynamic plugins
|
||||
--default-dynamic make plugins dynamic by default
|
||||
--disable-mt32emu don't enable the integrated MT-32 emulator
|
||||
--disable-hq-scalers exclude HQ2x and HQ3x scalers
|
||||
--disable-scalers exclude scalers
|
||||
|
@ -630,6 +655,7 @@ for ac_option in $@; do
|
|||
--disable-mpeg2) _mpeg2=no ;;
|
||||
--disable-fluidsynth) _fluidsynth=no ;;
|
||||
--enable-plugins) _build_plugins=yes ;;
|
||||
--default-dynamic) _plugins_default=dynamic ;;
|
||||
--enable-mt32emu) _mt32emu=yes ;;
|
||||
--disable-mt32emu) _mt32emu=no ;;
|
||||
--with-fluidsynth-prefix=*)
|
||||
|
@ -725,7 +751,7 @@ for ac_option in $@; do
|
|||
engine_disable `echo $ac_option | cut -d '-' -f 4-`
|
||||
;;
|
||||
*)
|
||||
option_error $ac_option
|
||||
option_error
|
||||
;;
|
||||
esac;
|
||||
done;
|
||||
|
@ -897,12 +923,6 @@ if test "$_cxx_major" -ge "3" ; then
|
|||
add_line_to_config_mk 'HAVE_GCC3 = 1'
|
||||
fi;
|
||||
|
||||
#
|
||||
# Engine selection
|
||||
#
|
||||
for engine in $_engines; do
|
||||
add_to_config_mk_if_no `get_engine_build $engine` "DISABLE_`echo $engine | tr [a-z] [A-Z]` = 1"
|
||||
done
|
||||
add_to_config_mk_if_no $_build_hq_scalers 'DISABLE_HQ_SCALERS = 1'
|
||||
add_to_config_mk_if_no $_build_scalers 'DISABLE_SCALERS = 1'
|
||||
|
||||
|
@ -1532,22 +1552,73 @@ DEFINES="$DEFINES -DPLUGIN_DIRECTORY=\\\"$_libdir/scummvm\\\""
|
|||
|
||||
|
||||
#
|
||||
# Show which engines ("frontends") are to be built
|
||||
# Engine selection
|
||||
#
|
||||
|
||||
_engines_built=""
|
||||
_engines_built_static=""
|
||||
_engines_built_dynamic=""
|
||||
_engines_skipped=""
|
||||
|
||||
for engine in $_engines; do
|
||||
if test "`get_engine_sub $engine`" = "no" ; then
|
||||
# It's a main engine
|
||||
if test `get_engine_build $engine` = no ; then
|
||||
isbuilt=no
|
||||
else
|
||||
# If dynamic plugins aren't supported, mark
|
||||
# all the engines as static
|
||||
if test $_build_plugins = no ; then
|
||||
eval _engine_${engine}_build=static
|
||||
else
|
||||
# If it wasn't explicitly marked as static or
|
||||
# dynamic, use the configured default
|
||||
if test `get_engine_build $engine` = yes ; then
|
||||
eval _engine_${engine}_build=${_plugins_default}
|
||||
fi
|
||||
fi
|
||||
|
||||
# Prepare the defines
|
||||
if test `get_engine_build $engine` = dynamic ; then
|
||||
isbuilt=DYNAMIC_PLUGIN
|
||||
else
|
||||
eval _engine_${engine}_build=static
|
||||
isbuilt=STATIC_PLUGIN
|
||||
fi
|
||||
fi
|
||||
|
||||
# Prepare the information to be shown
|
||||
prepare_engine_build_strings $engine
|
||||
else
|
||||
# It's a subengine, just say yes or no
|
||||
if test "`get_engine_build $engine`" = "no" ; then
|
||||
isbuilt=no
|
||||
else
|
||||
isbuilt=1
|
||||
fi
|
||||
fi
|
||||
|
||||
# Save the settings
|
||||
defname="ENABLE_`echo $engine | tr [a-z] [A-Z]`"
|
||||
if test "$isbuilt" = "no" ; then
|
||||
add_line_to_config_mk "# $defname"
|
||||
else
|
||||
add_line_to_config_mk "$defname = $isbuilt"
|
||||
fi
|
||||
done
|
||||
|
||||
#
|
||||
# Show which engines ("frontends") are to be built
|
||||
#
|
||||
echo
|
||||
if test -n "$_engines_built" ; then
|
||||
echo "Engines:"
|
||||
echo $_engines_built | sed 's/@/\
|
||||
if test -n "$_engines_built_static" ; then
|
||||
echo "Engines (builtin):"
|
||||
echo $_engines_built_static | sed 's/@/\
|
||||
/g
|
||||
s/#/ /g'
|
||||
fi
|
||||
|
||||
if test -n "$_engines_built_dynamic" ; then
|
||||
echo "Engines (plugins):"
|
||||
echo $_engines_built_dynamic | sed 's/@/\
|
||||
/g
|
||||
s/#/ /g'
|
||||
fi
|
||||
|
|
|
@ -2324,4 +2324,8 @@ const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const FSList *fsl
|
|||
return 0;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(AGI, PLUGIN_TYPE_ENGINE, AgiMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(AGI)
|
||||
REGISTER_PLUGIN_DYNAMIC(AGI, PLUGIN_TYPE_ENGINE, AgiMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(AGI, PLUGIN_TYPE_ENGINE, AgiMetaEngine);
|
||||
#endif
|
||||
|
|
|
@ -38,7 +38,7 @@ MODULE_OBJS = \
|
|||
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_AGI), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -149,7 +149,11 @@ bool AgosMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common
|
|||
return res;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(AGOS, PLUGIN_TYPE_ENGINE, AgosMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(AGOS)
|
||||
REGISTER_PLUGIN_DYNAMIC(AGOS, PLUGIN_TYPE_ENGINE, AgosMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(AGOS, PLUGIN_TYPE_ENGINE, AgosMetaEngine);
|
||||
#endif
|
||||
|
||||
namespace AGOS {
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@ MODULE_OBJS := \
|
|||
zones.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_AGOS), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -509,4 +509,8 @@ bool CineMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common
|
|||
return gd != 0;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(CINE, PLUGIN_TYPE_ENGINE, CineMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(CINE)
|
||||
REGISTER_PLUGIN_DYNAMIC(CINE, PLUGIN_TYPE_ENGINE, CineMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(CINE, PLUGIN_TYPE_ENGINE, CineMetaEngine);
|
||||
#endif
|
||||
|
|
|
@ -22,7 +22,7 @@ MODULE_OBJS = \
|
|||
various.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_CINE), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -144,4 +144,8 @@ bool CruiseMetaEngine::createInstance(OSystem *syst, Engine **engine, const Comm
|
|||
return gd != 0;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(CRUISE, PLUGIN_TYPE_ENGINE, CruiseMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(CRUISE)
|
||||
REGISTER_PLUGIN_DYNAMIC(CRUISE, PLUGIN_TYPE_ENGINE, CruiseMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(CRUISE, PLUGIN_TYPE_ENGINE, CruiseMetaEngine);
|
||||
#endif
|
||||
|
|
|
@ -33,7 +33,7 @@ MODULE_OBJS := \
|
|||
volume.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_CRUISE), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -185,4 +185,8 @@ const Common::ADGameDescription *DrasculaMetaEngine::fallbackDetect(const FSList
|
|||
return (const Common::ADGameDescription *)&Drascula::g_fallbackDesc;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(DRASCULA, PLUGIN_TYPE_ENGINE, DrasculaMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(DRASCULA)
|
||||
REGISTER_PLUGIN_DYNAMIC(DRASCULA, PLUGIN_TYPE_ENGINE, DrasculaMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(DRASCULA, PLUGIN_TYPE_ENGINE, DrasculaMetaEngine);
|
||||
#endif
|
||||
|
|
|
@ -10,7 +10,7 @@ MODULE_OBJS = \
|
|||
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_DRASCULA), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -1,122 +1,103 @@
|
|||
ifdef DISABLE_SCUMM
|
||||
DEFINES += -DDISABLE_SCUMM
|
||||
else
|
||||
ifdef ENABLE_SCUMM
|
||||
DEFINES += -DENABLE_SCUMM=$(ENABLE_SCUMM)
|
||||
MODULES += engines/scumm
|
||||
|
||||
ifdef DISABLE_SCUMM_7_8
|
||||
DEFINES += -DDISABLE_SCUMM_7_8
|
||||
ifdef ENABLE_SCUMM_7_8
|
||||
DEFINES += -DENABLE_SCUMM_7_8
|
||||
endif
|
||||
|
||||
ifdef DISABLE_HE
|
||||
DEFINES += -DDISABLE_HE
|
||||
ifdef ENABLE_HE
|
||||
DEFINES += -DENABLE_HE
|
||||
endif
|
||||
|
||||
endif
|
||||
|
||||
ifdef DISABLE_AGI
|
||||
DEFINES += -DDISABLE_AGI
|
||||
else
|
||||
ifdef ENABLE_AGI
|
||||
DEFINES += -DENABLE_AGI=$(ENABLE_AGI)
|
||||
MODULES += engines/agi
|
||||
endif
|
||||
|
||||
ifdef DISABLE_AGOS
|
||||
DEFINES += -DDISABLE_AGOS
|
||||
else
|
||||
ifdef ENABLE_AGOS
|
||||
DEFINES += -DENABLE_AGOS=$(ENABLE_AGOS)
|
||||
MODULES += engines/agos
|
||||
endif
|
||||
|
||||
ifdef DISABLE_CINE
|
||||
DEFINES += -DDISABLE_CINE
|
||||
else
|
||||
ifdef ENABLE_CINE
|
||||
DEFINES += -DENABLE_CINE=$(ENABLE_CINE)
|
||||
MODULES += engines/cine
|
||||
endif
|
||||
|
||||
ifdef DISABLE_CRUISE
|
||||
DEFINES += -DDISABLE_CRUISE
|
||||
else
|
||||
ifdef ENABLE_CRUISE
|
||||
DEFINES += -DENABLE_CRUISE=$(ENABLE_CRUISE)
|
||||
MODULES += engines/cruise
|
||||
endif
|
||||
|
||||
ifdef DISABLE_DRASCULA
|
||||
DEFINES += -DDISABLE_DRASCULA
|
||||
else
|
||||
ifdef ENABLE_DRASCULA
|
||||
DEFINES += -DENABLE_DRASCULA=$(ENABLE_DRASCULA)
|
||||
MODULES += engines/drascula
|
||||
endif
|
||||
|
||||
ifdef DISABLE_GOB
|
||||
DEFINES += -DDISABLE_GOB
|
||||
else
|
||||
ifdef ENABLE_GOB
|
||||
DEFINES += -DENABLE_GOB=$(ENABLE_GOB)
|
||||
MODULES += engines/gob
|
||||
endif
|
||||
|
||||
ifdef DISABLE_IGOR
|
||||
DEFINES += -DDISABLE_IGOR
|
||||
else
|
||||
ifdef ENABLE_IGOR
|
||||
DEFINES += -DENABLE_IGOR=$(ENABLE_IGOR)
|
||||
MODULES += engines/igor
|
||||
endif
|
||||
|
||||
ifdef DISABLE_KYRA
|
||||
DEFINES += -DDISABLE_KYRA
|
||||
else
|
||||
ifdef ENABLE_KYRA
|
||||
DEFINES += -DENABLE_KYRA=$(ENABLE_KYRA)
|
||||
MODULES += engines/kyra
|
||||
endif
|
||||
|
||||
ifdef DISABLE_LURE
|
||||
DEFINES += -DDISABLE_LURE
|
||||
else
|
||||
ifdef ENABLE_LURE
|
||||
DEFINES += -DENABLE_LURE=$(ENABLE_LURE)
|
||||
MODULES += engines/lure
|
||||
endif
|
||||
|
||||
ifdef DISABLE_M4
|
||||
DEFINES += -DDISABLE_M4
|
||||
else
|
||||
ifdef ENABLE_M4
|
||||
DEFINES += -DENABLE_M4=$(ENABLE_M4)
|
||||
MODULES += engines/m4
|
||||
endif
|
||||
|
||||
ifdef DISABLE_MADE
|
||||
DEFINES += -DDISABLE_MADE
|
||||
else
|
||||
ifdef ENABLE_MADE
|
||||
DEFINES += -DENABLE_MADE=$(ENABLE_MADE)
|
||||
MODULES += engines/made
|
||||
endif
|
||||
|
||||
ifdef DISABLE_PARALLACTION
|
||||
DEFINES += -DDISABLE_PARALLACTION
|
||||
else
|
||||
ifdef ENABLE_PARALLACTION
|
||||
DEFINES += -DENABLE_PARALLACTION=$(ENABLE_PARALLACTION)
|
||||
MODULES += engines/parallaction
|
||||
endif
|
||||
|
||||
ifdef DISABLE_QUEEN
|
||||
DEFINES += -DDISABLE_QUEEN
|
||||
else
|
||||
ifdef ENABLE_QUEEN
|
||||
DEFINES += -DENABLE_QUEEN=$(ENABLE_QUEEN)
|
||||
MODULES += engines/queen
|
||||
endif
|
||||
|
||||
ifdef DISABLE_SAGA
|
||||
DEFINES += -DDISABLE_SAGA
|
||||
else
|
||||
ifdef ENABLE_SAGA
|
||||
DEFINES += -DENABLE_SAGA=$(ENABLE_SAGA)
|
||||
MODULES += engines/saga
|
||||
endif
|
||||
|
||||
ifdef DISABLE_SKY
|
||||
DEFINES += -DDISABLE_SKY
|
||||
else
|
||||
ifdef ENABLE_SKY
|
||||
DEFINES += -DENABLE_SKY=$(ENABLE_SKY)
|
||||
MODULES += engines/sky
|
||||
endif
|
||||
|
||||
ifdef DISABLE_SWORD1
|
||||
DEFINES += -DDISABLE_SWORD1
|
||||
else
|
||||
ifdef ENABLE_SWORD1
|
||||
DEFINES += -DENABLE_SWORD1=$(ENABLE_SWORD1)
|
||||
MODULES += engines/sword1
|
||||
endif
|
||||
|
||||
ifdef DISABLE_SWORD2
|
||||
DEFINES += -DDISABLE_SWORD2
|
||||
else
|
||||
ifdef ENABLE_SWORD2
|
||||
DEFINES += -DENABLE_SWORD2=$(ENABLE_SWORD2)
|
||||
MODULES += engines/sword2
|
||||
endif
|
||||
|
||||
ifdef DISABLE_TOUCHE
|
||||
DEFINES += -DDISABLE_TOUCHE
|
||||
else
|
||||
ifdef ENABLE_TOUCHE
|
||||
DEFINES += -DENABLE_TOUCHE=$(ENABLE_TOUCHE)
|
||||
MODULES += engines/touche
|
||||
endif
|
||||
|
|
|
@ -1907,7 +1907,11 @@ bool GobMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common:
|
|||
return gd != 0;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(GOB, PLUGIN_TYPE_ENGINE, GobMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(GOB)
|
||||
REGISTER_PLUGIN_DYNAMIC(GOB, PLUGIN_TYPE_ENGINE, GobMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(GOB, PLUGIN_TYPE_ENGINE, GobMetaEngine);
|
||||
#endif
|
||||
|
||||
namespace Gob {
|
||||
|
||||
|
|
|
@ -56,7 +56,7 @@ MODULE_OBJS := \
|
|||
video_v2.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_GOB), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -133,4 +133,8 @@ bool IgorMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common
|
|||
return gd != 0;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(IGOR, PLUGIN_TYPE_ENGINE, IgorMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(IGOR)
|
||||
REGISTER_PLUGIN_DYNAMIC(IGOR, PLUGIN_TYPE_ENGINE, IgorMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(IGOR, PLUGIN_TYPE_ENGINE, IgorMetaEngine);
|
||||
#endif
|
||||
|
|
|
@ -38,7 +38,7 @@ MODULE_OBJS := \
|
|||
parts/part_main.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_IGOR), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -550,4 +550,8 @@ SaveStateList KyraMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(KYRA, PLUGIN_TYPE_ENGINE, KyraMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(KYRA)
|
||||
REGISTER_PLUGIN_DYNAMIC(KYRA, PLUGIN_TYPE_ENGINE, KyraMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(KYRA, PLUGIN_TYPE_ENGINE, KyraMetaEngine);
|
||||
#endif
|
||||
|
|
|
@ -66,7 +66,7 @@ MODULE_OBJS := \
|
|||
wsamovie.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_KYRA), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -195,4 +195,8 @@ bool LureMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common
|
|||
return gd != 0;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(LURE, PLUGIN_TYPE_ENGINE, LureMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(LURE)
|
||||
REGISTER_PLUGIN_DYNAMIC(LURE, PLUGIN_TYPE_ENGINE, LureMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(LURE, PLUGIN_TYPE_ENGINE, LureMetaEngine);
|
||||
#endif
|
||||
|
|
|
@ -25,7 +25,7 @@ MODULE_OBJS := \
|
|||
surface.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_LURE), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -387,4 +387,8 @@ bool M4MetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::
|
|||
return gd != 0;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(M4, PLUGIN_TYPE_ENGINE, M4MetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(M4)
|
||||
REGISTER_PLUGIN_DYNAMIC(M4, PLUGIN_TYPE_ENGINE, M4MetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(M4, PLUGIN_TYPE_ENGINE, M4MetaEngine);
|
||||
#endif
|
||||
|
|
|
@ -34,7 +34,7 @@ MODULE_OBJS = \
|
|||
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_M4), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -271,4 +271,8 @@ const Common::ADGameDescription *MadeMetaEngine::fallbackDetect(const FSList *fs
|
|||
return (const Common::ADGameDescription *)&Made::g_fallbackDesc;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(MADE, PLUGIN_TYPE_ENGINE, MadeMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(MADE)
|
||||
REGISTER_PLUGIN_DYNAMIC(MADE, PLUGIN_TYPE_ENGINE, MadeMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(MADE, PLUGIN_TYPE_ENGINE, MadeMetaEngine);
|
||||
#endif
|
||||
|
|
|
@ -18,7 +18,7 @@ MODULE_OBJS = \
|
|||
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_MADE), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -233,4 +233,8 @@ bool ParallactionMetaEngine::createInstance(OSystem *syst, Engine **engine, cons
|
|||
return res;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(PARALLACTION, PLUGIN_TYPE_ENGINE, ParallactionMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(PARALLACTION)
|
||||
REGISTER_PLUGIN_DYNAMIC(PARALLACTION, PLUGIN_TYPE_ENGINE, ParallactionMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(PARALLACTION, PLUGIN_TYPE_ENGINE, ParallactionMetaEngine);
|
||||
#endif
|
||||
|
|
|
@ -29,7 +29,7 @@ MODULE_OBJS := \
|
|||
walk.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_PARALLACTION), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -24,7 +24,7 @@ MODULE_OBJS := \
|
|||
walk.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_QUEEN), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -127,7 +127,11 @@ PluginError QueenMetaEngine::createInstance(OSystem *syst, Engine **engine) cons
|
|||
return kNoError;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(QUEEN, PLUGIN_TYPE_ENGINE, QueenMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(QUEEN)
|
||||
REGISTER_PLUGIN_DYNAMIC(QUEEN, PLUGIN_TYPE_ENGINE, QueenMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(QUEEN, PLUGIN_TYPE_ENGINE, QueenMetaEngine);
|
||||
#endif
|
||||
|
||||
namespace Queen {
|
||||
|
||||
|
|
|
@ -162,7 +162,11 @@ bool SagaMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common
|
|||
return gd != 0;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(SAGA, PLUGIN_TYPE_ENGINE, SagaMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(SAGA)
|
||||
REGISTER_PLUGIN_DYNAMIC(SAGA, PLUGIN_TYPE_ENGINE, SagaMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(SAGA, PLUGIN_TYPE_ENGINE, SagaMetaEngine);
|
||||
#endif
|
||||
|
||||
namespace Saga {
|
||||
|
||||
|
|
|
@ -35,7 +35,7 @@ MODULE_OBJS := \
|
|||
sound.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_SAGA), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -902,7 +902,7 @@ void Actor::putActor(int dstX, int dstY, int newRoom) {
|
|||
}
|
||||
adjustActorPos();
|
||||
} else {
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
if (_vm->_game.heversion >= 71)
|
||||
((ScummEngine_v71he *)_vm)->queueAuxBlock(this);
|
||||
#endif
|
||||
|
@ -1379,7 +1379,7 @@ void ScummEngine_v6::processActors() {
|
|||
akos_processQueue();
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v71he::processActors() {
|
||||
preProcessAuxQueue();
|
||||
|
||||
|
@ -1543,7 +1543,7 @@ void Actor::drawActorCostume(bool hitTestMode) {
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
bool Actor::actorHitTest(int x, int y) {
|
||||
AkosRenderer *ar = (AkosRenderer *)_vm->_costumeRenderer;
|
||||
|
||||
|
@ -1681,7 +1681,7 @@ void Actor::animateCostume() {
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void Actor::animateLimb(int limb, int f) {
|
||||
// This methods is very similiar to animateCostume().
|
||||
// However, instead of animating *all* the limbs, it only animates
|
||||
|
@ -1853,7 +1853,7 @@ void ScummEngine::resetV1ActorTalkColor() {
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::actorTalk(const byte *msg) {
|
||||
Actor *a;
|
||||
bool stringWrap = false;
|
||||
|
@ -2021,7 +2021,7 @@ void ScummEngine::stopTalk() {
|
|||
|
||||
_keepText = false;
|
||||
if (_game.version >= 7) {
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
((ScummEngine_v7 *)this)->clearSubtitleQueue();
|
||||
#endif
|
||||
} else {
|
||||
|
@ -2054,7 +2054,7 @@ void Actor::setActorCostume(int c) {
|
|||
if (_vm->_game.features & GF_NEW_COSTUMES) {
|
||||
memset(_animVariable, 0, sizeof(_animVariable));
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
if (_vm->_game.heversion >= 71)
|
||||
((ScummEngine_v71he *)_vm)->queueAuxBlock(this);
|
||||
#endif
|
||||
|
@ -2293,7 +2293,7 @@ bool Actor::isTalkConditionSet(int slot) const {
|
|||
return (_heCondMask & (1 << (slot - 1))) != 0;
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v71he::preProcessAuxQueue() {
|
||||
if (!_skipProcessActors) {
|
||||
for (int i = 0; i < _auxBlocksNum; ++i) {
|
||||
|
|
|
@ -1272,7 +1272,7 @@ byte AkosRenderer::codec16(int xmoveCur, int ymoveCur) {
|
|||
}
|
||||
|
||||
byte AkosRenderer::codec32(int xmoveCur, int ymoveCur) {
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
Common::Rect src, dst;
|
||||
|
||||
if (!_mirror) {
|
||||
|
@ -1767,7 +1767,7 @@ void ScummEngine_v6::akos_processQueue() {
|
|||
a->_offsY = param_2;
|
||||
break;
|
||||
case 7:
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
assert(_game.heversion >= 71);
|
||||
((ScummEngine_v71he *)this)->queueAuxEntry(a->_number, param_1);
|
||||
#endif
|
||||
|
@ -1793,7 +1793,7 @@ void ScummEngine_v6::akos_processQueue() {
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::akos_processQueue() {
|
||||
byte cmd;
|
||||
int actor, param_1, param_2;
|
||||
|
|
|
@ -221,7 +221,7 @@ void ScummEngine::actorFollowCamera(int act) {
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::setCameraAt(int pos_x, int pos_y) {
|
||||
Common::Point old;
|
||||
|
||||
|
|
|
@ -795,7 +795,7 @@ void CharsetRendererClassic::printCharIntern(bool is2byte, const byte *charPtr,
|
|||
int drawTop = _top - vs->topline;
|
||||
|
||||
if ((_vm->_game.heversion >= 71 && _bitDepth >= 8) || (_vm->_game.heversion >= 90 && _bitDepth == 0)) {
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
if (ignoreCharsetMask || !vs->hasTwoBuffers) {
|
||||
dstPtr = vs->getPixels(0, 0);
|
||||
} else {
|
||||
|
@ -971,7 +971,7 @@ void CharsetRendererCommon::drawBits1(const Graphics::Surface &s, byte *dst, con
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
CharsetRendererNut::CharsetRendererNut(ScummEngine *vm)
|
||||
: CharsetRenderer(vm) {
|
||||
_current = 0;
|
||||
|
|
|
@ -172,7 +172,7 @@ public:
|
|||
int getCharWidth(byte chr) { return 8; }
|
||||
};
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
class CharsetRendererNut : public CharsetRenderer {
|
||||
protected:
|
||||
NutRenderer *_fr[5];
|
||||
|
|
|
@ -873,7 +873,7 @@ PluginError ScummMetaEngine::createInstance(OSystem *syst, Engine **engine) cons
|
|||
break;
|
||||
case 6:
|
||||
switch (res.game.heversion) {
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
case 200:
|
||||
*engine = new ScummEngine_vCUPhe(syst, res);
|
||||
break;
|
||||
|
@ -910,7 +910,7 @@ PluginError ScummMetaEngine::createInstance(OSystem *syst, Engine **engine) cons
|
|||
*engine = new ScummEngine_v6(syst, res);
|
||||
}
|
||||
break;
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
case 7:
|
||||
*engine = new ScummEngine_v7(syst, res);
|
||||
break;
|
||||
|
@ -966,4 +966,8 @@ SaveStateList ScummMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(SCUMM, PLUGIN_TYPE_ENGINE, ScummMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(SCUMM)
|
||||
REGISTER_PLUGIN_DYNAMIC(SCUMM, PLUGIN_TYPE_ENGINE, ScummMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(SCUMM, PLUGIN_TYPE_ENGINE, ScummMetaEngine);
|
||||
#endif
|
||||
|
|
|
@ -67,7 +67,7 @@ static const PlainGameDescriptor gameDescriptions[] = {
|
|||
{ "tentacle", "Day of the Tentacle" },
|
||||
{ "zak", "Zak McKracken and the Alien Mindbenders" },
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
{ "ft", "Full Throttle" },
|
||||
{ "dig", "The Dig" },
|
||||
{ "comi", "The Curse of Monkey Island" },
|
||||
|
@ -81,7 +81,7 @@ static const PlainGameDescriptor gameDescriptions[] = {
|
|||
{ "puttmoon", "Putt-Putt Goes to the Moon" },
|
||||
{ "puttputt", "Putt-Putt Joins the Parade" },
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
{ "airport", "Let's Explore the Airport with Buzzy" },
|
||||
{ "arttime", "Blue's Art Time Activities" },
|
||||
{ "balloon", "Putt-Putt and Pep's Balloon-O-Rama" },
|
||||
|
@ -231,7 +231,7 @@ static const GameSettings gameVariantsTable[] = {
|
|||
|
||||
{"samnmax", 0, 0, GID_SAMNMAX, 6, 0, MDT_ADLIB | MDT_MIDI, GF_USE_KEY, UNK},
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
{"ft", 0, 0, GID_FT, 7, 0, MDT_NONE, 0, UNK},
|
||||
|
||||
{"dig", 0, 0, GID_DIG, 7, 0, MDT_NONE, 0, UNK},
|
||||
|
@ -259,7 +259,7 @@ static const GameSettings gameVariantsTable[] = {
|
|||
// they'll override more specific entries that follow later on.
|
||||
{"", "HE 70", 0, GID_HEGAME, 6, 70, MDT_NONE, GF_USE_KEY, UNK},
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
// HE CUP demos
|
||||
{"", "HE CUP", 0, GID_HECUP, 6, 200, MDT_NONE, 0, UNK},
|
||||
|
||||
|
@ -443,7 +443,7 @@ static const GameFilenamePattern gameFilenamesTable[] = {
|
|||
{ "samnmax", "snmidemo.%03d", kGenDiskNum, UNK_LANG, UNK, 0 },
|
||||
{ "samnmax", "sdemo.sm%d", kGenDiskNum, Common::DE_DEU, UNK, 0 },
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
{ "dig", "dig.la%d", kGenDiskNum, UNK_LANG, UNK, 0 },
|
||||
{ "dig", "The Dig Data", kGenUnchanged, UNK_LANG, Common::kPlatformMacintosh, 0 },
|
||||
{ "dig", "The Dig Demo Data", kGenUnchanged, UNK_LANG, Common::kPlatformMacintosh, "Demo" },
|
||||
|
@ -482,7 +482,7 @@ static const GameFilenamePattern gameFilenamesTable[] = {
|
|||
{ "puttputt", "Putt-Putt's Demo", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 },
|
||||
{ "puttputt", "Putt-Putt Parade", kGenHEMacNoParens, UNK_LANG, Common::kPlatformMacintosh, 0 },
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
{ "airport", "airport", kGenHEPC, UNK_LANG, UNK, 0 },
|
||||
{ "airport", "airdemo", kGenHEPC, UNK_LANG, UNK, 0 },
|
||||
{ "airport", "Airport Demo", kGenHEMac, UNK_LANG, Common::kPlatformMacintosh, 0 },
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
#include "scumm/actor.h"
|
||||
#include "scumm/charset.h"
|
||||
#include "scumm/intern.h"
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
#include "scumm/he/intern_he.h"
|
||||
#endif
|
||||
#include "scumm/resource.h"
|
||||
|
@ -907,7 +907,7 @@ void ScummEngine::redrawBGAreas() {
|
|||
_bgNeedsRedraw = false;
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v71he::redrawBGAreas() {
|
||||
if (camera._cur.x != camera._last.x && _charset->_hasMask)
|
||||
stopTalk();
|
||||
|
@ -1834,7 +1834,7 @@ void GdiV2::decodeMask(int x, int y, const int width, const int height,
|
|||
// Do nothing here for V2 games - zplane was already handled.
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
/**
|
||||
* Draw a bitmap onto a virtual screen. This is main drawing method for room backgrounds
|
||||
* used throughout HE71+ versions.
|
||||
|
|
|
@ -246,7 +246,7 @@ public:
|
|||
void drawBitmap(const byte *ptr, VirtScreen *vs, int x, int y, const int width, const int height,
|
||||
int stripnr, int numstrip, byte flag);
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void drawBMAPBg(const byte *ptr, VirtScreen *vs);
|
||||
void drawBMAPObject(const byte *ptr, VirtScreen *vs, int obj, int x, int y, int w, int h);
|
||||
#endif
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
*/
|
||||
|
||||
|
||||
#if !defined(SCUMM_HE_CUP_PLAYER_HE_H) && !defined(DISABLE_HE)
|
||||
#if !defined(SCUMM_HE_CUP_PLAYER_HE_H) && defined(ENABLE_HE)
|
||||
#define SCUMM_HE_CUP_PLAYER_HE_H
|
||||
|
||||
#include "common/stream.h"
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#if !defined(SCUMM_HE_FLOODFILL_HE_H) && !defined(DISABLE_HE)
|
||||
#if !defined(SCUMM_HE_FLOODFILL_HE_H) && defined(ENABLE_HE)
|
||||
#define SCUMM_HE_FLOODFILL_HE_H
|
||||
|
||||
#include "common/rect.h"
|
||||
|
|
|
@ -27,7 +27,7 @@
|
|||
#define SCUMM_HE_INTERN_HE_H
|
||||
|
||||
#include "scumm/intern.h"
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
#include "scumm/he/floodfill_he.h"
|
||||
#include "scumm/he/wiz_he.h"
|
||||
#endif
|
||||
|
@ -40,7 +40,7 @@ class WriteStream;
|
|||
namespace Scumm {
|
||||
|
||||
class ResExtractor;
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
class LogicHE;
|
||||
class MoviePlayer;
|
||||
class Sprite;
|
||||
|
@ -178,7 +178,7 @@ protected:
|
|||
byte VAR_NUM_SOUND_CHANNELS;
|
||||
};
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
class ScummEngine_v71he : public ScummEngine_v70he {
|
||||
friend class Wiz;
|
||||
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#if !defined(SCUMM_HE_LOGIC_HE_H) && !defined(DISABLE_HE)
|
||||
#if !defined(SCUMM_HE_LOGIC_HE_H) && defined(ENABLE_HE)
|
||||
#define SCUMM_HE_LOGIC_HE_H
|
||||
|
||||
|
||||
|
|
|
@ -1524,7 +1524,7 @@ void ScummEngine_v70he::readGlobalObjects() {
|
|||
#endif
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v99he::readMAXS(int blockSize) {
|
||||
if (blockSize == 52) {
|
||||
debug(0, "ScummEngine_v99he readMAXS: MAXS has blocksize %d", blockSize);
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#if !defined(SCUMM_HE_SPRITE_HE_H) && !defined(DISABLE_HE)
|
||||
#if !defined(SCUMM_HE_SPRITE_HE_H) && defined(ENABLE_HE)
|
||||
#define SCUMM_HE_SPRITE_HE_H
|
||||
|
||||
namespace Scumm {
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#if !defined(SCUMM_HE_WIZ_HE_H) && !defined(DISABLE_HE)
|
||||
#if !defined(SCUMM_HE_WIZ_HE_H) && defined(ENABLE_HE)
|
||||
#define SCUMM_HE_WIZ_HE_H
|
||||
|
||||
#include "common/rect.h"
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
* $Id$
|
||||
*/
|
||||
|
||||
#if !defined(SCUMM_IMUSE_DIGI_H) && !defined(DISABLE_SCUMM_7_8)
|
||||
#if !defined(SCUMM_IMUSE_DIGI_H) && defined(ENABLE_SCUMM_7_8)
|
||||
#define SCUMM_IMUSE_DIGI_H
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
* $Id$
|
||||
*/
|
||||
|
||||
#if !defined(SCUMM_IMUSE_DIGI_TABLES_H) && !defined(DISABLE_SCUMM_7_8)
|
||||
#if !defined(SCUMM_IMUSE_DIGI_TABLES_H) && defined(ENABLE_SCUMM_7_8)
|
||||
#define SCUMM_IMUSE_DIGI_TABLES_H
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
* $Id$
|
||||
*/
|
||||
|
||||
#if !defined(SCUMM_IMUSE_DIGI_TRACK_H) && !defined(DISABLE_SCUMM_7_8)
|
||||
#if !defined(SCUMM_IMUSE_DIGI_TRACK_H) && defined(ENABLE_SCUMM_7_8)
|
||||
#define SCUMM_IMUSE_DIGI_TRACK_H
|
||||
|
||||
#include "common/scummsys.h"
|
||||
|
|
|
@ -36,7 +36,7 @@
|
|||
#include "scumm/dialogs.h"
|
||||
#include "scumm/insane/insane.h"
|
||||
#include "scumm/imuse/imuse.h"
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
#include "scumm/he/intern_he.h"
|
||||
#include "scumm/he/logic_he.h"
|
||||
#endif
|
||||
|
@ -202,7 +202,7 @@ void ScummEngine::parseEvents() {
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v90he::clearClickedStatus() {
|
||||
ScummEngine::clearClickedStatus();
|
||||
if (_game.heversion >= 98) {
|
||||
|
@ -328,7 +328,7 @@ void ScummEngine::processInput() {
|
|||
processKeyboard(lastKeyHit);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v8::processKeyboard(Common::KeyState lastKeyHit) {
|
||||
|
||||
if (!(_game.features & GF_DEMO)) {
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#if !defined(SCUMM_INSANE_H) && !defined(DISABLE_SCUMM_7_8)
|
||||
#if !defined(SCUMM_INSANE_H) && defined(ENABLE_SCUMM_7_8)
|
||||
#define SCUMM_INSANE_H
|
||||
|
||||
#include "engines/engine.h"
|
||||
|
|
|
@ -848,7 +848,7 @@ protected:
|
|||
byte VAR_TIMEDATE_SECOND;
|
||||
};
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
class ScummEngine_v7 : public ScummEngine_v6 {
|
||||
friend class SmushPlayer;
|
||||
friend class Insane;
|
||||
|
|
|
@ -64,7 +64,7 @@ MODULE_OBJS += \
|
|||
proc3ARM.o
|
||||
endif
|
||||
|
||||
ifndef DISABLE_SCUMM_7_8
|
||||
ifdef ENABLE_SCUMM_7_8
|
||||
MODULE_OBJS += \
|
||||
nut_renderer.o \
|
||||
script_v8.o \
|
||||
|
@ -104,7 +104,7 @@ MODULE_OBJS += \
|
|||
gfxARM.o
|
||||
endif
|
||||
|
||||
ifndef DISABLE_HE
|
||||
ifdef ENABLE_HE
|
||||
MODULE_OBJS += \
|
||||
he/animation_he.o \
|
||||
he/cup_player_he.o \
|
||||
|
@ -121,7 +121,7 @@ MODULE_OBJS += \
|
|||
endif
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_SCUMM), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
* $Id$
|
||||
*/
|
||||
|
||||
#if !defined(SCUMM_NUT_RENDERER_H) && !defined(DISABLE_SCUMM_7_8)
|
||||
#if !defined(SCUMM_NUT_RENDERER_H) && defined(ENABLE_SCUMM_7_8)
|
||||
#define SCUMM_NUT_RENDERER_H
|
||||
|
||||
#include "common/file.h"
|
||||
|
|
|
@ -491,7 +491,7 @@ int ScummEngine::findObject(int x, int y) {
|
|||
a = _objs[b].parentstate;
|
||||
b = _objs[b].parent;
|
||||
if (b == 0) {
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
if (_game.heversion >= 71) {
|
||||
if (((ScummEngine_v71he *)this)->_wiz->polygonHit(_objs[i].obj_nr, x, y))
|
||||
return _objs[i].obj_nr;
|
||||
|
@ -614,7 +614,7 @@ void ScummEngine::drawObject(int obj, int arg) {
|
|||
(_game.id == GID_FT && getClass(od.obj_nr, kObjectClassPlayer)))
|
||||
flags |= Gdi::dbDrawMaskOnAll;
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
if (_game.heversion >= 70 && findResource(MKID_BE('SMAP'), ptr) == NULL)
|
||||
_gdi->drawBMAPObject(ptr, &_virtscr[kMainVirtScreen], obj, od.x_pos, od.y_pos, od.width, od.height);
|
||||
else
|
||||
|
@ -1071,7 +1071,7 @@ void ScummEngine_v6::clearDrawQueues() {
|
|||
_blastObjectQueuePos = 0;
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v71he::clearDrawQueues() {
|
||||
ScummEngine_v6::clearDrawQueues();
|
||||
|
||||
|
@ -1304,7 +1304,7 @@ int ScummEngine::getObjectImageCount(int object) {
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
int ScummEngine_v8::getObjectIdFromOBIM(const byte *obim) {
|
||||
// In V8, IMHD has no obj_id, but rather a name string. We map the name
|
||||
// back to an object id using a table derived from the DOBJ resource.
|
||||
|
|
|
@ -714,7 +714,7 @@ void ScummEngine::darkenPalette(int redScale, int greenScale, int blueScale, int
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
static int HSL2RGBHelper(int n1, int n2, int hue) {
|
||||
if (hue > 360)
|
||||
hue = hue - 360;
|
||||
|
|
|
@ -218,7 +218,7 @@ void ScummEngine::askForDisk(const char *filename, int disknum) {
|
|||
char buf[128];
|
||||
|
||||
if (_game.version == 8) {
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
char result;
|
||||
|
||||
_imuseDigital->stopAllSounds();
|
||||
|
@ -347,7 +347,7 @@ bool checkTryMedia(BaseScummFile *handle) {
|
|||
}
|
||||
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::readIndexBlock(uint32 blocktype, uint32 itemsize) {
|
||||
int num;
|
||||
char *ptr;
|
||||
|
@ -1081,7 +1081,7 @@ void ScummEngine_v5::readMAXS(int blockSize) {
|
|||
_shadowPalette = (byte *)calloc(_shadowPaletteSize, 1);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v8::readMAXS(int blockSize) {
|
||||
debug(9, "ScummEngine_v8 readMAXS: MAXS has blocksize %d", blockSize);
|
||||
|
||||
|
@ -1204,7 +1204,7 @@ void ScummEngine::readGlobalObjects() {
|
|||
#endif
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v8::readGlobalObjects() {
|
||||
int i;
|
||||
int num = _fileHandle->readUint32LE();
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
#include "scumm/actor.h"
|
||||
#include "scumm/boxes.h"
|
||||
#include "scumm/intern.h"
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
#include "scumm/he/intern_he.h"
|
||||
#endif
|
||||
#include "scumm/object.h"
|
||||
|
@ -560,7 +560,7 @@ void ScummEngine::resetRoomSubBlocks() {
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
// Polygons in HE 80+ games
|
||||
if (_game.heversion >= 80) {
|
||||
ptr = findResourceData(MKID_BE('POLD'), roomptr);
|
||||
|
|
|
@ -235,7 +235,7 @@ bool ScummEngine::loadState(int slot, bool compat) {
|
|||
if (!_imuse || _saveSound || !_saveTemporaryState)
|
||||
_sound->stopAllSounds();
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
if (_imuseDigital) {
|
||||
_imuseDigital->stopAllSounds();
|
||||
_imuseDigital->resetState();
|
||||
|
@ -1239,7 +1239,7 @@ void ScummEngine_v5::saveOrLoad(Serializer *s) {
|
|||
s->saveLoadEntries(this, cursorEntries);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::saveOrLoad(Serializer *s) {
|
||||
ScummEngine::saveOrLoad(s);
|
||||
|
||||
|
@ -1292,7 +1292,7 @@ void ScummEngine_v70he::saveOrLoad(Serializer *s) {
|
|||
s->saveLoadEntries(this, HE70Entries);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v71he::saveOrLoad(Serializer *s) {
|
||||
ScummEngine_v70he::saveOrLoad(s);
|
||||
|
||||
|
|
|
@ -1102,7 +1102,7 @@ void ScummEngine_v6::o6_startSound() {
|
|||
if (_game.heversion >= 60 && (_game.id != GID_PUTTDEMO))
|
||||
offset = pop();
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
if (_game.version >= 7)
|
||||
_imuseDigital->startSfx(pop(), 64);
|
||||
else
|
||||
|
@ -2545,7 +2545,7 @@ void ScummEngine_v6::o6_setBlastObjectWindow() {
|
|||
// So, we just handle this as no-op opcode.
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::o6_kernelSetFunctions() {
|
||||
int args[30];
|
||||
int num;
|
||||
|
|
|
@ -736,7 +736,7 @@ ScummEngine_v70he::~ScummEngine_v70he() {
|
|||
free(_storedFlObjects);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
ScummEngine_v71he::ScummEngine_v71he(OSystem *syst, const DetectorResult &dr)
|
||||
: ScummEngine_v70he(syst, dr) {
|
||||
_auxBlocksNum = 0;
|
||||
|
@ -858,7 +858,7 @@ void ScummEngine_vCUPhe::parseEvents() {
|
|||
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
ScummEngine_v7::ScummEngine_v7(OSystem *syst, const DetectorResult &dr)
|
||||
: ScummEngine_v6(syst, dr) {
|
||||
_verbLineSpacing = 10;
|
||||
|
@ -927,7 +927,7 @@ int ScummEngine::init() {
|
|||
File::addDefaultDirectory(_gameDataPath + "Rooms 3/");
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
#ifdef MACOSX
|
||||
if (_game.version == 8 && !memcmp(_gameDataPath.c_str(), "/Volumes/MONKEY3_", 17)) {
|
||||
// Special case for COMI on Mac OS X. The mount points on OS X depend
|
||||
|
@ -1212,7 +1212,7 @@ void ScummEngine::setupScumm() {
|
|||
_compositeBuf = (byte *)malloc(_screenWidth * _textSurfaceMultiplier * _screenHeight * _textSurfaceMultiplier);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::setupScumm() {
|
||||
|
||||
_musicEngine = _imuseDigital = new IMuseDigital(this, _mixer, 10);
|
||||
|
@ -1238,7 +1238,7 @@ void ScummEngine::setupCharsetRenderer() {
|
|||
_charset = new CharsetRendererV2(this, _language);
|
||||
else if (_game.version == 3)
|
||||
_charset = new CharsetRendererV3(this);
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
else if (_game.version == 8)
|
||||
_charset = new CharsetRendererNut(this);
|
||||
#endif
|
||||
|
@ -1479,7 +1479,7 @@ void ScummEngine_v60he::resetScumm() {
|
|||
setCursorHotspot(16, 16);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v72he::resetScumm() {
|
||||
ScummEngine_v60he::resetScumm();
|
||||
|
||||
|
@ -1954,7 +1954,7 @@ load_game:
|
|||
CursorMan.showMouse(_cursor.state > 0);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v90he::scummLoop(int delta) {
|
||||
_moviePlay->handleNextFrame();
|
||||
if (_game.heversion >= 98) {
|
||||
|
@ -2051,7 +2051,7 @@ void ScummEngine::scummLoop_handleSaveLoad() {
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v8::scummLoop_handleSaveLoad() {
|
||||
ScummEngine::scummLoop_handleSaveLoad();
|
||||
|
||||
|
@ -2067,7 +2067,7 @@ void ScummEngine::scummLoop_handleDrawing() {
|
|||
processDrawQue();
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::scummLoop_handleDrawing() {
|
||||
ScummEngine_v6::scummLoop_handleDrawing();
|
||||
|
||||
|
@ -2077,7 +2077,7 @@ void ScummEngine_v7::scummLoop_handleDrawing() {
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v90he::scummLoop_handleDrawing() {
|
||||
ScummEngine_v80he::scummLoop_handleDrawing();
|
||||
|
||||
|
@ -2125,7 +2125,7 @@ void ScummEngine::scummLoop_handleSound() {
|
|||
_sound->processSound();
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::scummLoop_handleSound() {
|
||||
ScummEngine_v6::scummLoop_handleSound();
|
||||
if (_imuseDigital) {
|
||||
|
@ -2226,7 +2226,7 @@ void ScummEngine::runBootscript() {
|
|||
runScript(1, 0, 0, args);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v90he::runBootscript() {
|
||||
if (_game.heversion >= 98) {
|
||||
_logicHE->initOnce();
|
||||
|
@ -2284,7 +2284,7 @@ int ScummEngine::runDialog(Dialog &dialog) {
|
|||
return result;
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
int ScummEngine_v7::runDialog(Dialog &dialog) {
|
||||
_splayer->pause();
|
||||
int result = ScummEngine::runDialog(dialog);
|
||||
|
|
|
@ -23,7 +23,7 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#if !defined(SCUMM_SMUSH_PLAYER_H) && !defined(DISABLE_SCUMM_7_8)
|
||||
#if !defined(SCUMM_SMUSH_PLAYER_H) && defined(ENABLE_SCUMM_7_8)
|
||||
#define SCUMM_SMUSH_PLAYER_H
|
||||
|
||||
#include "common/util.h"
|
||||
|
|
|
@ -675,7 +675,7 @@ void Sound::startTalkSound(uint32 offset, uint32 b, int mode, Audio::SoundHandle
|
|||
}
|
||||
|
||||
if (_vm->_imuseDigital) {
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
//_vm->_imuseDigital->stopSound(kTalkSoundID);
|
||||
_vm->_imuseDigital->startVoice(kTalkSoundID, input);
|
||||
#endif
|
||||
|
@ -688,7 +688,7 @@ void Sound::startTalkSound(uint32 offset, uint32 b, int mode, Audio::SoundHandle
|
|||
void Sound::stopTalkSound() {
|
||||
if (_sfxMode & 2) {
|
||||
if (_vm->_imuseDigital) {
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
_vm->_imuseDigital->stopSound(kTalkSoundID);
|
||||
#endif
|
||||
} else if (_vm->_game.heversion >= 60) {
|
||||
|
@ -718,7 +718,7 @@ bool Sound::isMouthSyncOff(uint pos) {
|
|||
}
|
||||
|
||||
int Sound::isSoundRunning(int sound) const {
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
if (_vm->_imuseDigital)
|
||||
return (_vm->_imuseDigital->getSoundStatus(sound) != 0);
|
||||
#endif
|
||||
|
@ -754,7 +754,7 @@ int Sound::isSoundRunning(int sound) const {
|
|||
*/
|
||||
bool Sound::isSoundInUse(int sound) const {
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
if (_vm->_imuseDigital)
|
||||
return (_vm->_imuseDigital->getSoundStatus(sound) != 0);
|
||||
#endif
|
||||
|
@ -848,7 +848,7 @@ void Sound::stopAllSounds() {
|
|||
void Sound::soundKludge(int *list, int num) {
|
||||
int i;
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
if (_vm->_imuseDigital) {
|
||||
_vm->_imuseDigital->parseScriptCmds(list[0], list[1], list[2], list[3], list[4],
|
||||
list[5], list[6], list[7]);
|
||||
|
@ -912,7 +912,7 @@ void Sound::pauseSounds(bool pause) {
|
|||
|
||||
_soundsPaused = pause;
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
if (_vm->_imuseDigital) {
|
||||
_vm->_imuseDigital->pause(pause);
|
||||
}
|
||||
|
|
|
@ -34,7 +34,7 @@
|
|||
#include "scumm/file.h"
|
||||
#include "scumm/imuse_digi/dimuse.h"
|
||||
#include "scumm/intern.h"
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
#include "scumm/he/intern_he.h"
|
||||
#endif
|
||||
#include "scumm/verbs.h"
|
||||
|
@ -66,7 +66,7 @@ void ScummEngine::printString(int m, const byte *msg) {
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v8::printString(int m, const byte *msg) {
|
||||
if (m == 4) {
|
||||
const StringTab &st = _string[m];
|
||||
|
@ -220,7 +220,7 @@ void ScummEngine_v6::removeBlastTexts() {
|
|||
#pragma mark -
|
||||
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::processSubtitleQueue() {
|
||||
for (int i = 0; i < _subtitleQueuePos; ++i) {
|
||||
SubtitleText *st = &_subtitleQueue[i];
|
||||
|
@ -353,7 +353,7 @@ bool ScummEngine::handleNextCharsetCode(Actor *a, int *code) {
|
|||
return (c != 2 && c != 3);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
bool ScummEngine_v72he::handleNextCharsetCode(Actor *a, int *code) {
|
||||
const int charsetCode = (_game.heversion >= 80) ? 127 : 64;
|
||||
uint32 talk_sound_a = 0;
|
||||
|
@ -431,7 +431,7 @@ bool ScummEngine_v72he::handleNextCharsetCode(Actor *a, int *code) {
|
|||
|
||||
void ScummEngine::CHARSET_1() {
|
||||
Actor *a;
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
byte subtitleBuffer[200];
|
||||
byte *subtitleLine = subtitleBuffer;
|
||||
Common::Point subtitlePos;
|
||||
|
@ -533,7 +533,7 @@ void ScummEngine::CHARSET_1() {
|
|||
|
||||
if (!_keepText) {
|
||||
if (_game.version >= 7) {
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
((ScummEngine_v7 *)this)->clearSubtitleQueue();
|
||||
_nextLeft = _string[0].xpos;
|
||||
_nextTop = _string[0].ypos + _screenTop;
|
||||
|
@ -574,7 +574,7 @@ void ScummEngine::CHARSET_1() {
|
|||
if (c == 13) {
|
||||
newLine:;
|
||||
_nextLeft = _string[0].xpos;
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
if (_game.version >= 7 && subtitleLine != subtitleBuffer) {
|
||||
((ScummEngine_v7 *)this)->addSubtitleToQueue(subtitleBuffer, subtitlePos, _charsetColor, _charset->getCurID());
|
||||
subtitleLine = subtitleBuffer;
|
||||
|
@ -613,7 +613,7 @@ void ScummEngine::CHARSET_1() {
|
|||
_charset->_top = _nextTop;
|
||||
|
||||
if (_game.version >= 7) {
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
if (subtitleLine == subtitleBuffer) {
|
||||
subtitlePos.x = _charset->_left;
|
||||
// BlastText position is relative to the top of the screen, adjust y-coordinate
|
||||
|
@ -660,14 +660,14 @@ void ScummEngine::CHARSET_1() {
|
|||
}
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
if (_game.version >= 7 && subtitleLine != subtitleBuffer) {
|
||||
((ScummEngine_v7 *)this)->addSubtitleToQueue(subtitleBuffer, subtitlePos, _charsetColor, _charset->getCurID());
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::CHARSET_1() {
|
||||
if (_game.id == GID_FT) {
|
||||
ScummEngine::CHARSET_1();
|
||||
|
@ -1128,7 +1128,7 @@ int ScummEngine::convertMessageToString(const byte *msg, byte *dst, int dstSize)
|
|||
return dstSize - (end - dst);
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
int ScummEngine_v72he::convertMessageToString(const byte *msg, byte *dst, int dstSize) {
|
||||
uint num = 0;
|
||||
byte chr;
|
||||
|
@ -1245,7 +1245,7 @@ int ScummEngine::convertStringMessage(byte *dst, int dstSize, int var) {
|
|||
#pragma mark -
|
||||
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v80he::initCharset(int charsetno) {
|
||||
ScummEngine::initCharset(charsetno);
|
||||
VAR(VAR_CURRENT_CHARSET) = charsetno;
|
||||
|
@ -1273,7 +1273,7 @@ void ScummEngine::initCharset(int charsetno) {
|
|||
#pragma mark -
|
||||
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
static int indexCompare(const void *p1, const void *p2) {
|
||||
const ScummEngine_v7::LangIndexNode *i1 = (const ScummEngine_v7::LangIndexNode *) p1;
|
||||
const ScummEngine_v7::LangIndexNode *i2 = (const ScummEngine_v7::LangIndexNode *) p2;
|
||||
|
|
|
@ -216,7 +216,7 @@ void ScummEngine_v70he::setupScummVars() {
|
|||
VAR_SOUND_CHANNEL = 14;
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v72he::setupScummVars() {
|
||||
VAR_KEYPRESS = 0;
|
||||
VAR_DEBUGMODE = 1;
|
||||
|
@ -333,7 +333,7 @@ void ScummEngine_v90he::setupScummVars() {
|
|||
}
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::setupScummVars() {
|
||||
VAR_MOUSE_X = 1;
|
||||
VAR_MOUSE_Y = 2;
|
||||
|
@ -568,7 +568,7 @@ void ScummEngine_v5::resetScummVars() {
|
|||
_scummVars[74] = 1225;
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::resetScummVars() {
|
||||
ScummEngine::resetScummVars();
|
||||
|
||||
|
@ -633,7 +633,7 @@ void ScummEngine_v70he::resetScummVars() {
|
|||
VAR(VAR_TALK_CHANNEL) = 2;
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v72he::resetScummVars() {
|
||||
ScummEngine_v70he::resetScummVars();
|
||||
|
||||
|
|
|
@ -514,7 +514,7 @@ void ScummEngine_v0::handleMouseOver(bool updateInventory) {
|
|||
drawSentence();
|
||||
}
|
||||
|
||||
#ifndef DISABLE_HE
|
||||
#ifdef ENABLE_HE
|
||||
void ScummEngine_v72he::checkExecVerbs() {
|
||||
VAR(VAR_MOUSE_STATE) = 0;
|
||||
|
||||
|
@ -797,7 +797,7 @@ int ScummEngine::findVerbAtPos(int x, int y) const {
|
|||
return 0;
|
||||
}
|
||||
|
||||
#ifndef DISABLE_SCUMM_7_8
|
||||
#ifdef ENABLE_SCUMM_7_8
|
||||
void ScummEngine_v7::drawVerb(int verb, int mode) {
|
||||
VerbSlot *vs;
|
||||
|
||||
|
|
|
@ -24,7 +24,7 @@ MODULE_OBJS := \
|
|||
music/musicbase.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_SKY), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -247,7 +247,11 @@ SaveStateList SkyMetaEngine::listSaves(const char *target) const {
|
|||
return saveList;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(SKY, PLUGIN_TYPE_ENGINE, SkyMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(SKY)
|
||||
REGISTER_PLUGIN_DYNAMIC(SKY, PLUGIN_TYPE_ENGINE, SkyMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(SKY, PLUGIN_TYPE_ENGINE, SkyMetaEngine);
|
||||
#endif
|
||||
|
||||
namespace Sky {
|
||||
|
||||
|
|
|
@ -21,7 +21,7 @@ MODULE_OBJS := \
|
|||
text.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_SWORD1), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -187,7 +187,11 @@ PluginError SwordMetaEngine::createInstance(OSystem *syst, Engine **engine) cons
|
|||
return kNoError;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(SWORD1, PLUGIN_TYPE_ENGINE, SwordMetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(SWORD1)
|
||||
REGISTER_PLUGIN_DYNAMIC(SWORD1, PLUGIN_TYPE_ENGINE, SwordMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(SWORD1, PLUGIN_TYPE_ENGINE, SwordMetaEngine);
|
||||
#endif
|
||||
|
||||
namespace Sword1 {
|
||||
|
||||
|
|
|
@ -34,7 +34,7 @@ MODULE_OBJS := \
|
|||
walker.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
ifeq ($(ENABLE_SWORD2), DYNAMIC_PLUGIN)
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
|
|
|
@ -180,7 +180,11 @@ PluginError Sword2MetaEngine::createInstance(OSystem *syst, Engine **engine) con
|
|||
return kNoGameDataFoundError;
|
||||
}
|
||||
|
||||
REGISTER_PLUGIN(SWORD2, PLUGIN_TYPE_ENGINE, Sword2MetaEngine);
|
||||
#if PLUGIN_ENABLED_DYNAMIC(SWORD2)
|
||||
REGISTER_PLUGIN_DYNAMIC(SWORD2, PLUGIN_TYPE_ENGINE, Sword2MetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(SWORD2, PLUGIN_TYPE_ENGINE, Sword2MetaEngine);
|
||||
#endif
|
||||
|
||||
namespace Sword2 {
|
||||
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue