TINYGL: Implemented tglDepthMask.
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6 changed files with 127 additions and 68 deletions
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@ -57,7 +57,7 @@ void memset_l(void *adr, int val, int count) {
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*p++ = val;
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}
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FrameBuffer::FrameBuffer(int width, int height, const Graphics::PixelBuffer &frame_buffer) {
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FrameBuffer::FrameBuffer(int width, int height, const Graphics::PixelBuffer &frame_buffer) : _depthWrite(true) {
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int size;
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this->xsize = width;
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