Added configure support for the Wii and Gamecube port
svn-id: r39531
This commit is contained in:
parent
a0545c4133
commit
38baf3b19f
6 changed files with 175 additions and 261 deletions
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@ -1,254 +0,0 @@
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# This toggle redirects stdout/err over a USB Gecko adapter in memcard slot b.
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# It is safe to keep this enabled, even if no such adapter is present.
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DEBUG_WII_USBGECKO = 1
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# This toggle enables simple memory statistics. The amount of physical
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# available memory will be printed to stderr when it shrinks.
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# The buckets of the allocator are not taken into account.
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DEBUG_WII_MEMSTATS = 0
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# This toggle sets up the GDB stub. Upon a crash or a reset button press
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# attach a remote GDB via `make debug` (requires a USB Gecko adapter).
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DEBUG_WII_GDB = 0
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# Builds a Gamecube version. Cleanup object files before flipping this!
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GAMECUBE = 0
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# Enable DVD ISO9660/Joliet support using libdi (included in libogc, but the
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# ISO9660 support has not been commited to the official svn yet, requires the
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# git repository for now).
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# This requires a working DVDX install to function, not available on Gamecube.
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ifeq ($(GAMECUBE),1)
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USE_WII_DI = 0
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else
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USE_WII_DI = 1
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endif
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# Enable USB keyboard support through libwiikeyboard (included in libogc, but
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# it has not been commited to the official svn yet, requires the git repository
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# for now). Not available on Gamecube.
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ifeq ($(GAMECUBE),1)
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USE_WII_KBD = 0
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else
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USE_WII_KBD = 1
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endif
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# List of game engines to compile in. Comment a to disable the engine.
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ENABLE_SCUMM = STATIC_PLUGIN
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ENABLE_SCUMM_7_8 = STATIC_PLUGIN
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ENABLE_HE = STATIC_PLUGIN
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ENABLE_AGI = STATIC_PLUGIN
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ENABLE_AGOS = STATIC_PLUGIN
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ENABLE_CINE = STATIC_PLUGIN
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ENABLE_CRUISE = STATIC_PLUGIN
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ENABLE_DRASCULA = STATIC_PLUGIN
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ENABLE_GOB = STATIC_PLUGIN
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ENABLE_GROOVIE = STATIC_PLUGIN
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ENABLE_IGOR = STATIC_PLUGIN
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ENABLE_KYRA = STATIC_PLUGIN
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ENABLE_LURE = STATIC_PLUGIN
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ENABLE_M4 = STATIC_PLUGIN
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ENABLE_MADE = STATIC_PLUGIN
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ENABLE_PARALLACTION = STATIC_PLUGIN
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ENABLE_QUEEN = STATIC_PLUGIN
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ENABLE_SAGA = STATIC_PLUGIN
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ENABLE_SCI = STATIC_PLUGIN
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ENABLE_IHNM = STATIC_PLUGIN
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ENABLE_SAGA2 = STATIC_PLUGIN
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ENABLE_SKY = STATIC_PLUGIN
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ENABLE_SWORD1 = STATIC_PLUGIN
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ENABLE_SWORD2 = STATIC_PLUGIN
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ENABLE_TINSEL = STATIC_PLUGIN
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ENABLE_TOUCHE = STATIC_PLUGIN
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ENABLE_TUCKER = STATIC_PLUGIN
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# Scalers are currently not supported by this port.
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DISABLE_HQ_SCALERS = 1
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DISABLE_SCALERS = 1
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# MT32 emulation, included in ScummVM. The Gamecube does not have enough
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# memory to use it.
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ifeq ($(GAMECUBE),1)
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USE_MT32EMU = 0
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else
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USE_MT32EMU = 1
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endif
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# Additional features to compile in. zLib and MAD are inluded in libogc, the
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# others require installed headers and crosscompiled static libraries.
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USE_ZLIB = 1
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USE_MAD = 1
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USE_TREMOR = 1
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USE_FLAC = 1
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#USE_MPEG2 = 1
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#
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# Don't change anything below this line unless you know what you are doing.
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#
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srcdir = ../../..
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VPATH = $(srcdir)
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HAVE_GCC3 = 1
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DEPDIR = .deps
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DISTPATH = $(srcdir)/dists/wii
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ifeq ($(strip $(DEVKITPPC)),)
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$(error "Please set DEVKITPPC in your environment. export DEVKITPPC=<path to>devkitPPC")
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endif
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PREFIX = $(DEVKITPPC)/bin/powerpc-gekko-
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CXX = $(PREFIX)g++
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AS = $(PREFIX)gcc
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LD = $(PREFIX)gcc
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AR = $(PREFIX)ar cru
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RANLIB = $(PREFIX)ranlib
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STRIP = $(PREFIX)strip -g
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GDB = $(PREFIX)gdb
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MKDIR = mkdir -p
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RM = rm -f
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RM_REC = rm -rf
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CP = cp -f
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ifeq ($(GAMECUBE),1)
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TARGET = scummvm-gc
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MACHDEP = -DGEKKO -DGAMECUBE -mogc -mcpu=750 -meabi -mhard-float \
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-ffunction-sections -fdata-sections -fmodulo-sched
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LIBDIR = $(DEVKITPRO)/libogc/lib/cube
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LIBS = -lstdc++ -lfat -logc -lm
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else
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TARGET = scummvm-wii
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MACHDEP = -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float \
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-ffunction-sections -fdata-sections -fmodulo-sched
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LIBDIR = $(DEVKITPRO)/libogc/lib/wii
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LIBS = -lstdc++ -ldi -lfat -lwiiuse -lbte -logc -lwiikeyboard -lm
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endif
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INCDIR = $(srcdir) . $(srcdir)/engines/ $(DEVKITPRO)/libogc/include
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CXXFLAGS = -g -Os -Wall $(MACHDEP) -D__WII__ -Wno-multichar -Wno-long-long \
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-Wno-unknown-pragmas -Wno-reorder -fno-exceptions -fno-rtti
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CXXFLAGS += $(addprefix -I,$(INCDIR))
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(TARGET).elf.map
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LDFLAGS += $(addprefix -L,$(LIBDIR))
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CXXFLAGS += -I$(DEVKITPRO)/3rd/wii/include
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LDFLAGS += -L$(DEVKITPRO)/3rd/wii/lib
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CXXFLAGS += -DENABLE_VKEYBD -DENABLE_KEYMAPPER
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ifeq ($(DEBUG_WII_USBGECKO),1)
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CXXFLAGS += -DDEBUG_WII_USBGECKO
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endif
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ifeq ($(DEBUG_WII_MEMSTATS),1)
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CXXFLAGS += -DDEBUG_WII_MEMSTATS
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endif
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ifeq ($(DEBUG_WII_GDB),1)
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CXXFLAGS += -DDEBUG_WII_GDB
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LIBS += -ldb
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endif
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ifeq ($(USE_WII_DI),1)
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CXXFLAGS += -DUSE_WII_DI
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endif
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ifeq ($(USE_WII_KBD),1)
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CXXFLAGS += -DUSE_WII_KBD
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endif
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ifeq ($(USE_ZLIB),1)
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CXXFLAGS += -DUSE_ZLIB
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LIBS += -lz
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endif
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ifeq ($(USE_MAD),1)
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CXXFLAGS += -DUSE_MAD -I$(DEVKITPRO)/libogc/include/mad
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LIBS += -lmad
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endif
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ifeq ($(USE_TREMOR),1)
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CXXFLAGS += -DUSE_VORBIS -DUSE_TREMOR
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LIBS += -lvorbisidec
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endif
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ifeq ($(USE_FLAC),1)
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CXXFLAGS += -DUSE_FLAC
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LIBS += -lFLAC
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endif
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ifeq ($(USE_MPEG2),1)
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CXXFLAGS += -DUSE_MPEG2
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LIBS += -lmpeg2
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endif
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ifeq ($(USE_MT32EMU),1)
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CXXFLAGS += -DUSE_MT32EMU
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endif
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OBJS := backends/platform/wii/main.o \
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backends/platform/wii/gx_supp.o \
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backends/platform/wii/osystem.o \
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backends/platform/wii/osystem_gfx.o \
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backends/platform/wii/osystem_sfx.o \
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backends/platform/wii/osystem_events.o
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include $(srcdir)/Makefile.common
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.PHONY: clean-wii distclean-wii upload dist
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all: $(TARGET).dol
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$(TARGET).dol: $(TARGET).elf
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$(DEVKITPPC)/bin/elf2dol $< $@
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$(TARGET).elf: $(OBJS)
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$(LD) $^ $(LDFLAGS) $(LIBS) -o $@
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clean: clean-wii
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clean-wii:
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@$(RM) $(TARGET).elf $(TARGET).elf.map $(TARGET).dol
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distclean: distclean-wii
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distclean-wii:
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@$(RM_REC) dist
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upload: $(TARGET).dol
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ifeq ($(GAMECUBE),1)
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$(DEVKITPPC)/bin/geckoupload $(TARGET).dol
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else
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$(DEVKITPPC)/bin/wiiload $(TARGET).dol -d3
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endif
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gdb:
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$(GDB) -n $(TARGET).elf
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debug:
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$(GDB) -n $(TARGET).elf -x gdb.txt
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dist:
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$(MKDIR) dist/scummvm
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ifeq ($(GAMECUBE),1)
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$(CP) $(TARGET).dol dist/scummvm/
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else
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$(CP) $(TARGET).dol dist/scummvm/boot.dol
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$(CP) $(DISTPATH)/meta.xml dist/scummvm/
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$(CP) $(DISTPATH)/icon.png dist/scummvm/
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endif
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$(CP) $(DISTPATH)/READMII dist/scummvm/
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$(CP) $(srcdir)/AUTHORS dist/scummvm/
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$(CP) $(srcdir)/COPYING dist/scummvm/
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$(CP) $(srcdir)/COPYING.LGPL dist/scummvm/
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$(CP) $(srcdir)/COPYRIGHT dist/scummvm/
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$(CP) $(srcdir)/NEWS dist/scummvm/
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$(CP) $(srcdir)/README dist/scummvm/
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$(CP) $(srcdir)/dists/pred.dic dist/scummvm/
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$(CP) $(DIST_FILES_THEMES) dist/scummvm/
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ifneq ($(DIST_FILES_ENGINEDATA),)
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$(CP) $(DIST_FILES_ENGINEDATA) dist/scummvm/
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endif
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@ -27,6 +27,8 @@
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#include <ogc/machine/processor.h>
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#include <fat.h>
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#include "osystem.h"
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#ifdef USE_WII_DI
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#include <di/di.h>
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#endif
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#include <debug.h>
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#endif
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#include "osystem.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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15
backends/platform/wii/module.mk
Normal file
15
backends/platform/wii/module.mk
Normal file
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MODULE := backends/platform/wii
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MODULE_OBJS := \
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main.o \
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gx_supp.o \
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osystem.o \
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osystem_gfx.o \
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osystem_sfx.o \
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osystem_events.o
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MODULE_DIRS += \
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backends/platform/wii/
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# We don't use the rules.mk here on purpose
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OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)
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@ -22,6 +22,8 @@
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#include <unistd.h>
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#include <malloc.h>
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#include "osystem.h"
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#ifndef GAMECUBE
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#include <wiiuse/wpad.h>
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#endif
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#include <ogc/lwp_watchdog.h>
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#include "osystem.h"
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#define TIMER_THREAD_STACKSIZE (1024 * 32)
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#define TIMER_THREAD_PRIO 64
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61
backends/platform/wii/wii.mk
Normal file
61
backends/platform/wii/wii.mk
Normal file
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WII_ELF=scummvm.elf
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WII_DOL=scummvm.dol
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WII_DISTPATH=$(srcdir)/dists/wii
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all: $(WII_DOL)
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$(WII_DOL): $(WII_ELF)
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$(DEVKITPPC)/bin/elf2dol $< $@
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clean: wiiclean
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wiiclean:
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$(RM) $(WII_DOL)
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wiiload: $(WII_DOL)
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$(DEVKITPPC)/bin/wiiload $(WII_DOL) -d3
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geckoupload: $(WII_DOL)
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$(DEVKITPPC)/bin/geckoupload $(WII_DOL)
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wiigdb:
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$(DEVKITPPC)/bin/powerpc-gekko-gdb -n $(WII_ELF)
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wiidebug:
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$(DEVKITPPC)/bin/powerpc-gekko-gdb -n $(WII_ELF) -x $(srcdir)/backends/platform/wii/gdb.txt
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wiidist:
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$(MKDIR) dist/scummvm
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$(CP) $(WII_DOL) dist/scummvm/boot.dol
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$(CP) $(WII_DISTPATH)/meta.xml dist/scummvm/
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$(CP) $(WII_DISTPATH)/icon.png dist/scummvm/
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$(CP) $(WII_DISTPATH)/READMII dist/scummvm/
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$(CP) $(srcdir)/AUTHORS dist/scummvm/
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$(CP) $(srcdir)/COPYING dist/scummvm/
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$(CP) $(srcdir)/COPYING.LGPL dist/scummvm/
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$(CP) $(srcdir)/COPYRIGHT dist/scummvm/
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$(CP) $(srcdir)/NEWS dist/scummvm/
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$(CP) $(srcdir)/README dist/scummvm/
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$(CP) $(srcdir)/dists/pred.dic dist/scummvm/
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$(CP) $(DIST_FILES_THEMES) dist/scummvm/
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ifneq ($(DIST_FILES_ENGINEDATA),)
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$(CP) $(DIST_FILES_ENGINEDATA) dist/scummvm/
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endif
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gcdist:
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$(MKDIR) dist/scummvm
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$(CP) $(WII_DOL) dist/scummvm/
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$(CP) $(WII_DISTPATH)/READMII dist/scummvm/
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$(CP) $(srcdir)/AUTHORS dist/scummvm/
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$(CP) $(srcdir)/COPYING dist/scummvm/
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$(CP) $(srcdir)/COPYING.LGPL dist/scummvm/
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$(CP) $(srcdir)/COPYRIGHT dist/scummvm/
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$(CP) $(srcdir)/NEWS dist/scummvm/
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$(CP) $(srcdir)/README dist/scummvm/
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$(CP) $(srcdir)/dists/pred.dic dist/scummvm/
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$(CP) $(DIST_FILES_THEMES) dist/scummvm/
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ifneq ($(DIST_FILES_ENGINEDATA),)
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$(CP) $(DIST_FILES_ENGINEDATA) dist/scummvm/
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endif
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.PHONY: wiiclean wiiload geckoupload wiigdb wiidebug wiidist gcdist
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98
configure
vendored
98
configure
vendored
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@ -603,7 +603,7 @@ Usage: $0 [OPTIONS]...
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Configuration:
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-h, --help display this help and exit
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--backend=BACKEND backend to build (sdl, morphos, dc, gp2x, iphone, null) [sdl]
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--backend=BACKEND backend to build (sdl, morphos, dc, gp2x, iphone, wii, null) [sdl]
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Installation directories:
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--prefix=DIR use this prefix for installing ScummVM [/usr/local]
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@ -615,6 +615,9 @@ Installation directories:
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Special configuration feature:
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--host=HOST cross-compile to target HOST (arm-linux, ...)
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special targets: linupy for Yopy PDA
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dreamcast for Sega Dreamcast
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wii for Nintendo Wii
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gamecube for Nintendo GameCube
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Optional Features:
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--disable-debug disable building with debugging symbols
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@ -854,6 +857,16 @@ dreamcast)
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CXXFLAGS="$CXXFLAGS -ml -m4-single-only"
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LDFLAGS="$LDFLAGS -ml -m4-single-only"
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;;
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wii)
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_host_os=wii
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_host_cpu=ppc
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_host_alias=powerpc-gekko
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;;
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gamecube)
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_host_os=gamecube
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_host_cpu=ppc
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_host_alias=powerpc-gekko
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;;
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*)
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if test -z "$_host"; then
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guessed_host=`$_srcdir/config.guess`
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@ -883,7 +896,7 @@ arm-riscos)
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gp2x-linux)
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EXEEXT=".gp2x"
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;;
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dreamcast)
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dreamcast | wii | gamecube)
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EXEEXT=".elf"
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;;
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*)
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@ -903,6 +916,21 @@ os2-emx* )
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;;
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esac
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#
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# Platform specific sanity checks
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#
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case $_host_os in
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wii | gamecube)
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if test -z "$DEVKITPRO"; then
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echo "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to devkitPRO>"
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exit 1
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fi
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;;
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*)
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;;
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esac
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#
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# Determine the C++ compiler
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#
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|
@ -1104,6 +1132,18 @@ case $_host_os in
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dreamcast)
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DEFINES="$DEFINES -D__DC__ -DNONSTANDARD_PORT"
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;;
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wii)
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CXXFLAGS="$CXXFLAGS -Os -mrvl -mcpu=750 -meabi -mhard-float"
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CXXFLAGS="$CXXFLAGS -ffunction-sections -fdata-sections -fmodulo-sched"
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CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include"
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LDFLAGS="$LDFLAGS -mrvl -mcpu=750 -L$DEVKITPRO/libogc/lib/wii"
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;;
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gamecube)
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CXXFLAGS="$CXXFLAGS -Os -mogc -mcpu=750 -meabi -mhard-float"
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CXXFLAGS="$CXXFLAGS -ffunction-sections -fdata-sections -fmodulo-sched"
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||||
CXXFLAGS="$CXXFLAGS -I$DEVKITPRO/libogc/include"
|
||||
LDFLAGS="$LDFLAGS -mogc -mcpu=750 -L$DEVKITPRO/libogc/lib/cube"
|
||||
;;
|
||||
# given this is a shell script assume some type of unix
|
||||
*)
|
||||
echo "WARNING: could not establish system type, assuming unix like"
|
||||
|
@ -1232,6 +1272,41 @@ if test -n "$_host"; then
|
|||
_ranlib=$_host_alias-ranlib
|
||||
add_line_to_config_mk 'include $(srcdir)/backends/platform/dc/dreamcast.mk'
|
||||
;;
|
||||
wii)
|
||||
echo "Cross-compiling to $_host, forcing endianness, alignment and type sizes"
|
||||
_endian=big
|
||||
_need_memalign=yes
|
||||
type_1_byte='char'
|
||||
type_2_byte='short'
|
||||
type_4_byte='int'
|
||||
_ar="$_host_alias-ar cru"
|
||||
_ranlib=$_host_alias-ranlib
|
||||
_backend="wii"
|
||||
_build_hq_scalers="no"
|
||||
add_line_to_config_mk 'include $(srcdir)/backends/platform/wii/wii.mk'
|
||||
add_line_to_config_h "#define DEBUG_WII_USBGECKO"
|
||||
add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
|
||||
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
|
||||
add_line_to_config_h "#define USE_WII_DI"
|
||||
add_line_to_config_h "#define USE_WII_KBD"
|
||||
;;
|
||||
gamecube)
|
||||
echo "Cross-compiling to $_host, forcing endianness, alignment and type sizes"
|
||||
_endian=big
|
||||
_need_memalign=yes
|
||||
type_1_byte='char'
|
||||
type_2_byte='short'
|
||||
type_4_byte='int'
|
||||
_ar="$_host_alias-ar cru"
|
||||
_ranlib=$_host_alias-ranlib
|
||||
_backend="wii"
|
||||
_build_hq_scalers="no"
|
||||
_mt32emu="no"
|
||||
add_line_to_config_mk 'include $(srcdir)/backends/platform/wii/wii.mk'
|
||||
add_line_to_config_h "/* #define DEBUG_WII_USBGECKO */"
|
||||
add_line_to_config_h "/* #define DEBUG_WII_MEMSTATS */"
|
||||
add_line_to_config_h "/* #define DEBUG_WII_GDB */"
|
||||
;;
|
||||
*)
|
||||
echo "Continuing with auto-detected values ... if you have problems, please add your target to configure."
|
||||
;;
|
||||
|
@ -1727,6 +1802,19 @@ case $_backend in
|
|||
LIBS="$LIBS -lronin -lm"
|
||||
MODULES="$MODULES backends/platform/dc"
|
||||
;;
|
||||
wii)
|
||||
DEFINES="$DEFINES -D__WII__ -DGEKKO"
|
||||
MODULES="$MODULES backends/platform/wii"
|
||||
case $_host_os in
|
||||
gamecube)
|
||||
DEFINES="$DEFINES -DGAMECUBE"
|
||||
LIBS="$LIBS -lfat -logc -ldb"
|
||||
;;
|
||||
*)
|
||||
LIBS="$LIBS -ldi -lfat -lwiiuse -lbte -logc -lwiikeyboard -ldb"
|
||||
;;
|
||||
esac
|
||||
;;
|
||||
*)
|
||||
echo "support for $_backend backend not implemented in configure script yet"
|
||||
exit 1
|
||||
|
@ -1738,7 +1826,9 @@ esac
|
|||
#
|
||||
if test "$_cxx_major" -ge "3" ; then
|
||||
case $_host_os in
|
||||
mingw* | cygwin* | dreamcast)
|
||||
# newlib-based system include files suppress non-C89 function
|
||||
# declarations under __STRICT_ANSI__
|
||||
mingw* | cygwin* | dreamcast | wii | gamecube)
|
||||
CXXFLAGS="$CXXFLAGS -W -Wno-unused-parameter"
|
||||
;;
|
||||
*)
|
||||
|
@ -1756,6 +1846,8 @@ fi;
|
|||
|
||||
# Some platforms use certain GNU extensions in header files
|
||||
case $_host_os in
|
||||
wii | gamecube)
|
||||
;;
|
||||
*)
|
||||
CXXFLAGS="$CXXFLAGS -pedantic"
|
||||
;;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue