Fixed some things for Macintosh ports
svn-id: r4212
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00f35bec5a
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12 changed files with 71 additions and 45 deletions
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@ -22,8 +22,13 @@
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#include "stdafx.h"
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#include "scumm.h"
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#ifndef macintosh
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#include "sound/mididrv.h"
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#include "sound/imuse.h"
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#else
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#include "mididrv.h"
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#include "imuse.h"
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#endif
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struct SaveGameHeader {
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uint32 type;
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@ -158,7 +163,7 @@ void Scumm::makeSavegameName(char *out, int slot, bool compatible)
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#ifndef _WIN32_WCE
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#if !defined(__APPLE__CW)
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#if !defined(macintosh)
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const char *dir = getenv("SCUMMVM_SAVEPATH");
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if (dir == NULL)
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dir = "";
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