LAB: Renames and moved static variables to class
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@ -104,6 +104,16 @@ LabEngine::LabEngine(OSystem *syst, const ADGameDescription *gameDesc)
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_nextFileName = nullptr;
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_newFileName = nullptr;
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for (int i = 0; i < 20; i++)
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_moveImages[i] = 0;
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for (int i = 0; i < 10; i++)
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_invImages[10] = 0;
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_moveGadgetList = 0;
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_invGadgetList = 0;
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//const Common::FSNode gameDataDir(ConfMan.get("path"));
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//SearchMan.addSubDirectoryMatching(gameDataDir, "game");
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//SearchMan.addSubDirectoryMatching(gameDataDir, "game/pict");
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