TWINE: converted parameter to bool
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3bdba53d98
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390336f5fc
7 changed files with 25 additions and 25 deletions
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@ -192,9 +192,9 @@ void Redraw::addOverlay(int16 type, int16 info0, int16 x, int16 y, int16 info1,
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}
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}
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void Redraw::updateOverlayTypePosition(int16 X1, int16 Y1, int16 X2, int16 Y2) {
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const int16 newX = X2 - X1;
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const int16 newY = Y2 - Y1;
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void Redraw::updateOverlayTypePosition(int16 x1, int16 y1, int16 x2, int16 y2) {
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const int16 newX = x2 - x1;
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const int16 newY = y2 - y1;
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for (int32 i = 0; i < ARRAYSIZE(overlayList); i++) {
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OverlayListStruct *overlay = &overlayList[i];
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@ -206,7 +206,7 @@ void Redraw::updateOverlayTypePosition(int16 X1, int16 Y1, int16 X2, int16 Y2) {
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}
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// TODO: convert to bool and check if this isn't always true...
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void Redraw::redrawEngineActions(int32 bgRedraw) { // fullRedraw
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void Redraw::redrawEngineActions(bool bgRedraw) { // fullRedraw
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int16 tmp_projPosX = _engine->_renderer->projPosXScreen;
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int16 tmp_projPosY = _engine->_renderer->projPosYScreen;
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