fixed showGameQuitMsg() and temporarily disabled sfx looping
svn-id: r8728
This commit is contained in:
parent
3ed9aae095
commit
396c34d44b
4 changed files with 27 additions and 23 deletions
|
@ -1313,21 +1313,21 @@ void SkyControl::showGameQuitMsg(bool useScreen) {
|
|||
|
||||
uint8 *textBuf1 = (uint8*)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
|
||||
uint8 *textBuf2 = (uint8*)malloc(GAME_SCREEN_WIDTH * 14 + sizeof(dataFileHeader));
|
||||
char *vText1, *vText2;
|
||||
uint8 textNum;
|
||||
uint8 *screenData;
|
||||
if (useScreen)
|
||||
screenData = _skyScreen->giveCurrent();
|
||||
else
|
||||
screenData = _screenBuf;
|
||||
switch (SkyState::_systemVars.language) {
|
||||
case DE_DEU: vText1 = VIG_DE1; vText2 = VIG_DE2; break;
|
||||
case FR_FRA: vText1 = VIG_FR1; vText2 = VIG_FR2; break;
|
||||
case IT_ITA: vText1 = VIG_IT1; vText2 = VIG_IT2; break;
|
||||
case PT_BRA: vText1 = VIG_PT1; vText2 = VIG_PT2; break;
|
||||
default: vText1 = VIG_EN1; vText2 = VIG_EN2; break;
|
||||
case DE_DEU: textNum = 1; break;
|
||||
case FR_FRA: textNum = 2; break;
|
||||
case IT_ITA: textNum = 4; break;
|
||||
case PT_BRA: textNum = 5; break;
|
||||
default: textNum = 0; break;
|
||||
}
|
||||
_skyText->displayText(vText1, textBuf1, true, 320, 255);
|
||||
_skyText->displayText(vText2, textBuf2, true, 320, 255);
|
||||
_skyText->displayText(_quitTexts[textNum + 0], textBuf1, true, 320, 255);
|
||||
_skyText->displayText(_quitTexts[textNum + 1], textBuf2, true, 320, 255);
|
||||
uint8 *curLine1 = textBuf1 + sizeof(dataFileHeader);
|
||||
uint8 *curLine2 = textBuf2 + sizeof(dataFileHeader);
|
||||
uint8 *targetLine = screenData + GAME_SCREEN_WIDTH * 80;
|
||||
|
@ -1348,3 +1348,18 @@ void SkyControl::showGameQuitMsg(bool useScreen) {
|
|||
delay(1500);
|
||||
_system->quit();
|
||||
}
|
||||
|
||||
char SkyControl::_quitTexts[12][30] = {
|
||||
"Game over player one",
|
||||
"BE VIGILANT",
|
||||
"Das Spiel ist aus.",
|
||||
"SEI WACHSAM",
|
||||
"Game over joueur 1",
|
||||
"SOYEZ VIGILANTS",
|
||||
"Spelet r slut, Agent 1.",
|
||||
"VAR VAKSAM",
|
||||
"Game over giocatore 1",
|
||||
"SIATE VIGILANTI",
|
||||
"Fim de jogo para o jogador um",
|
||||
"BE VIGILANT"
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue