Remove explicit OSystem parameter from StackLock constructor; added OSystem::displayMessageOnOSD (not yet used; default implementation provided)

svn-id: r13413
This commit is contained in:
Max Horn 2004-03-28 20:31:18 +00:00
parent 09e3fec623
commit 39765b0d19
8 changed files with 74 additions and 56 deletions

View file

@ -50,7 +50,7 @@ int OSystem_SDL::getDefaultGraphicsMode() const {
}
bool OSystem_SDL::setGraphicsMode(int mode) {
Common::StackLock lock(_graphicsMutex, this);
Common::StackLock lock(_graphicsMutex);
int newScaleFactor = 1;
ScalerProc *newScalerProc;
@ -327,7 +327,7 @@ void OSystem_SDL::hotswap_gfx_mode() {
}
void OSystem_SDL::updateScreen() {
Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
internUpdateScreen();
}
@ -490,13 +490,13 @@ void OSystem_SDL::internUpdateScreen() {
bool OSystem_SDL::save_screenshot(const char *filename) {
assert(_hwscreen != NULL);
Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
SDL_SaveBMP(_hwscreen, filename);
return true;
}
void OSystem_SDL::setFullscreenMode(bool enable) {
Common::StackLock lock(_graphicsMutex, this);
Common::StackLock lock(_graphicsMutex);
if (_full_screen != enable) {
assert(_hwscreen != 0);
@ -536,7 +536,7 @@ void OSystem_SDL::copyRectToScreen(const byte *src, int pitch, int x, int y, int
if (_screen == NULL)
return;
Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
if (((long)src & 3) == 0 && pitch == _screenWidth && x==0 && y==0 &&
w==_screenWidth && h==_screenHeight && _mode_flags&DF_WANT_RECT_OPTIM) {
@ -755,7 +755,7 @@ void OSystem_SDL::move_screen(int dx, int dy, int height) {
if ((dx == 0 && dy == 0) || height <= 0)
return;
Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
byte *src, *dst;
int x, y;
@ -849,7 +849,7 @@ void OSystem_SDL::clearOverlay() {
if (!_overlayVisible)
return;
Common::StackLock lock(_graphicsMutex, this); // Lock the mutex until this function ends
Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
// hide the mouse
undraw_mouse();