Unfortunately still not perfect.
svn-id: r15460
This commit is contained in:
parent
9fdd43e25e
commit
39fad0387b
2 changed files with 4 additions and 1 deletions
|
@ -695,7 +695,8 @@ void ScummEngine::stopObjectCode() {
|
|||
ss->cutsceneOverride = 0;
|
||||
}
|
||||
}
|
||||
nukeArrays(ss->number);
|
||||
// FIXME Sometimes nukes the incorrect array in HE games
|
||||
// nukeArrays(ss->number);
|
||||
ss->number = 0;
|
||||
ss->status = ssDead;
|
||||
_currentScript = 0xFF;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue