Unfortunately still not perfect.

svn-id: r15460
This commit is contained in:
Travis Howell 2004-10-08 01:07:44 +00:00
parent 9fdd43e25e
commit 39fad0387b
2 changed files with 4 additions and 1 deletions

View file

@ -695,7 +695,8 @@ void ScummEngine::stopObjectCode() {
ss->cutsceneOverride = 0;
}
}
nukeArrays(ss->number);
// FIXME Sometimes nukes the incorrect array in HE games
// nukeArrays(ss->number);
ss->number = 0;
ss->status = ssDead;
_currentScript = 0xFF;