SDL: Refactor WM specific functionality into SdlGraphicsManager.
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parent
4e1ffc9434
commit
3a2db0135d
10 changed files with 88 additions and 26 deletions
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@ -173,7 +173,9 @@ void SdlEventSource::handleKbdMouse() {
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_km.y_down_count = 1;
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}
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SDL_WarpMouse((Uint16)_km.x, (Uint16)_km.y);
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if (_graphicsManager) {
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_graphicsManager->warpMouseInWindow((Uint16)_km.x, (Uint16)_km.y);
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}
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}
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}
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}
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@ -429,7 +431,9 @@ bool SdlEventSource::handleKeyDown(SDL_Event &ev, Common::Event &event) {
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// Ctrl-m toggles mouse capture
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if (event.kbd.hasFlags(Common::KBD_CTRL) && ev.key.keysym.sym == 'm') {
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toggleMouseGrab();
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if (_graphicsManager) {
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_graphicsManager->toggleMouseGrab();
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}
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return false;
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}
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@ -752,13 +756,6 @@ bool SdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) {
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return false;
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}
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void SdlEventSource::toggleMouseGrab() {
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if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF)
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SDL_WM_GrabInput(SDL_GRAB_ON);
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else
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SDL_WM_GrabInput(SDL_GRAB_OFF);
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}
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void SdlEventSource::resetKeyboadEmulation(int16 x_max, int16 y_max) {
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_km.x_max = x_max;
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_km.y_max = y_max;
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@ -49,11 +49,6 @@ public:
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*/
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virtual void resetKeyboadEmulation(int16 x_max, int16 y_max);
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/**
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* Toggles mouse input grab
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*/
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virtual void toggleMouseGrab();
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protected:
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/** @name Keyboard mouse emulation
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* Disabled by fingolfin 2004-12-18.
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@ -133,7 +133,9 @@ bool SymbianSdlEventSource::remapKey(SDL_Event &ev, Common::Event &event) {
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_currentZone = 0;
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event.type = Common::EVENT_MOUSEMOVE;
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processMouseEvent(event, _mouseXZone[_currentZone], _mouseYZone[_currentZone]);
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SDL_WarpMouse(event.mouse.x, event.mouse.y);
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if (_graphicsManager) {
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_graphicsManager->warpMouseInWindow(event.mouse.x, event.mouse.y);
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}
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}
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return true;
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@ -122,7 +122,7 @@ void DINGUXSdlGraphicsManager::initSize(uint w, uint h) {
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if (w > 320 || h > 240) {
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setGraphicsMode(GFX_HALF);
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setGraphicsModeIntern();
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_eventSource->toggleMouseGrab();
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toggleMouseGrab();
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}
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_transactionDetails.sizeChanged = true;
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@ -134,7 +134,7 @@ void LinuxmotoSdlGraphicsManager::initSize(uint w, uint h) {
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if (w > 320 || h > 240) {
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setGraphicsMode(GFX_HALF);
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setGraphicsModeIntern();
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_eventSource->toggleMouseGrab();
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toggleMouseGrab();
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}
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_transactionDetails.sizeChanged = true;
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@ -108,7 +108,7 @@ void OpenGLSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable)
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case OSystem::kFeatureIconifyWindow:
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if (enable) {
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SDL_WM_IconifyWindow();
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iconifyWindow();
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}
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break;
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@ -229,7 +229,7 @@ void OpenGLSdlGraphicsManager::notifyMousePos(Common::Point mouse) {
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}
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void OpenGLSdlGraphicsManager::setInternalMousePosition(int x, int y) {
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SDL_WarpMouse(x, y);
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warpMouseInWindow(x, y);
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}
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bool OpenGLSdlGraphicsManager::loadVideoMode(uint requestedWidth, uint requestedHeight, const Graphics::PixelFormat &format) {
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@ -22,7 +22,9 @@
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#include "backends/graphics/sdl/sdl-graphics.h"
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#include "backends/platform/sdl/sdl-sys.h"
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#include "backends/events/sdl/sdl-events.h"
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#include "common/textconsole.h"
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SdlGraphicsManager::SdlGraphicsManager(SdlEventSource *source)
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: _eventSource(source) {
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@ -38,3 +40,32 @@ void SdlGraphicsManager::activateManager() {
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void SdlGraphicsManager::deactivateManager() {
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_eventSource->setGraphicsManager(0);
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}
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void SdlGraphicsManager::setWindowCaption(const Common::String &caption) {
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SDL_WM_SetCaption(caption.c_str(), caption.c_str());
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}
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void SdlGraphicsManager::setWindowIcon(SDL_Surface *icon) {
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SDL_WM_SetIcon(icon, NULL);
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SDL_FreeSurface(icon);
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}
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void SdlGraphicsManager::toggleMouseGrab() {
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if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF) {
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SDL_WM_GrabInput(SDL_GRAB_ON);
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} else {
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SDL_WM_GrabInput(SDL_GRAB_OFF);
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}
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}
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bool SdlGraphicsManager::hasMouseFocus() const {
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return (SDL_GetAppState() & SDL_APPMOUSEFOCUS);
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}
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void SdlGraphicsManager::warpMouseInWindow(uint x, uint y) {
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SDL_WarpMouse(x, y);
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}
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void SdlGraphicsManager::iconifyWindow() {
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SDL_WM_IconifyWindow();
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}
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@ -25,7 +25,9 @@
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#include "backends/graphics/graphics.h"
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#include "backends/platform/sdl/sdl-sys.h"
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#include "common/rect.h"
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#include "common/str.h"
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class SdlEventSource;
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@ -91,6 +93,42 @@ public:
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*/
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virtual void notifyMousePos(Common::Point mouse) = 0;
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/**
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* Change the caption of the window.
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*
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* @param caption New window caption in UTF-8 encoding.
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*/
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void setWindowCaption(const Common::String &caption);
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/**
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* Attach an icon to the window.
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*
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* @param icon The surface to use as icon. SdlGraphicsManager takes
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* ownership over it.
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*/
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void setWindowIcon(SDL_Surface *icon);
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/**
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* Toggle mouse grab state. This decides whether the cursor can leave the
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* window or not.
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*/
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void toggleMouseGrab();
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/**
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* Check whether the application has mouse focus.
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*/
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bool hasMouseFocus() const;
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/**
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* Warp the mouse to the specified position in window coordinates.
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*/
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void warpMouseInWindow(uint x, uint y);
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/**
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* Iconifies the window.
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*/
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void iconifyWindow();
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protected:
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SdlEventSource *_eventSource;
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};
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@ -235,7 +235,7 @@ void SurfaceSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable)
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break;
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case OSystem::kFeatureIconifyWindow:
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if (enable)
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SDL_WM_IconifyWindow();
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iconifyWindow();
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break;
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default:
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break;
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@ -1710,7 +1710,7 @@ void SurfaceSdlGraphicsManager::warpMouse(int x, int y) {
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int y1 = y;
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// Don't change actual mouse position, when mouse is outside of our window (in case of windowed mode)
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if (!(SDL_GetAppState( ) & SDL_APPMOUSEFOCUS)) {
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if (!hasMouseFocus()) {
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setMousePos(x, y); // but change game cursor position
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return;
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}
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@ -1720,9 +1720,9 @@ void SurfaceSdlGraphicsManager::warpMouse(int x, int y) {
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if (_mouseCurState.x != x || _mouseCurState.y != y) {
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if (!_overlayVisible)
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SDL_WarpMouse(x * _videoMode.scaleFactor, y1 * _videoMode.scaleFactor);
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warpMouseInWindow(x * _videoMode.scaleFactor, y1 * _videoMode.scaleFactor);
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else
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SDL_WarpMouse(x, y1);
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warpMouseInWindow(x, y1);
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// SDL_WarpMouse() generates a mouse movement event, so
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// setMousePos() would be called eventually. However, the
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@ -314,7 +314,7 @@ void OSystem_SDL::setWindowCaption(const char *caption) {
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}
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}
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SDL_WM_SetCaption(cap.c_str(), cap.c_str());
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->setWindowCaption(cap);
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}
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void OSystem_SDL::quit() {
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@ -477,8 +477,7 @@ void OSystem_SDL::setupIcon() {
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if (!sdl_surf) {
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warning("SDL_CreateRGBSurfaceFrom(icon) failed");
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}
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SDL_WM_SetIcon(sdl_surf, NULL);
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SDL_FreeSurface(sdl_surf);
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dynamic_cast<SdlGraphicsManager *>(_graphicsManager)->setWindowIcon(sdl_surf);
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free(icon);
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}
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