Added support for Roland MT-32 music tracks

in monkeyvga/ega. Tested in monkeyvga, but
not in monkeyega yet. There are still wrinkles
to work out, but the parser for the new format
is in and hooked up.

svn-id: r9684
This commit is contained in:
Jamieson Christian 2003-08-14 08:26:59 +00:00
parent a0c71ef5e9
commit 3a39c653af
4 changed files with 48 additions and 35 deletions

View file

@ -85,6 +85,10 @@ byte *IMuseInternal::findStartOfSound(int sound) {
return NULL;
}
// Check for old-style headers first, like 'RO'
if (ptr[4] == 'R' && ptr[5] == 'O')
return ptr + 4;
ptr += 8;
size = READ_BE_UINT32(ptr);
ptr += 4;
@ -129,6 +133,10 @@ bool IMuseInternal::isMT32(int sound) {
return false;
}
// Check old style headers, like 'RO'
if (ptr[4] == 'R' && ptr[5] == 'O')
return true;
return false;
}
@ -160,6 +168,10 @@ bool IMuseInternal::isGM(int sound) {
return false;
}
// Check old style headers, like 'RO'
if (ptr[4] == 'R' && ptr[5] == 'O')
return true;
return false;
}
@ -189,7 +201,7 @@ MidiDriver *IMuseInternal::getBestMidiDriver(int sound) {
bool IMuseInternal::startSound(int sound) {
Player *player;
void *mdhd;
void *ptr;
// Do not start a sound if it is already set to
// start on an ImTrigger event. This fixes carnival
@ -204,24 +216,12 @@ bool IMuseInternal::startSound(int sound) {
return false;
}
// Not sure exactly what the old code was doing,
// but we'll go ahead and do a similar check.
mdhd = findStartOfSound(sound);
if (!mdhd) {
ptr = findStartOfSound(sound);
if (!ptr) {
debug(2, "IMuseInternal::startSound(): Couldn't find sound %d!", sound);
return false;
}
/*
mdhd = findTag(sound, MDHD_TAG, 0);
if (!mdhd) {
mdhd = findTag(sound, MDPG_TAG, 0);
if (!mdhd) {
debug(2, "SE::startSound failed: Couldn't find sound %d", sound);
return false;
}
}
*/
// Check which MIDI driver this track should use.
// If it's NULL, it ain't something we can play.
MidiDriver *driver = getBestMidiDriver(sound);

View file

@ -38,6 +38,8 @@
//
////////////////////////////////////////
extern MidiParser *MidiParser_createRO();
static uint read_word(byte *a) {
return (a[0] << 8) + a[1];
}
@ -84,13 +86,13 @@ Player::~Player() {
}
bool Player::startSound(int sound, MidiDriver *midi) {
void *mdhd;
void *ptr;
int i;
// Not sure what the old code was doing,
// but we'll go ahead and do a similar check.
mdhd = _se->findStartOfSound(sound);
if (!mdhd) {
ptr = _se->findStartOfSound(sound);
if (!ptr) {
warning("Player::startSound(): Couldn't find start of sound %d!", sound);
return false;
}
@ -177,10 +179,17 @@ int Player::start_seq_sound(int sound, bool reset_vars) {
if (_parser)
delete _parser;
if (!memcmp(ptr, "FORM", 4))
if (!memcmp (ptr, "RO", 2)) {
// Old style 'RO' resource
_parser = MidiParser_createRO();
} else if (!memcmp(ptr, "FORM", 4)) {
// Humongous Games XMIDI resource
_parser = MidiParser::createParser_XMIDI();
else
} else {
// SCUMM SMF resource
_parser = MidiParser::createParser_SMF();
}
_parser->setMidiDriver(this);
_parser->property(MidiParser::mpSmartJump, 1);
_parser->loadMusic(ptr, 0);

View file

@ -1451,7 +1451,7 @@ int Scumm::readSoundResourceSmallHeader(int type, int idx) {
(char) (tag & 0xff),
(char) ((tag >> 8) & 0xff), size);
if (tag == 0x5247) { // RO
if (tag == 0x4F52) { // RO
ro_size = size;
ro_offs = _fileHandle.pos();
} else {
@ -1484,18 +1484,9 @@ int Scumm::readSoundResourceSmallHeader(int type, int idx) {
}
}
// AD resources have a header, instrument definitions and one MIDI track.
// We build an 'ADL ' resource from that:
// 8 bytes resource header
// 16 bytes MDhd header
// 14 bytes MThd header
// 8 bytes MTrk header
// 7 bytes MIDI tempo sysex
// + some default instruments
if (ro_offs != 0) {
_fileHandle.seek(ro_offs - 6, SEEK_SET);
_fileHandle.read(createResource(type, idx, ro_size + 6), ro_size + 6);
_fileHandle.seek(ro_offs - 2, SEEK_SET);
_fileHandle.read(createResource(type, idx, ro_size + 2), ro_size + 2);
return 1;
} else if (((_midiDriver == MD_PCJR) || (_midiDriver == MD_PCSPK)) && wa_offs != 0) {
if (_features & GF_OLD_BUNDLE) {
@ -1507,6 +1498,14 @@ int Scumm::readSoundResourceSmallHeader(int type, int idx) {
}
return 1;
} else if (ad_offs != 0) {
// AD resources have a header, instrument definitions and one MIDI track.
// We build an 'ADL ' resource from that:
// 8 bytes resource header
// 16 bytes MDhd header
// 14 bytes MThd header
// 8 bytes MTrk header
// 7 bytes MIDI tempo sysex
// + some default instruments
byte *ptr;
if (_features & GF_OLD_BUNDLE) {
ptr = (byte *) calloc(ad_size - 4, 1);

View file

@ -92,7 +92,7 @@ static const VersionSettings scumm_settings[] = {
GF_SMALL_HEADER | GF_USE_KEY | GF_16COLOR, "000.LFL"},
/* Scumm version 5 */
{"monkeyVGA", "Monkey Island 1 (256 color Floppy version)", GID_MONKEY_VGA, 4, VersionSettings::ADLIB_ALWAYS,
{"monkeyVGA", "Monkey Island 1 (256 color Floppy version)", GID_MONKEY_VGA, 4, VersionSettings::ADLIB_PREFERRED,
GF_SMALL_HEADER | GF_USE_KEY, "000.LFL"},
{"loomcd", "Loom (256 color CD version)", GID_LOOM256, 4, VersionSettings::ADLIB_ALWAYS,
GF_SMALL_HEADER | GF_USE_KEY | GF_AUDIOTRACKS, "000.LFL"},
@ -1049,7 +1049,12 @@ void Scumm::initScummVars() {
} else {
VAR(VAR_CURRENTDRIVE) = 0;
VAR(VAR_FIXEDDISK) = true;
VAR(VAR_SOUNDCARD) = (_midiDriver == MD_PCSPK || _midiDriver == MD_PCJR) ? 0 : 3;
switch (_midiDriver) {
case MD_ADLIB: VAR(VAR_SOUNDCARD) = 3; break;
case MD_PCSPK:
case MD_PCJR: VAR(VAR_SOUNDCARD) = 0; break;
default: VAR(VAR_SOUNDCARD) = 4;
}
VAR(VAR_VIDEOMODE) = 0x13;
VAR(VAR_HEAPSPACE) = 1400;
VAR(VAR_MOUSEPRESENT) = true; // FIXME - used to be 0, but that seems odd?!?