corrected zbuffer data access, but screenblock not works for me (or rather never for me)

This commit is contained in:
Pawel Kolodziejski 2005-01-05 22:13:56 +00:00
parent 934c88961c
commit 3a6a28ff05
6 changed files with 30 additions and 26 deletions

View file

@ -172,7 +172,7 @@ void Scene::setSetup(int num) {
return;
if (_currSetup->_bkgndZBm)
screenBlocksInit(_currSetup->_bkgndZBm->getData() );
screenBlocksInit(_currSetup->_bkgndZBm->getZbufferData());
else
screenBlocksInitEmpty();
}
@ -229,7 +229,7 @@ ObjectState *Scene::findState(const char *filename) {
void Scene::setSoundPosition(const char *soundName, Vector3d pos) {
Vector3d cameraPos = _currSetup->_pos;
Vector3d vector;
Vector3d vector, vector2;
vector.set(fabs(cameraPos.x() - pos.x()), fabs(cameraPos.y() - pos.y()), fabs(cameraPos.z() - pos.z()));
float distance = vector.magnitude();
float maxDistance = 8.0f;
@ -238,8 +238,16 @@ void Scene::setSoundPosition(const char *soundName, Vector3d pos) {
newVolume += _minVolume;
g_imuse->setVolume(soundName, newVolume);
// TODO: pan
// roll, fov
vector.set(_currSetup->_interest.x() - cameraPos.x(), _currSetup->_interest.y() - cameraPos.y(),
_currSetup->_interest.z() - cameraPos.z());
vector2.set(pos.x() - cameraPos.x(), pos.y() - cameraPos.y(), pos.z() - cameraPos.z());
// printf("a pos (%2.2f, %2.2f, %2.2f) i pos (%2.2f, %2.2f, %2.2f) c pos (%2.2f, %2.2f, %2.2f)\n", pos.x(), pos.y(), pos.z(),
// _currSetup->_interest.x(), _currSetup->_interest.y(), _currSetup->_interest.z(),
// cameraPos.x(), cameraPos.y(), cameraPos.z());
float a = angle(vector, vector2);
int pan = a * 127 * 1.5;
pan = (pan / 2) + 64;
// g_imuse->setPan(soundName, pan);
}
void Scene::setSoundParameters(int minVolume, int maxVolume) {