BACKENDS: Remove vkeybdpath override from some ports
DATA_PATH is now search when loading virtual keyboard files, the overrides are no longer required.
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3 changed files with 0 additions and 4 deletions
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@ -108,8 +108,6 @@ void OSystem_SDL_Maemo::initBackend() {
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_keymapperDefaultBindings = new Common::KeymapperDefaultBindings();
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#endif
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ConfMan.set("vkeybdpath", DATA_PATH);
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_model = detectModel();
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#ifdef ENABLE_KEYMAPPER
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@ -59,7 +59,6 @@ void OSystem_PS3::init() {
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void OSystem_PS3::initBackend() {
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ConfMan.set("joystick_num", 0);
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ConfMan.set("vkeybdpath", PREFIX "/data");
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ConfMan.registerDefault("fullscreen", true);
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ConfMan.registerDefault("aspect_ratio", true);
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@ -73,7 +73,6 @@ void OSystem_PSP2::init() {
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void OSystem_PSP2::initBackend() {
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ConfMan.set("joystick_num", 0);
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ConfMan.set("vkeybdpath", PREFIX "/data");
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ConfMan.registerDefault("fullscreen", true);
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ConfMan.registerDefault("aspect_ratio", false);
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ConfMan.registerDefault("gfx_mode", "2x");
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