use enqueueText for FT, too
svn-id: r8284
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cb9c64aae2
commit
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4 changed files with 8 additions and 78 deletions
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@ -2479,13 +2479,15 @@ void Scumm_v6::o6_kernelSetFunctions() {
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break;
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case 16:
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case 17:{
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const byte *message = getStringAddressVar(VAR_STRING2DRAW);
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const byte *message;
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byte buf_input[300];
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_messagePtr = getStringAddressVar(VAR_STRING2DRAW);
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message = _msgPtrToAdd = buf_input;
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addMessageToStack(_messagePtr);
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if (_gameId == GID_DIG) {
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byte buf_input[300], buf_output[300], buf_trans[300], *ptr = buf_input;
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byte buf_output[300], buf_trans[300], *ptr = buf_input;
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char *t_ptr = (char *)ptr;
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_msgPtrToAdd = buf_input;
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buf_output[0] = 0;
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addMessageToStack(message);
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while (t_ptr != NULL) {
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if (*t_ptr == '/') {
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translateText((byte *)t_ptr, buf_trans);
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@ -2502,28 +2504,8 @@ void Scumm_v6::o6_kernelSetFunctions() {
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t_ptr = strchr((char *)t_ptr + 1, '/');
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}
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message = buf_output;
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#if 0
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setStringVars(0);
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_string[0].charset = (byte)args[1];
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_string[0].color = (byte)args[2];
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_string[0].xpos = args[3];
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_string[0].ypos = args[4];
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drawDescString(message);
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#else
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enqueueText(message, args[3], args[4] + camera._cur.y - (_screenHeight / 2), args[2], args[1], true);
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#endif
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} else {
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#if 1
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setStringVars(0);
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_string[0].charset = (byte)args[1];
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_string[0].color = (byte)args[2];
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_string[0].xpos = args[3];
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_string[0].ypos = args[4];
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drawDescString(message);
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#else
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enqueueText(message + camera._cur.y - (_screenHeight / 2), args[3], args[4], args[2], args[1], true);
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#endif
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}
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enqueueText(message, args[3], args[4] + camera._cur.y - (_screenHeight / 2), args[2], args[1], true);
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break;}
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case 20:
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// Occurs in The Dig, at the alien pyramid. See bug #742979.
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