TWINE: use TextId constants
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2 changed files with 4 additions and 4 deletions
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@ -1610,7 +1610,7 @@ static int32 lMESSAGE_SENDELL(TwinEEngine *engine, LifeScriptContext &ctx) {
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engine->_text->drawTextBoxBackground = false;
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const bool tmpFlagDisplayText = engine->cfgfile.FlagDisplayText;
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engine->cfgfile.FlagDisplayText = true;
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engine->_text->drawTextFullscreen(6);
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engine->_text->drawTextFullscreen(TextId::kSendell);
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engine->_text->drawTextBoxBackground = true;
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engine->_text->textClipSmall();
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engine->_screens->fadeToBlack(engine->_screens->paletteRGBACustom);
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