MOHAWK: Remove Myst's var store from the build since it is not used

anymore.

Keep the files are to be kept around for reference until Mechanical is
finished.
This commit is contained in:
Bastien Bouclet 2011-02-13 13:27:01 +01:00
parent e5783d9c27
commit 3cc86aedac
4 changed files with 1 additions and 10 deletions

View file

@ -83,7 +83,6 @@ MohawkEngine_Myst::MohawkEngine_Myst(OSystem *syst, const MohawkGameDescription
_gfx = NULL;
_console = NULL;
_scriptParser = NULL;
_varStore = NULL;
_gameState = NULL;
_loadDialog = NULL;
_optionsDialog = NULL;
@ -112,7 +111,6 @@ MohawkEngine_Myst::~MohawkEngine_Myst() {
delete _gfx;
delete _console;
delete _scriptParser;
delete _varStore;
delete _gameState;
delete _loadDialog;
delete _optionsDialog;
@ -253,7 +251,6 @@ Common::Error MohawkEngine_Myst::run() {
_gfx = new MystGraphics(this);
_console = new MystConsole(this);
_varStore = new MystVar(this);
_gameState = new MystGameState(this, _saveFileMan);
_loadDialog = new GUI::SaveLoadChooser(_("Load game:"), _("Load"));
_loadDialog->setSaveMode(false);