some small tweaks and layout changes.

svn-id: r3692
This commit is contained in:
Jeremy Newman 2002-03-08 22:22:32 +00:00
parent 8a31ebce90
commit 3ccb27dd2c

View file

@ -1,13 +1,20 @@
ScummVM README
last updated: 2002-03-07
last updated: 2002-03-08
------------------------------------------------------------------------
For more info, please visit the ScummVM home page at:
http://scummvm.sourceforge.net
http://scummvm.sourceforge.net/
ScummVM is an implementation of the SCUMM engine used in various Lucas
Arts games such as Monkey Island and Day of the Tentacle. At this time
ScummVM should be considered ALPHA software.
About:
------
ScummVM is an implementation of the SCUMM (Script Creation Utility for
Maniac Mansion) engine used in various Lucas Arts games such as Monkey
Island and Day of the Tentacle. At this time ScummVM should be considered
ALPHA software, as it's still under heavy development.
Supported Games:
----------------
At the moment the following games have been reported to work, and should
be playable to the end:
@ -26,13 +33,21 @@ The following games should load, but are not yet in a playable form.
Full Throttle
The Dig
The following games are SCUMM engine, but NOT supported by ScummVM (yet).
Maniac Mansion
Zak McKraken (16 color floppy version)
Monkey Island (16 color floppy version)
Loom (16 color floppy version)
Curse of Monkey Island
Please be aware that the engine may contains bugs and non-implemented-
features that sometimes make it impossible to finish the game. Please file a
bug report (follow the link on the homepage) if you discover such a bug. Attach
a saved game if possible.
Known Bugs:
----------
-----------
This release has the following known bugs. There is no need to report them,
although patches to fix them are welcome.
@ -53,21 +68,17 @@ You need SDL-1.2.2 (maybe older versions will work), and a supported
compiler. At the moment only GCC and Microsoft Visual C++ are
supported.
GCC:
----
GCC:
* Type make (or gmake if that's what GNU make is called on your
system) and hopefully ScummVM will compile for you.
* Type make (or gmake if that's what GNU make is called on your system)
and hopefully ScummVM will compile for you.
Microsoft Visual C++:
---------------------
* Open the workspace, scummwm.dsw
* If you want to compile the GDI version, remove sdl.cpp from the
project and add windows.cpp. for the SDL version, remove windows.cpp
from the project and add sdl.cpp.
* Enter the path to the SDL include files in Tools|Options|Directories
* Now it should compile successfully.
Microsoft Visual C++:
* Open the workspace, scummwm.dsw
* If you want to compile the GDI version, remove sdl.cpp from the
project and add windows.cpp. for the SDL version, remove
windows.cpp from the project and add sdl.cpp.
* Enter the path to the SDL include files in Tools|Options|Directories
* Now it should compile successfully.
Running:
--------
@ -90,16 +101,21 @@ Here is a good example installation directory structure.
+-- samnmax/
In this installation, <root> is either C: for Windows user, or /usr/
for *nix systems. To run samnmax from this install as a Windows user
for *nix systems. To run Monkey Island from this install as a Windows user
you would make a shortcut with this command:
C:\Games\LucasArts\scummvm.exe -f -p C:\Games\LucasArts\monkey\ monkey
C:\Games\LucasArts\scummvm.exe -f -pC:\Games\LucasArts\monkey\ monkey
Or, if you have, for example, Full Throttle on CD, and you CD drive is D:.
C:\Games\LucasArts\scummvm.exe -f -n -pD:\resource\ ft
The short game name you see at the end of the command line is very
important. You can get the current list of games and game names at:
http://scummvm.sourceforge.net/compatibility.php
Command Line Options:
---------------------
scummvm [-f] [-n] [-p<path>] [-s<n>] [-m<n>] [-t<n>] [-b<n>] game
@ -111,7 +127,8 @@ Command Line Options:
-f - fullscreen mode
-n - disable subtitles
In game Keys:
In game Hot Keys:
-----------------
Ctrl 0-9 and Shift 0-9 to load and save states.
Ctrl-z quits
@ -150,5 +167,7 @@ emulated and ScummVM will output the music as sampled waves.
(doesn't work with Sam&Max)
------------------------------------------------------------------------
Good Luck,
Good Luck and Happy Adventuring!
The ScummVM team.
http://scummvm.sourceforge.net/
------------------------------------------------------------------------