SAGA save games now contain thumbnails and creation date/time (visible from the GMM save/load screens)

svn-id: r34986
This commit is contained in:
Filippos Karapetis 2008-11-10 14:11:30 +00:00
parent 32526079aa
commit 3ccfce260f
3 changed files with 115 additions and 5 deletions

View file

@ -32,6 +32,7 @@
#include "common/config-manager.h" #include "common/config-manager.h"
#include "common/advancedDetector.h" #include "common/advancedDetector.h"
#include "common/system.h" #include "common/system.h"
#include "graphics/thumbnail.h"
#include "saga/animation.h" #include "saga/animation.h"
#include "saga/displayinfo.h" #include "saga/displayinfo.h"
@ -153,13 +154,17 @@ public:
virtual SaveStateList listSaves(const char *target) const; virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const; virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const; virtual void removeSaveState(const char *target, int slot) const;
SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
}; };
bool SagaMetaEngine::hasFeature(MetaEngineFeature f) const { bool SagaMetaEngine::hasFeature(MetaEngineFeature f) const {
return return
(f == kSupportsListSaves) || (f == kSupportsListSaves) ||
(f == kSupportsLoadingDuringStartup) || (f == kSupportsLoadingDuringStartup) ||
(f == kSupportsDeleteSave); (f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate);
} }
bool Saga::SagaEngine::hasFeature(EngineFeature f) const { bool Saga::SagaEngine::hasFeature(EngineFeature f) const {
@ -220,6 +225,83 @@ void SagaMetaEngine::removeSaveState(const char *target, int slot) const {
g_system->getSavefileManager()->removeSavefile(filename.c_str()); g_system->getSavefileManager()->removeSavefile(filename.c_str());
} }
SaveStateDescriptor SagaMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
static char fileName[MAX_FILE_NAME];
sprintf(fileName, "%s.s%02d", target, slot);
char title[TITLESIZE];
Graphics::Surface *thumbnail;
Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(fileName);
if (in) {
uint32 type = in->readUint32BE();
in->readUint32LE(); // size
uint32 version = in->readUint32LE();
char name[SAVE_TITLE_SIZE];
in->read(name, sizeof(name));
SaveStateDescriptor desc(slot, name);
// Some older saves were not written in an endian safe fashion.
// We try to detect this here by checking for extremly high version values.
// If found, we retry with the data swapped.
if (version > 0xFFFFFF) {
warning("This savegame is not endian safe, retrying with the data swapped");
version = SWAP_BYTES_32(version);
}
debug(2, "Save version: %x", version);
if (version < 4)
warning("This savegame is not endian-safe. There may be problems");
if (type != MKID_BE('SAGA')) {
error("SagaEngine::load wrong save game format");
}
if (version > 4) {
in->read(title, TITLESIZE);
debug(0, "Save is for: %s", title);
}
desc.setDeletableFlag(true);
desc.setWriteProtectedFlag(false);
if (version >= 6) {
thumbnail = new Graphics::Surface();
assert(thumbnail);
if (!Graphics::loadThumbnail(*in, *thumbnail)) {
delete thumbnail;
thumbnail = 0;
}
desc.setThumbnail(thumbnail);
uint32 saveDate = in->readUint32BE();
uint16 saveTime = in->readUint16BE();
int day = (saveDate >> 24) & 0xFF;
int month = (saveDate >> 16) & 0xFF;
int year = saveDate & 0xFFFF;
desc.setSaveDate(year, month, day);
int hour = (saveTime >> 8) & 0xFF;
int minutes = saveTime & 0xFF;
desc.setSaveTime(hour, minutes);
// TODO: played time
}
delete in;
return desc;
}
return SaveStateDescriptor();
}
#if PLUGIN_ENABLED_DYNAMIC(SAGA) #if PLUGIN_ENABLED_DYNAMIC(SAGA)
REGISTER_PLUGIN_DYNAMIC(SAGA, PLUGIN_TYPE_ENGINE, SagaMetaEngine); REGISTER_PLUGIN_DYNAMIC(SAGA, PLUGIN_TYPE_ENGINE, SagaMetaEngine);
#else #else

View file

@ -73,6 +73,7 @@ using Common::MemoryReadStreamEndian;
// preserve savegame backwards compatibility. We only check // preserve savegame backwards compatibility. We only check
// for IHNM's save title during text input // for IHNM's save title during text input
#define SAVE_TITLE_SIZE 28 #define SAVE_TITLE_SIZE 28
#define TITLESIZE 80
#define IHNM_SAVE_TITLE_SIZE 22 #define IHNM_SAVE_TITLE_SIZE 22
#define MAX_SAVES 96 #define MAX_SAVES 96
#define MAX_FILE_NAME 256 #define MAX_FILE_NAME 256
@ -469,6 +470,7 @@ struct SaveGameHeader {
uint32 size; uint32 size;
uint32 version; uint32 version;
char name[SAVE_TITLE_SIZE]; char name[SAVE_TITLE_SIZE];
Graphics::Surface *thumbnail;
}; };
inline int objectTypeId(uint16 objectId) { inline int objectTypeId(uint16 objectId) {

View file

@ -23,12 +23,13 @@
* *
*/ */
#include <time.h> // for extended infos
#include "common/config-manager.h" #include "common/config-manager.h"
#include "common/savefile.h" #include "common/savefile.h"
#include "common/system.h" #include "common/system.h"
#include "common/file.h" #include "common/file.h"
#include "graphics/thumbnail.h"
#include "saga/saga.h" #include "saga/saga.h"
#include "saga/actor.h" #include "saga/actor.h"
@ -40,7 +41,7 @@
#include "saga/scene.h" #include "saga/scene.h"
#include "saga/script.h" #include "saga/script.h"
#define CURRENT_SAGA_VER 5 #define CURRENT_SAGA_VER 6
namespace Saga { namespace Saga {
@ -156,8 +157,6 @@ void SagaEngine::fillSaveList() {
} }
} }
#define TITLESIZE 80
void SagaEngine::save(const char *fileName, const char *saveName) { void SagaEngine::save(const char *fileName, const char *saveName) {
Common::OutSaveFile *out; Common::OutSaveFile *out;
char title[TITLESIZE]; char title[TITLESIZE];
@ -184,6 +183,20 @@ void SagaEngine::save(const char *fileName, const char *saveName) {
strncpy(title, _gameTitle.c_str(), TITLESIZE); strncpy(title, _gameTitle.c_str(), TITLESIZE);
out->write(title, TITLESIZE); out->write(title, TITLESIZE);
// Thumbnail
Graphics::saveThumbnail(*out);
// Date / time
tm curTime;
_system->getTimeAndDate(curTime);
uint32 saveDate = (curTime.tm_mday & 0xFF) << 24 | ((curTime.tm_mon + 1) & 0xFF) << 16 | (curTime.tm_year + 1900) & 0xFFFF;
uint16 saveTime = (curTime.tm_hour & 0xFF) << 8 | (curTime.tm_min) & 0xFF;
out->writeUint32BE(saveDate);
out->writeUint16BE(saveTime);
// TODO: played time
// Surrounding scene // Surrounding scene
out->writeSint32LE(_scene->getOutsetSceneNumber()); out->writeSint32LE(_scene->getOutsetSceneNumber());
if (getGameType() != GType_ITE) { if (getGameType() != GType_ITE) {
@ -260,6 +273,19 @@ void SagaEngine::load(const char *fileName) {
debug(0, "Save is for: %s", title); debug(0, "Save is for: %s", title);
} }
if (_saveHeader.version >= 6) {
_saveHeader.thumbnail = new Graphics::Surface();
assert(_saveHeader.thumbnail);
if (!Graphics::loadThumbnail(*in, *_saveHeader.thumbnail)) {
delete _saveHeader.thumbnail;
_saveHeader.thumbnail = 0;
}
in->readUint32BE(); // save date
in->readUint16BE(); // save time
// TODO: played time
}
// Surrounding scene // Surrounding scene
sceneNumber = in->readSint32LE(); sceneNumber = in->readSint32LE();
if (getGameType() != GType_ITE) { if (getGameType() != GType_ITE) {