String fragments support

WIP: No regressions in this part, I hope

svn-id: r39297
This commit is contained in:
Lars Skovlund 2009-03-10 14:52:02 +00:00
parent cbfd80a5d1
commit 3cddcb1660
10 changed files with 130 additions and 53 deletions

View file

@ -471,12 +471,16 @@ int script_init_engine(EngineState *s, sci_version_t version) {
s->script_000 = &(s->seg_manager->heap[s->script_000_segment]->data.script); s->script_000 = &(s->seg_manager->heap[s->script_000_segment]->data.script);
s->sys_strings = s->seg_manager->allocateSysStrings(&s->sys_strings_segment); s->sys_strings = s->seg_manager->allocateSysStrings(&s->sys_strings_segment);
s->string_frag_segment = s->seg_manager->allocateStringFrags();
// Allocate static buffer for savegame and CWD directories // Allocate static buffer for savegame and CWD directories
SystemString *str = &s->sys_strings->strings[SYS_STRING_SAVEDIR]; SystemString *str = &s->sys_strings->strings[SYS_STRING_SAVEDIR];
str->name = strdup("savedir"); str->name = strdup("savedir");
str->max_size = MAX_SAVE_DIR_SIZE; str->max_size = MAX_SAVE_DIR_SIZE;
str->value = (char*)sci_malloc(MAX_SAVE_DIR_SIZE + 1); str->value = (reg_t*)sci_malloc(sizeof(reg_t)*MAX_SAVE_DIR_SIZE);
str->value[0] = 0; // Set to empty string str->value->segment = s->string_frag_segment; // Set to empty string
str->value->offset = 0;
s->save_dir_copy = make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR); s->save_dir_copy = make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR);
s->save_dir_edit_offset = 0; s->save_dir_edit_offset = 0;
@ -519,8 +523,18 @@ int script_init_engine(EngineState *s, sci_version_t version) {
void script_set_gamestate_save_dir(EngineState *s, const char *path) { void script_set_gamestate_save_dir(EngineState *s, const char *path) {
SystemString *str = &s->sys_strings->strings[SYS_STRING_SAVEDIR]; SystemString *str = &s->sys_strings->strings[SYS_STRING_SAVEDIR];
strncpy(str->value, path, str->max_size);
str->value[str->max_size] = 0; // Make sure to terminate strncpy((char *)str->value, path, str->max_size);
str->value[str->max_size].segment = s->string_frag_segment; // Make sure to terminate
str->value[str->max_size].offset &= 0xff00; // Make sure to terminate
}
void internal_stringfrag_strncpy(EngineState *s, reg_t *dest, reg_t *src, int len);
void script_set_gamestate_save_dir(EngineState *s, reg_t path) {
SystemString *str = &s->sys_strings->strings[SYS_STRING_SAVEDIR];
reg_t *srcbuf = kernel_dereference_reg_pointer(s, path, 1);
internal_stringfrag_strncpy(s, str->value, srcbuf, MAX_SAVE_DIR_SIZE);
} }
void script_free_vm_memory(EngineState *s) { void script_free_vm_memory(EngineState *s) {
@ -606,8 +620,9 @@ int game_init(EngineState *s) {
SystemString *str = &s->sys_strings->strings[SYS_STRING_PARSER_BASE]; SystemString *str = &s->sys_strings->strings[SYS_STRING_PARSER_BASE];
str->name = strdup("parser-base"); str->name = strdup("parser-base");
str->max_size = MAX_PARSER_BASE; str->max_size = MAX_PARSER_BASE;
str->value = (char*)sci_malloc(MAX_PARSER_BASE + 1); str->value = (reg_t*)sci_malloc(MAX_PARSER_BASE + 1);
str->value[0] = 0; // Set to empty string str->value[0].segment = s->string_frag_segment; // Set to empty string
str->value[0].offset = 0; // Set to empty string
s->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE); s->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE);

View file

@ -601,7 +601,9 @@ static struct {
{MEM_OBJ_LISTS,"LISTS"}, {MEM_OBJ_LISTS,"LISTS"},
{MEM_OBJ_NODES,"NODES"}, {MEM_OBJ_NODES,"NODES"},
{MEM_OBJ_HUNK,"HUNK"}, {MEM_OBJ_HUNK,"HUNK"},
{MEM_OBJ_DYNMEM,"DYNMEM"}}; {MEM_OBJ_DYNMEM,"DYNMEM"},
{MEM_OBJ_STRING_FRAG,"STRING_FRAGS"},
};
int mem_obj_string_to_enum(const char *str) { int mem_obj_string_to_enum(const char *str) {
int i; int i;
@ -635,6 +637,8 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
break; break;
case MEM_OBJ_HUNK: case MEM_OBJ_HUNK:
break; break;
case MEM_OBJ_STRING_FRAG:
break;
case MEM_OBJ_LISTS: case MEM_OBJ_LISTS:
%CFSMLWRITE ListTable &foo->data.lists INTO fh; %CFSMLWRITE ListTable &foo->data.lists INTO fh;
break; break;
@ -683,6 +687,8 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
case MEM_OBJ_HUNK: case MEM_OBJ_HUNK:
init_Hunk_table(&foo->data.hunks); init_Hunk_table(&foo->data.hunks);
break; break;
case MEM_OBJ_STRING_FRAG:
break;
case MEM_OBJ_DYNMEM: case MEM_OBJ_DYNMEM:
%CFSMLREAD DynMem &foo->data.dynmem FROM fh ERRVAR *hiteof LINECOUNTER *line; %CFSMLREAD DynMem &foo->data.dynmem FROM fh ERRVAR *hiteof LINECOUNTER *line;
break; break;
@ -1039,6 +1045,8 @@ static void reconstruct_sounds(EngineState *s) {
} }
} }
void internal_stringfrag_strncpy(EngineState *s, reg_t *dest, reg_t *src, int len);
EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
int read_eof = 0; int read_eof = 0;
EngineState *retval; EngineState *retval;
@ -1126,17 +1134,18 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
// First, pad memory // First, pad memory
for (int i = 0; i < SYS_STRINGS_MAX; i++) { for (int i = 0; i < SYS_STRINGS_MAX; i++) {
str = &retval->sys_strings->strings[i]; str = &retval->sys_strings->strings[i];
char *data = str->value; char *data = (char *) str->value;
if (data) { if (data) {
str->value = (char *)sci_malloc(str->max_size + 1); str->value = (reg_t *)sci_malloc(str->max_size + 1);
strcpy(str->value, data); strcpy((char *)str->value, data);
free(data); free(data);
} }
} }
str = &retval->sys_strings->strings[SYS_STRING_SAVEDIR]; str = &retval->sys_strings->strings[SYS_STRING_SAVEDIR];
strncpy(str->value, s->sys_strings->strings[SYS_STRING_SAVEDIR].value, str->max_size); internal_stringfrag_strncpy(s, str->value, s->sys_strings->strings[SYS_STRING_SAVEDIR].value, str->max_size);
str->value[str->max_size] = 0; // Make sure to terminate str->value[str->max_size].segment = s->string_frag_segment; // Make sure to terminate
str->value[str->max_size].offset &= 0xff00; // Make sure to terminate
// Time state: // Time state:
retval->last_wait_time = g_system->getMillis(); retval->last_wait_time = g_system->getMillis();

View file

@ -4288,7 +4288,9 @@ static struct {
{MEM_OBJ_LISTS,"LISTS"}, {MEM_OBJ_LISTS,"LISTS"},
{MEM_OBJ_NODES,"NODES"}, {MEM_OBJ_NODES,"NODES"},
{MEM_OBJ_HUNK,"HUNK"}, {MEM_OBJ_HUNK,"HUNK"},
{MEM_OBJ_DYNMEM,"DYNMEM"}}; {MEM_OBJ_DYNMEM,"DYNMEM"},
{MEM_OBJ_STRING_FRAG,"STRING_FRAGS"},
};
int mem_obj_string_to_enum(const char *str) { int mem_obj_string_to_enum(const char *str) {
int i; int i;
@ -4308,7 +4310,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_int(fh, &foo->segmgr_id); _cfsml_write_int(fh, &foo->segmgr_id);
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 620 "engines/sci/engine/savegame.cfsml" #line 622 "engines/sci/engine/savegame.cfsml"
switch (foo->type) { switch (foo->type) {
case MEM_OBJ_SCRIPT: case MEM_OBJ_SCRIPT:
#line 822 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml"
@ -4316,7 +4318,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_Script(fh, &foo->data.script); _cfsml_write_Script(fh, &foo->data.script);
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 623 "engines/sci/engine/savegame.cfsml" #line 625 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_CLONES: case MEM_OBJ_CLONES:
#line 822 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml"
@ -4324,7 +4326,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_CloneTable(fh, &foo->data.clones); _cfsml_write_CloneTable(fh, &foo->data.clones);
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 626 "engines/sci/engine/savegame.cfsml" #line 628 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_LOCALS: case MEM_OBJ_LOCALS:
#line 822 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml"
@ -4332,7 +4334,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_LocalVariables(fh, &foo->data.locals); _cfsml_write_LocalVariables(fh, &foo->data.locals);
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 629 "engines/sci/engine/savegame.cfsml" #line 631 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_SYS_STRINGS: case MEM_OBJ_SYS_STRINGS:
#line 822 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml"
@ -4340,7 +4342,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_SystemStrings(fh, &foo->data.sys_strings); _cfsml_write_SystemStrings(fh, &foo->data.sys_strings);
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 632 "engines/sci/engine/savegame.cfsml" #line 634 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_STACK: case MEM_OBJ_STACK:
#line 822 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml"
@ -4348,17 +4350,19 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_int(fh, &foo->data.stack.nr); _cfsml_write_int(fh, &foo->data.stack.nr);
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 635 "engines/sci/engine/savegame.cfsml" #line 637 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_HUNK: case MEM_OBJ_HUNK:
break; break;
case MEM_OBJ_STRING_FRAG:
break;
case MEM_OBJ_LISTS: case MEM_OBJ_LISTS:
#line 822 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code // Auto-generated CFSML data writer code
_cfsml_write_ListTable(fh, &foo->data.lists); _cfsml_write_ListTable(fh, &foo->data.lists);
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 640 "engines/sci/engine/savegame.cfsml" #line 644 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_NODES: case MEM_OBJ_NODES:
#line 822 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml"
@ -4366,7 +4370,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_NodeTable(fh, &foo->data.nodes); _cfsml_write_NodeTable(fh, &foo->data.nodes);
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 643 "engines/sci/engine/savegame.cfsml" #line 647 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_DYNMEM: case MEM_OBJ_DYNMEM:
#line 822 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml"
@ -4374,7 +4378,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
_cfsml_write_DynMem(fh, &foo->data.dynmem); _cfsml_write_DynMem(fh, &foo->data.dynmem);
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 646 "engines/sci/engine/savegame.cfsml" #line 650 "engines/sci/engine/savegame.cfsml"
break; break;
default: default:
break; break;
@ -4414,7 +4418,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 660 "engines/sci/engine/savegame.cfsml" #line 664 "engines/sci/engine/savegame.cfsml"
switch (foo->type) { switch (foo->type) {
case MEM_OBJ_SCRIPT: case MEM_OBJ_SCRIPT:
// Auto-generated CFSML data reader code // Auto-generated CFSML data reader code
@ -4443,7 +4447,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 663 "engines/sci/engine/savegame.cfsml" #line 667 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_CLONES: case MEM_OBJ_CLONES:
// Auto-generated CFSML data reader code // Auto-generated CFSML data reader code
@ -4472,7 +4476,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 666 "engines/sci/engine/savegame.cfsml" #line 670 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_LOCALS: case MEM_OBJ_LOCALS:
// Auto-generated CFSML data reader code // Auto-generated CFSML data reader code
@ -4501,7 +4505,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 669 "engines/sci/engine/savegame.cfsml" #line 673 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_SYS_STRINGS: case MEM_OBJ_SYS_STRINGS:
// Auto-generated CFSML data reader code // Auto-generated CFSML data reader code
@ -4530,7 +4534,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 672 "engines/sci/engine/savegame.cfsml" #line 676 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_LISTS: case MEM_OBJ_LISTS:
// Auto-generated CFSML data reader code // Auto-generated CFSML data reader code
@ -4559,7 +4563,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 675 "engines/sci/engine/savegame.cfsml" #line 679 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_NODES: case MEM_OBJ_NODES:
// Auto-generated CFSML data reader code // Auto-generated CFSML data reader code
@ -4588,7 +4592,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 678 "engines/sci/engine/savegame.cfsml" #line 682 "engines/sci/engine/savegame.cfsml"
break; break;
case MEM_OBJ_STACK: case MEM_OBJ_STACK:
// Auto-generated CFSML data reader code // Auto-generated CFSML data reader code
@ -4617,12 +4621,14 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 681 "engines/sci/engine/savegame.cfsml" #line 685 "engines/sci/engine/savegame.cfsml"
foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t)); foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
break; break;
case MEM_OBJ_HUNK: case MEM_OBJ_HUNK:
init_Hunk_table(&foo->data.hunks); init_Hunk_table(&foo->data.hunks);
break; break;
case MEM_OBJ_STRING_FRAG:
break;
case MEM_OBJ_DYNMEM: case MEM_OBJ_DYNMEM:
// Auto-generated CFSML data reader code // Auto-generated CFSML data reader code
#line 766 "engines/sci/engine/savegame.cfsml" #line 766 "engines/sci/engine/savegame.cfsml"
@ -4650,7 +4656,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 688 "engines/sci/engine/savegame.cfsml" #line 694 "engines/sci/engine/savegame.cfsml"
break; break;
default: default:
break; break;
@ -4666,7 +4672,7 @@ void write_MemObjPtr(Common::WriteStream *fh, const MemObject * const *foo) {
write_MemObject(fh, (*foo)); write_MemObject(fh, (*foo));
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 699 "engines/sci/engine/savegame.cfsml" #line 705 "engines/sci/engine/savegame.cfsml"
} else { // Nothing to write } else { // Nothing to write
WSprintf(fh, "\\null\\"); WSprintf(fh, "\\null\\");
} }
@ -4701,7 +4707,7 @@ int read_MemObjPtr(Common::SeekableReadStream *fh, MemObject **foo, const char *
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 710 "engines/sci/engine/savegame.cfsml" #line 716 "engines/sci/engine/savegame.cfsml"
return *hiteof; return *hiteof;
} }
return 0; return 0;
@ -4715,7 +4721,7 @@ void write_CommonString(Common::WriteStream *fh, Common::String const *string)
_cfsml_write_string(fh, (&t)); _cfsml_write_string(fh, (&t));
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 719 "engines/sci/engine/savegame.cfsml" #line 725 "engines/sci/engine/savegame.cfsml"
} }
int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof) int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof)
@ -4750,7 +4756,7 @@ int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, co
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 726 "engines/sci/engine/savegame.cfsml" #line 732 "engines/sci/engine/savegame.cfsml"
if (*hiteof) return *hiteof; if (*hiteof) return *hiteof;
*string = t; *string = t;
free(t); free(t);
@ -4763,13 +4769,13 @@ void write_SegManagerPtr(Common::WriteStream *fh, const SegManager * const *foo)
_cfsml_write_bool(fh, &((*foo)->isSci1_1)); _cfsml_write_bool(fh, &((*foo)->isSci1_1));
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 734 "engines/sci/engine/savegame.cfsml" #line 740 "engines/sci/engine/savegame.cfsml"
#line 822 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code // Auto-generated CFSML data writer code
_cfsml_write_SegManager(fh, *foo); _cfsml_write_SegManager(fh, *foo);
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 735 "engines/sci/engine/savegame.cfsml" #line 741 "engines/sci/engine/savegame.cfsml"
} }
int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const char *lastval, int *line, int *hiteof) { int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const char *lastval, int *line, int *hiteof) {
@ -4800,7 +4806,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 742 "engines/sci/engine/savegame.cfsml" #line 748 "engines/sci/engine/savegame.cfsml"
*foo = new SegManager(sci11); *foo = new SegManager(sci11);
token = _cfsml_get_identifier(fh, line, hiteof, &assignment); token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
// Auto-generated CFSML data reader code // Auto-generated CFSML data reader code
@ -4827,7 +4833,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 745 "engines/sci/engine/savegame.cfsml" #line 751 "engines/sci/engine/savegame.cfsml"
return 0; return 0;
} }
@ -4877,13 +4883,13 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
_cfsml_write_SavegameMetadata(fh, (&meta)); _cfsml_write_SavegameMetadata(fh, (&meta));
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 790 "engines/sci/engine/savegame.cfsml" #line 796 "engines/sci/engine/savegame.cfsml"
#line 822 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml"
// Auto-generated CFSML data writer code // Auto-generated CFSML data writer code
_cfsml_write_EngineState(fh, s); _cfsml_write_EngineState(fh, s);
WSprintf(fh, "\n"); WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code // End of auto-generated CFSML data writer code
#line 791 "engines/sci/engine/savegame.cfsml" #line 797 "engines/sci/engine/savegame.cfsml"
_gamestate_unfrob(s); _gamestate_unfrob(s);
@ -5135,6 +5141,8 @@ static void reconstruct_sounds(EngineState *s) {
} }
} }
void internal_stringfrag_strncpy(EngineState *s, reg_t *dest, reg_t *src, int len);
EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
int read_eof = 0; int read_eof = 0;
EngineState *retval; EngineState *retval;
@ -5189,7 +5197,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 1065 "engines/sci/engine/savegame.cfsml" #line 1073 "engines/sci/engine/savegame.cfsml"
if (read_eof) if (read_eof)
return false; return false;
@ -5245,7 +5253,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 1089 "engines/sci/engine/savegame.cfsml" #line 1097 "engines/sci/engine/savegame.cfsml"
sfx_exit(&s->sound); sfx_exit(&s->sound);
_gamestate_unfrob(retval); _gamestate_unfrob(retval);
@ -5286,17 +5294,18 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
// First, pad memory // First, pad memory
for (int i = 0; i < SYS_STRINGS_MAX; i++) { for (int i = 0; i < SYS_STRINGS_MAX; i++) {
str = &retval->sys_strings->strings[i]; str = &retval->sys_strings->strings[i];
char *data = str->value; char *data = (char *) str->value;
if (data) { if (data) {
str->value = (char *)sci_malloc(str->max_size + 1); str->value = (reg_t *)sci_malloc(str->max_size + 1);
strcpy(str->value, data); strcpy((char *)str->value, data);
free(data); free(data);
} }
} }
str = &retval->sys_strings->strings[SYS_STRING_SAVEDIR]; str = &retval->sys_strings->strings[SYS_STRING_SAVEDIR];
strncpy(str->value, s->sys_strings->strings[SYS_STRING_SAVEDIR].value, str->max_size); internal_stringfrag_strncpy(s, str->value, s->sys_strings->strings[SYS_STRING_SAVEDIR].value, str->max_size);
str->value[str->max_size] = 0; // Make sure to terminate str->value[str->max_size].segment = s->string_frag_segment; // Make sure to terminate
str->value[str->max_size].offset &= 0xff00; // Make sure to terminate
// Time state: // Time state:
retval->last_wait_time = g_system->getMillis(); retval->last_wait_time = g_system->getMillis();
@ -5382,7 +5391,7 @@ bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata*
} }
} }
// End of auto-generated CFSML data reader code // End of auto-generated CFSML data reader code
#line 1194 "engines/sci/engine/savegame.cfsml" #line 1203 "engines/sci/engine/savegame.cfsml"
if (read_eof) if (read_eof)
return false; return false;

View file

@ -87,7 +87,8 @@ char inputbuf[256] = "";
const char *_debug_get_input_default() { const char *_debug_get_input_default() {
char newinpbuf[256]; char newinpbuf[256];
char *newline;
printf("> "); printf("> ");
fgets(newinpbuf, 254, stdin); fgets(newinpbuf, 254, stdin);
@ -327,6 +328,10 @@ int c_segtable(EngineState *s) {
sciprintf("M dynmem: %d bytes", mobj->data.dynmem.size); sciprintf("M dynmem: %d bytes", mobj->data.dynmem.size);
break; break;
case MEM_OBJ_STRING_FRAG:
sciprintf("F string fragments");
break;
default: default:
sciprintf("I Invalid (type = %x)", mobj->type); sciprintf("I Invalid (type = %x)", mobj->type);
break; break;
@ -424,10 +429,12 @@ static void _c_single_seg_info(EngineState *s, MemObject *mobj) {
SystemStrings *strings = &(mobj->data.sys_strings); SystemStrings *strings = &(mobj->data.sys_strings);
int i; int i;
sciprintf("system string table\n"); sciprintf("system string table - viewing currently disabled\n");
#if 0
for (i = 0; i < SYS_STRINGS_MAX; i++) for (i = 0; i < SYS_STRINGS_MAX; i++)
if (strings->strings[i].name) if (strings->strings[i].name)
sciprintf(" %s[%d]=\"%s\"\n", strings->strings[i].name, strings->strings[i].max_size, strings->strings[i].value); sciprintf(" %s[%d]=\"%s\"\n", strings->strings[i].name, strings->strings[i].max_size, strings->strings[i].value);
#endif
} }
break; break;
@ -483,6 +490,11 @@ static void _c_single_seg_info(EngineState *s, MemObject *mobj) {
} }
break; break;
case MEM_OBJ_STRING_FRAG: {
sciprintf("string frags\n");
break;
}
default : default :
sciprintf("Invalid type %d\n", mobj->type); sciprintf("Invalid type %d\n", mobj->type);
break; break;

View file

@ -1215,6 +1215,14 @@ SystemStrings *SegManager::allocateSysStrings(SegmentId *segid) {
return retval; return retval;
} }
SegmentId SegManager::allocateStringFrags() {
SegmentId segid;
allocNonscriptSegment(MEM_OBJ_STRING_FRAG, &segid);
return segid;
}
#if 0 #if 0
// Unreferenced - removed // Unreferenced - removed
SegmentId SegManager::sm_allocate_reserved_segment(char *src_name) { SegmentId SegManager::sm_allocate_reserved_segment(char *src_name) {
@ -1660,6 +1668,13 @@ public:
SegInterface(segmgr, mobj, segId, MEM_OBJ_SYS_STRINGS) {} SegInterface(segmgr, mobj, segId, MEM_OBJ_SYS_STRINGS) {}
}; };
//-------------------- string frags --------------------
class SegInterfaceStringFrag : public SegInterface {
public:
SegInterfaceStringFrag(SegManager *segmgr, MemObject *mobj, SegmentId segId) :
SegInterface(segmgr, mobj, segId, MEM_OBJ_STRING_FRAG) {}
};
//-------------------- lists -------------------- //-------------------- lists --------------------
class SegInterfaceLists : public SegInterface { class SegInterfaceLists : public SegInterface {
@ -1806,6 +1821,9 @@ SegInterface *SegManager::getSegInterface(SegmentId segid) {
case MEM_OBJ_DYNMEM: case MEM_OBJ_DYNMEM:
retval = new SegInterfaceDynMem(this, mobj, segid); retval = new SegInterfaceDynMem(this, mobj, segid);
break; break;
case MEM_OBJ_STRING_FRAG:
retval = new SegInterfaceStringFrag(this, mobj, segid);
break;
case MEM_OBJ_RESERVED: case MEM_OBJ_RESERVED:
retval = new SegInterfaceReserved(this, mobj, segid); retval = new SegInterfaceReserved(this, mobj, segid);
break; break;

View file

@ -304,6 +304,14 @@ public:
SystemStrings *allocateSysStrings(SegmentId *segid); SystemStrings *allocateSysStrings(SegmentId *segid);
// 5. System Strings
// Allocates a string fragments segment
// Returns : (SegmentId): Segment ID to use for string fragments
// See also stringfrag.h
SegmentId allocateStringFrags();
// 6, 7. Lists and Nodes // 6, 7. Lists and Nodes
// Allocate a fresh list // Allocate a fresh list

View file

@ -137,6 +137,8 @@ EngineState::EngineState() : _dirseeker(this) {
script_000_segment = 0; script_000_segment = 0;
script_000 = 0; script_000 = 0;
string_frag_segment = 0;
parser_lastmatch_word = 0; parser_lastmatch_word = 0;
bp_list = 0; bp_list = 0;
have_bp = 0; have_bp = 0;

View file

@ -251,6 +251,8 @@ struct EngineState {
SegmentId sys_strings_segment; SegmentId sys_strings_segment;
SystemStrings *sys_strings; SystemStrings *sys_strings;
SegmentId string_frag_segment;
/* Parser data: */ /* Parser data: */
word_t **parser_words; word_t **parser_words;
int parser_words_nr; int parser_words_nr;

View file

@ -48,7 +48,7 @@ enum {
struct SystemString { struct SystemString {
char *name; char *name;
int max_size; int max_size;
char *value; reg_t *value;
}; };
struct SystemStrings { struct SystemStrings {
@ -284,7 +284,8 @@ enum memObjType {
MEM_OBJ_NODES = 7, MEM_OBJ_NODES = 7,
MEM_OBJ_HUNK = 8, MEM_OBJ_HUNK = 8,
MEM_OBJ_DYNMEM = 9, MEM_OBJ_DYNMEM = 9,
MEM_OBJ_RESERVED = 10, MEM_OBJ_STRING_FRAG = 10,
MEM_OBJ_RESERVED = 11,
MEM_OBJ_MAX = MEM_OBJ_RESERVED // For sanity checking MEM_OBJ_MAX = MEM_OBJ_RESERVED // For sanity checking
}; };

View file

@ -32,6 +32,7 @@ MODULE_OBJS = \
engine/scriptconsole.o \ engine/scriptconsole.o \
engine/scriptdebug.o \ engine/scriptdebug.o \
engine/seg_manager.o \ engine/seg_manager.o \
engine/stringfrag.o \
engine/state.o \ engine/state.o \
engine/vm.o \ engine/vm.o \
gfx/font.o \ gfx/font.o \