String fragments support
WIP: No regressions in this part, I hope svn-id: r39297
This commit is contained in:
parent
cbfd80a5d1
commit
3cddcb1660
10 changed files with 130 additions and 53 deletions
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@ -471,12 +471,16 @@ int script_init_engine(EngineState *s, sci_version_t version) {
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s->script_000 = &(s->seg_manager->heap[s->script_000_segment]->data.script);
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s->sys_strings = s->seg_manager->allocateSysStrings(&s->sys_strings_segment);
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s->string_frag_segment = s->seg_manager->allocateStringFrags();
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// Allocate static buffer for savegame and CWD directories
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SystemString *str = &s->sys_strings->strings[SYS_STRING_SAVEDIR];
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str->name = strdup("savedir");
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str->max_size = MAX_SAVE_DIR_SIZE;
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str->value = (char*)sci_malloc(MAX_SAVE_DIR_SIZE + 1);
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str->value[0] = 0; // Set to empty string
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str->value = (reg_t*)sci_malloc(sizeof(reg_t)*MAX_SAVE_DIR_SIZE);
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str->value->segment = s->string_frag_segment; // Set to empty string
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str->value->offset = 0;
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s->save_dir_copy = make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR);
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s->save_dir_edit_offset = 0;
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@ -519,8 +523,18 @@ int script_init_engine(EngineState *s, sci_version_t version) {
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void script_set_gamestate_save_dir(EngineState *s, const char *path) {
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SystemString *str = &s->sys_strings->strings[SYS_STRING_SAVEDIR];
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strncpy(str->value, path, str->max_size);
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str->value[str->max_size] = 0; // Make sure to terminate
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strncpy((char *)str->value, path, str->max_size);
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str->value[str->max_size].segment = s->string_frag_segment; // Make sure to terminate
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str->value[str->max_size].offset &= 0xff00; // Make sure to terminate
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}
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void internal_stringfrag_strncpy(EngineState *s, reg_t *dest, reg_t *src, int len);
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void script_set_gamestate_save_dir(EngineState *s, reg_t path) {
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SystemString *str = &s->sys_strings->strings[SYS_STRING_SAVEDIR];
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reg_t *srcbuf = kernel_dereference_reg_pointer(s, path, 1);
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internal_stringfrag_strncpy(s, str->value, srcbuf, MAX_SAVE_DIR_SIZE);
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}
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void script_free_vm_memory(EngineState *s) {
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@ -606,8 +620,9 @@ int game_init(EngineState *s) {
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SystemString *str = &s->sys_strings->strings[SYS_STRING_PARSER_BASE];
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str->name = strdup("parser-base");
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str->max_size = MAX_PARSER_BASE;
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str->value = (char*)sci_malloc(MAX_PARSER_BASE + 1);
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str->value[0] = 0; // Set to empty string
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str->value = (reg_t*)sci_malloc(MAX_PARSER_BASE + 1);
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str->value[0].segment = s->string_frag_segment; // Set to empty string
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str->value[0].offset = 0; // Set to empty string
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s->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE);
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@ -601,7 +601,9 @@ static struct {
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{MEM_OBJ_LISTS,"LISTS"},
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{MEM_OBJ_NODES,"NODES"},
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{MEM_OBJ_HUNK,"HUNK"},
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{MEM_OBJ_DYNMEM,"DYNMEM"}};
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{MEM_OBJ_DYNMEM,"DYNMEM"},
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{MEM_OBJ_STRING_FRAG,"STRING_FRAGS"},
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};
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int mem_obj_string_to_enum(const char *str) {
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int i;
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@ -635,6 +637,8 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
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break;
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case MEM_OBJ_HUNK:
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break;
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case MEM_OBJ_STRING_FRAG:
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break;
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case MEM_OBJ_LISTS:
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%CFSMLWRITE ListTable &foo->data.lists INTO fh;
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break;
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@ -683,6 +687,8 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
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case MEM_OBJ_HUNK:
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init_Hunk_table(&foo->data.hunks);
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break;
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case MEM_OBJ_STRING_FRAG:
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break;
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case MEM_OBJ_DYNMEM:
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%CFSMLREAD DynMem &foo->data.dynmem FROM fh ERRVAR *hiteof LINECOUNTER *line;
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break;
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@ -1039,6 +1045,8 @@ static void reconstruct_sounds(EngineState *s) {
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}
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}
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void internal_stringfrag_strncpy(EngineState *s, reg_t *dest, reg_t *src, int len);
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EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
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int read_eof = 0;
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EngineState *retval;
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@ -1126,17 +1134,18 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
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// First, pad memory
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for (int i = 0; i < SYS_STRINGS_MAX; i++) {
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str = &retval->sys_strings->strings[i];
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char *data = str->value;
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char *data = (char *) str->value;
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if (data) {
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str->value = (char *)sci_malloc(str->max_size + 1);
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strcpy(str->value, data);
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str->value = (reg_t *)sci_malloc(str->max_size + 1);
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strcpy((char *)str->value, data);
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free(data);
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}
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}
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str = &retval->sys_strings->strings[SYS_STRING_SAVEDIR];
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strncpy(str->value, s->sys_strings->strings[SYS_STRING_SAVEDIR].value, str->max_size);
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str->value[str->max_size] = 0; // Make sure to terminate
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internal_stringfrag_strncpy(s, str->value, s->sys_strings->strings[SYS_STRING_SAVEDIR].value, str->max_size);
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str->value[str->max_size].segment = s->string_frag_segment; // Make sure to terminate
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str->value[str->max_size].offset &= 0xff00; // Make sure to terminate
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// Time state:
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retval->last_wait_time = g_system->getMillis();
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@ -4288,7 +4288,9 @@ static struct {
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{MEM_OBJ_LISTS,"LISTS"},
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{MEM_OBJ_NODES,"NODES"},
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{MEM_OBJ_HUNK,"HUNK"},
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{MEM_OBJ_DYNMEM,"DYNMEM"}};
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{MEM_OBJ_DYNMEM,"DYNMEM"},
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{MEM_OBJ_STRING_FRAG,"STRING_FRAGS"},
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};
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int mem_obj_string_to_enum(const char *str) {
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int i;
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@ -4308,7 +4310,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
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_cfsml_write_int(fh, &foo->segmgr_id);
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 620 "engines/sci/engine/savegame.cfsml"
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#line 622 "engines/sci/engine/savegame.cfsml"
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switch (foo->type) {
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case MEM_OBJ_SCRIPT:
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#line 822 "engines/sci/engine/savegame.cfsml"
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@ -4316,7 +4318,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
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_cfsml_write_Script(fh, &foo->data.script);
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 623 "engines/sci/engine/savegame.cfsml"
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#line 625 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_CLONES:
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#line 822 "engines/sci/engine/savegame.cfsml"
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@ -4324,7 +4326,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
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_cfsml_write_CloneTable(fh, &foo->data.clones);
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 626 "engines/sci/engine/savegame.cfsml"
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#line 628 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_LOCALS:
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#line 822 "engines/sci/engine/savegame.cfsml"
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@ -4332,7 +4334,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
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_cfsml_write_LocalVariables(fh, &foo->data.locals);
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 629 "engines/sci/engine/savegame.cfsml"
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#line 631 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_SYS_STRINGS:
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#line 822 "engines/sci/engine/savegame.cfsml"
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@ -4340,7 +4342,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
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_cfsml_write_SystemStrings(fh, &foo->data.sys_strings);
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 632 "engines/sci/engine/savegame.cfsml"
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#line 634 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_STACK:
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#line 822 "engines/sci/engine/savegame.cfsml"
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@ -4348,17 +4350,19 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
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_cfsml_write_int(fh, &foo->data.stack.nr);
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 635 "engines/sci/engine/savegame.cfsml"
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#line 637 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_HUNK:
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break;
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case MEM_OBJ_STRING_FRAG:
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break;
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case MEM_OBJ_LISTS:
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#line 822 "engines/sci/engine/savegame.cfsml"
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// Auto-generated CFSML data writer code
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_cfsml_write_ListTable(fh, &foo->data.lists);
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 640 "engines/sci/engine/savegame.cfsml"
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#line 644 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_NODES:
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#line 822 "engines/sci/engine/savegame.cfsml"
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@ -4366,7 +4370,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
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_cfsml_write_NodeTable(fh, &foo->data.nodes);
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 643 "engines/sci/engine/savegame.cfsml"
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#line 647 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_DYNMEM:
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#line 822 "engines/sci/engine/savegame.cfsml"
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@ -4374,7 +4378,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) {
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_cfsml_write_DynMem(fh, &foo->data.dynmem);
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 646 "engines/sci/engine/savegame.cfsml"
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#line 650 "engines/sci/engine/savegame.cfsml"
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break;
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default:
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break;
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@ -4414,7 +4418,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
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}
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}
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// End of auto-generated CFSML data reader code
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#line 660 "engines/sci/engine/savegame.cfsml"
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#line 664 "engines/sci/engine/savegame.cfsml"
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switch (foo->type) {
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case MEM_OBJ_SCRIPT:
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// Auto-generated CFSML data reader code
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@ -4443,7 +4447,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
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}
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}
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// End of auto-generated CFSML data reader code
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#line 663 "engines/sci/engine/savegame.cfsml"
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#line 667 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_CLONES:
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// Auto-generated CFSML data reader code
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@ -4472,7 +4476,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
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}
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}
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// End of auto-generated CFSML data reader code
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#line 666 "engines/sci/engine/savegame.cfsml"
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#line 670 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_LOCALS:
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// Auto-generated CFSML data reader code
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@ -4501,7 +4505,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
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}
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}
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// End of auto-generated CFSML data reader code
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#line 669 "engines/sci/engine/savegame.cfsml"
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#line 673 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_SYS_STRINGS:
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// Auto-generated CFSML data reader code
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@ -4530,7 +4534,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
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}
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}
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// End of auto-generated CFSML data reader code
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#line 672 "engines/sci/engine/savegame.cfsml"
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#line 676 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_LISTS:
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// Auto-generated CFSML data reader code
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@ -4559,7 +4563,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
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}
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}
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// End of auto-generated CFSML data reader code
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#line 675 "engines/sci/engine/savegame.cfsml"
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#line 679 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_NODES:
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// Auto-generated CFSML data reader code
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@ -4588,7 +4592,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
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}
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}
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// End of auto-generated CFSML data reader code
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#line 678 "engines/sci/engine/savegame.cfsml"
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#line 682 "engines/sci/engine/savegame.cfsml"
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break;
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case MEM_OBJ_STACK:
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// Auto-generated CFSML data reader code
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@ -4617,12 +4621,14 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
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}
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}
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// End of auto-generated CFSML data reader code
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#line 681 "engines/sci/engine/savegame.cfsml"
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#line 685 "engines/sci/engine/savegame.cfsml"
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foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
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break;
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case MEM_OBJ_HUNK:
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init_Hunk_table(&foo->data.hunks);
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break;
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case MEM_OBJ_STRING_FRAG:
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break;
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case MEM_OBJ_DYNMEM:
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// Auto-generated CFSML data reader code
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#line 766 "engines/sci/engine/savegame.cfsml"
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@ -4650,7 +4656,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l
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}
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}
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// End of auto-generated CFSML data reader code
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#line 688 "engines/sci/engine/savegame.cfsml"
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#line 694 "engines/sci/engine/savegame.cfsml"
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break;
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default:
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break;
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@ -4666,7 +4672,7 @@ void write_MemObjPtr(Common::WriteStream *fh, const MemObject * const *foo) {
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write_MemObject(fh, (*foo));
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 699 "engines/sci/engine/savegame.cfsml"
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#line 705 "engines/sci/engine/savegame.cfsml"
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} else { // Nothing to write
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WSprintf(fh, "\\null\\");
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}
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@ -4701,7 +4707,7 @@ int read_MemObjPtr(Common::SeekableReadStream *fh, MemObject **foo, const char *
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}
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}
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// End of auto-generated CFSML data reader code
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#line 710 "engines/sci/engine/savegame.cfsml"
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#line 716 "engines/sci/engine/savegame.cfsml"
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return *hiteof;
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}
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return 0;
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@ -4715,7 +4721,7 @@ void write_CommonString(Common::WriteStream *fh, Common::String const *string)
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_cfsml_write_string(fh, (&t));
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 719 "engines/sci/engine/savegame.cfsml"
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#line 725 "engines/sci/engine/savegame.cfsml"
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}
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int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof)
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@ -4750,7 +4756,7 @@ int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, co
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}
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}
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// End of auto-generated CFSML data reader code
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#line 726 "engines/sci/engine/savegame.cfsml"
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#line 732 "engines/sci/engine/savegame.cfsml"
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if (*hiteof) return *hiteof;
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*string = t;
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free(t);
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@ -4763,13 +4769,13 @@ void write_SegManagerPtr(Common::WriteStream *fh, const SegManager * const *foo)
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_cfsml_write_bool(fh, &((*foo)->isSci1_1));
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 734 "engines/sci/engine/savegame.cfsml"
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#line 740 "engines/sci/engine/savegame.cfsml"
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#line 822 "engines/sci/engine/savegame.cfsml"
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// Auto-generated CFSML data writer code
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_cfsml_write_SegManager(fh, *foo);
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WSprintf(fh, "\n");
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// End of auto-generated CFSML data writer code
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#line 735 "engines/sci/engine/savegame.cfsml"
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#line 741 "engines/sci/engine/savegame.cfsml"
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}
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int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const char *lastval, int *line, int *hiteof) {
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@ -4800,7 +4806,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
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}
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}
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// End of auto-generated CFSML data reader code
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#line 742 "engines/sci/engine/savegame.cfsml"
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#line 748 "engines/sci/engine/savegame.cfsml"
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*foo = new SegManager(sci11);
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token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
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||||
// Auto-generated CFSML data reader code
|
||||
|
@ -4827,7 +4833,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
|
|||
}
|
||||
}
|
||||
// End of auto-generated CFSML data reader code
|
||||
#line 745 "engines/sci/engine/savegame.cfsml"
|
||||
#line 751 "engines/sci/engine/savegame.cfsml"
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -4877,13 +4883,13 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
|
|||
_cfsml_write_SavegameMetadata(fh, (&meta));
|
||||
WSprintf(fh, "\n");
|
||||
// End of auto-generated CFSML data writer code
|
||||
#line 790 "engines/sci/engine/savegame.cfsml"
|
||||
#line 796 "engines/sci/engine/savegame.cfsml"
|
||||
#line 822 "engines/sci/engine/savegame.cfsml"
|
||||
// Auto-generated CFSML data writer code
|
||||
_cfsml_write_EngineState(fh, s);
|
||||
WSprintf(fh, "\n");
|
||||
// End of auto-generated CFSML data writer code
|
||||
#line 791 "engines/sci/engine/savegame.cfsml"
|
||||
#line 797 "engines/sci/engine/savegame.cfsml"
|
||||
|
||||
_gamestate_unfrob(s);
|
||||
|
||||
|
@ -5135,6 +5141,8 @@ static void reconstruct_sounds(EngineState *s) {
|
|||
}
|
||||
}
|
||||
|
||||
void internal_stringfrag_strncpy(EngineState *s, reg_t *dest, reg_t *src, int len);
|
||||
|
||||
EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
|
||||
int read_eof = 0;
|
||||
EngineState *retval;
|
||||
|
@ -5189,7 +5197,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
|
|||
}
|
||||
}
|
||||
// End of auto-generated CFSML data reader code
|
||||
#line 1065 "engines/sci/engine/savegame.cfsml"
|
||||
#line 1073 "engines/sci/engine/savegame.cfsml"
|
||||
|
||||
if (read_eof)
|
||||
return false;
|
||||
|
@ -5245,7 +5253,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
|
|||
}
|
||||
}
|
||||
// End of auto-generated CFSML data reader code
|
||||
#line 1089 "engines/sci/engine/savegame.cfsml"
|
||||
#line 1097 "engines/sci/engine/savegame.cfsml"
|
||||
|
||||
sfx_exit(&s->sound);
|
||||
_gamestate_unfrob(retval);
|
||||
|
@ -5286,17 +5294,18 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
|
|||
// First, pad memory
|
||||
for (int i = 0; i < SYS_STRINGS_MAX; i++) {
|
||||
str = &retval->sys_strings->strings[i];
|
||||
char *data = str->value;
|
||||
char *data = (char *) str->value;
|
||||
if (data) {
|
||||
str->value = (char *)sci_malloc(str->max_size + 1);
|
||||
strcpy(str->value, data);
|
||||
str->value = (reg_t *)sci_malloc(str->max_size + 1);
|
||||
strcpy((char *)str->value, data);
|
||||
free(data);
|
||||
}
|
||||
}
|
||||
|
||||
str = &retval->sys_strings->strings[SYS_STRING_SAVEDIR];
|
||||
strncpy(str->value, s->sys_strings->strings[SYS_STRING_SAVEDIR].value, str->max_size);
|
||||
str->value[str->max_size] = 0; // Make sure to terminate
|
||||
internal_stringfrag_strncpy(s, str->value, s->sys_strings->strings[SYS_STRING_SAVEDIR].value, str->max_size);
|
||||
str->value[str->max_size].segment = s->string_frag_segment; // Make sure to terminate
|
||||
str->value[str->max_size].offset &= 0xff00; // Make sure to terminate
|
||||
|
||||
// Time state:
|
||||
retval->last_wait_time = g_system->getMillis();
|
||||
|
@ -5382,7 +5391,7 @@ bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata*
|
|||
}
|
||||
}
|
||||
// End of auto-generated CFSML data reader code
|
||||
#line 1194 "engines/sci/engine/savegame.cfsml"
|
||||
#line 1203 "engines/sci/engine/savegame.cfsml"
|
||||
|
||||
if (read_eof)
|
||||
return false;
|
||||
|
|
|
@ -87,7 +87,8 @@ char inputbuf[256] = "";
|
|||
|
||||
const char *_debug_get_input_default() {
|
||||
char newinpbuf[256];
|
||||
|
||||
char *newline;
|
||||
|
||||
printf("> ");
|
||||
fgets(newinpbuf, 254, stdin);
|
||||
|
||||
|
@ -327,6 +328,10 @@ int c_segtable(EngineState *s) {
|
|||
sciprintf("M dynmem: %d bytes", mobj->data.dynmem.size);
|
||||
break;
|
||||
|
||||
case MEM_OBJ_STRING_FRAG:
|
||||
sciprintf("F string fragments");
|
||||
break;
|
||||
|
||||
default:
|
||||
sciprintf("I Invalid (type = %x)", mobj->type);
|
||||
break;
|
||||
|
@ -424,10 +429,12 @@ static void _c_single_seg_info(EngineState *s, MemObject *mobj) {
|
|||
SystemStrings *strings = &(mobj->data.sys_strings);
|
||||
int i;
|
||||
|
||||
sciprintf("system string table\n");
|
||||
sciprintf("system string table - viewing currently disabled\n");
|
||||
#if 0
|
||||
for (i = 0; i < SYS_STRINGS_MAX; i++)
|
||||
if (strings->strings[i].name)
|
||||
sciprintf(" %s[%d]=\"%s\"\n", strings->strings[i].name, strings->strings[i].max_size, strings->strings[i].value);
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -483,6 +490,11 @@ static void _c_single_seg_info(EngineState *s, MemObject *mobj) {
|
|||
}
|
||||
break;
|
||||
|
||||
case MEM_OBJ_STRING_FRAG: {
|
||||
sciprintf("string frags\n");
|
||||
break;
|
||||
}
|
||||
|
||||
default :
|
||||
sciprintf("Invalid type %d\n", mobj->type);
|
||||
break;
|
||||
|
|
|
@ -1215,6 +1215,14 @@ SystemStrings *SegManager::allocateSysStrings(SegmentId *segid) {
|
|||
return retval;
|
||||
}
|
||||
|
||||
SegmentId SegManager::allocateStringFrags() {
|
||||
SegmentId segid;
|
||||
|
||||
allocNonscriptSegment(MEM_OBJ_STRING_FRAG, &segid);
|
||||
|
||||
return segid;
|
||||
}
|
||||
|
||||
#if 0
|
||||
// Unreferenced - removed
|
||||
SegmentId SegManager::sm_allocate_reserved_segment(char *src_name) {
|
||||
|
@ -1660,6 +1668,13 @@ public:
|
|||
SegInterface(segmgr, mobj, segId, MEM_OBJ_SYS_STRINGS) {}
|
||||
};
|
||||
|
||||
//-------------------- string frags --------------------
|
||||
class SegInterfaceStringFrag : public SegInterface {
|
||||
public:
|
||||
SegInterfaceStringFrag(SegManager *segmgr, MemObject *mobj, SegmentId segId) :
|
||||
SegInterface(segmgr, mobj, segId, MEM_OBJ_STRING_FRAG) {}
|
||||
};
|
||||
|
||||
|
||||
//-------------------- lists --------------------
|
||||
class SegInterfaceLists : public SegInterface {
|
||||
|
@ -1806,6 +1821,9 @@ SegInterface *SegManager::getSegInterface(SegmentId segid) {
|
|||
case MEM_OBJ_DYNMEM:
|
||||
retval = new SegInterfaceDynMem(this, mobj, segid);
|
||||
break;
|
||||
case MEM_OBJ_STRING_FRAG:
|
||||
retval = new SegInterfaceStringFrag(this, mobj, segid);
|
||||
break;
|
||||
case MEM_OBJ_RESERVED:
|
||||
retval = new SegInterfaceReserved(this, mobj, segid);
|
||||
break;
|
||||
|
|
|
@ -304,6 +304,14 @@ public:
|
|||
SystemStrings *allocateSysStrings(SegmentId *segid);
|
||||
|
||||
|
||||
// 5. System Strings
|
||||
|
||||
// Allocates a string fragments segment
|
||||
// Returns : (SegmentId): Segment ID to use for string fragments
|
||||
// See also stringfrag.h
|
||||
SegmentId allocateStringFrags();
|
||||
|
||||
|
||||
// 6, 7. Lists and Nodes
|
||||
|
||||
// Allocate a fresh list
|
||||
|
|
|
@ -137,6 +137,8 @@ EngineState::EngineState() : _dirseeker(this) {
|
|||
script_000_segment = 0;
|
||||
script_000 = 0;
|
||||
|
||||
string_frag_segment = 0;
|
||||
|
||||
parser_lastmatch_word = 0;
|
||||
bp_list = 0;
|
||||
have_bp = 0;
|
||||
|
|
|
@ -251,6 +251,8 @@ struct EngineState {
|
|||
SegmentId sys_strings_segment;
|
||||
SystemStrings *sys_strings;
|
||||
|
||||
SegmentId string_frag_segment;
|
||||
|
||||
/* Parser data: */
|
||||
word_t **parser_words;
|
||||
int parser_words_nr;
|
||||
|
|
|
@ -48,7 +48,7 @@ enum {
|
|||
struct SystemString {
|
||||
char *name;
|
||||
int max_size;
|
||||
char *value;
|
||||
reg_t *value;
|
||||
};
|
||||
|
||||
struct SystemStrings {
|
||||
|
@ -284,7 +284,8 @@ enum memObjType {
|
|||
MEM_OBJ_NODES = 7,
|
||||
MEM_OBJ_HUNK = 8,
|
||||
MEM_OBJ_DYNMEM = 9,
|
||||
MEM_OBJ_RESERVED = 10,
|
||||
MEM_OBJ_STRING_FRAG = 10,
|
||||
MEM_OBJ_RESERVED = 11,
|
||||
MEM_OBJ_MAX = MEM_OBJ_RESERVED // For sanity checking
|
||||
};
|
||||
|
||||
|
|
|
@ -32,6 +32,7 @@ MODULE_OBJS = \
|
|||
engine/scriptconsole.o \
|
||||
engine/scriptdebug.o \
|
||||
engine/seg_manager.o \
|
||||
engine/stringfrag.o \
|
||||
engine/state.o \
|
||||
engine/vm.o \
|
||||
gfx/font.o \
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue