Enabled walk sounds in Indy3EGA/ZakEGA; cleanup (bug #747068)
svn-id: r8249
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393e749785
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5 changed files with 19 additions and 14 deletions
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@ -1250,7 +1250,7 @@ void Scumm_v6::o6_getActorScaleX() {
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void Scumm_v6::o6_getActorAnimCounter1() {
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Actor *a = derefActor(pop(), "o6_getActorAnimCounter");
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push(a->cost.animCounter1);
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push(a->cost.animCounter);
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}
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void Scumm_v6::o6_getAnimateVariable() {
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