Fix for bug# 1729307. Fonts are now displayed with shadows when needed on Amiga. The correct font for intro screen has also been selected.
svn-id: r30221
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3451d1c30f
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3e04d8b215
7 changed files with 29 additions and 3 deletions
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@ -127,7 +127,8 @@ void Parallaction_ns::guiStart() {
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guiSplash();
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_gfx->setFont(_menuFont);
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_gfx->setFont(_introFont);
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_gfx->setFontShadow(true);
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_language = guiChooseLanguage();
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_disk->setLanguage(_language);
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@ -191,6 +192,9 @@ int Parallaction_ns::guiNewGame() {
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const char **v14 = introMsg3;
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_gfx->setFont(_menuFont);
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_gfx->setFontShadow(true);
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_disk->selectArchive("disk1");
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setBackground("test", NULL, NULL);
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@ -374,6 +378,7 @@ int Parallaction_ns::guiSelectCharacter() {
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_soundMan->stopMusic();
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_gfx->setFont(_menuFont);
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_gfx->setFontShadow(true);
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_disk->selectArchive((getFeatures() & GF_LANG_MULT) ? "disk1" : "disk0");
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