Fix for bug# 1729307. Fonts are now displayed with shadows when needed on Amiga. The correct font for intro screen has also been selected.

svn-id: r30221
This commit is contained in:
Nicola Mettifogo 2008-01-04 21:24:51 +00:00
parent 3451d1c30f
commit 3e04d8b215
7 changed files with 29 additions and 3 deletions

View file

@ -127,7 +127,8 @@ void Parallaction_ns::guiStart() {
guiSplash();
_gfx->setFont(_menuFont);
_gfx->setFont(_introFont);
_gfx->setFontShadow(true);
_language = guiChooseLanguage();
_disk->setLanguage(_language);
@ -191,6 +192,9 @@ int Parallaction_ns::guiNewGame() {
const char **v14 = introMsg3;
_gfx->setFont(_menuFont);
_gfx->setFontShadow(true);
_disk->selectArchive("disk1");
setBackground("test", NULL, NULL);
@ -374,6 +378,7 @@ int Parallaction_ns::guiSelectCharacter() {
_soundMan->stopMusic();
_gfx->setFont(_menuFont);
_gfx->setFontShadow(true);
_disk->selectArchive((getFeatures() & GF_LANG_MULT) ? "disk1" : "disk0");