SCI: don't replace save/restore in hoyle1

fixes hoyle1 not starting anymore

svn-id: r52635
This commit is contained in:
Martin Kiewitz 2010-09-08 12:42:00 +00:00
parent 06afbd7fbb
commit 3e4e741387

View file

@ -377,7 +377,8 @@ void SciEngine::patchGameSaveRestore(SegManager *segMan) {
switch (_gameId) {
case GID_MOTHERGOOSE256: // mother goose saves/restores directly and has no save/restore dialogs
case GID_JONES: // gets confused, when we patch us in, although the game isn't able to save/restore o_O
case GID_JONES: // gets confused, when we patch us in, the game is only able to save to 1 slot, so hooking is not required
case GID_HOYLE1: // gets confused, although the game doesnt support saving/restoring at all
return;
default:
break;