Number of local scripts is no longer constant
svn-id: r15352
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3 changed files with 5 additions and 6 deletions
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@ -449,7 +449,7 @@ void ScummEngine::saveOrLoad(Serializer *s, uint32 savegameVersion) {
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MKLINE(ScummEngine, _roomResource, sleByte, VER(8)),
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MKLINE(ScummEngine, _numObjectsInRoom, sleByte, VER(8)),
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MKLINE(ScummEngine, _currentScript, sleByte, VER(8)),
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MKARRAY(ScummEngine, _localScriptList[0], sleUint32, NUM_LOCALSCRIPT, VER(8)),
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MKARRAY(ScummEngine, _localScriptList[0], sleUint32, _numLocalScripts, VER(8)),
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// vm.localvar grew from 25 to 40 script entries and then from
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