LAB: Use Common::String for strings, removing a ton of memory leaks
Also, add a method to properly free room views
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eb70efc900
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3e8eaa2c35
11 changed files with 138 additions and 130 deletions
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@ -404,8 +404,8 @@ void LabEngine::drawMap(uint16 curRoom, uint16 curMsg, uint16 floorNum, bool fad
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_graphics->flowText(_msgFont, 0, 5, 3, true, true, true, true, _utils->vgaRectScale(14, 75, 134, 97), textPrt);
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}
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if (_rooms[curMsg]._roomMsg)
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_graphics->flowText(_msgFont, 0, 5, 3, true, true, true, true, _utils->vgaRectScale(14, 148, 134, 186), _rooms[curMsg]._roomMsg);
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if (_rooms[curMsg]._roomMsg != "")
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_graphics->flowText(_msgFont, 0, 5, 3, true, true, true, true, _utils->vgaRectScale(14, 148, 134, 186), _rooms[curMsg]._roomMsg.c_str());
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if (fadeIn)
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_graphics->fade(true, 0);
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@ -535,11 +535,11 @@ void LabEngine::processMap(uint16 curRoom) {
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}
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if (oldMsg != curMsg) {
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if (_rooms[curMsg]._roomMsg == nullptr)
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if (_rooms[curMsg]._roomMsg != "")
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_resource->readViews(curMsg);
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char *sptr;
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if ((sptr = _rooms[curMsg]._roomMsg)) {
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const char *sptr;
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if ((sptr = _rooms[curMsg]._roomMsg.c_str())) {
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_event->mouseHide();
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_graphics->setPen(3);
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_graphics->rectFillScaled(13, 148, 135, 186);
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