SDL: Handle icon setup in SdlWindow.
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15 changed files with 201 additions and 130 deletions
58
backends/platform/sdl/win32/win32-window.cpp
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58
backends/platform/sdl/win32/win32-window.cpp
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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// Disable symbol overrides so that we can use system headers.
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#ifdef WIN32
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#include "backends/platform/sdl/win32/win32-window.h"
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
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#include <SDL_syswm.h> // For setting the icon
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void SdlWindow_Win32::setupIcon() {
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HMODULE handle = GetModuleHandle(NULL);
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HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
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if (ico) {
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SDL_SysWMinfo wminfo;
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SDL_VERSION(&wminfo.version);
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if (SDL_GetWMInfo(&wminfo)) {
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// Replace the handle to the icon associated with the window class by our custom icon
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SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
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// Since there wasn't any default icon, we can't use the return value from SetClassLong
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// to check for errors (it would be 0 in both cases: error or no previous value for the
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// icon handle). Instead we check for the last-error code value.
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if (GetLastError() == ERROR_SUCCESS)
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return;
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}
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}
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// If no icon has been set, fallback to default path
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SdlWindow::setupIcon();
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}
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#endif
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37
backends/platform/sdl/win32/win32-window.h
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37
backends/platform/sdl/win32/win32-window.h
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@ -0,0 +1,37 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef BACKENDS_PLATFORM_SDL_WIN32_WIN32_WINDOW_H
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#define BACKENDS_PLATFORM_SDL_WIN32_WIN32_WINDOW_H
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#ifdef WIN32
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#include "backends/platform/sdl/sdl-window.h"
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class SdlWindow_Win32 : public SdlWindow {
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public:
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virtual void setupIcon();
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};
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#endif
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#endif
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@ -35,9 +35,8 @@
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#include "common/error.h"
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#include "common/textconsole.h"
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#include <SDL_syswm.h> // For setting the icon
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#include "backends/platform/sdl/win32/win32.h"
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#include "backends/platform/sdl/win32/win32-window.h"
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#include "backends/saves/windows/windows-saves.h"
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#include "backends/fs/windows/windows-fs-factory.h"
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#include "backends/taskbar/win32/win32-taskbar.h"
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@ -50,6 +49,9 @@ void OSystem_Win32::init() {
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// Initialize File System Factory
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_fsFactory = new WindowsFilesystemFactory();
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// Create Win32 specific window
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_window = new SdlWindow_Win32();
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#if defined(USE_TASKBAR)
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// Initialize taskbar manager
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_taskbarManager = new Win32TaskbarManager();
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@ -126,28 +128,6 @@ bool OSystem_Win32::displayLogFile() {
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return false;
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}
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void OSystem_Win32::setupIcon() {
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HMODULE handle = GetModuleHandle(NULL);
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HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
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if (ico) {
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SDL_SysWMinfo wminfo;
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SDL_VERSION(&wminfo.version);
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if (SDL_GetWMInfo(&wminfo)) {
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// Replace the handle to the icon associated with the window class by our custom icon
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SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
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// Since there wasn't any default icon, we can't use the return value from SetClassLong
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// to check for errors (it would be 0 in both cases: error or no previous value for the
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// icon handle). Instead we check for the last-error code value.
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if (GetLastError() == ERROR_SUCCESS)
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return;
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}
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}
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// If no icon has been set, fallback to default path
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OSystem_SDL::setupIcon();
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}
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Common::String OSystem_Win32::getDefaultConfigFileName() {
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char configFile[MAXPATHLEN];
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@ -47,7 +47,6 @@ protected:
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*/
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Common::String _logFilePath;
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virtual void setupIcon();
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virtual Common::String getDefaultConfigFileName();
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virtual Common::WriteStream *createLogFile();
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};
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