SDL: Handle icon setup in SdlWindow.

This commit is contained in:
Johannes Schickel 2015-02-16 01:24:42 +01:00
parent 627d766325
commit 3f22c12c56
15 changed files with 201 additions and 130 deletions

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@ -0,0 +1,58 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#ifdef WIN32
#include "backends/platform/sdl/win32/win32-window.h"
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
#include <SDL_syswm.h> // For setting the icon
void SdlWindow_Win32::setupIcon() {
HMODULE handle = GetModuleHandle(NULL);
HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
if (ico) {
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (SDL_GetWMInfo(&wminfo)) {
// Replace the handle to the icon associated with the window class by our custom icon
SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
// Since there wasn't any default icon, we can't use the return value from SetClassLong
// to check for errors (it would be 0 in both cases: error or no previous value for the
// icon handle). Instead we check for the last-error code value.
if (GetLastError() == ERROR_SUCCESS)
return;
}
}
// If no icon has been set, fallback to default path
SdlWindow::setupIcon();
}
#endif

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@ -0,0 +1,37 @@
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#ifndef BACKENDS_PLATFORM_SDL_WIN32_WIN32_WINDOW_H
#define BACKENDS_PLATFORM_SDL_WIN32_WIN32_WINDOW_H
#ifdef WIN32
#include "backends/platform/sdl/sdl-window.h"
class SdlWindow_Win32 : public SdlWindow {
public:
virtual void setupIcon();
};
#endif
#endif

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@ -35,9 +35,8 @@
#include "common/error.h"
#include "common/textconsole.h"
#include <SDL_syswm.h> // For setting the icon
#include "backends/platform/sdl/win32/win32.h"
#include "backends/platform/sdl/win32/win32-window.h"
#include "backends/saves/windows/windows-saves.h"
#include "backends/fs/windows/windows-fs-factory.h"
#include "backends/taskbar/win32/win32-taskbar.h"
@ -50,6 +49,9 @@ void OSystem_Win32::init() {
// Initialize File System Factory
_fsFactory = new WindowsFilesystemFactory();
// Create Win32 specific window
_window = new SdlWindow_Win32();
#if defined(USE_TASKBAR)
// Initialize taskbar manager
_taskbarManager = new Win32TaskbarManager();
@ -126,28 +128,6 @@ bool OSystem_Win32::displayLogFile() {
return false;
}
void OSystem_Win32::setupIcon() {
HMODULE handle = GetModuleHandle(NULL);
HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
if (ico) {
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (SDL_GetWMInfo(&wminfo)) {
// Replace the handle to the icon associated with the window class by our custom icon
SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
// Since there wasn't any default icon, we can't use the return value from SetClassLong
// to check for errors (it would be 0 in both cases: error or no previous value for the
// icon handle). Instead we check for the last-error code value.
if (GetLastError() == ERROR_SUCCESS)
return;
}
}
// If no icon has been set, fallback to default path
OSystem_SDL::setupIcon();
}
Common::String OSystem_Win32::getDefaultConfigFileName() {
char configFile[MAXPATHLEN];

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@ -47,7 +47,6 @@ protected:
*/
Common::String _logFilePath;
virtual void setupIcon();
virtual Common::String getDefaultConfigFileName();
virtual Common::WriteStream *createLogFile();
};