SDL: Handle icon setup in SdlWindow.

This commit is contained in:
Johannes Schickel 2015-02-16 01:24:42 +01:00
parent 627d766325
commit 3f22c12c56
15 changed files with 201 additions and 130 deletions

View file

@ -35,9 +35,8 @@
#include "common/error.h"
#include "common/textconsole.h"
#include <SDL_syswm.h> // For setting the icon
#include "backends/platform/sdl/win32/win32.h"
#include "backends/platform/sdl/win32/win32-window.h"
#include "backends/saves/windows/windows-saves.h"
#include "backends/fs/windows/windows-fs-factory.h"
#include "backends/taskbar/win32/win32-taskbar.h"
@ -50,6 +49,9 @@ void OSystem_Win32::init() {
// Initialize File System Factory
_fsFactory = new WindowsFilesystemFactory();
// Create Win32 specific window
_window = new SdlWindow_Win32();
#if defined(USE_TASKBAR)
// Initialize taskbar manager
_taskbarManager = new Win32TaskbarManager();
@ -126,28 +128,6 @@ bool OSystem_Win32::displayLogFile() {
return false;
}
void OSystem_Win32::setupIcon() {
HMODULE handle = GetModuleHandle(NULL);
HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
if (ico) {
SDL_SysWMinfo wminfo;
SDL_VERSION(&wminfo.version);
if (SDL_GetWMInfo(&wminfo)) {
// Replace the handle to the icon associated with the window class by our custom icon
SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
// Since there wasn't any default icon, we can't use the return value from SetClassLong
// to check for errors (it would be 0 in both cases: error or no previous value for the
// icon handle). Instead we check for the last-error code value.
if (GetLastError() == ERROR_SUCCESS)
return;
}
}
// If no icon has been set, fallback to default path
OSystem_SDL::setupIcon();
}
Common::String OSystem_Win32::getDefaultConfigFileName() {
char configFile[MAXPATHLEN];