SDL: Handle icon setup in SdlWindow.
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627d766325
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15 changed files with 201 additions and 130 deletions
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@ -35,9 +35,8 @@
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#include "common/error.h"
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#include "common/textconsole.h"
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#include <SDL_syswm.h> // For setting the icon
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#include "backends/platform/sdl/win32/win32.h"
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#include "backends/platform/sdl/win32/win32-window.h"
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#include "backends/saves/windows/windows-saves.h"
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#include "backends/fs/windows/windows-fs-factory.h"
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#include "backends/taskbar/win32/win32-taskbar.h"
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@ -50,6 +49,9 @@ void OSystem_Win32::init() {
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// Initialize File System Factory
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_fsFactory = new WindowsFilesystemFactory();
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// Create Win32 specific window
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_window = new SdlWindow_Win32();
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#if defined(USE_TASKBAR)
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// Initialize taskbar manager
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_taskbarManager = new Win32TaskbarManager();
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@ -126,28 +128,6 @@ bool OSystem_Win32::displayLogFile() {
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return false;
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}
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void OSystem_Win32::setupIcon() {
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HMODULE handle = GetModuleHandle(NULL);
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HICON ico = LoadIcon(handle, MAKEINTRESOURCE(1001 /* IDI_ICON */));
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if (ico) {
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SDL_SysWMinfo wminfo;
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SDL_VERSION(&wminfo.version);
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if (SDL_GetWMInfo(&wminfo)) {
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// Replace the handle to the icon associated with the window class by our custom icon
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SetClassLongPtr(wminfo.window, GCLP_HICON, (ULONG_PTR)ico);
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// Since there wasn't any default icon, we can't use the return value from SetClassLong
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// to check for errors (it would be 0 in both cases: error or no previous value for the
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// icon handle). Instead we check for the last-error code value.
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if (GetLastError() == ERROR_SUCCESS)
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return;
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}
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}
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// If no icon has been set, fallback to default path
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OSystem_SDL::setupIcon();
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}
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Common::String OSystem_Win32::getDefaultConfigFileName() {
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char configFile[MAXPATHLEN];
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