AVALANCHE: Implement 'winning_pic'.

This commit is contained in:
uruk 2014-02-10 10:49:02 +01:00
parent a4583ade56
commit 3f6d71dd25
3 changed files with 46 additions and 2 deletions

View file

@ -632,11 +632,39 @@ void Timer::arkataShouts() {
addTimer(160, kProcArkataShouts, kReasonArkataShouts);
}
/**
* @remarks Contains the content of the function 'winning_pic', originally located in PINGO.
*/
void Timer::winning() {
_vm->_dialogs->displayScrollChain('Q', 79);
//_vm->_pingo->winningPic();
warning("STUB: Timer::winning()");
// This was originally located in winning_pic:
CursorMan.showMouse(false);
_vm->_graphics->saveScreen();
_vm->fadeOut();
_vm->_graphics->drawWinningPic();
_vm->_graphics->refreshScreen();
_vm->fadeIn();
// Waiting for a keypress or a left mouseclick:
Common::Event event;
bool escape = false;
while (!_vm->shouldQuit() && !escape) {
_vm->_graphics->refreshScreen();
while (_vm->getEvent(event)) {
if ((event.type == Common::EVENT_LBUTTONUP) || (event.type == Common::EVENT_KEYDOWN)) {
escape = true;
break;
}
}
}
_vm->fadeOut();
_vm->_graphics->restoreScreen();
_vm->_graphics->removeBackup();
_vm->fadeIn();
CursorMan.showMouse(true);
// winning_pic's end.
_vm->callVerb(kVerbCodeScore);
_vm->_dialogs->displayText(" T H E E N D ");