MADS: Phantom: Implement Scene101::enter(), add some empty (new) engine functions
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15 changed files with 291 additions and 8 deletions
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@ -550,4 +550,9 @@ void SequenceList::setMotion(int seqIndex, int flags, int deltaX, int deltaY) {
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se._posAccum.x = se._posAccum.y = 0;
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}
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int SequenceList::addStampCycle(int srcSpriteIdx, bool flipped, int sprite) {
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warning("TODO: SequenceList::addStampCycle");
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return -1;
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}
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} // End of namespace
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