HUGO: more refactoring and encapsulation

This commit is contained in:
strangerke 2011-02-15 10:15:21 +01:00
parent f1030515d0
commit 402ac930fe
18 changed files with 496 additions and 371 deletions

View file

@ -607,11 +607,7 @@ void Screen::selectInventoryObjId(const int16 objId) {
_vm->_inventory->setInventoryObjId(objId); // Select new object
// Find index of icon
int16 iconId = 0; // Find index of dragged icon
for (; iconId < _vm->_maxInvent; iconId++) {
if (objId == _vm->_invent[iconId])
break;
}
int16 iconId = _vm->_inventory->findIconId(objId);
// Compute source coordinates in dib_u
int16 ux = (iconId + kArrowNumb) * kInvDx % kXPix;

View file

@ -369,11 +369,7 @@ bool FileManager::saveGame(const int16 slot, const Common::String &descrip) {
for (int i = 0; i < _vm->_numScreens; i++)
out->writeByte(_vm->_screenStates[i]);
// Save points table
for (int i = 0; i < _vm->_numBonuses; i++) {
out->writeByte(_vm->_points[i].score);
out->writeByte((_vm->_points[i].scoredFl) ? 1 : 0);
}
_vm->_scheduler->savePoints(out);
// Now save current time and all current events in event queue
_vm->_scheduler->saveEvents(out);
@ -475,12 +471,7 @@ bool FileManager::restoreGame(const int16 slot) {
for (int i = 0; i < _vm->_numScreens; i++)
_vm->_screenStates[i] = in->readByte();
// Restore points table
for (int i = 0; i < _vm->_numBonuses; i++) {
_vm->_points[i].score = in->readByte();
_vm->_points[i].scoredFl = (in->readByte() == 1);
}
_vm->_scheduler->restorePoints(in);
_vm->_object->restoreAllSeq();
// Now restore time of the save and the event queue

View file

@ -54,10 +54,8 @@ maze_t _maze; // Default to not in maze
hugo_boot_t _boot; // Boot info structure file
HugoEngine::HugoEngine(OSystem *syst, const HugoGameDescription *gd) : Engine(syst), _gameDescription(gd),
_arrayReqs(0), _invent(0), _uses(0), _catchallList(0), _backgroundObjects(0), _points(0), _cmdList(0),
_screenActs(0), _hero(0), _heroImage(0), _defltTunes(0), _introX(0), _introY(0), _maxInvent(0), _numBonuses(0),
_numScreens(0), _tunesNbr(0), _soundSilence(0), _soundTest(0), _screenStates(0), _score(0), _maxscore(0),
_backgroundObjectsSize(0), _screenActsSize(0), _usesSize(0), _lastTime(0), _curTime(0)
_hero(0), _heroImage(0), _defltTunes(0), _numScreens(0), _tunesNbr(0), _soundSilence(0), _soundTest(0),
_screenStates(0), _score(0), _maxscore(0), _lastTime(0), _curTime(0)
{
_system = syst;
DebugMan.addDebugChannel(kDebugSchedule, "Schedule", "Script Schedule debug level");
@ -80,47 +78,16 @@ HugoEngine::~HugoEngine() {
_screen->freePalette();
_text->freeAllTexts();
free(_introX);
free(_introY);
if (_arrayReqs) {
for (int i = 0; _arrayReqs[i] != 0; i++)
free(_arrayReqs[i]);
free(_arrayReqs);
}
_intro->freeIntroData();
_parser->freeArrayReqs();
_mouse->freeHotspots();
free(_invent);
if (_uses) {
for (int i = 0; i < _usesSize; i++)
free(_uses[i].targets);
free(_uses);
}
free(_catchallList);
if (_backgroundObjects) {
for (int i = 0; i < _backgroundObjectsSize; i++)
free(_backgroundObjects[i]);
free(_backgroundObjects);
}
free(_points);
if (_cmdList) {
for (int i = 0; i < _cmdListSize; i++)
free(_cmdList[i]);
free(_cmdList);
}
if (_screenActs) {
for (int i = 0; i < _screenActsSize; i++)
free(_screenActs[i]);
free(_screenActs);
}
_inventory->freeInvent();
_object->freeObjectUses();
_parser->freeCatchallList();
_parser->freeBackgroundObjects();
_scheduler->freePoints();
_parser->freeCmdList();
_scheduler->freeScreenAct();
_object->freeObjectArr();
_scheduler->freeActListArr();
@ -388,207 +355,23 @@ bool HugoEngine::loadHugoDat() {
}
_numVariant = in.readUint16BE();
_screen->loadPalette(in);
_text->loadAllTexts(in);
// Read x_intro and y_intro
for (int varnt = 0; varnt < _numVariant; varnt++) {
int numRows = in.readUint16BE();
if (varnt == _gameVariant) {
_introXSize = numRows;
_introX = (byte *)malloc(sizeof(byte) * _introXSize);
_introY = (byte *)malloc(sizeof(byte) * _introXSize);
for (int i = 0; i < _introXSize; i++) {
_introX[i] = in.readByte();
_introY[i] = in.readByte();
}
} else {
for (int i = 0; i < numRows; i++) {
in.readByte();
in.readByte();
}
}
}
// Read _arrayReqs
_arrayReqs = loadLongArray(in);
_intro->loadIntroData(in);
_parser->loadArrayReqs(in);
_mouse->loadHotspots(in);
int numElem, numSubElem;
//Read _invent
for (int varnt = 0; varnt < _numVariant; varnt++) {
numElem = in.readUint16BE();
if (varnt == _gameVariant) {
_maxInvent = numElem;
_invent = (int16 *)malloc(sizeof(int16) * numElem);
for (int i = 0; i < numElem; i++)
_invent[i] = in.readSint16BE();
} else {
for (int i = 0; i < numElem; i++)
in.readSint16BE();
}
}
//Read _uses
for (int varnt = 0; varnt < _numVariant; varnt++) {
numElem = in.readUint16BE();
uses_t *wrkUses = (uses_t *)malloc(sizeof(uses_t) * numElem);
for (int i = 0; i < numElem; i++) {
wrkUses[i].objId = in.readSint16BE();
wrkUses[i].dataIndex = in.readUint16BE();
numSubElem = in.readUint16BE();
wrkUses[i].targets = (target_t *)malloc(sizeof(target_t) * numSubElem);
for (int j = 0; j < numSubElem; j++) {
wrkUses[i].targets[j].nounIndex = in.readUint16BE();
wrkUses[i].targets[j].verbIndex = in.readUint16BE();
}
}
if (varnt == _gameVariant) {
_usesSize = numElem;
_uses = wrkUses;
} else {
for (int i = 0; i < numElem; i++)
free(wrkUses[i].targets);
free(wrkUses);
}
}
//Read _catchallList
for (int varnt = 0; varnt < _numVariant; varnt++) {
numElem = in.readUint16BE();
background_t *wrkCatchallList = (background_t *)malloc(sizeof(background_t) * numElem);
for (int i = 0; i < numElem; i++) {
wrkCatchallList[i].verbIndex = in.readUint16BE();
wrkCatchallList[i].nounIndex = in.readUint16BE();
wrkCatchallList[i].commentIndex = in.readSint16BE();
wrkCatchallList[i].matchFl = (in.readByte() != 0);
wrkCatchallList[i].roomState = in.readByte();
wrkCatchallList[i].bonusIndex = in.readByte();
}
if (varnt == _gameVariant)
_catchallList = wrkCatchallList;
else
free(wrkCatchallList);
}
// Read _background_objects
for (int varnt = 0; varnt < _numVariant; varnt++) {
numElem = in.readUint16BE();
background_t **wrkBackgroundObjects = (background_t **)malloc(sizeof(background_t *) * numElem);
for (int i = 0; i < numElem; i++) {
numSubElem = in.readUint16BE();
wrkBackgroundObjects[i] = (background_t *)malloc(sizeof(background_t) * numSubElem);
for (int j = 0; j < numSubElem; j++) {
wrkBackgroundObjects[i][j].verbIndex = in.readUint16BE();
wrkBackgroundObjects[i][j].nounIndex = in.readUint16BE();
wrkBackgroundObjects[i][j].commentIndex = in.readSint16BE();
wrkBackgroundObjects[i][j].matchFl = (in.readByte() != 0);
wrkBackgroundObjects[i][j].roomState = in.readByte();
wrkBackgroundObjects[i][j].bonusIndex = in.readByte();
}
}
if (varnt == _gameVariant) {
_backgroundObjectsSize = numElem;
_backgroundObjects = wrkBackgroundObjects;
} else {
for (int i = 0; i < numElem; i++)
free(wrkBackgroundObjects[i]);
free(wrkBackgroundObjects);
}
}
// Read _points
for (int varnt = 0; varnt < _numVariant; varnt++) {
numElem = in.readUint16BE();
if (varnt == _gameVariant) {
_numBonuses = numElem;
_points = (point_t *)malloc(sizeof(point_t) * _numBonuses);
for (int i = 0; i < _numBonuses; i++) {
_points[i].score = in.readByte();
_points[i].scoredFl = false;
}
} else {
for (int i = 0; i < numElem; i++)
in.readByte();
}
}
// Read _cmdList
for (int varnt = 0; varnt < _numVariant; varnt++) {
numElem = in.readUint16BE();
if (varnt == _gameVariant) {
_cmdListSize = numElem;
_cmdList = (cmd **)malloc(sizeof(cmd *) * _cmdListSize);
for (int i = 0; i < _cmdListSize; i++) {
numSubElem = in.readUint16BE();
_cmdList[i] = (cmd *)malloc(sizeof(cmd) * numSubElem);
for (int j = 0; j < numSubElem; j++) {
_cmdList[i][j].verbIndex = in.readUint16BE();
_cmdList[i][j].reqIndex = in.readUint16BE();
_cmdList[i][j].textDataNoCarryIndex = in.readUint16BE();
_cmdList[i][j].reqState = in.readByte();
_cmdList[i][j].newState = in.readByte();
_cmdList[i][j].textDataWrongIndex = in.readUint16BE();
_cmdList[i][j].textDataDoneIndex = in.readUint16BE();
_cmdList[i][j].actIndex = in.readUint16BE();
}
}
} else {
for (int i = 0; i < numElem; i++) {
numSubElem = in.readUint16BE();
for (int j = 0; j < numSubElem; j++) {
in.readUint16BE();
in.readUint16BE();
in.readUint16BE();
in.readByte();
in.readByte();
in.readUint16BE();
in.readUint16BE();
in.readUint16BE();
}
}
}
}
// Read _screenActs
for (int varnt = 0; varnt < _numVariant; varnt++) {
numElem = in.readUint16BE();
uint16 **wrkScreenActs = (uint16 **)malloc(sizeof(uint16 *) * numElem);
for (int i = 0; i < numElem; i++) {
numSubElem = in.readUint16BE();
if (numSubElem == 0) {
wrkScreenActs[i] = 0;
} else {
wrkScreenActs[i] = (uint16 *)malloc(sizeof(uint16) * numSubElem);
for (int j = 0; j < numSubElem; j++)
wrkScreenActs[i][j] = in.readUint16BE();
}
}
if (varnt == _gameVariant) {
_screenActsSize = numElem;
_screenActs = wrkScreenActs;
} else {
for (int i = 0; i < numElem; i++)
free(wrkScreenActs[i]);
free(wrkScreenActs);
}
}
_inventory->loadInvent(in);
_object->loadObjectUses(in);
_parser->loadCatchallList(in);
_parser->loadBackgroundObjects(in);
_scheduler->loadPoints(in);
_parser->loadCmdList(in);
_scheduler->loadScreenAct(in);
_object->loadObjectArr(in);
_hero = &_object->_objects[kHeroIndex]; // This always points to hero
_screen_p = &(_object->_objects[kHeroIndex].screenIndex); // Current screen is hero's
_heroImage = kHeroIndex; // Current in use hero image
_scheduler->loadActListArr(in);
for (int varnt = 0; varnt < _numVariant; varnt++) {
@ -603,6 +386,8 @@ bool HugoEngine::loadHugoDat() {
}
}
int numElem;
//Read _defltTunes
for (int varnt = 0; varnt < _numVariant; varnt++) {
numElem = in.readUint16BE();
@ -819,37 +604,6 @@ void HugoEngine::readScreenFiles(const int screenNum) {
_object->clearScreenBoundary(50, 311, 152);
}
/**
* Search background command list for this screen for supplied object.
* Return first associated verb (not "look") or 0 if none found.
*/
const char *HugoEngine::useBG(const char *name) {
debugC(1, kDebugEngine, "useBG(%s)", name);
objectList_t p = _backgroundObjects[*_screen_p];
for (int i = 0; p[i].verbIndex != 0; i++) {
if ((name == _text->getNoun(p[i].nounIndex, 0) &&
p[i].verbIndex != _look) &&
((p[i].roomState == kStateDontCare) || (p[i].roomState == _screenStates[*_screen_p])))
return _text->getVerb(p[i].verbIndex, 0);
}
return 0;
}
/**
* Add action lists for this screen to event queue
*/
void HugoEngine::screenActions(const int screenNum) {
debugC(1, kDebugEngine, "screenActions(%d)", screenNum);
uint16 *screenAct = _screenActs[screenNum];
if (screenAct) {
for (int i = 0; screenAct[i]; i++)
_scheduler->insertActionList(screenAct[i]);
}
}
/**
* Set the new screen number into the hero object and any carried objects
*/
@ -866,10 +620,7 @@ void HugoEngine::setNewScreen(const int screenNum) {
void HugoEngine::calcMaxScore() {
debugC(1, kDebugEngine, "calcMaxScore");
_maxscore = _object->calcMaxScore();
for (int i = 0; i < _numBonuses; i++)
_maxscore += _points[i].score;
_maxscore = _object->calcMaxScore() + _scheduler->calcMaxPoints();
}
/**

View file

@ -233,8 +233,6 @@ public:
byte _numVariant;
byte _gameVariant;
byte _maxInvent;
byte _numBonuses;
int8 _soundSilence;
int8 _soundTest;
int8 _tunesNbr;
@ -245,23 +243,9 @@ public:
byte *_screen_p;
byte _heroImage;
byte *_introX;
byte *_introY;
byte *_screenStates;
command_t _line; // Line of user text input
config_t _config; // User's config
uint16 **_arrayReqs;
int16 *_invent;
uses_t *_uses;
uint16 _usesSize;
background_t *_catchallList;
background_t **_backgroundObjects;
uint16 _backgroundObjectsSize;
point_t *_points;
cmd **_cmdList;
uint16 _cmdListSize;
uint16 **_screenActs;
uint16 _screenActsSize;
int16 *_defltTunes;
uint16 _look;
uint16 _take;
@ -295,8 +279,6 @@ public:
virtual bool canSaveGameStateCurrently();
bool loadHugoDat();
const char *useBG(const char *name);
int8 getTPS() const;
void initGame(const HugoGameDescription *gd);
@ -304,7 +286,6 @@ public:
void endGame();
void initStatus();
void readScreenFiles(const int screen);
void screenActions(const int screen);
void setNewScreen(const int screen);
void shutdown();
void syncSoundSettings();
@ -327,9 +308,6 @@ public:
void setMaxScore(const int newScore) {
_maxscore = newScore;
}
byte getIntroSize() {
return _introXSize;
}
Common::Error saveGameState(int slot, const char *desc) {
return (_file->saveGame(slot, desc) ? Common::kWritingFailed : Common::kNoError);
}
@ -345,6 +323,7 @@ public:
const char *getCopyrightString() const { return "Copyright 1989-1997 David P Gray, All Rights Reserved."; }
Common::String getSavegameFilename(int slot);
uint16 **loadLongArray(Common::ReadStream &in);
FileManager *_file;
Scheduler *_scheduler;
@ -357,7 +336,6 @@ public:
IntroHandler *_intro;
ObjectHandler *_object;
TextHandler *_text;
TopMenu *_topMenu;
protected:
@ -368,7 +346,6 @@ protected:
private:
static const int kTurboTps = 16; // This many in turbo mode
byte _introXSize;
status_t _status; // Game status structure
uint32 _lastTime;
uint32 _curTime;
@ -384,8 +361,6 @@ private:
int _score; // Holds current score
int _maxscore; // Holds maximum score
uint16 **loadLongArray(Common::ReadStream &in);
void initPlaylist(bool playlist[kMaxTunes]);
void initConfig();
void initialize();

View file

@ -41,12 +41,41 @@
namespace Hugo {
IntroHandler::IntroHandler(HugoEngine *vm) : _vm(vm) {
IntroHandler::IntroHandler(HugoEngine *vm) : _vm(vm), _introX(0), _introY(0) {
_introXSize = 0;
}
IntroHandler::~IntroHandler() {
}
/**
* Read _introX and _introY from hugo.dat
*/
void IntroHandler::loadIntroData(Common::ReadStream &in) {
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
int numRows = in.readUint16BE();
if (varnt == _vm->_gameVariant) {
_introXSize = numRows;
_introX = (byte *)malloc(sizeof(byte) * _introXSize);
_introY = (byte *)malloc(sizeof(byte) * _introXSize);
for (int i = 0; i < _introXSize; i++) {
_introX[i] = in.readByte();
_introY[i] = in.readByte();
}
} else {
for (int i = 0; i < numRows; i++) {
in.readByte();
in.readByte();
}
}
}
}
void IntroHandler::freeIntroData() {
free(_introX);
free(_introY);
}
intro_v1d::intro_v1d(HugoEngine *vm) : IntroHandler(vm) {
}
@ -68,7 +97,7 @@ void intro_v1d::introInit() {
}
bool intro_v1d::introPlay() {
byte introSize = _vm->getIntroSize();
byte introSize = getIntroSize();
if (_vm->getGameStatus().skipIntroFl)
return true;
@ -296,8 +325,8 @@ bool intro_v3d::introPlay() {
if (_vm->getGameStatus().skipIntroFl)
return true;
if (introTicks < _vm->getIntroSize()) {
font.drawString(&surf, ".", _vm->_introX[introTicks], _vm->_introY[introTicks] - kDibOffY, 320, _TBRIGHTWHITE);
if (introTicks < getIntroSize()) {
font.drawString(&surf, ".", _introX[introTicks], _introY[introTicks] - kDibOffY, 320, _TBRIGHTWHITE);
_vm->_screen->displayBackground();
// Text boxes at various times
@ -314,7 +343,7 @@ bool intro_v3d::introPlay() {
}
}
return (++introTicks >= _vm->getIntroSize());
return (++introTicks >= getIntroSize());
}
intro_v1w::intro_v1w(HugoEngine *vm) : IntroHandler(vm) {
@ -387,9 +416,9 @@ bool intro_v3w::introPlay() {
if (_vm->getGameStatus().skipIntroFl)
return true;
if (introTicks < _vm->getIntroSize()) {
if (introTicks < getIntroSize()) {
// Scale viewport x_intro,y_intro to screen (offsetting y)
_vm->_screen->writeStr(_vm->_introX[introTicks], _vm->_introY[introTicks] - kDibOffY, "x", _TBRIGHTWHITE);
_vm->_screen->writeStr(_introX[introTicks], _introY[introTicks] - kDibOffY, "x", _TBRIGHTWHITE);
_vm->_screen->displayBackground();
// Text boxes at various times
@ -406,6 +435,6 @@ bool intro_v3w::introPlay() {
}
}
return (++introTicks >= _vm->getIntroSize());
return (++introTicks >= getIntroSize());
}
} // End of namespace Hugo

View file

@ -54,8 +54,17 @@ public:
virtual void introInit() = 0;
virtual bool introPlay() = 0;
void freeIntroData();
void loadIntroData(Common::ReadStream &in);
byte getIntroSize() const { return _introXSize; }
protected:
HugoEngine *_vm;
byte *_introX;
byte *_introY;
byte _introXSize;
int16 introTicks; // Count calls to introPlay()
};

View file

@ -46,11 +46,30 @@ namespace Hugo {
static const int kMaxDisp = (kXPix / kInvDx); // Max icons displayable
InventoryHandler::InventoryHandler(HugoEngine *vm) : _vm(vm) {
InventoryHandler::InventoryHandler(HugoEngine *vm) : _vm(vm), _invent(0) {
_firstIconId = 0;
_inventoryState = kInventoryOff; // Inventory icon bar state
_inventoryHeight = 0; // Inventory icon bar pos
_inventoryObjId = -1; // Inventory object selected (none)
_maxInvent = 0;
}
/**
* Read _invent from Hugo.dat
*/
void InventoryHandler::loadInvent(Common::ReadStream &in) {
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
int16 numElem = in.readUint16BE();
if (varnt == _vm->_gameVariant) {
_maxInvent = numElem;
_invent = (int16 *)malloc(sizeof(int16) * numElem);
for (int i = 0; i < numElem; i++)
_invent[i] = in.readSint16BE();
} else {
for (int i = 0; i < numElem; i++)
in.readSint16BE();
}
}
}
/**
@ -78,7 +97,7 @@ void InventoryHandler::constructInventory(const int16 imageTotNumb, int displayN
int16 displayed = 0;
int16 carried = 0;
for (int16 i = 0; (i < imageTotNumb) && (displayed < displayNumb); i++) {
if (_vm->_object->isCarried(_vm->_invent[i])) {
if (_vm->_object->isCarried(_invent[i])) {
// Check still room to display and past first scroll index
if (displayed < displayNumb && carried >= firstObjId) {
// Compute source coordinates in dib_u
@ -107,8 +126,8 @@ int16 InventoryHandler::processInventory(const invact_t action, ...) {
int16 imageNumb; // Total number of inventory items
int displayNumb; // Total number displayed/carried
// Compute total number and number displayed, i.e. number carried
for (imageNumb = 0, displayNumb = 0; imageNumb < _vm->_maxInvent && _vm->_invent[imageNumb] != -1; imageNumb++) {
if (_vm->_object->isCarried(_vm->_invent[imageNumb]))
for (imageNumb = 0, displayNumb = 0; imageNumb < _maxInvent && _invent[imageNumb] != -1; imageNumb++) {
if (_vm->_object->isCarried(_invent[imageNumb]))
displayNumb++;
}
@ -236,4 +255,18 @@ void InventoryHandler::runInventory() {
}
}
/**
* Find index of dragged icon
*/
int16 InventoryHandler::findIconId(int16 objId) {
int16 iconId = 0;
for (; iconId < _maxInvent; iconId++) {
if (objId == _invent[iconId])
break;
}
return iconId;
}
} // End of namespace Hugo

View file

@ -45,9 +45,13 @@ public:
void setInventoryObjId(int16 objId) { _inventoryObjId = objId; }
void setInventoryState(istate_t state) { _inventoryState = state; }
void freeInvent() { free(_invent); }
int16 getInventoryObjId() const { return _inventoryObjId; }
istate_t getInventoryState() const { return _inventoryState; }
int16 findIconId(int16 objId);
void loadInvent(Common::ReadStream &in);
int16 processInventory(const invact_t action, ...);
void runInventory();
@ -57,9 +61,11 @@ private:
static const int kStepDy = 8; // Pixels per step movement
int16 _firstIconId; // Index of first icon to display
int16 *_invent;
istate_t _inventoryState; // Inventory icon bar state
int16 _inventoryHeight; // Inventory icon bar height
int16 _inventoryObjId; // Inventory object selected, or -1
byte _maxInvent;
void constructInventory(const int16 imageTotNumb, int displayNumb, const bool scrollFl, int16 firstObjId);
};

View file

@ -48,9 +48,10 @@
namespace Hugo {
ObjectHandler::ObjectHandler(HugoEngine *vm) : _vm(vm), _objects(0) {
ObjectHandler::ObjectHandler(HugoEngine *vm) : _vm(vm), _objects(0), _uses(0) {
_numObj = 0;
_objCount = 0;
_usesSize = 0;
memset(_objBound, '\0', sizeof(overlay_t));
memset(_boundary, '\0', sizeof(overlay_t));
memset(_overlay, '\0', sizeof(overlay_t));
@ -108,20 +109,20 @@ void ObjectHandler::useObject(int16 objId) {
if ((obj->genericCmd & TAKE) || obj->objValue) // Get collectible item
sprintf(_vm->_line, "%s %s", _vm->_text->getVerb(_vm->_take, 0), _vm->_text->getNoun(obj->nounIndex, 0));
else if (obj->cmdIndex != 0) // Use non-collectible item if able
sprintf(_vm->_line, "%s %s", _vm->_text->getVerb(_vm->_cmdList[obj->cmdIndex][0].verbIndex, 0), _vm->_text->getNoun(obj->nounIndex, 0));
else if ((verb = _vm->useBG(_vm->_text->getNoun(obj->nounIndex, 0))) != 0)
sprintf(_vm->_line, "%s %s", _vm->_text->getVerb(_vm->_parser->getCmdDefaultVerbIdx(obj->cmdIndex), 0), _vm->_text->getNoun(obj->nounIndex, 0));
else if ((verb = _vm->_parser->useBG(_vm->_text->getNoun(obj->nounIndex, 0))) != 0)
sprintf(_vm->_line, "%s %s", verb, _vm->_text->getNoun(obj->nounIndex, 0));
else
return; // Can't use object directly
} else {
// Use status.objid on objid
// Default to first cmd verb
sprintf(_vm->_line, "%s %s %s", _vm->_text->getVerb(_vm->_cmdList[_objects[inventObjId].cmdIndex][0].verbIndex, 0),
sprintf(_vm->_line, "%s %s %s", _vm->_text->getVerb(_vm->_parser->getCmdDefaultVerbIdx(_objects[inventObjId].cmdIndex), 0),
_vm->_text->getNoun(_objects[inventObjId].nounIndex, 0),
_vm->_text->getNoun(obj->nounIndex, 0));
// Check valid use of objects and override verb if necessary
for (uses_t *use = _vm->_uses; use->objId != _numObj; use++) {
for (uses_t *use = _uses; use->objId != _numObj; use++) {
if (inventObjId == use->objId) {
// Look for secondary object, if found use matching verb
bool foundFl = false;
@ -248,6 +249,16 @@ void ObjectHandler::freeObjects() {
}
}
/**
* Free all object uses
*/
void ObjectHandler::freeObjectUses() {
if (_uses) {
for (int i = 0; i < _usesSize; i++)
free(_uses[i].targets);
free(_uses);
}
}
/**
* Compare function for the quicksort. The sort is to order the objects in
* increasing vertical position, using y+y2 as the baseline
@ -367,6 +378,37 @@ void ObjectHandler::freeObjectArr() {
_objects = 0;
}
/**
* Load _uses from Hugo.dat
*/
void ObjectHandler::loadObjectUses(Common::ReadStream &in) {
//Read _uses
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
uint16 numElem = in.readUint16BE();
uses_t *wrkUses = (uses_t *)malloc(sizeof(uses_t) * numElem);
for (int i = 0; i < numElem; i++) {
wrkUses[i].objId = in.readSint16BE();
wrkUses[i].dataIndex = in.readUint16BE();
uint16 numSubElem = in.readUint16BE();
wrkUses[i].targets = (target_t *)malloc(sizeof(target_t) * numSubElem);
for (int j = 0; j < numSubElem; j++) {
wrkUses[i].targets[j].nounIndex = in.readUint16BE();
wrkUses[i].targets[j].verbIndex = in.readUint16BE();
}
}
if (varnt == _vm->_gameVariant) {
_usesSize = numElem;
_uses = wrkUses;
} else {
for (int i = 0; i < numElem; i++)
free(wrkUses[i].targets);
free(wrkUses);
}
}
}
/**
* Load ObjectArr from Hugo.dat
*/

View file

@ -73,7 +73,9 @@ public:
int calcMaxScore();
int16 findObject(uint16 x, uint16 y);
void freeObjects();
void freeObjectUses();
void loadObjectArr(Common::ReadStream &in);
void loadObjectUses(Common::ReadStream &in);
void freeObjectArr();
void loadNumObj(Common::ReadStream &in);
void lookObject(object_t *obj);
@ -114,6 +116,8 @@ protected:
static const int kMaxObjNumb = 128; // Used in Update_images()
uint16 _objCount;
uses_t *_uses;
uint16 _usesSize;
void restoreSeq(object_t *obj);

View file

@ -51,17 +51,167 @@
namespace Hugo {
Parser::Parser(HugoEngine *vm) :
_vm(vm), _putIndex(0), _getIndex(0), _checkDoubleF1Fl(false) {
Parser::Parser(HugoEngine *vm) : _vm(vm), _putIndex(0), _getIndex(0), _arrayReqs(0), _catchallList(0), _backgroundObjects(0), _cmdList(0) {
_cmdLineIndex = 0;
_cmdLineTick = 0;
_cmdLineCursor = '_';
_cmdLine[0] = '\0';
_cmdListSize = 0;
_checkDoubleF1Fl = false;
_backgroundObjectsSize = 0;
}
Parser::~Parser() {
}
/**
* Read _cmdList from Hugo.dat
*/
void Parser::loadCmdList(Common::ReadStream &in) {
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
uint16 numElem = in.readUint16BE();
if (varnt == _vm->_gameVariant) {
_cmdListSize = numElem;
_cmdList = (cmd **)malloc(sizeof(cmd *) * _cmdListSize);
for (int i = 0; i < _cmdListSize; i++) {
uint16 numSubElem = in.readUint16BE();
_cmdList[i] = (cmd *)malloc(sizeof(cmd) * numSubElem);
for (int j = 0; j < numSubElem; j++) {
_cmdList[i][j].verbIndex = in.readUint16BE();
_cmdList[i][j].reqIndex = in.readUint16BE();
_cmdList[i][j].textDataNoCarryIndex = in.readUint16BE();
_cmdList[i][j].reqState = in.readByte();
_cmdList[i][j].newState = in.readByte();
_cmdList[i][j].textDataWrongIndex = in.readUint16BE();
_cmdList[i][j].textDataDoneIndex = in.readUint16BE();
_cmdList[i][j].actIndex = in.readUint16BE();
}
}
} else {
for (int i = 0; i < numElem; i++) {
uint16 numSubElem = in.readUint16BE();
for (int j = 0; j < numSubElem; j++) {
in.readUint16BE();
in.readUint16BE();
in.readUint16BE();
in.readByte();
in.readByte();
in.readUint16BE();
in.readUint16BE();
in.readUint16BE();
}
}
}
}
}
void Parser::freeCmdList() {
if (_cmdList) {
for (int i = 0; i < _cmdListSize; i++)
free(_cmdList[i]);
free(_cmdList);
}
}
/**
* Read _backgrounObjects from Hugo.dat
*/
void Parser::loadBackgroundObjects(Common::ReadStream &in) {
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
uint16 numElem = in.readUint16BE();
background_t **wrkBackgroundObjects = (background_t **)malloc(sizeof(background_t *) * numElem);
for (int i = 0; i < numElem; i++) {
uint16 numSubElem = in.readUint16BE();
wrkBackgroundObjects[i] = (background_t *)malloc(sizeof(background_t) * numSubElem);
for (int j = 0; j < numSubElem; j++) {
wrkBackgroundObjects[i][j].verbIndex = in.readUint16BE();
wrkBackgroundObjects[i][j].nounIndex = in.readUint16BE();
wrkBackgroundObjects[i][j].commentIndex = in.readSint16BE();
wrkBackgroundObjects[i][j].matchFl = (in.readByte() != 0);
wrkBackgroundObjects[i][j].roomState = in.readByte();
wrkBackgroundObjects[i][j].bonusIndex = in.readByte();
}
}
if (varnt == _vm->_gameVariant) {
_backgroundObjectsSize = numElem;
_backgroundObjects = wrkBackgroundObjects;
} else {
for (int i = 0; i < numElem; i++)
free(wrkBackgroundObjects[i]);
free(wrkBackgroundObjects);
}
}
}
void Parser::freeBackgroundObjects() {
if (_backgroundObjects) {
for (int i = 0; i < _backgroundObjectsSize; i++)
free(_backgroundObjects[i]);
free(_backgroundObjects);
}
}
/**
* Read _catchallList from Hugo.dat
*/
void Parser::loadCatchallList(Common::ReadStream &in) {
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
uint16 numElem = in.readUint16BE();
background_t *wrkCatchallList = (background_t *)malloc(sizeof(background_t) * numElem);
for (int i = 0; i < numElem; i++) {
wrkCatchallList[i].verbIndex = in.readUint16BE();
wrkCatchallList[i].nounIndex = in.readUint16BE();
wrkCatchallList[i].commentIndex = in.readSint16BE();
wrkCatchallList[i].matchFl = (in.readByte() != 0);
wrkCatchallList[i].roomState = in.readByte();
wrkCatchallList[i].bonusIndex = in.readByte();
}
if (varnt == _vm->_gameVariant)
_catchallList = wrkCatchallList;
else
free(wrkCatchallList);
}
}
void Parser::freeCatchallList() {
free(_catchallList);
}
void Parser::loadArrayReqs(Common::ReadStream &in) {
_arrayReqs = _vm->loadLongArray(in);
}
/**
* Search background command list for this screen for supplied object.
* Return first associated verb (not "look") or 0 if none found.
*/
const char *Parser::useBG(const char *name) {
debugC(1, kDebugEngine, "useBG(%s)", name);
objectList_t p = _backgroundObjects[*_vm->_screen_p];
for (int i = 0; p[i].verbIndex != 0; i++) {
if ((name == _vm->_text->getNoun(p[i].nounIndex, 0) &&
p[i].verbIndex != _vm->_look) &&
((p[i].roomState == kStateDontCare) || (p[i].roomState == _vm->_screenStates[*_vm->_screen_p])))
return _vm->_text->getVerb(p[i].verbIndex, 0);
}
return 0;
}
void Parser::freeArrayReqs() {
if (_arrayReqs) {
for (int i = 0; _arrayReqs[i] != 0; i++)
free(_arrayReqs[i]);
free(_arrayReqs);
}
}
void Parser::switchTurbo() {
_vm->_config.turboFl = !_vm->_config.turboFl;
}

View file

@ -49,10 +49,21 @@ public:
bool isWordPresent(char **wordArr) const;
uint16 getCmdDefaultVerbIdx(const uint16 index) const { return _cmdList[index][0].verbIndex; }
void charHandler();
void command(const char *format, ...);
void freeArrayReqs();
void freeBackgroundObjects();
void freeCatchallList();
void freeCmdList();
void keyHandler(Common::Event event);
void loadArrayReqs(Common::ReadStream &in);
void loadBackgroundObjects(Common::ReadStream &in);
void loadCatchallList(Common::ReadStream &in);
void loadCmdList(Common::ReadStream &in);
void switchTurbo();
const char *useBG(const char *name);
virtual void lineHandler() = 0;
virtual void showInventory() const = 0;
@ -64,6 +75,13 @@ protected:
uint32 _cmdLineTick; // For flashing cursor
char _cmdLineCursor;
command_t _cmdLine; // Build command line
uint16 _backgroundObjectsSize;
uint16 _cmdListSize;
uint16 **_arrayReqs;
background_t **_backgroundObjects;
background_t *_catchallList;
cmd **_cmdList;
const char *findNoun() const;
const char *findVerb() const;

View file

@ -192,18 +192,18 @@ bool Parser_v1d::isObjectVerb_v1(const char *word, object_t *obj) {
return false;
int i;
for (i = 0; _vm->_cmdList[cmdIndex][i].verbIndex != 0; i++) { // For each cmd
if (!strcmp(word, _vm->_text->getVerb(_vm->_cmdList[cmdIndex][i].verbIndex, 0))) // Is this verb catered for?
for (i = 0; _cmdList[cmdIndex][i].verbIndex != 0; i++) { // For each cmd
if (!strcmp(word, _vm->_text->getVerb(_cmdList[cmdIndex][i].verbIndex, 0))) // Is this verb catered for?
break;
}
if (_vm->_cmdList[cmdIndex][i].verbIndex == 0) // No
if (_cmdList[cmdIndex][i].verbIndex == 0) // No
return false;
// Verb match found, check all required objects are being carried
cmd *cmnd = &_vm->_cmdList[cmdIndex][i]; // ptr to struct cmd
cmd *cmnd = &_cmdList[cmdIndex][i]; // ptr to struct cmd
if (cmnd->reqIndex) { // At least 1 thing in list
uint16 *reqs = _vm->_arrayReqs[cmnd->reqIndex]; // ptr to list of required objects
uint16 *reqs = _arrayReqs[cmnd->reqIndex]; // ptr to list of required objects
for (i = 0; reqs[i]; i++) { // for each obj
if (!_vm->_object->isCarrying(reqs[i])) {
Utils::Box(kBoxAny, "%s", _vm->_text->getTextData(cmnd->textDataNoCarryIndex));
@ -413,16 +413,16 @@ void Parser_v1d::lineHandler() {
return;
}
}
if ((*farComment == '\0') && isBackgroundWord_v1(noun, verb, _vm->_backgroundObjects[*_vm->_screen_p]))
if ((*farComment == '\0') && isBackgroundWord_v1(noun, verb, _backgroundObjects[*_vm->_screen_p]))
return;
} while (noun);
}
noun = findNextNoun(noun);
if (*farComment != '\0') // An object matched but not near enough
Utils::Box(kBoxAny, "%s", farComment);
else if (!isCatchallVerb_v1(true, noun, verb, _vm->_catchallList) &&
!isCatchallVerb_v1(false, noun, verb, _vm->_backgroundObjects[*_vm->_screen_p]) &&
!isCatchallVerb_v1(false, noun, verb, _vm->_catchallList))
else if (!isCatchallVerb_v1(true, noun, verb, _catchallList) &&
!isCatchallVerb_v1(false, noun, verb, _backgroundObjects[*_vm->_screen_p]) &&
!isCatchallVerb_v1(false, noun, verb, _catchallList))
Utils::Box(kBoxAny, "%s", _vm->_text->getTextParser(kTBEh_1d));
}

View file

@ -172,14 +172,14 @@ void Parser_v1w::lineHandler() {
}
// No objects match command line, try background and catchall commands
if (isBackgroundWord_v3(_vm->_backgroundObjects[*_vm->_screen_p]))
if (isBackgroundWord_v3(_backgroundObjects[*_vm->_screen_p]))
return;
if (isCatchallVerb_v3(_vm->_backgroundObjects[*_vm->_screen_p]))
if (isCatchallVerb_v3(_backgroundObjects[*_vm->_screen_p]))
return;
if (isBackgroundWord_v3(_vm->_catchallList))
if (isBackgroundWord_v3(_catchallList))
return;
if (isCatchallVerb_v3(_vm->_catchallList))
if (isCatchallVerb_v3(_catchallList))
return;
// If a not-near comment was generated, print it

View file

@ -165,16 +165,16 @@ void Parser_v2d::lineHandler() {
return;
}
}
if ((*farComment != '\0') && isBackgroundWord_v1(noun, verb, _vm->_backgroundObjects[*_vm->_screen_p]))
if ((*farComment != '\0') && isBackgroundWord_v1(noun, verb, _backgroundObjects[*_vm->_screen_p]))
return;
} while (noun);
}
noun = findNextNoun(noun);
if ( !isCatchallVerb_v1(true, noun, verb, _vm->_backgroundObjects[*_vm->_screen_p])
&& !isCatchallVerb_v1(true, noun, verb, _vm->_catchallList)
&& !isCatchallVerb_v1(false, noun, verb, _vm->_backgroundObjects[*_vm->_screen_p])
&& !isCatchallVerb_v1(false, noun, verb, _vm->_catchallList)) {
if ( !isCatchallVerb_v1(true, noun, verb, _backgroundObjects[*_vm->_screen_p])
&& !isCatchallVerb_v1(true, noun, verb, _catchallList)
&& !isCatchallVerb_v1(false, noun, verb, _backgroundObjects[*_vm->_screen_p])
&& !isCatchallVerb_v1(false, noun, verb, _catchallList)) {
if (*farComment != '\0') { // An object matched but not near enough
Utils::Box(kBoxAny, "%s", farComment);
} else if (_maze.enabledFl && (verb == _vm->_text->getVerb(_vm->_look, 0))) {

View file

@ -174,14 +174,14 @@ void Parser_v3d::lineHandler() {
}
// No objects match command line, try background and catchall commands
if (isBackgroundWord_v3(_vm->_backgroundObjects[*_vm->_screen_p]))
if (isBackgroundWord_v3(_backgroundObjects[*_vm->_screen_p]))
return;
if (isCatchallVerb_v3(_vm->_backgroundObjects[*_vm->_screen_p]))
if (isCatchallVerb_v3(_backgroundObjects[*_vm->_screen_p]))
return;
if (isBackgroundWord_v3(_vm->_catchallList))
if (isBackgroundWord_v3(_catchallList))
return;
if (isCatchallVerb_v3(_vm->_catchallList))
if (isCatchallVerb_v3(_catchallList))
return;
// If a not-near comment was generated, print it
@ -219,23 +219,23 @@ bool Parser_v3d::isObjectVerb_v3(object_t *obj, char *comment) {
return false;
int i;
for (i = 0; _vm->_cmdList[cmdIndex][i].verbIndex != 0; i++) { // For each cmd
if (isWordPresent(_vm->_text->getVerbArray(_vm->_cmdList[cmdIndex][i].verbIndex))) // Was this verb used?
for (i = 0; _cmdList[cmdIndex][i].verbIndex != 0; i++) { // For each cmd
if (isWordPresent(_vm->_text->getVerbArray(_cmdList[cmdIndex][i].verbIndex))) // Was this verb used?
break;
}
if (_vm->_cmdList[cmdIndex][i].verbIndex == 0) // No verbs used.
if (_cmdList[cmdIndex][i].verbIndex == 0) // No verbs used.
return false;
// Verb match found. Check if object is Near
char *verb = *_vm->_text->getVerbArray(_vm->_cmdList[cmdIndex][i].verbIndex);
char *verb = *_vm->_text->getVerbArray(_cmdList[cmdIndex][i].verbIndex);
if (!isNear_v3(obj, verb, comment))
return false;
// Check all required objects are being carried
cmd *cmnd = &_vm->_cmdList[cmdIndex][i]; // ptr to struct cmd
cmd *cmnd = &_cmdList[cmdIndex][i]; // ptr to struct cmd
if (cmnd->reqIndex) { // At least 1 thing in list
uint16 *reqs = _vm->_arrayReqs[cmnd->reqIndex]; // ptr to list of required objects
uint16 *reqs = _arrayReqs[cmnd->reqIndex]; // ptr to list of required objects
for (i = 0; reqs[i]; i++) { // for each obj
if (!_vm->_object->isCarrying(reqs[i])) {
Utils::Box(kBoxAny, "%s", _vm->_text->getTextData(cmnd->textDataNoCarryIndex));

View file

@ -48,8 +48,10 @@
namespace Hugo {
Scheduler::Scheduler(HugoEngine *vm) : _vm(vm), _actListArr(0), _curTick(0), _oldTime(0), _refreshTimeout(0) {
Scheduler::Scheduler(HugoEngine *vm) : _vm(vm), _actListArr(0), _curTick(0), _oldTime(0), _refreshTimeout(0), _points(0), _screenActs(0) {
memset(_events, 0, sizeof(_events));
_numBonuses = 0;
_screenActsSize = 0;
}
Scheduler::~Scheduler() {
@ -142,9 +144,9 @@ uint32 Scheduler::getDosTicks(const bool updateFl) {
void Scheduler::processBonus(const int bonusIndex) {
debugC(1, kDebugSchedule, "processBonus(%d)", bonusIndex);
if (!_vm->_points[bonusIndex].scoredFl) {
_vm->adjustScore(_vm->_points[bonusIndex].score);
_vm->_points[bonusIndex].scoredFl = true;
if (!_points[bonusIndex].scoredFl) {
_vm->adjustScore(_points[bonusIndex].score);
_points[bonusIndex].scoredFl = true;
}
}
@ -186,7 +188,7 @@ void Scheduler::newScreen(const int screenIndex) {
_vm->readScreenFiles(screenIndex);
// 4. Schedule action list for this screen
_vm->screenActions(screenIndex);
_vm->_scheduler->screenActions(screenIndex);
// 5. Initialise prompt line and status line
_vm->_screen->initNewScreenDisplay();
@ -244,6 +246,28 @@ void Scheduler::loadAlNewscrIndex(Common::ReadStream &in) {
}
}
/**
* Load Points from Hugo.dat
*/
void Scheduler::loadPoints(Common::ReadStream &in) {
debugC(6, kDebugSchedule, "loadPoints(&in)");
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
uint16 numElem = in.readUint16BE();
if (varnt == _vm->_gameVariant) {
_numBonuses = numElem;
_points = (point_t *)malloc(sizeof(point_t) * _numBonuses);
for (int i = 0; i < _numBonuses; i++) {
_points[i].score = in.readByte();
_points[i].scoredFl = false;
}
} else {
for (int i = 0; i < numElem; i++)
in.readByte();
}
}
}
/**
* Load actListArr from Hugo.dat
*/
@ -831,6 +855,57 @@ void Scheduler::freeActListArr() {
}
}
/**
* Read _screenActs
*/
void Scheduler::loadScreenAct(Common::ReadStream &in) {
for (int varnt = 0; varnt < _vm->_numVariant; varnt++) {
uint16 numElem = in.readUint16BE();
uint16 **wrkScreenActs = (uint16 **)malloc(sizeof(uint16 *) * numElem);
for (int i = 0; i < numElem; i++) {
uint16 numSubElem = in.readUint16BE();
if (numSubElem == 0) {
wrkScreenActs[i] = 0;
} else {
wrkScreenActs[i] = (uint16 *)malloc(sizeof(uint16) * numSubElem);
for (int j = 0; j < numSubElem; j++)
wrkScreenActs[i][j] = in.readUint16BE();
}
}
if (varnt == _vm->_gameVariant) {
_screenActsSize = numElem;
_screenActs = wrkScreenActs;
} else {
for (int i = 0; i < numElem; i++)
free(wrkScreenActs[i]);
free(wrkScreenActs);
}
}
}
void Scheduler::freeScreenAct() {
if (_screenActs) {
for (int i = 0; i < _screenActsSize; i++)
free(_screenActs[i]);
free(_screenActs);
}
}
/**
* Add action lists for this screen to event queue
*/
void Scheduler::screenActions(const int screenNum) {
debugC(1, kDebugEngine, "screenActions(%d)", screenNum);
uint16 *screenAct = _screenActs[screenNum];
if (screenAct) {
for (int i = 0; screenAct[i]; i++)
insertActionList(screenAct[i]);
}
}
/**
* Maze mode is enabled. Check to see whether hero has crossed the maze
* bounding box, if so, go to the next room
@ -935,6 +1010,13 @@ void Scheduler::restoreActions(Common::ReadStream *f) {
}
}
int16 Scheduler::calcMaxPoints() const {
int16 tmpScore = 0;
for (int i = 0; i < _numBonuses; i++)
tmpScore += _points[i].score;
return tmpScore;
}
/*
* Save the action data in the file with handle f
*/
@ -1262,7 +1344,7 @@ event_t *Scheduler::doAction(event_t *curEvent) {
Utils::Box(kBoxOk, "%s", _vm->_file->fetchString(action->a40.stringIndex));
break;
case COND_BONUS: // act41: Perform action if got bonus
if (_vm->_points[action->a41.BonusIndex].scoredFl)
if (_points[action->a41.BonusIndex].scoredFl)
insertActionList(action->a41.actPassIndex);
else
insertActionList(action->a41.actFailIndex);
@ -1354,6 +1436,9 @@ void Scheduler::delQueue(event_t *curEvent) {
_freeEvent = curEvent;
}
/**
* Delete all the active events of a given type
*/
void Scheduler::delEventType(const action_t actTypeDel) {
// Note: actions are not deleted here, simply turned into NOPs!
event_t *wrkEvent = _headEvent; // The earliest event
@ -1367,6 +1452,27 @@ void Scheduler::delEventType(const action_t actTypeDel) {
}
}
/**
* Save the points table
*/
void Scheduler::savePoints(Common::WriteStream *out) {
for (int i = 0; i < _numBonuses; i++) {
out->writeByte(_points[i].score);
out->writeByte((_points[i].scoredFl) ? 1 : 0);
}
}
/**
* Restore the points table
*/
void Scheduler::restorePoints(Common::ReadStream *in) {
// Restore points table
for (int i = 0; i < _numBonuses; i++) {
_points[i].score = in->readByte();
_points[i].scoredFl = (in->readByte() == 1);
}
}
Scheduler_v1d::Scheduler_v1d(HugoEngine *vm) : Scheduler(vm) {
}

View file

@ -458,17 +458,27 @@ public:
virtual void decodeString(char *line) = 0;
virtual void runScheduler() = 0;
void freePoints() { free(_points); }
int16 calcMaxPoints() const;
void freeActListArr();
void freeScreenAct();
void initEventQueue();
void insertActionList(const uint16 actIndex);
void loadActListArr(Common::ReadStream &in);
void loadAlNewscrIndex(Common::ReadStream &in);
void loadPoints(Common::ReadStream &in);
void loadScreenAct(Common::ReadStream &in);
void newScreen(const int screenIndex);
void processBonus(const int bonusIndex);
void processMaze(const int x1, const int x2, const int y1, const int y2);
void restoreScreen(const int screenIndex);
void restoreEvents(Common::ReadStream *f);
void restorePoints(Common::ReadStream *in);
void saveEvents(Common::WriteStream *f);
void savePoints(Common::WriteStream *out);
void screenActions(const int screenNum);
void waitForRefresh();
void findAction(act* action, int16* index, int16* subElem);
@ -483,6 +493,11 @@ protected:
uint16 _actListArrSize;
uint16 _alNewscrIndex;
uint16 _screenActsSize;
uint16 **_screenActs;
byte _numBonuses;
point_t *_points;
uint32 _curTick; // Current system time in ticks
uint32 _oldTime; // The previous wall time in ticks