COMPOSER: Add a first attempt at an engine.
This commit is contained in:
parent
482fcea8f3
commit
40a6c232e9
9 changed files with 1591 additions and 0 deletions
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@ -97,6 +97,9 @@ public:
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#if PLUGIN_ENABLED_STATIC(CINE)
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LINK_PLUGIN(CINE)
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#endif
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#if PLUGIN_ENABLED_STATIC(COMPOSER)
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LINK_PLUGIN(COMPOSER)
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#endif
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#if PLUGIN_ENABLED_STATIC(CRUISE)
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LINK_PLUGIN(CRUISE)
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#endif
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1
configure
vendored
1
configure
vendored
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@ -84,6 +84,7 @@ add_engine agi "AGI" yes
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add_engine agos "AGOS" yes "agos2"
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add_engine agos2 "AGOS 2 games" yes
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add_engine cine "Cinematique evo 1" yes
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add_engine composer "Magic Composer" no
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add_engine cruise "Cinematique evo 2" yes
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add_engine draci "Dragon History" yes
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add_engine drascula "Drascula: The Vampire Strikes Back" yes
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889
engines/composer/composer.cpp
Normal file
889
engines/composer/composer.cpp
Normal file
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@ -0,0 +1,889 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* $URL$
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* $Id$
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*
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*/
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#include "common/scummsys.h"
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#include "common/config-manager.h"
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#include "common/events.h"
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#include "common/file.h"
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#include "common/random.h"
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#include "common/fs.h"
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#include "common/keyboard.h"
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#include "common/substream.h"
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#include "common/memstream.h"
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#include "graphics/cursorman.h"
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#include "graphics/surface.h"
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#include "graphics/pixelformat.h"
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#include "graphics/palette.h"
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#include "engines/util.h"
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#include "engines/advancedDetector.h"
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#include "audio/audiostream.h"
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#include "audio/decoders/raw.h"
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#include "composer/composer.h"
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#include "composer/resource.h"
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namespace Composer {
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// bitmap compression types
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enum {
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kBitmapUncompressed = 0,
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kBitmapSpp32 = 1,
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kBitmapSLW8 = 3,
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kBitmapRLESLWM = 4,
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kBitmapSLWM = 5
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};
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// new script ops
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enum {
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kOpPlusPlus = 0x1,
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kOpMinusMinus = 0x2,
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kOpAssign = 0x3,
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kOpAdd = 0x4,
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kOpSubtract = 0x5,
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kOpMultiply = 0x6,
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kOpDivide = 0x7,
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kOpModulo = 0x8,
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kOpMaybeAlsoAssign = 0x9,
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kOpBooleanAssign = 0xA,
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kOpNegate = 0xB,
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kOpAnd = 0xC,
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kOpOr = 0xD,
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kOpXor = 0xE,
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kOpNotPositive = 0xF,
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kOpSqrt = 0x10,
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kOpRandom = 0x11,
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kOpExecuteScript = 0x12,
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kOpCallFunc = 0x13,
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kOpBoolLessThanEq = 0x14,
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kOpBoolLessThan = 0x15,
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kOpBoolGreaterThanEq = 0x16,
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kOpBoolGreaterThan = 0x17,
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kOpBoolEqual = 0x18,
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kOpBoolNotEqual = 0x19,
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kOpSaveArgs = 0x1A,
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kOpRestoreArgs = 0x1B,
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kOpSetReturnValue = 0x20,
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kOpLessThanEq = 0x21,
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kOpLessThan = 0x22,
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kOpGreaterThanEq = 0x23,
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kOpGreaterThan = 0x24,
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kOpEqual = 0x25,
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kOpNotEqual = 0x26,
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kOpJump = 0x80,
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kOpJumpIfNot = 0x81,
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kOpJumpIf = 0x82,
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kOpJumpIfNotValue = 0x83,
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kOpJumpIfValue = 0x84
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};
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enum {
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kFuncPlayAnim = 35001,
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kFuncStopAnim = 35002,
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kFuncQueueScript = 35004,
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kFuncDequeueScript = 35005,
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kFuncHideMouse = 35009,
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kFuncLoadPage = 35014,
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kFuncUnloadPage = 35015,
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kFuncSetPalette = 35016,
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kFuncQueueScriptOnce = 35019
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};
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// TODO: params: x, y, event param for done
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Animation::Animation(Common::SeekableReadStream *stream, uint16 id, Common::Point basePos, uint32 eventParam)
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: _stream(stream), _id(id), _basePos(basePos), _eventParam(eventParam) {
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uint32 size = _stream->readUint32LE();
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_state = _stream->readUint32LE() + 1;
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// probably total size?
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uint32 unknown = _stream->readUint32LE();
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debug(8, "anim: size %d, state %08x, unknown %08x", size, _state, unknown);
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for (uint i = 0; i < size; i++) {
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AnimationEntry entry;
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entry.op = _stream->readUint16LE();
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entry.word6 = _stream->readUint16LE();
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entry.dword0 = _stream->readUint16LE();
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entry.counter = 0;
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entry.word10 = 0;
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debug(8, "anim entry: %04x, %04x, %04x", entry.op, entry.word6, entry.dword0);
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_entries.push_back(entry);
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}
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_offset = _stream->pos();
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}
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Animation::~Animation() {
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delete _stream;
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}
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void Animation::seekToCurrPos() {
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_stream->seek(_offset, SEEK_SET);
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}
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Pipe::Pipe(Common::SeekableReadStream *stream) {
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_offset = 0;
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_stream = stream;
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nextFrame();
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}
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void Pipe::nextFrame() {
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_stream->seek(_offset, SEEK_SET);
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uint32 tagCount = _stream->readUint32LE();
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_offset += 4;
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for (uint i = 0; i < tagCount; i++) {
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uint32 tag = _stream->readUint32BE();
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uint32 count = _stream->readUint32LE();
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_offset += 8;
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ResourceMap &resMap = _types[tag];
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_offset += (12 * count);
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//uint32 baseOffset = _offset;
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for (uint j = 0; j < count; j++) {
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uint32 offset = _stream->readUint32LE();
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uint32 size = _stream->readUint32LE();
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uint16 id = _stream->readUint16LE();
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uint32 unknown = _stream->readUint16LE(); // frame id?
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debug(9, "pipe: %s/%d: offset %d, size %d, unknown %d", tag2str(tag), id, offset, size, unknown);
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PipeResourceEntry entry;
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entry.size = size;
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entry.offset = _offset;
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resMap[id].entries.push_back(entry);
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_offset += size;
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}
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_stream->seek(_offset, SEEK_SET);
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}
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}
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bool Pipe::hasResource(uint32 tag, uint16 id) const {
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if (!_types.contains(tag))
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return false;
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return _types[tag].contains(id);
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}
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Common::SeekableReadStream *Pipe::getResource(uint32 tag, uint16 id, bool buffering) {
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if (!_types.contains(tag))
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error("Pipe does not contain '%s' %04x", tag2str(tag), id);
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const ResourceMap &resMap = _types[tag];
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if (!resMap.contains(id))
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error("Archive does not contain '%s' %04x", tag2str(tag), id);
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const PipeResource &res = resMap[id];
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if (!buffering) {
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assert(res.entries.size() == 1);
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return new Common::SeekableSubReadStream(_stream, res.entries[0].offset, res.entries[0].offset + res.entries[0].size);
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}
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uint32 size = 0;
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for (uint i = 0; i < res.entries.size(); i++)
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size += res.entries[i].size;
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byte *buffer = new byte[size];
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uint32 offset = 0;
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for (uint i = 0; i < res.entries.size(); i++) {
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_stream->seek(res.entries[i].offset, SEEK_SET);
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_stream->read(buffer + offset, res.entries[i].size);
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offset += res.entries[i].size;
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}
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_types[tag].erase(id);
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return new Common::MemoryReadStream(buffer, size, DisposeAfterUse::YES);
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}
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void ComposerEngine::playAnimation(uint16 animId, int16 x, int16 y, int16 eventParam) {
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// First, we check if this animation is already playing,
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// and if it is, we sabotage that running one first.
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for (Common::List<Animation *>::iterator i = _anims.begin(); i != _anims.end(); i++) {
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Animation *anim = *i;
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if (anim->_id != animId)
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continue;
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// disable the animation
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anim->_state = 0;
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// stop any animations it may have spawned
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for (uint j = 0; j < anim->_entries.size(); j++) {
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if (anim->_entries[j].op == 3)
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; // TODO: stop anim
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}
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// kill any pipes owned by the animation
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for (Common::List<Pipe *>::iterator j = _pipes.begin(); j != _pipes.end(); j++) {
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Pipe *pipe = *j;
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if (pipe->_anim != anim)
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continue;
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j = _pipes.reverse_erase(j);
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delete pipe;
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break;
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}
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break;
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}
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Common::SeekableReadStream *stream = NULL;
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Pipe *newPipe = NULL;
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// First, check the existing pipes.
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for (Common::List<Pipe *>::iterator j = _pipes.begin(); j != _pipes.end(); j++) {
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Pipe *pipe = *j;
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if (!pipe->hasResource(ID_ANIM, animId))
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continue;
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stream = pipe->getResource(ID_ANIM, animId, false);
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break;
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}
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// If we didn't find it, try the libraries.
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if (!stream) {
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stream = getResource(ID_ANIM, animId);
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uint32 type = 0;
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for (Common::List<Library>::iterator i = _libraries.begin(); i != _libraries.end(); i++)
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if (i->_archive->hasResource(ID_ANIM, animId)) {
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type = i->_archive->getResourceFlags(ID_ANIM, animId);
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break;
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}
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// If the resource is a pipe itself, then load the pipe
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// and then fish the requested animation out of it.
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if (type != 1) {
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newPipe = new Pipe(stream);
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_pipes.push_front(newPipe);
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stream = newPipe->getResource(ID_ANIM, animId, false);
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}
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}
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Animation *anim = new Animation(stream, animId, Common::Point(x, y), eventParam);
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_anims.push_back(anim);
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if (newPipe)
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newPipe->_anim = anim;
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runEvent(1, animId, eventParam, 0);
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}
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void ComposerEngine::playWaveForAnim(uint16 id, bool bufferingOnly) {
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Common::SeekableReadStream *stream = NULL;
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if (!bufferingOnly && hasResource(ID_WAVE, id)) {
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stream = getResource(ID_WAVE, id);
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} else {
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for (Common::List<Pipe *>::iterator k = _pipes.begin(); k != _pipes.end(); k++) {
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Pipe *pipe = *k;
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if (!pipe->hasResource(ID_WAVE, id))
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continue;
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stream = pipe->getResource(ID_WAVE, id, true);
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break;
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}
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}
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if (!stream)
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return;
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// FIXME: non-pipe buffers have fixed wav header (data at +44, size at +40)
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// FIXME: deal with word6 (priority)
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byte *buffer = (byte *)malloc(stream->size());
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stream->read(buffer, stream->size());
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_audioStream->queueBuffer(buffer, stream->size(), DisposeAfterUse::YES, Audio::FLAG_UNSIGNED);
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delete stream;
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if (!_mixer->isSoundHandleActive(_soundHandle))
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, _audioStream);
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}
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void ComposerEngine::processAnimFrame() {
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for (Common::List<Animation *>::iterator i = _anims.begin(); i != _anims.end(); i++) {
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Animation *anim = *i;
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if (anim->_state <= 1) {
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if (anim->_state == 1) {
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runEvent(2, anim->_id, anim->_eventParam, 0);
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} else {
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// TODO: stop anything which was running
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}
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// TODO: kill pipes
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delete anim;
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i = _anims.reverse_erase(i);
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continue;
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}
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anim->seekToCurrPos();
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for (uint j = 0; j < anim->_entries.size(); j++) {
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AnimationEntry &entry = anim->_entries[j];
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if (entry.op != 1)
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break;
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if (entry.counter) {
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entry.counter--;
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} else {
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uint16 event = anim->_stream->readUint16LE();
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anim->_offset += 2;
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if (event == 0xffff) {
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entry.counter = anim->_stream->readUint16LE() - 1;
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anim->_offset += 2;
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} else {
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runEvent(event, anim->_id, 0, 0);
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}
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}
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}
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}
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for (Common::List<Animation *>::iterator i = _anims.begin(); i != _anims.end(); i++) {
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Animation *anim = *i;
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anim->_state--;
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for (uint j = 0; j < anim->_entries.size(); j++) {
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AnimationEntry &entry = anim->_entries[j];
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// TODO: only skip these at the start
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if (entry.op == 1)
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continue;
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if (entry.counter) {
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entry.counter--;
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if (entry.op == 2 && entry.word10) {
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debug(4, "anim: continue play wave %d", entry.word10);
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playWaveForAnim(entry.word10, true);
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}
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} else {
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anim->seekToCurrPos();
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uint16 data = anim->_stream->readUint16LE();
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anim->_offset += 2;
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if (data == 0xffff) {
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entry.counter = anim->_stream->readUint16LE() - 1;
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anim->_offset += 2;
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} else {
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switch (entry.op) {
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case 1:
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// TODO
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warning("ignoring tingie (%d)", data);
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break;
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case 2:
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debug(4, "anim: play wave %d", data);
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playWaveForAnim(data, false);
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break;
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case 3:
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debug(4, "anim: play anim %d", data);
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playAnimation(data, anim->_basePos.x, anim->_basePos.y, 1);
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break;
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case 4:
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if (entry.word10 && (!data || data != entry.word10)) {
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// TODO: erase old sprite
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warning("ignoring anim sprite erase (%d)", entry.word10);
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}
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if (data) {
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uint16 x = anim->_stream->readUint16LE();
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uint16 y = anim->_stream->readUint16LE();
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anim->_offset += 4;
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// TODO: sprite change
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warning("ignoring anim sprite draw (%d @ %d,%d)", data, x, y);
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}
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break;
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default:
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warning("unknown anim op %d", entry.op);
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}
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entry.word10 = data;
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}
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}
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}
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}
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for (Common::List<Pipe *>::iterator j = _pipes.begin(); j != _pipes.end(); j++) {
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Pipe *pipe = *j;
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pipe->nextFrame();
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}
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}
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ComposerEngine::ComposerEngine(OSystem *syst, const ComposerGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) {
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_rnd = new Common::RandomSource("composer");
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_audioStream = NULL;
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}
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ComposerEngine::~ComposerEngine() {
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DebugMan.clearAllDebugChannels();
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for (Common::List<Library>::iterator i = _libraries.begin(); i != _libraries.end(); i++)
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delete i->_archive;
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delete _audioStream;
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delete _rnd;
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}
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Common::Error ComposerEngine::run() {
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Common::Event event;
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_vars.resize(1000);
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for (uint i = 0; i < _vars.size(); i++)
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_vars[i] = 0;
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_queuedScripts.resize(10);
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for (uint i = 0; i < _queuedScripts.size(); i++) {
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_queuedScripts[i]._count = 0;
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_queuedScripts[i]._scriptId = 0;
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}
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_bookIni.loadFromFile("programs/book.ini");
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uint width = 640;
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if (_bookIni.hasKey("Width", "Common"))
|
||||
width = atoi(getStringFromConfig("Common", "Width").c_str());
|
||||
uint height = 480;
|
||||
if (_bookIni.hasKey("Height", "Common"))
|
||||
height = atoi(getStringFromConfig("Common", "Height").c_str());
|
||||
initGraphics(width, height, true);
|
||||
_surface.create(width, height, Graphics::PixelFormat::createFormatCLUT8());
|
||||
|
||||
_audioStream = Audio::makeQueuingAudioStream(22050, false);
|
||||
|
||||
loadLibrary(0);
|
||||
|
||||
uint fps = atoi(getStringFromConfig("Common", "FPS").c_str());
|
||||
uint frameTime = 1000 / fps;
|
||||
uint32 lastDrawTime = 0;
|
||||
while (!shouldQuit()) {
|
||||
if (hasResource(ID_BMAP, 1000))
|
||||
drawBMAP(1000, 0, 0);
|
||||
|
||||
_system->copyRectToScreen((byte *)_surface.pixels, _surface.pitch, 0, 0, _surface.w, _surface.h);
|
||||
_system->updateScreen();
|
||||
|
||||
uint32 thisTime = _system->getMillis();
|
||||
for (uint i = 0; i < _queuedScripts.size(); i++) {
|
||||
QueuedScript &script = _queuedScripts[i];
|
||||
if (!script._count)
|
||||
continue;
|
||||
if (script._baseTime + script._duration > thisTime)
|
||||
continue;
|
||||
if (script._count != 0xffff)
|
||||
script._count--;
|
||||
script._baseTime = thisTime;
|
||||
runScript(script._scriptId, i, 0, 0);
|
||||
}
|
||||
|
||||
// _system->delayMillis(frameTime + lastDrawTime - thisTime);
|
||||
if (lastDrawTime + frameTime <= thisTime) {
|
||||
lastDrawTime += frameTime;
|
||||
|
||||
processAnimFrame();
|
||||
}
|
||||
|
||||
while (_eventMan->pollEvent(event)) {
|
||||
switch (event.type) {
|
||||
case Common::EVENT_LBUTTONDOWN:
|
||||
break;
|
||||
|
||||
case Common::EVENT_LBUTTONUP:
|
||||
break;
|
||||
|
||||
case Common::EVENT_RBUTTONDOWN:
|
||||
break;
|
||||
|
||||
case Common::EVENT_MOUSEMOVE:
|
||||
break;
|
||||
|
||||
case Common::EVENT_KEYDOWN:
|
||||
switch (event.kbd.keycode) {
|
||||
case Common::KEYCODE_d:
|
||||
/*if (event.kbd.hasFlags(Common::KBD_CTRL)) {
|
||||
// Start the debugger
|
||||
getDebugger()->attach();
|
||||
getDebugger()->onFrame();
|
||||
}*/
|
||||
break;
|
||||
|
||||
case Common::KEYCODE_ESCAPE:
|
||||
quitGame();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case Common::EVENT_QUIT:
|
||||
case Common::EVENT_RTL:
|
||||
quitGame();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_system->delayMillis(20);
|
||||
}
|
||||
|
||||
return Common::kNoError;
|
||||
}
|
||||
|
||||
Common::String ComposerEngine::getStringFromConfig(const Common::String §ion, const Common::String &key) {
|
||||
Common::String value;
|
||||
if (!_bookIni.getKey(key, section, value))
|
||||
error("failed to find key '%s' in section '%s' of book config", key.c_str(), section.c_str());
|
||||
return value;
|
||||
}
|
||||
|
||||
Common::String ComposerEngine::getFilename(const Common::String §ion, uint id) {
|
||||
Common::String key = Common::String::format("%d", id);
|
||||
Common::String filename = getStringFromConfig(section, key);
|
||||
while (filename.size() && (filename[0] == '~' || filename[0] == ':' || filename[0] == '\\'))
|
||||
filename = filename.c_str() + 1;
|
||||
Common::String outFilename;
|
||||
for (uint i = 0; i < filename.size(); i++) {
|
||||
if (filename[i] == '\\')
|
||||
outFilename += '/';
|
||||
else
|
||||
outFilename += filename[i];
|
||||
}
|
||||
return outFilename;
|
||||
}
|
||||
|
||||
void ComposerEngine::loadLibrary(uint id) {
|
||||
if (!id)
|
||||
id = atoi(getStringFromConfig("Common", "StartUp").c_str());
|
||||
Common::String filename = getFilename("Libs", id);
|
||||
|
||||
Library library;
|
||||
|
||||
library._id = id;
|
||||
library._archive = new ComposerArchive();
|
||||
if (!library._archive->openFile(filename))
|
||||
error("failed to open '%s'", filename.c_str());
|
||||
// FIXME: push in front?
|
||||
_libraries.push_front(library);
|
||||
|
||||
/*Common::SeekableReadStream *stream = _archive->getResource(ID_ANIM, 1004);
|
||||
byte buf[stream->size()];
|
||||
stream->read(buf, stream->size());
|
||||
Common::hexdump(buf, stream->size());
|
||||
delete stream;*/
|
||||
|
||||
// TODO: set background properly
|
||||
//
|
||||
// TODO: better CTBL logic
|
||||
loadCTBL(1000, 100);
|
||||
|
||||
// Run the startup script.
|
||||
runScript(1000, 0, 0, 0);
|
||||
|
||||
runEvent(3, id, 0, 0);
|
||||
}
|
||||
|
||||
bool ComposerEngine::hasResource(uint32 tag, uint16 id) {
|
||||
for (Common::List<Library>::iterator i = _libraries.begin(); i != _libraries.end(); i++)
|
||||
if (i->_archive->hasResource(tag, id))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Common::SeekableReadStream *ComposerEngine::getResource(uint32 tag, uint16 id) {
|
||||
for (Common::List<Library>::iterator i = _libraries.begin(); i != _libraries.end(); i++)
|
||||
if (i->_archive->hasResource(tag, id))
|
||||
return i->_archive->getResource(tag, id);
|
||||
|
||||
error("No loaded library contains '%s' %04x", tag2str(tag), id);
|
||||
}
|
||||
|
||||
void ComposerEngine::runEvent(uint16 id, int16 param1, int16 param2, int16 param3) {
|
||||
if (!hasResource(ID_EVNT, id))
|
||||
return;
|
||||
|
||||
Common::SeekableReadStream *stream = getResource(ID_EVNT, id);
|
||||
if (stream->size() != 2)
|
||||
error("bad EVNT size %d", stream->size());
|
||||
uint16 scriptId = stream->readUint16LE();
|
||||
delete stream;
|
||||
|
||||
debug(2, "running event %d via script %d(%d, %d, %d)", id, scriptId, param1, param2, param3);
|
||||
|
||||
runScript(scriptId, param1, param2, param3);
|
||||
}
|
||||
|
||||
int16 ComposerEngine::runScript(uint16 id, int16 param1, int16 param2, int16 param3) {
|
||||
_vars[1] = param1;
|
||||
_vars[2] = param2;
|
||||
_vars[3] = param3;
|
||||
|
||||
runScript(id);
|
||||
|
||||
return _vars[0];
|
||||
}
|
||||
|
||||
int16 ComposerEngine::getArg(uint16 arg, uint16 type) {
|
||||
switch (type) {
|
||||
case 0:
|
||||
return (int16)arg;
|
||||
case 1:
|
||||
return (int16)_vars[arg];
|
||||
case 2:
|
||||
return (int16)_vars[_vars[arg]];
|
||||
default:
|
||||
error("invalid argument type %d (getting arg %d)", type, arg);
|
||||
}
|
||||
}
|
||||
|
||||
void ComposerEngine::setArg(uint16 arg, uint16 type, uint16 val) {
|
||||
switch (type) {
|
||||
case 1:
|
||||
_vars[arg] = val;
|
||||
break;
|
||||
case 2:
|
||||
_vars[_vars[arg]] = val;
|
||||
break;
|
||||
default:
|
||||
error("invalid argument type %d (setting arg %d)", type, arg);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void ComposerEngine::runScript(uint16 id) {
|
||||
if (!hasResource(ID_SCRP, id)) {
|
||||
warning("ignoring attempt to run script %d, because it doesn't exist", id);
|
||||
return;
|
||||
}
|
||||
|
||||
uint stackBase = _stack.size();
|
||||
_stack.resize(_stack.size() + 19);
|
||||
|
||||
Common::SeekableReadStream *stream = getResource(ID_SCRP, id);
|
||||
if (stream->size() < 2)
|
||||
error("SCRP was too small (%d)", stream->size());
|
||||
uint16 size = stream->readUint16LE();
|
||||
if (stream->size() < 2 + 2*size)
|
||||
error("SCRP was too small (%d, but claimed %d entries)", stream->size(), size);
|
||||
uint16 *script = new uint16[size];
|
||||
for (uint i = 0; i < size; i++)
|
||||
script[i] = stream->readUint16LE();
|
||||
delete stream;
|
||||
|
||||
uint16 pos = 0;
|
||||
bool lastResult = false;
|
||||
while (pos < size) {
|
||||
int16 val1, val2, val3;
|
||||
|
||||
byte op = (byte)script[pos];
|
||||
uint numParams = (script[pos] & 0x300) >> 8; // 2 bits
|
||||
if (pos + numParams >= size)
|
||||
error("script ran out of content");
|
||||
uint arg1 = (script[pos] & 0xc00) >> 10; // 2 bits
|
||||
uint arg2 = (script[pos] & 0x3000) >> 12; // 2 bits
|
||||
uint arg3 = (script[pos] & 0xC000) >> 14; // 2 bits
|
||||
switch (op) {
|
||||
case kOpPlusPlus:
|
||||
val1 = getArg(script[pos + 1], arg1);
|
||||
debug(9, "[%d/%d]++ (now %d)", script[pos + 1], arg1, val1 + 1);
|
||||
setArg(script[pos + 1], arg1, val1 + 1);
|
||||
break;
|
||||
case kOpAdd:
|
||||
val2 = getArg(script[pos + 2], arg2);
|
||||
val3 = getArg(script[pos + 3], arg3);
|
||||
debug(9, "[%d/%d] = [%d/%d]=%d + [%d/%d]=%d (%d)", script[pos + 1], arg1, script[pos + 2], arg2, val2, script[pos+3], arg3, val3, val2 + val3);
|
||||
setArg(script[pos + 1], arg1, val2 + val3);
|
||||
break;
|
||||
case kOpAssign:
|
||||
val2 = getArg(script[pos + 2], arg2);
|
||||
if (numParams != 2)
|
||||
error("kOpAssign had wrong number of params (%d)", numParams);
|
||||
debug(9, "[%d/%d] = [%d/%d] (%d)", script[pos + 1], arg1, script[pos + 2], arg2, val2);
|
||||
setArg(script[pos + 1], arg1, val2);
|
||||
break;
|
||||
case kOpCallFunc:
|
||||
val1 = getArg(script[pos + 1], arg1);
|
||||
if (numParams != 1)
|
||||
error("kOpCallFunc had wrong number of params (%d)", numParams);
|
||||
debug(8, "%d(%d, %d, %d)", (uint16)val1, _vars[1], _vars[2], _vars[3]);
|
||||
_vars[0] = scriptFuncCall(val1, _vars[1], _vars[2], _vars[3]);
|
||||
break;
|
||||
/*case kOpBoolGreaterThan:
|
||||
lastResult = (getArg(script[pos + 1], arg1) > getArg(script[pos + 2], arg2));
|
||||
break;*/
|
||||
case kOpBoolEqual:
|
||||
val1 = getArg(script[pos + 1], arg1);
|
||||
val2 = getArg(script[pos + 2], arg2);
|
||||
debug(9, "[%d/%d] == [%d/%d]? (%d > %d)", script[pos + 1], arg1, script[pos + 2], arg2, val1, val2);
|
||||
lastResult = (val1 == val2);
|
||||
break;
|
||||
case kOpSaveArgs:
|
||||
debug(9, "save args");
|
||||
for (uint i = 1; i < 19; i++)
|
||||
_stack[stackBase + i] = _vars[i];
|
||||
break;
|
||||
case kOpRestoreArgs:
|
||||
debug(9, "restore args");
|
||||
for (uint i = 1; i < 19; i++)
|
||||
_vars[i] = _stack[stackBase + i];
|
||||
break;
|
||||
case kOpGreaterThan:
|
||||
val2 = getArg(script[pos + 2], arg2);
|
||||
val3 = getArg(script[pos + 3], arg3);
|
||||
debug(9, "[%d/%d] = [%d/%d] > [%d/%d]? (%d > %d)", script[pos + 1], arg1, script[pos + 2], arg2, script[pos + 3], arg3, val2, val3);
|
||||
setArg(script[pos + 1], arg1, (val3 > val2) ? 1 : 0);
|
||||
break;
|
||||
case kOpJump:
|
||||
val1 = getArg(script[pos + 1], arg1);
|
||||
debug(9, "jump by [%d/%d]=%d", script[pos + 1], arg1, val1);
|
||||
pos += val1;
|
||||
break;
|
||||
case kOpJumpIfNot:
|
||||
if (lastResult)
|
||||
break;
|
||||
val1 = getArg(script[pos + 1], arg1);
|
||||
debug(9, "jump if not, by [%d/%d]=%d", script[pos + 1], arg1, val1);
|
||||
pos += val1;
|
||||
break;
|
||||
case kOpJumpIfNotValue:
|
||||
val1 = getArg(script[pos + 1], arg1);
|
||||
val2 = getArg(script[pos + 2], arg2);
|
||||
debug(9, "jump if not [%d/%d]=%d", script[pos + 1], arg1, val1);
|
||||
if (val1)
|
||||
break;
|
||||
debug(9, "--> jump by [%d/%d]=%d", script[pos + 2], arg2, val2);
|
||||
pos += val2;
|
||||
break;
|
||||
default:
|
||||
error("unknown script op 0x%02x", op);
|
||||
}
|
||||
pos += (1 + numParams);
|
||||
}
|
||||
|
||||
delete[] script;
|
||||
_stack.resize(_stack.size() - 19);
|
||||
}
|
||||
|
||||
int16 ComposerEngine::scriptFuncCall(uint16 id, int16 param1, int16 param2, int16 param3) {
|
||||
switch (id) {
|
||||
case kFuncPlayAnim:
|
||||
debug(3, "kFuncPlayAnim(%d, %d, %d)", param1, param2, param3);
|
||||
playAnimation(param1, param2, param3, 0);
|
||||
break;
|
||||
case kFuncStopAnim:
|
||||
// TODO
|
||||
warning("ignoring kFuncStopAnim(%d)", param1);
|
||||
break;
|
||||
case kFuncQueueScript:
|
||||
debug(3, "kFuncQueueScript(%d, %d, %d)", param1, param2, param3);
|
||||
_queuedScripts[param1]._baseTime = _system->getMillis();
|
||||
_queuedScripts[param1]._duration = 10 * param2;
|
||||
_queuedScripts[param1]._count = 0xffff;
|
||||
_queuedScripts[param1]._scriptId = param3;
|
||||
return 0;
|
||||
case kFuncDequeueScript:
|
||||
debug(3, "kFuncDequeueScript(%d)", param1);
|
||||
_queuedScripts[param1]._count = 0;
|
||||
_queuedScripts[param1]._scriptId = 0;
|
||||
return 0;
|
||||
case kFuncHideMouse:
|
||||
// TODO
|
||||
warning("ignoring kFuncHideMouse(%d)", param1);
|
||||
return 0;
|
||||
break;
|
||||
case kFuncLoadPage:
|
||||
debug(3, "kFuncLoadPage(%d)", param1);
|
||||
loadLibrary(param1);
|
||||
return 1;
|
||||
case kFuncUnloadPage:
|
||||
// TODO
|
||||
warning("ignoring kFuncUnloadPage(%d)", param1);
|
||||
return 1;
|
||||
case kFuncSetPalette:
|
||||
// TODO: incomplete?
|
||||
debug(4, "kFuncSetPalette(%d, %d)", param1, param2);
|
||||
loadCTBL(param1, param2);
|
||||
return 1;
|
||||
break;
|
||||
case kFuncQueueScriptOnce:
|
||||
debug(3, "kFuncQueueScriptOnce(%d, %d, %d)", param1, param2, param3);
|
||||
_queuedScripts[param1]._baseTime = _system->getMillis();
|
||||
_queuedScripts[param1]._duration = 10 * param2;
|
||||
_queuedScripts[param1]._count = 1;
|
||||
_queuedScripts[param1]._scriptId = param3;
|
||||
return 0;
|
||||
default:
|
||||
error("unknown scriptFuncCall %d(%d, %d, %d)", (uint32)id, param1, param2, param3);
|
||||
}
|
||||
}
|
||||
|
||||
void ComposerEngine::loadCTBL(uint id, uint fadePercent) {
|
||||
Common::SeekableReadStream *stream = getResource(ID_CTBL, id);
|
||||
|
||||
uint16 numEntries = stream->readUint16LE();
|
||||
debug(1, "CTBL: %d entries", numEntries);
|
||||
|
||||
assert(numEntries <= 256);
|
||||
assert(stream->size() == 2 + (numEntries * 3));
|
||||
|
||||
byte buffer[256 * 3];
|
||||
stream->read(buffer, numEntries * 3);
|
||||
delete stream;
|
||||
|
||||
for (uint i = 0; i < numEntries * 3; i++)
|
||||
buffer[i] = ((unsigned int)buffer[i] * fadePercent) / 100;
|
||||
|
||||
_system->getPaletteManager()->setPalette(buffer, 0, numEntries);
|
||||
}
|
||||
|
||||
void ComposerEngine::decompressBitmap(uint16 type, Common::SeekableReadStream *stream, byte *buffer, uint32 size) {
|
||||
switch (type) {
|
||||
case kBitmapUncompressed:
|
||||
assert(stream->size() - (uint)stream->pos() == size);
|
||||
stream->read(buffer, size);
|
||||
break;
|
||||
default:
|
||||
error("decompressBitmap can't handle type %d", type);
|
||||
}
|
||||
}
|
||||
|
||||
void ComposerEngine::drawBMAP(uint id, uint x, uint y) {
|
||||
Common::SeekableReadStream *stream = getResource(ID_BMAP, id);
|
||||
|
||||
uint16 type = stream->readUint16LE();
|
||||
uint16 height = stream->readUint16LE();
|
||||
uint16 width = stream->readUint16LE();
|
||||
uint32 size = stream->readUint32LE();
|
||||
debug(1, "BMAP: type %d, width %d, height %d, size %d", type, width, height, size);
|
||||
|
||||
byte *buffer = new byte[width * height];
|
||||
decompressBitmap(type, stream, buffer, size);
|
||||
|
||||
// incoming data is BMP-style (bottom-up), so flip it
|
||||
byte *pixels = (byte *)_surface.pixels;
|
||||
for (uint j = 0; j < height; j++) {
|
||||
memcpy(pixels + (j * width), buffer + (height - j - 1) * width, width);
|
||||
}
|
||||
|
||||
delete[] buffer;
|
||||
delete stream;
|
||||
}
|
||||
|
||||
} // End of namespace Composer
|
197
engines/composer/composer.h
Normal file
197
engines/composer/composer.h
Normal file
|
@ -0,0 +1,197 @@
|
|||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef COMPOSER_H
|
||||
#define COMPOSER_H
|
||||
|
||||
#include "common/config-file.h"
|
||||
#include "common/random.h"
|
||||
#include "common/system.h"
|
||||
#include "common/debug.h"
|
||||
#include "common/debug-channels.h"
|
||||
#include "common/textconsole.h"
|
||||
#include "common/rect.h"
|
||||
|
||||
#include "engines/engine.h"
|
||||
#include "engines/util.h"
|
||||
|
||||
#include "graphics/surface.h"
|
||||
|
||||
#include "audio/mixer.h"
|
||||
|
||||
#include "composer/resource.h"
|
||||
|
||||
namespace Audio {
|
||||
class QueuingAudioStream;
|
||||
}
|
||||
|
||||
namespace Composer {
|
||||
|
||||
struct ComposerGameDescription;
|
||||
|
||||
enum GameType {
|
||||
GType_ComposerV1,
|
||||
GType_ComposerV2
|
||||
};
|
||||
|
||||
class Archive;
|
||||
class ComposerEngine;
|
||||
|
||||
class Sprite {
|
||||
};
|
||||
|
||||
struct AnimationEntry {
|
||||
uint32 dword0;
|
||||
uint16 op;
|
||||
uint16 word6;
|
||||
uint16 counter;
|
||||
uint16 word10;
|
||||
};
|
||||
|
||||
struct Animation {
|
||||
Animation(Common::SeekableReadStream *stream, uint16 id, Common::Point basePos, uint32 eventParam);
|
||||
~Animation();
|
||||
|
||||
void seekToCurrPos();
|
||||
|
||||
uint16 _id;
|
||||
Common::Point _basePos;
|
||||
uint32 _eventParam;
|
||||
|
||||
uint32 _state;
|
||||
|
||||
Common::Array<AnimationEntry> _entries;
|
||||
|
||||
uint32 _offset;
|
||||
Common::SeekableReadStream *_stream;
|
||||
};
|
||||
|
||||
struct PipeResourceEntry {
|
||||
uint32 size;
|
||||
uint32 offset;
|
||||
};
|
||||
|
||||
struct PipeResource {
|
||||
Common::Array<PipeResourceEntry> entries;
|
||||
};
|
||||
|
||||
class Pipe {
|
||||
public:
|
||||
Pipe(Common::SeekableReadStream *stream);
|
||||
void nextFrame();
|
||||
|
||||
Animation *_anim;
|
||||
|
||||
bool hasResource(uint32 tag, uint16 id) const;
|
||||
Common::SeekableReadStream *getResource(uint32 tag, uint16 id, bool buffering);
|
||||
|
||||
protected:
|
||||
Common::SeekableReadStream *_stream;
|
||||
|
||||
typedef Common::HashMap<uint16, PipeResource> ResourceMap;
|
||||
typedef Common::HashMap<uint32, ResourceMap> TypeMap;
|
||||
TypeMap _types;
|
||||
|
||||
uint32 _offset;
|
||||
};
|
||||
|
||||
class Button {
|
||||
public:
|
||||
Button(ComposerEngine *vm, uint16 id);
|
||||
};
|
||||
|
||||
struct Library {
|
||||
uint _id;
|
||||
Archive *_archive;
|
||||
};
|
||||
|
||||
struct QueuedScript {
|
||||
uint32 _baseTime;
|
||||
uint32 _duration;
|
||||
uint32 _count;
|
||||
uint16 _scriptId;
|
||||
};
|
||||
|
||||
class ComposerEngine : public Engine {
|
||||
protected:
|
||||
Common::Error run();
|
||||
|
||||
public:
|
||||
ComposerEngine(OSystem *syst, const ComposerGameDescription *gameDesc);
|
||||
virtual ~ComposerEngine();
|
||||
|
||||
virtual bool hasFeature(EngineFeature f) const;
|
||||
|
||||
int getGameType() const;
|
||||
const char *getGameId() const;
|
||||
uint32 getFeatures() const;
|
||||
Common::Language getLanguage() const;
|
||||
|
||||
const ComposerGameDescription *_gameDescription;
|
||||
|
||||
private:
|
||||
Common::RandomSource *_rnd;
|
||||
|
||||
Audio::SoundHandle _soundHandle;
|
||||
Audio::QueuingAudioStream *_audioStream;
|
||||
|
||||
Graphics::Surface _surface;
|
||||
Common::ConfigFile _bookIni;
|
||||
Common::List<Library> _libraries;
|
||||
|
||||
Common::Array<uint16> _stack;
|
||||
Common::Array<uint16> _vars;
|
||||
|
||||
Common::Array<QueuedScript> _queuedScripts;
|
||||
Common::List<Animation *> _anims;
|
||||
Common::List<Pipe *> _pipes;
|
||||
|
||||
Common::String getStringFromConfig(const Common::String §ion, const Common::String &key);
|
||||
Common::String getFilename(const Common::String §ion, uint id);
|
||||
void loadLibrary(uint id);
|
||||
|
||||
bool hasResource(uint32 tag, uint16 id);
|
||||
Common::SeekableReadStream *getResource(uint32 tag, uint16 id);
|
||||
|
||||
void runEvent(uint16 id, int16 param1, int16 param2, int16 param3);
|
||||
int16 runScript(uint16 id, int16 param1, int16 param2, int16 param3);
|
||||
|
||||
int16 getArg(uint16 arg, uint16 type);
|
||||
void setArg(uint16 arg, uint16 type, uint16 val);
|
||||
void runScript(uint16 id);
|
||||
int16 scriptFuncCall(uint16 id, int16 param1, int16 param2, int16 param3);
|
||||
|
||||
void playAnimation(uint16 animId, int16 param1, int16 param2, int16 param3);
|
||||
void playWaveForAnim(uint16 id, bool bufferingOnly);
|
||||
void processAnimFrame();
|
||||
|
||||
void loadCTBL(uint id, uint fadePercent);
|
||||
void decompressBitmap(uint16 type, Common::SeekableReadStream *stream, byte *buffer, uint32 size);
|
||||
void drawBMAP(uint id, uint x, uint y);
|
||||
};
|
||||
|
||||
} // End of namespace Composer
|
||||
|
||||
#endif
|
139
engines/composer/detection.cpp
Normal file
139
engines/composer/detection.cpp
Normal file
|
@ -0,0 +1,139 @@
|
|||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
* $URL$
|
||||
* $Id$
|
||||
*
|
||||
*/
|
||||
|
||||
#include "base/plugins.h"
|
||||
#include "engines/advancedDetector.h"
|
||||
|
||||
#include "composer/composer.h"
|
||||
|
||||
namespace Composer {
|
||||
|
||||
struct ComposerGameDescription {
|
||||
ADGameDescription desc;
|
||||
|
||||
int gameType;
|
||||
};
|
||||
|
||||
int ComposerEngine::getGameType() const {
|
||||
return _gameDescription->gameType;
|
||||
}
|
||||
|
||||
const char *ComposerEngine::getGameId() const {
|
||||
return _gameDescription->desc.gameid;
|
||||
}
|
||||
|
||||
uint32 ComposerEngine::getFeatures() const {
|
||||
return _gameDescription->desc.flags;
|
||||
}
|
||||
|
||||
Common::Language ComposerEngine::getLanguage() const {
|
||||
return _gameDescription->desc.language;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static const PlainGameDescriptor composerGames[] = {
|
||||
{"darby", "Darby the Dragon"},
|
||||
{"demo1", "Magic Tales Demo 1"},
|
||||
{0, 0}
|
||||
};
|
||||
|
||||
namespace Composer {
|
||||
|
||||
using Common::GUIO_NONE;
|
||||
|
||||
static const ComposerGameDescription gameDescriptions[] = {
|
||||
{
|
||||
{
|
||||
"demo1",
|
||||
0,
|
||||
{{"book.ini", 0, "dbc98c566f4ac61b544443524585dccb", -1},
|
||||
AD_LISTEND},
|
||||
Common::EN_ANY,
|
||||
Common::kPlatformWindows,
|
||||
ADGF_NO_FLAGS,
|
||||
Common::GUIO_NONE
|
||||
},
|
||||
GType_ComposerV1
|
||||
},
|
||||
|
||||
{
|
||||
{
|
||||
"darby",
|
||||
0,
|
||||
{{"install.inf", 0, "e83cc20ee18a2e138da1aadfc640dff2", -1},
|
||||
AD_LISTEND},
|
||||
Common::EN_ANY,
|
||||
Common::kPlatformWindows,
|
||||
ADGF_NO_FLAGS,
|
||||
Common::GUIO_NONE
|
||||
},
|
||||
GType_ComposerV2
|
||||
},
|
||||
|
||||
{ AD_TABLE_END_MARKER, 0 }
|
||||
};
|
||||
|
||||
} // End of namespace Composer
|
||||
|
||||
using namespace Composer;
|
||||
|
||||
class ComposerMetaEngine : public AdvancedMetaEngine {
|
||||
public:
|
||||
ComposerMetaEngine() : AdvancedMetaEngine(Composer::gameDescriptions, sizeof(Composer::ComposerGameDescription), composerGames) {}
|
||||
|
||||
virtual const char *getName() const {
|
||||
return "Magic Composer Engine";
|
||||
}
|
||||
|
||||
virtual const char *getOriginalCopyright() const {
|
||||
return "Animation Magic";
|
||||
}
|
||||
|
||||
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
|
||||
virtual bool hasFeature(MetaEngineFeature f) const;
|
||||
};
|
||||
|
||||
bool ComposerMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
|
||||
const Composer::ComposerGameDescription *gd = (const Composer::ComposerGameDescription *)desc;
|
||||
if (gd) {
|
||||
*engine = new Composer::ComposerEngine(syst, gd);
|
||||
}
|
||||
return gd != 0;
|
||||
}
|
||||
|
||||
bool ComposerMetaEngine::hasFeature(MetaEngineFeature f) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Composer::ComposerEngine::hasFeature(EngineFeature f) const {
|
||||
return (f == kSupportsRTL);
|
||||
}
|
||||
|
||||
#if PLUGIN_ENABLED_DYNAMIC(COMPOSER)
|
||||
REGISTER_PLUGIN_DYNAMIC(COMPOSER, PLUGIN_TYPE_ENGINE, ComposerMetaEngine);
|
||||
#else
|
||||
REGISTER_PLUGIN_STATIC(COMPOSER, PLUGIN_TYPE_ENGINE, ComposerMetaEngine);
|
||||
#endif
|
14
engines/composer/module.mk
Normal file
14
engines/composer/module.mk
Normal file
|
@ -0,0 +1,14 @@
|
|||
MODULE := engines/composer
|
||||
|
||||
MODULE_OBJS = \
|
||||
composer.o \
|
||||
detection.o \
|
||||
resource.o
|
||||
|
||||
# This module can be built as a plugin
|
||||
ifdef BUILD_PLUGINS
|
||||
PLUGIN := 1
|
||||
endif
|
||||
|
||||
# Include common rules
|
||||
include $(srcdir)/rules.mk
|
250
engines/composer/resource.cpp
Normal file
250
engines/composer/resource.cpp
Normal file
|
@ -0,0 +1,250 @@
|
|||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "composer/resource.h"
|
||||
|
||||
#include "common/debug.h"
|
||||
#include "common/substream.h"
|
||||
#include "common/util.h"
|
||||
#include "common/textconsole.h"
|
||||
|
||||
namespace Composer {
|
||||
|
||||
// Base Archive code
|
||||
// (copied from clone2727's mohawk code)
|
||||
|
||||
Archive::Archive() {
|
||||
_stream = 0;
|
||||
}
|
||||
|
||||
Archive::~Archive() {
|
||||
close();
|
||||
}
|
||||
|
||||
bool Archive::openFile(const Common::String &fileName) {
|
||||
Common::File *file = new Common::File();
|
||||
|
||||
if (!file->open(fileName)) {
|
||||
delete file;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!openStream(file)) {
|
||||
close();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Archive::close() {
|
||||
_types.clear();
|
||||
delete _stream; _stream = 0;
|
||||
}
|
||||
|
||||
bool Archive::hasResource(uint32 tag, uint16 id) const {
|
||||
if (!_types.contains(tag))
|
||||
return false;
|
||||
|
||||
return _types[tag].contains(id);
|
||||
}
|
||||
|
||||
bool Archive::hasResource(uint32 tag, const Common::String &resName) const {
|
||||
if (!_types.contains(tag) || resName.empty())
|
||||
return false;
|
||||
|
||||
const ResourceMap &resMap = _types[tag];
|
||||
|
||||
for (ResourceMap::const_iterator it = resMap.begin(); it != resMap.end(); it++)
|
||||
if (it->_value.name.matchString(resName))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Common::SeekableReadStream *Archive::getResource(uint32 tag, uint16 id) {
|
||||
if (!_types.contains(tag))
|
||||
error("Archive does not contain '%s' %04x", tag2str(tag), id);
|
||||
|
||||
const ResourceMap &resMap = _types[tag];
|
||||
|
||||
if (!resMap.contains(id))
|
||||
error("Archive does not contain '%s' %04x", tag2str(tag), id);
|
||||
|
||||
const Resource &res = resMap[id];
|
||||
|
||||
return new Common::SeekableSubReadStream(_stream, res.offset, res.offset + res.size);
|
||||
}
|
||||
|
||||
uint32 Archive::getResourceFlags(uint32 tag, uint16 id) const {
|
||||
if (!_types.contains(tag))
|
||||
error("Archive does not contain '%s' %04x", tag2str(tag), id);
|
||||
|
||||
const ResourceMap &resMap = _types[tag];
|
||||
|
||||
if (!resMap.contains(id))
|
||||
error("Archive does not contain '%s' %04x", tag2str(tag), id);
|
||||
|
||||
const Resource &res = resMap[id];
|
||||
|
||||
return res.flags;
|
||||
}
|
||||
|
||||
uint32 Archive::getOffset(uint32 tag, uint16 id) const {
|
||||
if (!_types.contains(tag))
|
||||
error("Archive does not contain '%s' %04x", tag2str(tag), id);
|
||||
|
||||
const ResourceMap &resMap = _types[tag];
|
||||
|
||||
if (!resMap.contains(id))
|
||||
error("Archive does not contain '%s' %04x", tag2str(tag), id);
|
||||
|
||||
return resMap[id].offset;
|
||||
}
|
||||
|
||||
uint16 Archive::findResourceID(uint32 tag, const Common::String &resName) const {
|
||||
if (!_types.contains(tag) || resName.empty())
|
||||
return 0xFFFF;
|
||||
|
||||
const ResourceMap &resMap = _types[tag];
|
||||
|
||||
for (ResourceMap::const_iterator it = resMap.begin(); it != resMap.end(); it++)
|
||||
if (it->_value.name.matchString(resName))
|
||||
return it->_key;
|
||||
|
||||
return 0xFFFF;
|
||||
}
|
||||
|
||||
Common::String Archive::getName(uint32 tag, uint16 id) const {
|
||||
if (!_types.contains(tag))
|
||||
error("Archive does not contain '%s' %04x", tag2str(tag), id);
|
||||
|
||||
const ResourceMap &resMap = _types[tag];
|
||||
|
||||
if (!resMap.contains(id))
|
||||
error("Archive does not contain '%s' %04x", tag2str(tag), id);
|
||||
|
||||
return resMap[id].name;
|
||||
}
|
||||
|
||||
Common::Array<uint32> Archive::getResourceTypeList() const {
|
||||
Common::Array<uint32> typeList;
|
||||
|
||||
for (TypeMap::const_iterator it = _types.begin(); it != _types.end(); it++)
|
||||
typeList.push_back(it->_key);
|
||||
|
||||
return typeList;
|
||||
}
|
||||
|
||||
Common::Array<uint16> Archive::getResourceIDList(uint32 type) const {
|
||||
Common::Array<uint16> idList;
|
||||
|
||||
if (!_types.contains(type))
|
||||
return idList;
|
||||
|
||||
const ResourceMap &resMap = _types[type];
|
||||
|
||||
for (ResourceMap::const_iterator it = resMap.begin(); it != resMap.end(); it++)
|
||||
idList.push_back(it->_key);
|
||||
|
||||
return idList;
|
||||
}
|
||||
|
||||
// Composer Archive code
|
||||
|
||||
bool ComposerArchive::openStream(Common::SeekableReadStream *stream) {
|
||||
// Make sure no other file is open...
|
||||
close();
|
||||
|
||||
bool newStyle = false;
|
||||
uint32 headerSize = stream->readUint32LE();
|
||||
if (headerSize == SWAP_CONSTANT_32(ID_LBRC)) {
|
||||
// new-style file
|
||||
newStyle = true;
|
||||
headerSize = stream->readUint32LE();
|
||||
uint32 zeros = stream->readUint32LE();
|
||||
if (zeros != 0)
|
||||
error("invalid LBRC header (%d instead of zeros)", zeros);
|
||||
}
|
||||
|
||||
uint16 numResourceTypes = stream->readUint16LE();
|
||||
if (newStyle) {
|
||||
uint16 unknown = stream->readUint16LE();
|
||||
debug(4, "skipping unknown %04x", unknown);
|
||||
}
|
||||
|
||||
debug(4, "Reading LBRC resource table with %d entries", numResourceTypes);
|
||||
for (uint i = 0; i < numResourceTypes; i++) {
|
||||
uint32 tag = stream->readUint32BE();
|
||||
uint32 tableOffset = stream->readUint32LE();
|
||||
debug(4, "Type '%s' at offset %d", tag2str(tag), tableOffset);
|
||||
// starting from the start of the resource table, which differs
|
||||
// according to whether we have the 10 extra bytes for newStyle
|
||||
if (newStyle)
|
||||
tableOffset += 16;
|
||||
else
|
||||
tableOffset += 6;
|
||||
|
||||
ResourceMap &resMap = _types[tag];
|
||||
|
||||
uint32 oldPos = stream->pos();
|
||||
stream->seek(tableOffset);
|
||||
|
||||
while (true) {
|
||||
if (stream->eos())
|
||||
error("LBRC file ran out of stream");
|
||||
|
||||
uint32 offset, size, id, flags;
|
||||
if (newStyle) {
|
||||
offset = stream->readUint32LE();
|
||||
if (!offset)
|
||||
break;
|
||||
size = stream->readUint32LE();
|
||||
id = stream->readUint16LE();
|
||||
flags = stream->readUint16LE(); // set to 1 for preload, otherwise no preload
|
||||
/*uint32 junk = */ stream->readUint32LE();
|
||||
} else {
|
||||
id = stream->readUint16LE();
|
||||
if (!id)
|
||||
break;
|
||||
offset = stream->readUint32LE();
|
||||
offset += headerSize;
|
||||
size = stream->readUint32LE();
|
||||
flags = stream->readUint16LE(); // FIXME
|
||||
|
||||
}
|
||||
|
||||
Resource &res = resMap[id];
|
||||
res.offset = offset;
|
||||
res.size = size;
|
||||
res.flags = flags;
|
||||
debug(4, "Id %d, offset %d, size %d, flags %08x", id, offset, size, flags);
|
||||
}
|
||||
|
||||
stream->seek(oldPos);
|
||||
}
|
||||
|
||||
_stream = stream;
|
||||
return true;
|
||||
}
|
||||
|
||||
} // End of namespace Composer
|
93
engines/composer/resource.h
Normal file
93
engines/composer/resource.h
Normal file
|
@ -0,0 +1,93 @@
|
|||
/* ScummVM - Graphic Adventure Engine
|
||||
*
|
||||
* ScummVM is the legal property of its developers, whose names
|
||||
* are too numerous to list here. Please refer to the COPYRIGHT
|
||||
* file distributed with this source distribution.
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation; either version 2
|
||||
* of the License, or (at your option) any later version.
|
||||
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#include "common/scummsys.h"
|
||||
#include "common/endian.h"
|
||||
#include "common/hashmap.h"
|
||||
#include "common/file.h"
|
||||
#include "common/str.h"
|
||||
|
||||
#ifndef COMPOSER_RESOURCE_H
|
||||
#define COMPOSER_RESOURCE_H
|
||||
|
||||
namespace Composer {
|
||||
|
||||
#define ID_LBRC MKTAG('L','B','R','C') // Main FourCC
|
||||
|
||||
#define ID_ANIM MKTAG('A','N','I','M') // Animation
|
||||
#define ID_BMAP MKTAG('B','M','A','P') // Bitmap
|
||||
#define ID_BUTN MKTAG('B','U','T','N') // Button
|
||||
#define ID_CTBL MKTAG('C','T','B','L') // Color Table
|
||||
#define ID_EVNT MKTAG('E','V','N','T') // Event
|
||||
#define ID_PIPE MKTAG('P','I','P','E') // Pipe
|
||||
#define ID_SCRP MKTAG('S','C','R','P') // Script
|
||||
#define ID_VARI MKTAG('V','A','R','I') // Variables
|
||||
#define ID_WAVE MKTAG('W','A','V','E') // Wave
|
||||
|
||||
class Archive {
|
||||
public:
|
||||
Archive();
|
||||
virtual ~Archive();
|
||||
|
||||
bool openFile(const Common::String &fileName);
|
||||
virtual bool openStream(Common::SeekableReadStream *stream) = 0;
|
||||
void close();
|
||||
|
||||
bool isOpen() const { return _stream != 0; }
|
||||
|
||||
bool hasResource(uint32 tag, uint16 id) const;
|
||||
bool hasResource(uint32 tag, const Common::String &resName) const;
|
||||
Common::SeekableReadStream *getResource(uint32 tag, uint16 id);
|
||||
uint32 getResourceFlags(uint32 tag, uint16 id) const;
|
||||
uint32 getOffset(uint32 tag, uint16 id) const;
|
||||
uint16 findResourceID(uint32 tag, const Common::String &resName) const;
|
||||
Common::String getName(uint32 tag, uint16 id) const;
|
||||
|
||||
Common::Array<uint32> getResourceTypeList() const;
|
||||
Common::Array<uint16> getResourceIDList(uint32 type) const;
|
||||
|
||||
protected:
|
||||
Common::SeekableReadStream *_stream;
|
||||
|
||||
struct Resource {
|
||||
uint32 offset;
|
||||
uint32 size;
|
||||
Common::String name;
|
||||
uint32 flags;
|
||||
};
|
||||
|
||||
typedef Common::HashMap<uint16, Resource> ResourceMap;
|
||||
typedef Common::HashMap<uint32, ResourceMap> TypeMap;
|
||||
TypeMap _types;
|
||||
};
|
||||
|
||||
class ComposerArchive : public Archive {
|
||||
public:
|
||||
ComposerArchive() : Archive() {}
|
||||
~ComposerArchive() {}
|
||||
|
||||
bool openStream(Common::SeekableReadStream *stream);
|
||||
};
|
||||
|
||||
} // End of namespace Composer
|
||||
|
||||
#endif
|
|
@ -31,6 +31,11 @@ DEFINES += -DENABLE_CINE=$(ENABLE_CINE)
|
|||
MODULES += engines/cine
|
||||
endif
|
||||
|
||||
ifdef ENABLE_COMPOSER
|
||||
DEFINES += -DENABLE_COMPOSER=$(ENABLE_COMPOSER)
|
||||
MODULES += engines/composer
|
||||
endif
|
||||
|
||||
ifdef ENABLE_CRUISE
|
||||
DEFINES += -DENABLE_CRUISE=$(ENABLE_CRUISE)
|
||||
MODULES += engines/cruise
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue