LAB: Get rid of _unstoppableSoundEffect

_loopSoundEffect is used for the exact same purpose
This commit is contained in:
Filippos Karapetis 2015-12-13 17:47:16 +02:00 committed by Willem Jan Palenstijn
parent ceb5ef18e5
commit 40b16afcab
5 changed files with 3 additions and 8 deletions

View file

@ -86,7 +86,7 @@ void LabEngine::loadMapData() {
Common::File *mapFile = _resource->openDataFile("Lab:Maps", MKTAG('M', 'A', 'P', '0'));
_music->updateMusic();
if (!_music->_unstoppableSoundEffect)
if (!_music->_loopSoundEffect)
_music->stopSoundEffect();
_maxRooms = mapFile->readUint16LE();