AUDIO: Remove default rate parameter from xa
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adb69a5a39
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40fd9ce27c
5 changed files with 7 additions and 7 deletions
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@ -49,7 +49,7 @@ class RewindableAudioStream;
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*/
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RewindableAudioStream *makeXAStream(
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Common::SeekableReadStream *stream,
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int rate = 11025);
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int rate);
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} // End of namespace Audio
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@ -131,7 +131,7 @@ bool MusicHandle::playPSX(uint16 id, bool loop) {
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// not over file size
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if ((size != 0) && (size != 0xffffffff) && ((int32)(offset + size) <= _file.size())) {
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_file.seek(offset, SEEK_SET);
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_audioSource = Audio::makeLoopingAudioStream(Audio::makeXAStream(_file.readStream(size)), loop ? 0 : 1);
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_audioSource = Audio::makeLoopingAudioStream(Audio::makeXAStream(_file.readStream(size), 11025), loop ? 0 : 1);
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fadeUp();
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} else {
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_audioSource = NULL;
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@ -256,7 +256,7 @@ void Sound::playSample(QueueElement *elem) {
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if (SwordEngine::isPsx()) {
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uint32 size = READ_LE_UINT32(sampleData);
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Audio::AudioStream *audStream = Audio::makeLoopingAudioStream(Audio::makeXAStream(new Common::MemoryReadStream(sampleData + 4, size-4)), (_fxList[elem->id].type == FX_LOOP) ? 0 : 1);
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Audio::AudioStream *audStream = Audio::makeLoopingAudioStream(Audio::makeXAStream(new Common::MemoryReadStream(sampleData + 4, size-4), 11025), (_fxList[elem->id].type == FX_LOOP) ? 0 : 1);
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_mixer->playStream(Audio::Mixer::kSFXSoundType, &elem->handle, audStream, elem->id, volume, pan);
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} else {
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uint32 size = READ_LE_UINT32(sampleData + 0x28);
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@ -364,7 +364,7 @@ bool Sound::startSpeech(uint16 roomNo, uint16 localNo) {
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_cowFile.seek(index * 2048);
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Common::SeekableReadStream *tmp = _cowFile.readStream(sampleSize);
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assert(tmp);
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stream = Audio::makeXAStream(tmp);
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stream = Audio::makeXAStream(tmp, 11025);
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_mixer->playStream(Audio::Mixer::kSpeechSoundType, &_speechHandle, stream, SOUND_SPEECH_ID, speechVol, speechPan);
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// with compressed audio, we can't calculate the wave volume.
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// so default to talking.
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@ -267,7 +267,7 @@ Audio::AudioStream *makePSXCLUStream(Common::File *file, int size) {
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byte *buffer = (byte *)malloc(size);
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file->read(buffer, size);
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return Audio::makeXAStream(new Common::MemoryReadStream(buffer, size, DisposeAfterUse::YES));
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return Audio::makeXAStream(new Common::MemoryReadStream(buffer, size, DisposeAfterUse::YES), 11025);
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}
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// ----------------------------------------------------------------------------
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@ -234,7 +234,7 @@ void Sound::playMovieSound(int32 res, int type) {
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Audio::RewindableAudioStream *input = 0;
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if (Sword2Engine::isPsx()) {
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input = Audio::makeXAStream(stream);
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input = Audio::makeXAStream(stream, 11025);
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} else {
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input = Audio::makeWAVStream(stream, DisposeAfterUse::YES);
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}
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@ -361,7 +361,7 @@ int32 Sound::playFx(Audio::SoundHandle *handle, byte *data, uint32 len, uint8 vo
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Audio::RewindableAudioStream *input = 0;
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if (Sword2Engine::isPsx())
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input = Audio::makeXAStream(stream);
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input = Audio::makeXAStream(stream, 11025);
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else
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input = Audio::makeWAVStream(stream, DisposeAfterUse::YES);
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