Zak/Indy box matrix fix. Still doesn't quite work :/

svn-id: r3684
This commit is contained in:
James Brown 2002-03-08 08:27:45 +00:00
parent ad800009b2
commit 41d1864add
2 changed files with 26 additions and 7 deletions

View file

@ -108,15 +108,28 @@ bool ScummDebugger::do_command() {
return true;
case CMD_DUMPBOX:
{
int num, i; BoxCoords box;
num = _s->getNumBoxes();
for (i=0; i<num; i++) {
printf("bt %d\n", i);
int num, i = 0, rows = 0;
BoxCoords box;
byte *boxm = _s->getBoxMatrixBaseAddr();
num = _s->getNumBoxes();
printf("Walk matrix:\n");
while (*boxm != 0xFF) {
printf("%d ", *boxm);
i++; *boxm++;
if (i >= num) {i = 0; rows++; printf("\n");}
}
if (rows < num)
printf("\nERROR: Box Matrix invalid, missing or incomplete: %d row(s)", num - rows);
printf("\nWalk boxes:\n");
for (i=0; i<num; i++) {
BoxTest(i);
_s->getBoxCoordinates(i, &box);
printf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d]\n", i,
box.ul.x, box.ul.y, box.ll.x, box.ll.y,
box.ur.x, box.ur.y, box.lr.x, box.lr.y);
box.ul.x, box.ul.y, box.ll.x, box.ll.y,
box.ur.x, box.ur.y, box.lr.x, box.lr.y);
}
}
return true;