Zak/Indy box matrix fix. Still doesn't quite work :/
svn-id: r3684
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parent
ad800009b2
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41d1864add
2 changed files with 26 additions and 7 deletions
25
debug.cpp
25
debug.cpp
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@ -108,15 +108,28 @@ bool ScummDebugger::do_command() {
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return true;
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case CMD_DUMPBOX:
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{
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int num, i; BoxCoords box;
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num = _s->getNumBoxes();
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for (i=0; i<num; i++) {
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printf("bt %d\n", i);
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int num, i = 0, rows = 0;
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BoxCoords box;
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byte *boxm = _s->getBoxMatrixBaseAddr();
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num = _s->getNumBoxes();
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printf("Walk matrix:\n");
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while (*boxm != 0xFF) {
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printf("%d ", *boxm);
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i++; *boxm++;
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if (i >= num) {i = 0; rows++; printf("\n");}
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}
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if (rows < num)
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printf("\nERROR: Box Matrix invalid, missing or incomplete: %d row(s)", num - rows);
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printf("\nWalk boxes:\n");
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for (i=0; i<num; i++) {
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BoxTest(i);
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_s->getBoxCoordinates(i, &box);
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printf("%d: [%d x %d] [%d x %d] [%d x %d] [%d x %d]\n", i,
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box.ul.x, box.ul.y, box.ll.x, box.ll.y,
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box.ur.x, box.ur.y, box.lr.x, box.lr.y);
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box.ul.x, box.ul.y, box.ll.x, box.ll.y,
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box.ur.x, box.ur.y, box.lr.x, box.lr.y);
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}
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}
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return true;
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