GRAPHICS: Rewrite ImageDecoder to have an improved API

The new bitmap decoder class is based off the Mohawk one, and now has 8bpp decoding capability.
This commit is contained in:
Matthew Hoops 2011-06-30 08:16:19 -04:00 committed by Johannes Schickel
parent 29f7cc33fb
commit 426c81a7a7
8 changed files with 292 additions and 215 deletions

View file

@ -30,11 +30,11 @@
#include "graphics/cursorman.h"
#include "graphics/fontman.h"
#include "graphics/imagedec.h"
#include "graphics/surface.h"
#include "graphics/VectorRenderer.h"
#include "graphics/fonts/bdf.h"
#include "graphics/fonts/ttf.h"
#include "graphics/decoders/bmp.h"
#include "gui/widget.h"
#include "gui/ThemeEngine.h"
@ -620,20 +620,25 @@ bool ThemeEngine::addBitmap(const Common::String &filename) {
if (surf)
return true;
// If not, try to load the bitmap via the ImageDecoder class.
// If not, try to load the bitmap via the BitmapDecoder class.
Graphics::BitmapDecoder bitmapDecoder;
const Graphics::Surface *srcSurface = 0;
Common::ArchiveMemberList members;
_themeFiles.listMatchingMembers(members, filename);
for (Common::ArchiveMemberList::const_iterator i = members.begin(), end = members.end(); i != end; ++i) {
Common::SeekableReadStream *stream = (*i)->createReadStream();
if (stream) {
surf = Graphics::ImageDecoder::loadFile(*stream, _overlayFormat);
bitmapDecoder.loadStream(*stream);
srcSurface = bitmapDecoder.getSurface();
delete stream;
if (surf)
if (srcSurface)
break;
}
}
if (srcSurface && srcSurface->format.bytesPerPixel != 1)
surf = srcSurface->convertTo(_overlayFormat);
// Store the surface into our hashmap (attention, may store NULL entries!)
_bitmaps[filename] = surf;