GRAPHICS: Rewrite ImageDecoder to have an improved API
The new bitmap decoder class is based off the Mohawk one, and now has 8bpp decoding capability.
This commit is contained in:
parent
29f7cc33fb
commit
426c81a7a7
8 changed files with 292 additions and 215 deletions
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@ -34,7 +34,7 @@
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#include "common/tokenizer.h"
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#include "common/tokenizer.h"
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#include "common/stream.h"
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#include "common/stream.h"
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#include "graphics/imagedec.h"
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#include "graphics/decoders/bmp.h"
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namespace Common {
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namespace Common {
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@ -266,12 +266,16 @@ bool VirtualKeyboardParser::parserCallback_layout(ParserNode *node) {
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const Graphics::PixelFormat format = g_system->getOverlayFormat();
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const Graphics::PixelFormat format = g_system->getOverlayFormat();
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_mode->image = Graphics::ImageDecoder::loadFile(*file, format);
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{
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delete file;
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Graphics::BitmapDecoder bmp;
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if (!bmp.loadStream(*file))
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if (!_mode->image)
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return parserError("Error loading bitmap '" + _mode->bitmapName + "'");
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return parserError("Error loading bitmap '" + _mode->bitmapName + "'");
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_mode->image = bmp.getSurface()->convertTo(format);
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}
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delete file;
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int r, g, b;
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int r, g, b;
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if (node->values.contains("transparent_color")) {
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if (node->values.contains("transparent_color")) {
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if (!parseIntegerKey(node->values["transparent_color"], 3, &r, &g, &b))
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if (!parseIntegerKey(node->values["transparent_color"], 3, &r, &g, &b))
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@ -21,7 +21,7 @@
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*/
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*/
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#include "common/substream.h"
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#include "common/substream.h"
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#include "graphics/imagedec.h"
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#include "graphics/decoders/bmp.h"
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#include "gui/gui-manager.h"
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#include "gui/gui-manager.h"
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#include "gui/ThemeEval.h"
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#include "gui/ThemeEval.h"
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@ -128,7 +128,16 @@ void TopMenu::loadBmpArr(Common::SeekableReadStream &in) {
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uint16 bmpSize = in.readUint16BE();
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uint16 bmpSize = in.readUint16BE();
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uint32 filPos = in.pos();
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uint32 filPos = in.pos();
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Common::SeekableSubReadStream stream(&in, filPos, filPos + bmpSize);
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Common::SeekableSubReadStream stream(&in, filPos, filPos + bmpSize);
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arrayBmp[i * 2] = Graphics::ImageDecoder::loadFile(stream, g_system->getOverlayFormat());
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Graphics::BitmapDecoder bitmapDecoder;
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if (!bitmapDecoder.loadStream(stream))
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error("TopMenu::loadBmpArr(): Could not load bitmap");
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const Graphics::Surface *bitmapSrc = bitmapDecoder.getSurface();
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if (bitmapSrc->format.bytesPerPixel == 1)
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error("TopMenu::loadBmpArr(): Unhandled paletted image");
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arrayBmp[i * 2] = bitmapSrc->convertTo(g_system->getOverlayFormat());
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arrayBmp[i * 2 + 1] = new Graphics::Surface();
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arrayBmp[i * 2 + 1] = new Graphics::Surface();
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arrayBmp[i * 2 + 1]->create(arrayBmp[i * 2]->w * 2, arrayBmp[i * 2]->h * 2, g_system->getOverlayFormat());
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arrayBmp[i * 2 + 1]->create(arrayBmp[i * 2]->w * 2, arrayBmp[i * 2]->h * 2, g_system->getOverlayFormat());
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byte *src = (byte *)arrayBmp[i * 2]->pixels;
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byte *src = (byte *)arrayBmp[i * 2]->pixels;
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@ -154,7 +163,7 @@ void TopMenu::loadBmpArr(Common::SeekableReadStream &in) {
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}
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}
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}
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}
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in.skip(bmpSize);
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in.seek(filPos + bmpSize);
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}
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}
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}
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}
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159
graphics/decoders/bmp.cpp
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159
graphics/decoders/bmp.cpp
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@ -0,0 +1,159 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "common/stream.h"
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#include "common/textconsole.h"
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#include "graphics/pixelformat.h"
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#include "graphics/surface.h"
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#include "graphics/decoders/bmp.h"
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namespace Graphics {
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BitmapDecoder::BitmapDecoder() {
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_surface = 0;
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_palette = 0;
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}
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BitmapDecoder::~BitmapDecoder() {
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destroy();
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}
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void BitmapDecoder::destroy() {
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if (_surface) {
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_surface->free();
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delete _surface; _surface = 0;
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}
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delete[] _palette; _palette = 0;
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}
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bool BitmapDecoder::loadStream(Common::SeekableReadStream &stream) {
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destroy();
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if (stream.readByte() != 'B')
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return false;
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if (stream.readByte() != 'M')
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return false;
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/* uint32 fileSize = */ stream.readUint32LE();
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/* uint16 res1 = */ stream.readUint16LE();
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/* uint16 res2 = */ stream.readUint16LE();
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uint32 imageOffset = stream.readUint32LE();
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uint32 infoSize = stream.readUint32LE();
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if (infoSize != 40) {
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warning("Only Windows v3 bitmaps are supported");
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return false;
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}
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uint32 width = stream.readUint32LE();
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int32 height = stream.readSint32LE();
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if (width == 0 || height == 0)
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return false;
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if (height < 0) {
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warning("Right-side up bitmaps not supported");
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return false;
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}
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/* uint16 planes = */ stream.readUint16LE();
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uint16 bitsPerPixel = stream.readUint16LE();
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if (bitsPerPixel != 8 && bitsPerPixel != 24) {
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warning("%dbpp bitmaps not supported", bitsPerPixel);
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return false;
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}
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uint32 compression = stream.readUint32LE();
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if (compression != 0) {
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warning("Compressed bitmaps not supported");
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return false;
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}
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/* uint32 imageSize = */ stream.readUint32LE();
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/* uint32 pixelsPerMeterX = */ stream.readUint32LE();
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/* uint32 pixelsPerMeterY = */ stream.readUint32LE();
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uint32 colorsUsed = stream.readUint32LE();
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/* uint32 colorsImportant = */ stream.readUint32LE();
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if (colorsUsed == 0)
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colorsUsed = 256;
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if (bitsPerPixel == 8) {
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// Read the palette
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_palette = new byte[colorsUsed * 3];
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for (uint16 i = 0; i < colorsUsed; i++) {
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_palette[i * 3 + 2] = stream.readByte();
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_palette[i * 3 + 1] = stream.readByte();
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_palette[i * 3 + 0] = stream.readByte();
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stream.readByte();
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}
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}
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// Start us at the beginning of the image
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stream.seek(imageOffset);
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Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
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// BGRA for 24bpp
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if (bitsPerPixel == 24)
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format = Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0);
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_surface = new Graphics::Surface();
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_surface->create(width, height, format);
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int srcPitch = width * (bitsPerPixel >> 3);
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const int extraDataLength = (srcPitch % 4) ? 4 - (srcPitch % 4) : 0;
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if (bitsPerPixel == 8) {
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byte *dst = (byte *)_surface->pixels;
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for (int32 i = 0; i < height; i++) {
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stream.read(dst + (height - i - 1) * width, width);
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stream.skip(extraDataLength);
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}
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} else {
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byte *dst = (byte *)_surface->pixels + (height - 1) * _surface->pitch;
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for (int32 i = 0; i < height; i++) {
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for (uint32 j = 0; j < width; j++) {
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byte b = stream.readByte();
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byte g = stream.readByte();
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byte r = stream.readByte();
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uint32 color = format.RGBToColor(r, g, b);
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*((uint32 *)dst) = color;
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dst += format.bytesPerPixel;
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}
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stream.skip(extraDataLength);
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dst -= _surface->pitch * 2;
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}
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}
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return true;
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}
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} // End of namespace Graphics
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@ -19,11 +19,12 @@
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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*/
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#ifndef GRAPHICS_IMAGEDEC_H
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#ifndef GRAPHICS_DECODERS_BMP_H
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#define GRAPHICS_IMAGEDEC_H
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#define GRAPHICS_DECODERS_BMP_H
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#include "common/scummsys.h"
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#include "common/scummsys.h"
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#include "common/str.h"
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#include "common/str.h"
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#include "graphics/decoders/image_decoder.h"
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namespace Common{
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namespace Common{
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class SeekableReadStream;
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class SeekableReadStream;
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@ -34,32 +35,22 @@ namespace Graphics {
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struct PixelFormat;
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struct PixelFormat;
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struct Surface;
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struct Surface;
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class ImageDecoder {
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class BitmapDecoder : public ImageDecoder {
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public:
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public:
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virtual ~ImageDecoder() {}
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BitmapDecoder();
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virtual ~BitmapDecoder();
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static Surface *loadFile(const Common::String &name, const PixelFormat &format);
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// ImageDecoder API
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static Surface *loadFile(Common::SeekableReadStream &stream, const PixelFormat &format);
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void destroy();
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virtual bool loadStream(Common::SeekableReadStream &stream);
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virtual const Surface *getSurface() const { return _surface; }
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virtual const byte *getPalette() { return _palette; }
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/**
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private:
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* checks if the data can be decoded by this decoder
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Surface *_surface;
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*
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byte *_palette;
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* @param stream memory read stream
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* @return true if it can be decoded, otherwise false
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*/
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virtual bool decodeable(Common::SeekableReadStream &stream) = 0;
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/**
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* decodes the data and returns an pointer to the resulting surface.
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* Surface::free() must be called by the user also it must be deleted
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* with delete;
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*
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* @param stream the memory stream which should be decoded
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* @param format the pixel format used to generate the surface
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* @return returns a new surface if the image could be decoded, otherwise 0
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*/
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virtual Surface *decodeImage(Common::SeekableReadStream &stream, const PixelFormat &format) = 0;
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};
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};
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} // End of namespace Graphics
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} // End of namespace Graphics
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#endif
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#endif
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85
graphics/decoders/image_decoder.h
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85
graphics/decoders/image_decoder.h
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@ -0,0 +1,85 @@
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/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#ifndef GRAPHICS_DECODERS_IMAGEDECODER_H
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#define GRAPHICS_DECODERS_IMAGEDECODER_H
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#include "common/scummsys.h"
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#include "common/str.h"
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namespace Common{
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class SeekableReadStream;
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}
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namespace Graphics {
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struct PixelFormat;
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struct Surface;
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/**
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* A representation of an image decoder that maintains ownership of the surface
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* and palette it decodes to.
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*/
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class ImageDecoder {
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public:
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virtual ~ImageDecoder() {}
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/**
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* Load an image from the specified stream
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*
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* @param stream the input stream
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* @return whether loading the file succeeded
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* @see getSurface
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* @see getPalette
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*/
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virtual bool loadStream(Common::SeekableReadStream &stream) = 0;
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/**
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* Destroy this decoder's surface and palette
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*/
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virtual void destroy() = 0;
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/**
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* Get the decoded surface
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*
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* This surface is owned by this ImageDecoder and will remain valid
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* until destroy() or loadStream() is called, or until this ImageDecoder's
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* destructor is called.
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*
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* @return the decoded surface, or 0 if no surface is present
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*/
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virtual const Surface *getSurface() const = 0;
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/**
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* Get the decoded palette
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*
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* This palette is owned by this ImageDecoder and will remain valid
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* until destroy() or loadStream() is called, or until this ImageDecoder's
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* destructor is called.
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*
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* @return the decoded palette, or 0 if no palette is present
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*/
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virtual const byte *getPalette() const { return 0; }
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};
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} // End of namespace Graphics
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#endif
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@ -1,176 +0,0 @@
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/* ScummVM - Graphic Adventure Engine
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*
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|
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* ScummVM is the legal property of its developers, whose names
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|
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* are too numerous to list here. Please refer to the COPYRIGHT
|
|
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* file distributed with this source distribution.
|
|
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*
|
|
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* This program is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU General Public License
|
|
||||||
* as published by the Free Software Foundation; either version 2
|
|
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* of the License, or (at your option) any later version.
|
|
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*
|
|
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* This program is distributed in the hope that it will be useful,
|
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program; if not, write to the Free Software
|
|
||||||
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include "graphics/imagedec.h"
|
|
||||||
#include "graphics/pixelformat.h"
|
|
||||||
#include "graphics/surface.h"
|
|
||||||
|
|
||||||
#include "common/file.h"
|
|
||||||
|
|
||||||
namespace Graphics {
|
|
||||||
//
|
|
||||||
// BMP Decoder
|
|
||||||
//
|
|
||||||
class BMPDecoder : public ImageDecoder {
|
|
||||||
public:
|
|
||||||
BMPDecoder() {}
|
|
||||||
virtual ~BMPDecoder() {}
|
|
||||||
|
|
||||||
bool decodeable(Common::SeekableReadStream &stream);
|
|
||||||
Surface *decodeImage(Common::SeekableReadStream &stream, const PixelFormat &format);
|
|
||||||
|
|
||||||
struct BitmapHeader {
|
|
||||||
uint16 type;
|
|
||||||
uint32 size;
|
|
||||||
uint16 res1;
|
|
||||||
uint16 res2;
|
|
||||||
uint32 imageOffset;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct InfoHeader {
|
|
||||||
uint32 size;
|
|
||||||
uint32 width;
|
|
||||||
uint32 height;
|
|
||||||
uint16 planes;
|
|
||||||
uint16 bitsPerPixel;
|
|
||||||
uint32 compression;
|
|
||||||
uint32 imageSize;
|
|
||||||
uint32 pixelsPerMeterX;
|
|
||||||
uint32 pixelsPerMeterY;
|
|
||||||
uint32 colorsUsed;
|
|
||||||
uint32 colorsImportant;
|
|
||||||
};
|
|
||||||
};
|
|
||||||
|
|
||||||
bool BMPDecoder::decodeable(Common::SeekableReadStream &stream) {
|
|
||||||
BitmapHeader header;
|
|
||||||
stream.seek(0);
|
|
||||||
header.type = stream.readUint16BE();
|
|
||||||
header.size = stream.readUint32LE();
|
|
||||||
|
|
||||||
// TODO: maybe improve this detection
|
|
||||||
if (header.size == 0 || header.type != 'BM')
|
|
||||||
return false;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
Surface *BMPDecoder::decodeImage(Common::SeekableReadStream &stream, const PixelFormat &format) {
|
|
||||||
if (!decodeable(stream)) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
BitmapHeader header;
|
|
||||||
InfoHeader info;
|
|
||||||
|
|
||||||
stream.seek(0);
|
|
||||||
header.type = stream.readUint16BE();
|
|
||||||
header.size = stream.readUint32LE();
|
|
||||||
header.res1 = stream.readUint16LE();
|
|
||||||
header.res2 = stream.readUint16LE();
|
|
||||||
header.imageOffset = stream.readUint32LE();
|
|
||||||
|
|
||||||
if (header.size == 0 || header.type != 'BM') {
|
|
||||||
stream.seek(0);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
info.size = stream.readUint32LE();
|
|
||||||
info.width = stream.readUint32LE();
|
|
||||||
info.height = stream.readUint32LE();
|
|
||||||
info.planes = stream.readUint16LE();
|
|
||||||
info.bitsPerPixel = stream.readUint16LE();
|
|
||||||
info.compression = stream.readUint32LE();
|
|
||||||
info.imageSize = stream.readUint32LE();
|
|
||||||
info.pixelsPerMeterX = stream.readUint32LE();
|
|
||||||
info.pixelsPerMeterY = stream.readUint32LE();
|
|
||||||
info.colorsUsed = stream.readUint32LE();
|
|
||||||
info.colorsImportant = stream.readUint32LE();
|
|
||||||
|
|
||||||
stream.seek(header.imageOffset);
|
|
||||||
|
|
||||||
if (info.bitsPerPixel != 24) {
|
|
||||||
stream.seek(0);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
uint8 r = 0, g = 0, b = 0;
|
|
||||||
Surface *newSurf = new Surface;
|
|
||||||
assert(newSurf);
|
|
||||||
newSurf->create(info.width, info.height, format);
|
|
||||||
assert(newSurf->pixels);
|
|
||||||
OverlayColor *curPixel = (OverlayColor *)newSurf->pixels + (newSurf->h-1) * newSurf->w;
|
|
||||||
int pitchAdd = info.width % 4;
|
|
||||||
for (int i = 0; i < newSurf->h; ++i) {
|
|
||||||
for (int i2 = 0; i2 < newSurf->w; ++i2) {
|
|
||||||
b = stream.readByte();
|
|
||||||
g = stream.readByte();
|
|
||||||
r = stream.readByte();
|
|
||||||
*curPixel = format.RGBToColor(r, g, b);
|
|
||||||
++curPixel;
|
|
||||||
}
|
|
||||||
stream.seek(pitchAdd, SEEK_CUR);
|
|
||||||
curPixel -= newSurf->w*2;
|
|
||||||
}
|
|
||||||
|
|
||||||
stream.seek(0);
|
|
||||||
return newSurf;
|
|
||||||
}
|
|
||||||
|
|
||||||
#pragma mark -
|
|
||||||
|
|
||||||
Surface *ImageDecoder::loadFile(const Common::String &name, const PixelFormat &format) {
|
|
||||||
Surface *newSurf = 0;
|
|
||||||
|
|
||||||
Common::File imageFile;
|
|
||||||
if (imageFile.open(name)) {
|
|
||||||
newSurf = loadFile(imageFile, format);
|
|
||||||
}
|
|
||||||
|
|
||||||
return newSurf;
|
|
||||||
}
|
|
||||||
|
|
||||||
Surface *ImageDecoder::loadFile(Common::SeekableReadStream &stream, const PixelFormat &format) {
|
|
||||||
// TODO: implement support for bzipped memory
|
|
||||||
|
|
||||||
// FIXME: this is not a very nice solution but it should work
|
|
||||||
// for the moment, we should use a different way to get all
|
|
||||||
// decoders
|
|
||||||
static BMPDecoder bmpDecoder;
|
|
||||||
static ImageDecoder *decoderList[] = {
|
|
||||||
&bmpDecoder, // for uncompressed .BMP files
|
|
||||||
0
|
|
||||||
};
|
|
||||||
|
|
||||||
ImageDecoder *decoder = 0;
|
|
||||||
for (int i = 0; decoderList[i] != 0; ++i) {
|
|
||||||
if (decoderList[i]->decodeable(stream)) {
|
|
||||||
decoder = decoderList[i];
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!decoder)
|
|
||||||
return 0;
|
|
||||||
|
|
||||||
return decoder->decodeImage(stream, format);
|
|
||||||
}
|
|
||||||
} // End of namespace Graphics
|
|
|
@ -12,7 +12,6 @@ MODULE_OBJS := \
|
||||||
fonts/ttf.o \
|
fonts/ttf.o \
|
||||||
fonts/winfont.o \
|
fonts/winfont.o \
|
||||||
iff.o \
|
iff.o \
|
||||||
imagedec.o \
|
|
||||||
jpeg.o \
|
jpeg.o \
|
||||||
maccursor.o \
|
maccursor.o \
|
||||||
pict.o \
|
pict.o \
|
||||||
|
@ -26,7 +25,8 @@ MODULE_OBJS := \
|
||||||
VectorRenderer.o \
|
VectorRenderer.o \
|
||||||
VectorRendererSpec.o \
|
VectorRendererSpec.o \
|
||||||
wincursor.o \
|
wincursor.o \
|
||||||
yuv_to_rgb.o
|
yuv_to_rgb.o \
|
||||||
|
decoders/bmp.o
|
||||||
|
|
||||||
ifdef USE_SCALERS
|
ifdef USE_SCALERS
|
||||||
MODULE_OBJS += \
|
MODULE_OBJS += \
|
||||||
|
|
|
@ -30,11 +30,11 @@
|
||||||
|
|
||||||
#include "graphics/cursorman.h"
|
#include "graphics/cursorman.h"
|
||||||
#include "graphics/fontman.h"
|
#include "graphics/fontman.h"
|
||||||
#include "graphics/imagedec.h"
|
|
||||||
#include "graphics/surface.h"
|
#include "graphics/surface.h"
|
||||||
#include "graphics/VectorRenderer.h"
|
#include "graphics/VectorRenderer.h"
|
||||||
#include "graphics/fonts/bdf.h"
|
#include "graphics/fonts/bdf.h"
|
||||||
#include "graphics/fonts/ttf.h"
|
#include "graphics/fonts/ttf.h"
|
||||||
|
#include "graphics/decoders/bmp.h"
|
||||||
|
|
||||||
#include "gui/widget.h"
|
#include "gui/widget.h"
|
||||||
#include "gui/ThemeEngine.h"
|
#include "gui/ThemeEngine.h"
|
||||||
|
@ -620,20 +620,25 @@ bool ThemeEngine::addBitmap(const Common::String &filename) {
|
||||||
if (surf)
|
if (surf)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
// If not, try to load the bitmap via the ImageDecoder class.
|
// If not, try to load the bitmap via the BitmapDecoder class.
|
||||||
|
Graphics::BitmapDecoder bitmapDecoder;
|
||||||
|
const Graphics::Surface *srcSurface = 0;
|
||||||
Common::ArchiveMemberList members;
|
Common::ArchiveMemberList members;
|
||||||
_themeFiles.listMatchingMembers(members, filename);
|
_themeFiles.listMatchingMembers(members, filename);
|
||||||
for (Common::ArchiveMemberList::const_iterator i = members.begin(), end = members.end(); i != end; ++i) {
|
for (Common::ArchiveMemberList::const_iterator i = members.begin(), end = members.end(); i != end; ++i) {
|
||||||
Common::SeekableReadStream *stream = (*i)->createReadStream();
|
Common::SeekableReadStream *stream = (*i)->createReadStream();
|
||||||
if (stream) {
|
if (stream) {
|
||||||
surf = Graphics::ImageDecoder::loadFile(*stream, _overlayFormat);
|
bitmapDecoder.loadStream(*stream);
|
||||||
|
srcSurface = bitmapDecoder.getSurface();
|
||||||
delete stream;
|
delete stream;
|
||||||
|
if (srcSurface)
|
||||||
if (surf)
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (srcSurface && srcSurface->format.bytesPerPixel != 1)
|
||||||
|
surf = srcSurface->convertTo(_overlayFormat);
|
||||||
|
|
||||||
// Store the surface into our hashmap (attention, may store NULL entries!)
|
// Store the surface into our hashmap (attention, may store NULL entries!)
|
||||||
_bitmaps[filename] = surf;
|
_bitmaps[filename] = surf;
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue