DS: More formating, made more vars static
svn-id: r50708
This commit is contained in:
parent
cffcc3d936
commit
429de8f6ef
9 changed files with 98 additions and 174 deletions
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@ -33,10 +33,10 @@ namespace DS {
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void asmDrawStripToScreen(int height, int width, byte const *text, byte const *src, byte *dst,
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int vsPitch, int vmScreenWidth, int textSurfacePitch) {
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if (height <= 0) height = 1;
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if (width < 4) return;
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if (height <= 0)
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height = 1;
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if (width < 4)
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return;
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width &= ~4;
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// src = (const byte *) (((int) (src)) & (~4));
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@ -144,22 +144,19 @@ void asmCopy8Col(byte *dst, int dstPitch, const byte *src, int height) {
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static bool isDivBy5Ready = false;
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static u32 DIV_BY_5[160];
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void ComputeDivBy5TableIFN()
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{
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void ComputeDivBy5TableIFN() {
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if (isDivBy5Ready)
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return;
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isDivBy5Ready = true;
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for (int i=0; i<160; ++i)
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{
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for (int i = 0; i < 160; ++i) {
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DIV_BY_5[i] = (2*i+5)/10;
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}
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}
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#ifdef PERFECT_5_TO_4_RESCALING
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static inline void RescaleBlock_5x1555_To_4x1555( u16 s0, u16 s1, u16 s2, u16 s3, u16 s4,
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u16 *dest)
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{
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u16 *dest) {
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u32 bs0 = s0 & 0x1F;
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u32 bs1 = s1 & 0x1F;
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u32 bs2 = s2 & 0x1F;
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@ -233,8 +230,7 @@ static inline void RescaleBlock_5x1555_To_4x1555( u16 s0, u16 s1, u16 s2, u16 s3
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}
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#else
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static inline void RescaleBlock_5x1555_To_4x1555( u16 s0, u16 s1, u16 s2, u16 s3, u16 s4,
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u16 *dest)
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{
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u16 *dest) {
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static const u32 MASK = 0x03E07C1F;
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u32 argbargbs0 = u32(s0) | (u32(s0) << 16);
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@ -282,8 +278,7 @@ static inline void RescaleBlock_5x1555_To_4x1555( u16 s0, u16 s1, u16 s2, u16 s3
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#endif
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static inline void RescaleBlock_5x8888_To_4x1555( u32 s0, u32 s1, u32 s2, u32 s3, u32 s4,
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u16 *dest)
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{
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u16 *dest) {
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u32 d0 = 4*s0 + s1;
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u32 d1 = 2*s1 + s1 + 2*s2;
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@ -320,12 +315,10 @@ static inline void RescaleBlock_5x8888_To_4x1555( u32 s0, u32 s1, u32 s2, u32 s3
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// Can't work in place
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#ifdef PERFECT_5_TO_4_RESCALING
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static inline void Rescale_320xPAL8Scanline_To_256x1555Scanline(u16 *dest, const u8 *src, const u32 *palette)
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{
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static inline void Rescale_320xPAL8Scanline_To_256x1555Scanline(u16 *dest, const u8 *src, const u32 *palette) {
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ComputeDivBy5TableIFN();
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for (size_t i=0; i<64; ++i)
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{
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for (size_t i = 0; i < 64; ++i) {
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u32 s0 = palette[src[5*i+0]];
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u32 s1 = palette[src[5*i+1]];
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u32 s2 = palette[src[5*i+2]];
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@ -336,10 +329,8 @@ static inline void Rescale_320xPAL8Scanline_To_256x1555Scanline(u16 *dest, const
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}
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}
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#else
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static inline void Rescale_320xPAL8Scanline_To_256x1555Scanline(u16 *dest, const u8 *src, const u16 *palette)
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{
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for (size_t i=0; i<64; ++i)
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{
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static inline void Rescale_320xPAL8Scanline_To_256x1555Scanline(u16 *dest, const u8 *src, const u16 *palette) {
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for (size_t i = 0; i < 64; ++i) {
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u16 s0 = palette[src[5*i+0]];
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u16 s1 = palette[src[5*i+1]];
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u16 s2 = palette[src[5*i+2]];
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@ -353,12 +344,10 @@ static inline void Rescale_320xPAL8Scanline_To_256x1555Scanline(u16 *dest, const
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// Can work in place, because it's a contraction
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static inline void Rescale_320x1555Scanline_To_256x1555Scanline(u16 *dest, const u16 *src)
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{
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static inline void Rescale_320x1555Scanline_To_256x1555Scanline(u16 *dest, const u16 *src) {
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ComputeDivBy5TableIFN();
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for (size_t i=0; i<64; ++i)
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{
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for (size_t i = 0; i < 64; ++i) {
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u16 s0 = src[5*i+0];
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u16 s1 = src[5*i+1];
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u16 s2 = src[5*i+2];
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@ -370,13 +359,11 @@ static inline void Rescale_320x1555Scanline_To_256x1555Scanline(u16 *dest, const
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}
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#ifdef PERFECT_5_TO_4_RESCALING
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void Rescale_320x256xPAL8_To_256x256x1555(u16 *dest, const u8 *src, int destStride, int srcStride, const u16 *palette)
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{
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void Rescale_320x256xPAL8_To_256x256x1555(u16 *dest, const u8 *src, int destStride, int srcStride, const u16 *palette) {
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u32 fastRam[768];
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// Palette lookup -> 0_888
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for (size_t i=0; i<256; ++i)
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{
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for (size_t i = 0; i < 256; ++i) {
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u32 col = palette[i];
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u32 result = col & 0x0000001F;
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result |= (col << 3) & 0x00001F00;
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@ -385,29 +372,24 @@ void Rescale_320x256xPAL8_To_256x256x1555(u16 *dest, const u8 *src, int destStri
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fastRam[i] = result;
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}
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for (size_t i=0; i<200; ++i)
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{
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for (size_t i = 0; i < 200; ++i) {
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Rescale_320xPAL8Scanline_To_256x1555Scanline(dest + i*destStride, src + i *srcStride, fastRam);
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}
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}
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#else
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void Rescale_320x256xPAL8_To_256x256x1555(u16 *dest, const u8 *src, int destStride, int srcStride, const u16 *palette)
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{
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void Rescale_320x256xPAL8_To_256x256x1555(u16 *dest, const u8 *src, int destStride, int srcStride, const u16 *palette) {
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u16 fastRam[256];
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for (size_t i=0; i<128; ++i)
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for (size_t i = 0; i < 128; ++i)
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((u32*)fastRam)[i] = ((const u32*)palette)[i];
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for (size_t i=0; i<200; ++i)
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{
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for (size_t i = 0; i < 200; ++i) {
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Rescale_320xPAL8Scanline_To_256x1555Scanline(dest + i*destStride, src + i *srcStride, fastRam);
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}
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}
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#endif
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void Rescale_320x256x1555_To_256x256x1555(u16 *dest, const u16 *src, int destStride, int srcStride)
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{
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for (size_t i=0; i<200; ++i)
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{
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void Rescale_320x256x1555_To_256x256x1555(u16 *dest, const u16 *src, int destStride, int srcStride) {
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for (size_t i = 0; i < 200; ++i) {
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Rescale_320x1555Scanline_To_256x1555Scanline(dest + i*destStride, src + i *srcStride);
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}
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}
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@ -328,45 +328,30 @@ void decompressBlock() {
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int offset = 0;
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switch (7 - (r & 0x0007)) {
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case 0: {
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offset = (word & 0xF0000000) >> 28;
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break;
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}
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case 1: {
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offset = (word & 0x0F000000) >> 24;
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break;
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}
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case 2: {
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offset = (word & 0x00F00000) >> 20;
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break;
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}
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case 3: {
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offset = (word & 0x000F0000) >> 16;
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break;
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}
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case 4: {
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offset = (word & 0x0000F000) >> 12;
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break;
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}
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case 5: {
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offset = (word & 0x00000F00) >> 8;
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break;
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}
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case 6: {
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offset = (word & 0x000000F0) >> 4;
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break;
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}
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case 7: {
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offset = (word & 0x0000000F);
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break;
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}
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case 0:
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offset = (word & 0xF0000000) >> 28;
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break;
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case 1:
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offset = (word & 0x0F000000) >> 24;
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break;
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case 2:
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offset = (word & 0x00F00000) >> 20;
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break;
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case 3:
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offset = (word & 0x000F0000) >> 16;
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break;
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case 4:
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offset = (word & 0x0000F000) >> 12;
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break;
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case 5:
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offset = (word & 0x00000F00) >> 8;
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break;
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case 6:
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offset = (word & 0x000000F0) >> 4;
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break;
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case 7:
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offset = (word & 0x0000000F);
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break;
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}
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int diff = 0;
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@ -409,7 +394,8 @@ void decompressBlock() {
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}
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void playNextBlock() {
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if (!isPlayingFlag) return;
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if (!isPlayingFlag)
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return;
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int lastBlockId = -1;
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while (IPC->adpcm.semaphore); // Wait for buffer to become free if needed
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@ -445,9 +431,6 @@ void playNextBlock() {
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// DC_FlushAll();
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}
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}
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@ -463,7 +446,8 @@ void playNextBlock() {
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}
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void stopTrack() {
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if (!isPlayingFlag) return;
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if (!isPlayingFlag)
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return;
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DS::std_fclose(s_file);
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@ -473,7 +457,7 @@ void stopTrack() {
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audioBuffer[r] = 0;
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}
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for (int r= 0; r < waveHeader.fmtExtra; r++) {
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for (int r = 0; r < waveHeader.fmtExtra; r++) {
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decompressionBuffer[r] = 0;
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}
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// DS::stopSound(1);
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@ -1026,8 +1026,9 @@ u16 *get16BitBackBuffer() {
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}
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s32 get8BitBackBufferStride() {
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// When the CPU scaler is enabled, the back buffer is in system RAM and is 320 pixels wide
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// When the CPU scaler is disabled, the back buffer is in video memory and therefore must have a 512 pixel stride
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// When the CPU scaler is enabled, the back buffer is in system RAM and is
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// 320 pixels wide. When the CPU scaler is disabled, the back buffer is in
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// video memory and therefore must have a 512 pixel stride.
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if (isCpuScalerEnabled()){
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return 320;
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@ -1371,8 +1372,7 @@ void doScreenTapMode(OSystem_DS *system) {
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system->addEvent(event);
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}
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void doButtonSelectMode(OSystem_DS *system)
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{
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void doButtonSelectMode(OSystem_DS *system) {
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Common::Event event;
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@ -1670,12 +1670,9 @@ void addEventsToQueue() {
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if (!keyboardEnable) {
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if (((!(getKeysHeld() & KEY_L)) && (!(getKeysHeld() & KEY_R)) || (indyFightState)) && (displayModeIs8Bit)) {
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// Controls specific to the control method
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if (s_currentGame->control == CONT_SKY) {
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// Extra controls for Beneath a Steel Sky
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if ((getKeysDown() & KEY_DOWN)) {
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@ -1686,7 +1683,6 @@ void addEventsToQueue() {
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if (s_currentGame->control == CONT_AGI) {
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// Extra controls for Leisure Suit Larry and KQ4
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if ((getKeysHeld() & KEY_UP) && (getKeysHeld() & KEY_START)
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/*&& (!strcmp(gameName, "LLLLL"))*/) {
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consolePrintf("Cheat key!\n");
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@ -1699,11 +1695,8 @@ void addEventsToQueue() {
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event.type = Common::EVENT_KEYUP;
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system->addEvent(event);
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}
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}
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if (s_currentGame->control == CONT_SIMON) {
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// Extra controls for Simon the Sorcerer
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if ((getKeysDown() & KEY_DOWN)) {
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@ -1719,8 +1712,6 @@ void addEventsToQueue() {
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}
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}
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if (s_currentGame->control == CONT_SCUMM_ORIGINAL) {
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// Extra controls for Scumm v1-5 games
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if ((getKeysDown() & KEY_DOWN)) {
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@ -1803,9 +1794,7 @@ void addEventsToQueue() {
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}
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consumeKeys();
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consumePenEvents();
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}
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}
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@ -1835,23 +1824,19 @@ void updateStatus() {
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if (displayModeIs8Bit) {
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if (!tapScreenClicks) {
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switch (mouseMode) {
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case MOUSE_LEFT: {
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offs = 1;
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break;
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}
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case MOUSE_RIGHT: {
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offs = 2;
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break;
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}
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case MOUSE_HOVER: {
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offs = 0;
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break;
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}
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default: {
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// Nothing!
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offs = 0;
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break;
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}
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case MOUSE_LEFT:
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offs = 1;
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break;
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case MOUSE_RIGHT:
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offs = 2;
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break;
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case MOUSE_HOVER:
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offs = 0;
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break;
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default:
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// Nothing!
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offs = 0;
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break;
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}
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setIcon(0, 208, 150, offs, 0, true);
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@ -1935,15 +1920,12 @@ void setMainScreenScale(int x, int y) {
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SUB_BG3_YDX = 0;
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SUB_BG3_YDY = y;
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} else*/ {
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if (isCpuScalerEnabled() && (x==320))
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{
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if (isCpuScalerEnabled() && (x==320)) {
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BG3_XDX = 256;
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BG3_XDY = 0;
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BG3_YDX = 0;
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BG3_YDY = y;
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}
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else
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{
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} else {
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BG3_XDX = x;
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BG3_XDY = 0;
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BG3_YDX = 0;
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@ -2030,8 +2012,6 @@ void VBlankHandler(void) {
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soundUpdate();
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if ((!gameScreenSwap) && (!(getKeysHeld() & KEY_L) && !(getKeysHeld() & KEY_R))) {
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if (s_currentGame) {
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if (s_currentGame->control != CONT_SCUMM_SAMNMAX) {
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@ -2607,9 +2587,6 @@ void penUpdate() {
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}
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}
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else
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{
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}
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} else {
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penDown = true;
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@ -423,7 +423,7 @@ void setOptions() {
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DS::setTrackPadStyleEnable(enable);
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if ((enable) and (firstLoad)) {
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if (enable && firstLoad) {
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// If we've just booted up, want to swap screens when trackpad mode is in use
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// but not every time we enter the options dialog.
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DS::setGameScreenSwap(true);
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@ -74,7 +74,6 @@
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#include <nds/system.h>
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#include <nds/arm9/input.h>
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//------------------------------------------------------------------------------
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#define KEYS_CUR (( ((~REG_KEYINPUT)&0x3ff) | (((~IPC->buttons)&3)<<10) | (((~IPC->buttons)<<6) & (KEY_TOUCH|KEY_LID) ))^KEY_LID)
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@ -89,61 +88,47 @@ static u8 delay = 60, repeat = 30, count = 60;
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static uint16 oldx = 0;
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static uint16 oldy = 0;
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//------------------------------------------------------------------------------
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void scanKeys(void) {
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//------------------------------------------------------------------------------
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keysold = keys;
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keys = KEYS_CUR;
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oldx = IPC->touchXpx;
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oldy = IPC->touchYpx;
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if ( delay != 0 ) {
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if ( keys != keysold ) {
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count = delay ;
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keysrepeat = keysDown() ;
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if (delay != 0) {
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if (keys != keysold) {
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count = delay;
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keysrepeat = keysDown();
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}
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count--;
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if ( count == 0 ) {
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if (count == 0) {
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count = repeat;
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keysrepeat = keys;
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}
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}
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}
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//------------------------------------------------------------------------------
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uint32 keysHeld(void) {
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//------------------------------------------------------------------------------
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return keys;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
uint32 keysDown(void) {
|
||||
//------------------------------------------------------------------------------
|
||||
return (keys ^ keysold) & keys;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
uint32 keysDownRepeat(void) {
|
||||
//------------------------------------------------------------------------------
|
||||
uint32 tmp = keysrepeat;
|
||||
|
||||
keysrepeat = 0;
|
||||
|
||||
return tmp;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
void keysSetRepeat( u8 setDelay, u8 setRepeat ) {
|
||||
//------------------------------------------------------------------------------
|
||||
delay = setDelay ;
|
||||
repeat = setRepeat ;
|
||||
count = delay ;
|
||||
keysrepeat = 0 ;
|
||||
delay = setDelay;
|
||||
repeat = setRepeat;
|
||||
count = delay;
|
||||
keysrepeat = 0;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
uint32 keysUp(void) {
|
||||
//------------------------------------------------------------------------------
|
||||
return (keys ^ keysold) & (~keys);
|
||||
}
|
||||
|
||||
|
|
|
@ -30,7 +30,7 @@ void scanKeys(void);
|
|||
uint32 keysHeld(void);
|
||||
uint32 keysDown(void);
|
||||
uint32 keysDownRepeat(void);
|
||||
void keysSetRepeat( u8 setDelay, u8 setRepeat );
|
||||
void keysSetRepeat(u8 setDelay, u8 setRepeat);
|
||||
uint32 keysUp(void);
|
||||
|
||||
} // End of namespace DS
|
||||
|
|
|
@ -208,8 +208,7 @@ void OSystem_DS::setPalette(const byte *colors, uint start, uint num) {
|
|||
}
|
||||
}
|
||||
|
||||
void OSystem_DS::restoreHardwarePalette()
|
||||
{
|
||||
void OSystem_DS::restoreHardwarePalette() {
|
||||
// Set the hardware palette up based on the stored palette
|
||||
|
||||
for (int r = 0; r < 255; r++) {
|
||||
|
|
|
@ -44,7 +44,7 @@ struct key_data {
|
|||
#define DS_CAPSLOCK 1
|
||||
|
||||
|
||||
key_data keys[DS_NUM_KEYS] = {
|
||||
static key_data keys[DS_NUM_KEYS] = {
|
||||
// Key number x y character
|
||||
|
||||
// Numbers
|
||||
|
@ -137,27 +137,27 @@ key_data keys[DS_NUM_KEYS] = {
|
|||
|
||||
};
|
||||
|
||||
int keyboardX;
|
||||
int keyboardY;
|
||||
static int keyboardX;
|
||||
static int keyboardY;
|
||||
|
||||
static int s_mapBase;
|
||||
static int s_tileBase;
|
||||
|
||||
u16 *baseAddress;
|
||||
static u16 *baseAddress;
|
||||
|
||||
bool shiftState;
|
||||
bool capsLockState;
|
||||
static bool shiftState;
|
||||
static bool capsLockState;
|
||||
|
||||
bool closed;
|
||||
static bool closed;
|
||||
|
||||
char autoCompleteWord[NUM_WORDS][32];
|
||||
int autoCompleteCount;
|
||||
static char autoCompleteWord[NUM_WORDS][32];
|
||||
static int autoCompleteCount;
|
||||
|
||||
char autoCompleteBuffer[128];
|
||||
static char autoCompleteBuffer[128];
|
||||
|
||||
int selectedCompletion = -1;
|
||||
int charactersEntered = 0;
|
||||
int typingTimeout = 0;
|
||||
static int selectedCompletion = -1;
|
||||
static int charactersEntered = 0;
|
||||
static int typingTimeout = 0;
|
||||
|
||||
// Render text onto the tiled screen
|
||||
|
||||
|
@ -396,8 +396,7 @@ void updateTypeEvents() {
|
|||
event.type = Common::EVENT_KEYUP;
|
||||
system->addEvent(event);
|
||||
|
||||
for (int r = 0; r < (int)strlen(autoCompleteBuffer); r++)
|
||||
{
|
||||
for (int r = 0; r < (int)strlen(autoCompleteBuffer); r++) {
|
||||
autoCompleteBuffer[r] = autoCompleteBuffer[r + 1];
|
||||
}
|
||||
|
||||
|
@ -405,8 +404,7 @@ void updateTypeEvents() {
|
|||
}
|
||||
}
|
||||
|
||||
void createKeyEvent(int keyNum, Common::Event& event)
|
||||
{
|
||||
void createKeyEvent(int keyNum, Common::Event& event) {
|
||||
event.kbd.flags = 0;
|
||||
|
||||
if ((keys[keyNum].character >= '0') && (keys[keyNum].character <= '9')) {
|
||||
|
|
|
@ -79,7 +79,6 @@ bool ZipFile::restartFile() {
|
|||
bool more = true;
|
||||
|
||||
while (!currentFileInFolder() && more) {
|
||||
char name[128];
|
||||
getFileName(name);
|
||||
more = skipFile();
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue