TWINE: draw actor clips

This commit is contained in:
Martin Gerhardy 2020-12-22 11:25:07 +01:00
parent d0b7676b9d
commit 42f0634d6d

View file

@ -407,6 +407,8 @@ void Redraw::processDrawListActors(const DrawListStruct &drawCmd, bool bgRedraw)
if (actor->staticFlags.bIsBackgrounded && bgRedraw) {
_engine->_interface->blitBox(rect, _engine->frontVideoBuffer, _engine->workVideoBuffer);
}
_engine->_debugScene->drawClip(renderRect);
}
}