SDL: Fix missing replacement for enginesShadersSupported
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1 changed files with 1 additions and 1 deletions
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@ -372,7 +372,7 @@ void OSystem_SDL::detectOpenGLFeaturesSupport() {
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_oglType = OpenGL::kContextGL;
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OpenGLContext.initialize(_oglType);
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_supportsFrameBuffer = OpenGLContext.framebufferObjectSupported;
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_supportsShaders = OpenGLContext.shadersSupported;
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_supportsShaders = OpenGLContext.enginesShadersSupported;
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OpenGLContext.reset();
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#endif
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#endif
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