Added --list-saves support for AGI

svn-id: r33351
This commit is contained in:
Christopher Page 2008-07-28 04:50:27 +00:00
parent cbe0af1c19
commit 4394371ab7

View file

@ -2123,7 +2123,7 @@ public:
}
virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
const Common::ADGameDescription *fallbackDetect(const FSList *fslist) const;
};
@ -2147,6 +2147,37 @@ bool AgiMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common:
return res;
}
SaveStateList AgiMetaEngine::listSaves(const char *target) const {
const uint32 AGIflag = MKID_BE('AGI:');
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringList filenames;
char saveDesc[260];
Common::String pattern = target;
pattern += ".???";
filenames = saveFileMan->listSavefiles(pattern.c_str());
sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
SaveStateList saveList;
for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
if (slotNum >= 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
uint32 type = in->readUint32BE();
if (type == AGIflag)
in->read(saveDesc, 31);
saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file));
delete in;
}
}
}
return saveList;
}
const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const FSList *fslist) const {
typedef Common::HashMap<Common::String, int32> IntMap;
IntMap allFiles;