SHERLOCK: Make some of the scalpel user interface fields public
This commit is contained in:
parent
2555111149
commit
442fb84768
1 changed files with 4 additions and 4 deletions
|
@ -44,12 +44,9 @@ extern const char *const PRESS_KEY_TO_CONTINUE;
|
||||||
class Settings;
|
class Settings;
|
||||||
|
|
||||||
class ScalpelUserInterface: public UserInterface {
|
class ScalpelUserInterface: public UserInterface {
|
||||||
friend class Sherlock::Inventory;
|
|
||||||
friend class Settings;
|
friend class Settings;
|
||||||
friend class Talk;
|
friend class Talk;
|
||||||
private:
|
private:
|
||||||
ImageFile *_controlPanel;
|
|
||||||
ImageFile *_controls;
|
|
||||||
char _keyPress;
|
char _keyPress;
|
||||||
int _lookHelp;
|
int _lookHelp;
|
||||||
int _bgFound, _oldBgFound;
|
int _bgFound, _oldBgFound;
|
||||||
|
@ -63,7 +60,6 @@ private:
|
||||||
Common::String _cAnimStr;
|
Common::String _cAnimStr;
|
||||||
Common::String _descStr;
|
Common::String _descStr;
|
||||||
int _find;
|
int _find;
|
||||||
int _oldUse;
|
|
||||||
private:
|
private:
|
||||||
/**
|
/**
|
||||||
* Draws the image for a user interface button in the down/pressed state.
|
* Draws the image for a user interface button in the down/pressed state.
|
||||||
|
@ -158,6 +154,10 @@ private:
|
||||||
* Print the previously selected object's decription
|
* Print the previously selected object's decription
|
||||||
*/
|
*/
|
||||||
void printObjectDesc(const Common::String &str, bool firstTime);
|
void printObjectDesc(const Common::String &str, bool firstTime);
|
||||||
|
public:
|
||||||
|
ImageFile *_controlPanel;
|
||||||
|
ImageFile *_controls;
|
||||||
|
int _oldUse;
|
||||||
public:
|
public:
|
||||||
ScalpelUserInterface(SherlockEngine *vm);
|
ScalpelUserInterface(SherlockEngine *vm);
|
||||||
virtual ~ScalpelUserInterface();
|
virtual ~ScalpelUserInterface();
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue