Now the Mac Version also opens games kinda like the -p option
svn-id: r3788
This commit is contained in:
parent
95af63b4d3
commit
44d5753bf8
2 changed files with 9 additions and 7 deletions
|
@ -959,8 +959,6 @@ void main(void)
|
||||||
|
|
||||||
sound.initialize(&scumm,&snd_driv);
|
sound.initialize(&scumm,&snd_driv);
|
||||||
|
|
||||||
scumm._gui = &gui;
|
|
||||||
|
|
||||||
scumm.scummMain(2, &gameTitle);
|
scumm.scummMain(2, &gameTitle);
|
||||||
|
|
||||||
setWindowName(wm->_scumm);
|
setWindowName(wm->_scumm);
|
||||||
|
|
14
scummvm.cpp
14
scummvm.cpp
|
@ -557,12 +557,12 @@ NextArg:;
|
||||||
_exe_name = s;
|
_exe_name = s;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#else
|
|
||||||
|
|
||||||
//sprintf(_gameDataPath, ":%s:", *argv);
|
#else
|
||||||
//_gameDataPath = *argv;
|
|
||||||
_midi_driver = 4;
|
_midi_driver = 4;
|
||||||
_exe_name = *argv;
|
_exe_name = *argv;
|
||||||
|
_gameDataPath = (char*)malloc(strlen(_exe_name) + 3);
|
||||||
|
sprintf(_gameDataPath, ":%s:", _exe_name);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -1012,9 +1012,13 @@ void Scumm::dumpResource(char *tag, int idx, byte *ptr) {
|
||||||
size = READ_LE_UINT32(ptr);
|
size = READ_LE_UINT32(ptr);
|
||||||
else
|
else
|
||||||
size = READ_BE_UINT32_UNALIGNED(ptr+4);
|
size = READ_BE_UINT32_UNALIGNED(ptr+4);
|
||||||
|
|
||||||
|
#if defined(__APPLE__CW)
|
||||||
|
sprintf(buf, ":dumps:%s%d.dmp", tag,idx);
|
||||||
|
#else
|
||||||
sprintf(buf, "dumps/%s%d.dmp", tag,idx);
|
sprintf(buf, "dumps/%s%d.dmp", tag,idx);
|
||||||
|
#endif
|
||||||
|
|
||||||
out = fopen(buf,"rb");
|
out = fopen(buf,"rb");
|
||||||
if (!out) {
|
if (!out) {
|
||||||
out = fopen(buf, "wb");
|
out = fopen(buf, "wb");
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue