diff --git a/simon/simon.cpp b/simon/simon.cpp index 7ada2acfa3d..a341706b84b 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -50,7 +50,7 @@ static const GameSpecificSettings simon1_settings = { "SIMON.GME", /* gme_filename */ "SIMON.WAV", /* wav_filename */ "SIMON.VOC", /* wav_filename2 */ - "EFFECTS.VOC", /* effects_filename */ + "EFFECTS.VOC", /* effects_filename */ "GAMEPC", /* gamepc_filename */ }; @@ -86,7 +86,7 @@ static const GameSpecificSettings simon2dos_settings = { 1128 / 4, /* MUSIC_INDEX_BASE */ 1660 / 4, /* SOUND_INDEX_BASE */ "SIMON2.GME", /* gme_filename */ - "SIMON2.WAV", /* wav_filename */ + NULL, /* wav_filename */ NULL, "", "GAME32", /* gamepc_filename */ @@ -1713,8 +1713,6 @@ void SimonState::o_print_str() case GAME_SIMON2DOS: if (string_id != 0xFFFF) string_ptr = getStringPtrByID(string_id); - - speech_id = (uint16)getNextWord(); break; case GAME_SIMON1DOS: @@ -1767,19 +1765,9 @@ void SimonState::o_print_str() break; case GAME_SIMON2DOS: - if (speech_id != 0 && num_1 == 1 && !_vk_t_toggle) - talk_with_speech(speech_id, num_1); - - if (speech_id != 0 && !_vk_t_toggle) - return; - - if (speech_id == 0) - o_unk_99_simon2(2, num_1 + 2); - talk_with_text(num_1, num_2, (char *)string_ptr, tv->a, tv->b, tv->c); break; - case GAME_SIMON2WIN: if (speech_id != 0 && num_1 == 1 && !_vk_t_toggle) talk_with_speech(speech_id, num_1);