LAB: Add support for loading games from the launcher
This commit is contained in:
parent
bb34bc94ec
commit
4548cbddb5
3 changed files with 31 additions and 14 deletions
|
@ -28,8 +28,9 @@
|
|||
*
|
||||
*/
|
||||
|
||||
#include "lab/lab.h"
|
||||
#include "common/config-manager.h"
|
||||
|
||||
#include "lab/lab.h"
|
||||
#include "lab/anim.h"
|
||||
#include "lab/dispman.h"
|
||||
#include "lab/eventman.h"
|
||||
|
@ -404,6 +405,18 @@ void LabEngine::mainGameLoop() {
|
|||
|
||||
perFlipButton(actionMode);
|
||||
|
||||
// Load saved slot from the launcher, if requested
|
||||
if (ConfMan.hasKey("save_slot")) {
|
||||
loadGame(ConfMan.getInt("save_slot"));
|
||||
|
||||
// Since the intro hasn't been shown, init the background music here
|
||||
if (getPlatform() != Common::kPlatformAmiga)
|
||||
_music->changeMusic("Music:BackGrou", false, false);
|
||||
else
|
||||
_music->changeMusic("Music:BackGround", false, false);
|
||||
_music->checkRoomMusic();
|
||||
}
|
||||
|
||||
// Set up initial picture.
|
||||
while (1) {
|
||||
_event->processInput();
|
||||
|
@ -1020,11 +1033,14 @@ void LabEngine::go() {
|
|||
else
|
||||
_msgFont = _resource->getFont("F:Map.fon");
|
||||
|
||||
_event->mouseHide();
|
||||
Intro *intro = new Intro(this);
|
||||
intro->play();
|
||||
delete intro;
|
||||
_event->mouseShow();
|
||||
// If the user has requested to load a game from the launcher, skip the intro
|
||||
if (!ConfMan.hasKey("save_slot")) {
|
||||
_event->mouseHide();
|
||||
Intro *intro = new Intro(this);
|
||||
intro->play();
|
||||
delete intro;
|
||||
_event->mouseShow();
|
||||
}
|
||||
|
||||
mainGameLoop();
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue